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{{Infobox Biography |
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| subject_name = Shigeru Miyamoto |
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| image_name = Shigeru Miyamoto e3-2006.jpg |
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| image_caption = Miyamoto demonstrating the Wii controller |
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| date_of_birth = ], ] |
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| place_of_birth = ] (now ]), ] |
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| occupation = Senior marketing director, ]<br/>General manager, ]. |
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| spouse = Yasuko Miyamoto |
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}} |
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{{nihongo|'''Shigeru Miyamoto'''|宮本 茂|Miyamoto Shigeru|extra=born ], ]}} is a ] electronic game designer. He is the creator of the '']'', '']'', '']'', '']'', '']'', and '']'' video game series for ] game systems. |
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He is one of the world's most celebrated ]s, and is often called one of the fathers of modern video gaming. His titles are characterized by refined control-mechanics and imaginative worlds in which the players are encouraged to discover things for themselves, as well as basic storylines, which had been almost unheard of before he introduced one of the first, featuring Mario. |
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Employed by Nintendo (then a ] manufacturer) as an artist, in ] he was given the task of designing one of their first coin-op ]s. The resulting title '']'' was a huge success and the game's lead character, Jump Man — later renamed ] — has become Nintendo's ]. Miyamoto quickly became Nintendo's star producer designing many franchises for the company, most of which are still active and very well-regarded. |
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Shigeru Miyamoto has two children with his wife, Yasuko Miyamoto, who was general manager of Nintendo of Japan in 1977. Neither of their children has expressed a desire to go into the family business. |
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He is currently the Director and General Manager of ] (EAD), the corporate sector of Nintendo of Japan. In ], Miyamoto became the first person to be inducted into the ]. |
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=="A delayed game is eventually good, a bad game is bad forever"== |
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It's not rare for Nintendo to delay its games. This is largely due to the perfectionist tendency of Miyamoto who would go as far as scrapping the entire development if he did not find a game up to his standard. Miyamoto and fellow developers refer to this scrapping as "{{lang|ja-Latn|] Gaeshi}}" (upending the tea table), a reference to manga and anime '']''.<ref>{{cite web |url=http://ms.nintendo-europe.com/wii/?site=v5_01.html&expand=5&l=enGB |title=Iwata Asks: The Indefinable Essence Of Zelda |publisher=] |accessdate=2006-11-16}}</ref> It is also referred to as "Miyahon Check" (Miyahon is an alternative kanji reading of Miyamoto) or "Miyamoto Test". |
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For example, "Twinkle Popo" was a completed product with a pre-order of 26,000 units. It was supposed to be released under the game's developer, ]. Miyamoto intervened arguing that, with a tiny bit of tweaking, it would become a great game. After cancelling the preorder, the game was eventually released under Nintendo with the title '']'', selling 5,000,000 units globally. '']'' was supposed to be released immediately after the release of the ] (Japanese release date, 06/23/1996). Instead, Miyamoto, who was the producer, repeatedly ordered the game to be redone, resulting in numerous announcements of delays by Nintendo until the game's eventual release on 11/21/1998. ] was initially the producer of '']''. However, between 2005 to 2006, he switched to the director's role. He stated that the switch was the result of a year-long development being "Chabudai Gaeshi"ed. In the same interview, Miyamoto stated that he had to clean up the mess of his Chabudai Gaeshi, so he joined in as a producer and also to help out the development of the game. |
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==Trivia== |
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{{toomuchtrivia}} |
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*Shigeru Miyamoto is ], though he prefers using his left hand. As a videogame designer, he made some of his characters such as ] and ], left-handed or ambidextrous. |
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*Miyamoto likes quick, handheld games which he plays with his family. |
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*Miyamoto also plays the ] and ] in his spare time, and appeared on a concert for the Mario and Zelda Big Band. |
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*In ], rumours stated that Shigeru Miyamoto died of heart problems. People were very relieved to find out the rumours were false<ref>{{cite web | author=Andy Robinson | year=September 25, 2002 | title=Mr. Miyamoto is Alive | publisher=Miyamoto Shrine | url=http://www.miyamotoshrine.com/archive/arc8-2002.shtml | accessdate=2006-10-17}}</ref>. |
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*Many of Nintendo's franchises and characters are a result of Miyamoto's past experiences. For example, The Legend of Zelda was inspired by Miyamoto's maze-like Japanese home; he'd often go exploring in the wilderness and caves.<ref name="gamespot history">{{cite web | author=Andrew Vestal et al. | year=September 14, 2000 | title=History of Zelda | publisher=GameSpot | url=http://www.gamespot.com/gamespot/features/video/hist_zelda/index.html | accessdate=2006-09-30}}</ref> Another example is the infamous ] enemy of Mario fame. When Miyamoto was a child, he was attacked by a neighbor's dog, which was kept at bay by a chain attached to a post<ref>{{cite book | author=Sheff, David | title=Game Over | publisher=Random House | year=1993 | id=ISBN 0-679-40469-4}}</ref>. |
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* ] (Gary Oak or Green in the English version), a fictional character in the '']'' franchise, is named after him. This is due to the fact that Miyamoto mentored ], creator of ''Pokémon'', during the production of the first two games of the series. Interestingly, the character ] (Ash Ketchum or Red in the English version) is named after Tajiri. |
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* Miyamoto's dog, Pikku (pronounced "Pick"), helped inspire ]. |
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* Shigeru has a fond interest in gardening, which was an inspiring contribution to the creation of the game ]. The tiny creatures featured in the game are named after Miyamoto's dog, Pikku. |
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==References== |
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* {{cite book | author=Sheff, David | title=] | publisher=] | year=1993 | id=ISBN 0-679-40469-4}} |
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<div class="references-small"> |
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<references /> |
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</div> |
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==See also== |
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*] |
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==External links== |
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{{wikiquote}} |
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* — A website dedicated to Shigeru Miyamoto |
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* — Shigeru Miyamoto profile |
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* profile on ] |
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* {{imdb name|id=0594427|name=Shigeru Miyamoto}} |
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