Revision as of 11:22, 26 February 2007 editParasti (talk | contribs)408 editsm subst:← Previous edit | Revision as of 15:46, 23 March 2007 edit undoEloquence (talk | contribs)Extended confirmed users17,329 edits clearly notable game, mentioned for example in my book "Die heimliche Medienrevolution" (first and second edition)Next edit → | ||
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|title = Neverball | |||
'''This article is currently under discussion at ]''', because a recent decision to retain it on Misplaced Pages has been appealed. You may wish to contribute to ]. While the review is in progress, you are welcome to edit the article, but please do not blank it or remove this notice. For more information, particularly on merging or moving articles under review, please see ].<br/> | |||
|image = ] | |||
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|caption = One of the hard levels being played in Neverball 1.4.0 | |||
] | |||
|developer = Robert Kooima | |||
|publisher = | |||
|distributor = | |||
|designer = Robert Kooima<br />Mehdi Yousfi-Monod | |||
|engine = | |||
|version = 1.4.0 | |||
|released = | |||
|genre = ] | |||
|modes = ] | |||
|ratings = | |||
|platforms = ], ], ], ] | |||
|media = free download | |||
|requirements = ] ] | |||
|input = | |||
|preceded by = | |||
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] | |||
'''''Neverball''''' is a ] ] similar to '']''. It is currently available for ] 2000/XP, ], ] and ]. ''Neverball'' is ] under the ]. | |||
==The game== | |||
The main gameplay of ''Neverball'' is based on moving a ball using gravity by tilting the game world, not directly controlling the ball. The mouse, keyboard, or joystick tilt the level to help guide the ball to a goal, via an obstacle course, with a set time limit. Moving platforms and other crazy objects get in the way, making levels progressively harder. To unlock the goal on each level, the player must collect a required amount of coins. Coins come in three different colors: yellow, red and blue. Red coins are worth 5 yellows and blue coins are worth 10 yellows. Collecting 100 coins gains an extra life. | |||
The current release (v1.4.0) contains 3 level sets, each level set containing 25 levels. The first level set is Easy for beginners, and the other two are for more expert players. There are also additional level sets that are available for download, which are available at the . | |||
''Neverball'' features other challenges such as collecting as many coins as possible within the time limit, or just to see how quickly the player can finish a level. Easy, Medium and Hard high scores are available for each and every level. | |||
Three camera modes are available at the press of a button. Pressing F1 switches to the Chase Camera, which rotates to follow the ball quickly and closely. Pressing F2 switches to the Lazy Camera, which is the same as the Chase Camera, but responds slower. Pressing F3 switches to Manual Camera, in which the camera will only rotate when you press the specific buttons for it (default is left/right mouse buttons). | |||
''Neverball'' features a replay recording system, which records gameplay in any level. Recording begins automatically when the level begins. Replays can be saved when a level is cleared, or when the ball falls off the level. Currently, up to 64 replays can be saved. | |||
''Neverball'' allows the creation of levels with ], the level creation program for popular games such as '']''. GtkRadiant currently has versions for Windows, Mac OS X and Linux. | |||
''Neverball'' has relatively high system requirements for smooth play, but it is possible to lower the resolution, the graphics and sound compression to get ''Neverball'' running faster on more modest systems. A processor that runs at least 1000 MHz, and a good graphics card are recommended for fast running gameplay. | |||
==''Neverputt''== | |||
] | |||
] | |||
''Neverball'' comes with an additional ] companion game using the same physics, called ''Neverputt'', which comes with 3 course packs ranging from Easy to Hard. The current release of ''Neverball'' (1.4.0) has removed the ability to play ''Neverputt'' levels inside ''Neverball''. | |||
==External links== | |||
{{commons|Neverball}} | |||
* | |||
* allows you to chat with other Neverball fans about the game, and more. | |||
* allows you to post high scores and replays of your gameplays. | |||
* — wiki on the progress of levels for ''Neverball'' and on the progress of ''Neverball'', ''Neverputt'' and Nevertable. | |||
* | |||
] | |||
] | |||
] | |||
] | |||
] | |||
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Revision as of 15:46, 23 March 2007
Video gameNeverball | |
---|---|
One of the hard levels being played in Neverball 1.4.0 | |
Developer(s) | Robert Kooima |
Designer(s) | Robert Kooima Mehdi Yousfi-Monod |
Platform(s) | Linux, FreeBSD, Mac OS X, Windows |
Genre(s) | Platform game |
Mode(s) | Single Player |
Neverball is a 3D platform game similar to Super Monkey Ball. It is currently available for Windows 2000/XP, Mac OS X, Linux and FreeBSD. Neverball is free software under the GNU General Public License.
The game
The main gameplay of Neverball is based on moving a ball using gravity by tilting the game world, not directly controlling the ball. The mouse, keyboard, or joystick tilt the level to help guide the ball to a goal, via an obstacle course, with a set time limit. Moving platforms and other crazy objects get in the way, making levels progressively harder. To unlock the goal on each level, the player must collect a required amount of coins. Coins come in three different colors: yellow, red and blue. Red coins are worth 5 yellows and blue coins are worth 10 yellows. Collecting 100 coins gains an extra life.
The current release (v1.4.0) contains 3 level sets, each level set containing 25 levels. The first level set is Easy for beginners, and the other two are for more expert players. There are also additional level sets that are available for download, which are available at the Neverforum.
Neverball features other challenges such as collecting as many coins as possible within the time limit, or just to see how quickly the player can finish a level. Easy, Medium and Hard high scores are available for each and every level.
Three camera modes are available at the press of a button. Pressing F1 switches to the Chase Camera, which rotates to follow the ball quickly and closely. Pressing F2 switches to the Lazy Camera, which is the same as the Chase Camera, but responds slower. Pressing F3 switches to Manual Camera, in which the camera will only rotate when you press the specific buttons for it (default is left/right mouse buttons).
Neverball features a replay recording system, which records gameplay in any level. Recording begins automatically when the level begins. Replays can be saved when a level is cleared, or when the ball falls off the level. Currently, up to 64 replays can be saved.
Neverball allows the creation of levels with GtkRadiant, the level creation program for popular games such as Quake. GtkRadiant currently has versions for Windows, Mac OS X and Linux.
Neverball has relatively high system requirements for smooth play, but it is possible to lower the resolution, the graphics and sound compression to get Neverball running faster on more modest systems. A processor that runs at least 1000 MHz, and a good graphics card are recommended for fast running gameplay.
Neverputt
Neverball comes with an additional miniature golf companion game using the same physics, called Neverputt, which comes with 3 course packs ranging from Easy to Hard. The current release of Neverball (1.4.0) has removed the ability to play Neverputt levels inside Neverball.
External links
- Official website
- Neverforum allows you to chat with other Neverball fans about the game, and more.
- Nevertable allows you to post high scores and replays of your gameplays.
- NeverWiki — wiki on the progress of levels for Neverball and on the progress of Neverball, Neverputt and Nevertable.
- Interview with Robert Kooima, creator of Neverball