Revision as of 15:46, 12 June 2023 editHydroger (talk | contribs)13 editsm Changed 'utilized' into 'utilised' and added a hyphen on ' New Zealand- based.."C '.Tags: Visual edit Mobile edit Mobile web edit Newcomer task Newcomer task: copyedit← Previous edit |
Revision as of 22:38, 29 June 2023 edit undoThePowerOf2x2 (talk | contribs)24 edits Consolidated and updated info to latestTag: Visual editNext edit → |
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| developer = ] Inc. |
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| developer = ] Inc. |
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| latest_release_version = OctaneRender 2020.2 (CUDA) / Octane X (Metal) |
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| latest_release_version = OctaneRender 2021.1 (CUDA) / Octane X (Metal) |
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| latest_release_date = {{release date|2021|02|8}} |
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| latest_release_date = {{release date|2023|06|8}} |
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| operating_system = {{ubl|] and later<ref name="defer 1" />|] or later<ref name="defer 1" />|]<ref name="defer 1" />}} |
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| operating_system = {{ubl|] and later<ref name="defer 1" />|] or later<ref name="defer 1" />|]<ref name="defer 1" />}} |
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| platform = {{plainlist| |
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| platform = {{plainlist| |
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| website = {{URL|https://home.otoy.com/render/octane-render/}} |
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| website = {{URL|https://home.otoy.com/render/octane-render/}} |
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'''Octane Render''' is an ] application with real-time capability developed by graphics software company OTOY Inc. |
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'''Octane Render''' is an ] application with real-time capability developed by graphics software company OTOY Inc. It was created by Terrence Vergauwen of the New Zealand-based startup company Refractive Software LTD before being sold to OTOY Inc. in 2012.<ref>, 2012-03-02</ref> <ref>, 2012-03-13</ref> <ref>, 2012-03-20</ref> Octane render was the first commercially available unbiased raytracer that fully utilised the GPU,<ref>, 2011-05-09</ref><ref>, 2011-05-09</ref><ref>, 2011-05-09</ref> allowing users to modify scenes close to real time without the speed malus of CPU rendering.<ref>, 2011-05-09</ref><ref>, 2011-05-09</ref> |
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Octane render was the first commercially available unbiased path-tracer that fully utilized the GPU,<ref>, 2011-05-09</ref><ref>, 2011-05-09</ref><ref>, 2011-05-09</ref> allowing users to modify scenes close to real time without the speed malus of CPU rendering.<ref>, 2011-05-09</ref><ref>, 2011-05-09</ref> |
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Octane Render runs on ]'s ] technology when using Nvidia GPU ]; for macOS Big Sur<ref>{{Cite web|url=https://home.otoy.com/octane-x-pr1/|title = Octane X | PR1 is out for macOS Catalina!|date = 20 July 2020}}</ref> runs on ] on AMD, Intel Skylake and Apple M1 graphics cards. |
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Octane Render runs on ]'s ] technology when using Nvidia GPU ]; for macOS Big Sur<ref>{{Cite web|url=https://home.otoy.com/octane-x-pr1/|title = Octane X | was released for iPadOS and macOS Catalina!|date = 20 July 2020}}</ref>, and runs on ] on AMD, Intel Skylake and Apple Silicon graphics cards. |
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==References== |
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==References== |
Octane render was the first commercially available unbiased path-tracer that fully utilized the GPU, allowing users to modify scenes close to real time without the speed malus of CPU rendering.