Misplaced Pages

Animation: Difference between revisions

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
Browse history interactively← Previous editNext edit →Content deleted Content addedVisualWikitext
Revision as of 17:33, 14 March 2003 editYoussefsan (talk | contribs)Extended confirmed users, Pending changes reviewers3,483 edits reverted to last edit (suck...)← Previous edit Revision as of 15:56, 18 June 2003 edit undoModemac (talk | contribs)Extended confirmed users5,840 editsNo edit summaryNext edit →
Line 9: Line 9:


] is a way of increasing production and decreasing costs of animation by using "short cuts" in the animation process. This method was pioneered by ], then adapted by other studios cartoons moved from movies into ]. ] is a way of increasing production and decreasing costs of animation by using "short cuts" in the animation process. This method was pioneered by ], then adapted by other studios cartoons moved from movies into ].

Because animation is very time-consuming and often very expensive to produce, the majority of animation for ] and ]s comes from professional animation studios. However, the field of ] has existed at least since the ], with animation being produced by independent studios (and sometimes by a single person). Several indpendent animation producers have gone on to enter the professional animation industry.


<div style="clear: right;"> <div style="clear: right;">

Revision as of 15:56, 18 June 2003


Illustration: This animation moves at 10 frames per second.

Illustration: This animation moves at 2 frames per second. At this rate, the individual frames should be discernable.

Animation refers to the process in which each frame of a film or movie is produced individually, whether generated as a computer graphic, or by photographing a drawn image, or by repeatedly making small changes to a model (see claymation and stop motion), and then photographing the result. When the frames are strung together and the resulting film is viewed at a speed of 16 or more frames per second, there is an illusion of continuous movement (due to the persistence of vision). Generating such a film is very labour intensive and tedious, though the development of computer animation has greatly sped up the process.

Limited animation is a way of increasing production and decreasing costs of animation by using "short cuts" in the animation process. This method was pioneered by UPA, then adapted by other studios cartoons moved from movies into television.

Because animation is very time-consuming and often very expensive to produce, the majority of animation for TV and movies comes from professional animation studios. However, the field of independent animation has existed at least since the 1950s, with animation being produced by independent studios (and sometimes by a single person). Several indpendent animation producers have gone on to enter the professional animation industry.


Illustration: The animations shown before consist of these 6 frames.

Animation History

The history of film animation begins with the earliest days of silent film and continues through the present day.

Because the history of animation as an art form has undergone many changes in its hundred-year history, Misplaced Pages presents four separate chapters in the development of animation:

Hollywood Animation: The Silent Period (1900s through 1920s)

Hollywood Animation: The Golden Age (1930s and 1940s)

Hollywood Animation: The TV Era (1950s through 1980s)

Hollywood Animation: The Renaissance (1990s to present)

Animation History: Canada

Animation History: Europe

Animation History: Japan

Famous Names in Animation

Animation Studios

Styles of Animation

See also: Animated series, Anime (Japanese animation)

Techniques

External links