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Revision as of 19:54, 13 December 2024 editBOZ (talk | contribs)Autopatrolled, Extended confirmed users127,148 edits Created page with ''''''Demons''''' is a 1992 role-playing supplement published by Mayfair Games. ==Contents== ''Demons'' is a supplement in which rules and statistics are given for including demons and their home dimension of Infernus in an ''Advanced Dungeons & Dragons'' campaign.<ref name="WW36"/> ==Publication history== Shannon Appelcline noted that after demons and devils had been removed from ''AD&D'', "Mayfair's new ''Role Aids'' line kicked off with ''Demons...'  Latest revision as of 22:08, 13 December 2024 edit undoHebrides (talk | contribs)Autopatrolled, Extended confirmed users, Pending changes reviewers105,171 edits fill out references (2), date ranges per WP:DATERANGE, short description, general fixesTag: AWB 
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{{Short description|1992 role-playing supplement published by Mayfair Games}}
'''''Demons''''' is a 1992 role-playing supplement published by ]. '''''Demons''''' is a 1992 role-playing supplement published by ].


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==Publication history== ==Publication history==
] noted that after demons and devils had been removed from ''AD&D'', "Mayfair's new ''Role Aids'' line kicked off with ''Demons'' (1992). It was followed by over a half-dozen books (1992-1993), most of them demonic monster manuals but also including ''Apocalypse'' (1993), a campaign-ending adventure by Jonathan Tweet TSR did not allow Mayfair to advertise their new ''Role Aids'' books in ''Dragon'' magazine but sales were nonetheless strong." Appelcline noted that TSR soon reopened a legal dispute with Mayfair starting with their publication of ''City-State of the Invincible Overlord'' and that "Mayfair's publication of ''Demons'' had probably cranked up the importance of the case, since it went in the face of TSR's attempts to make their game more 'mother friendly'; as a result, ''Demons'' eventually showed up in the legal proceedings, with TSR's chief argument there being that the gold ''Role Aids'' logo was not high contrast enough."<ref name="designers">{{Cite book|author=Shannon Appelcline|title=Designers & Dragons|publisher=Mongoose Publishing|year=2011| isbn= 978-1-907702-58-7}}</ref>{{rp|168-169}} ] noted that after demons and devils had been removed from ''AD&D'', "Mayfair's new ''Role Aids'' line kicked off with ''Demons'' (1992). It was followed by over a half-dozen books (1992–1993), most of them demonic monster manuals but also including ''Apocalypse'' (1993), a campaign-ending adventure by Jonathan Tweet TSR did not allow Mayfair to advertise their new ''Role Aids'' books in ''Dragon'' magazine but sales were nonetheless strong." Appelcline noted that TSR soon reopened a legal dispute with Mayfair starting with their publication of ''City-State of the Invincible Overlord'' and that "Mayfair's publication of ''Demons'' had probably cranked up the importance of the case, since it went in the face of TSR's attempts to make their game more 'mother friendly'; as a result, ''Demons'' eventually showed up in the legal proceedings, with TSR's chief argument there being that the gold ''Role Aids'' logo was not high contrast enough."<ref name="designers">{{Cite book|author=Shannon Appelcline|title=Designers & Dragons|publisher=Mongoose Publishing|year=2011| isbn= 978-1-907702-58-7}}</ref>{{rp|168–169}}


==Reception== ==Reception==
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==Reviews== ==Reviews==
*''The Scroll'' (Issue 12 - Jan 1993)<ref>https://rpggeek.com/rpgissuearticle/92625/creative-justice-game-reviews</ref> *''The Scroll'' (Issue 12 Jan 1993)<ref name="rpggeek">{{cite web|url=https://rpggeek.com/rpgissuearticle/92625/creative-justice-game-reviews|title=Creative Justice - Game Reviews {{pipe}} Article|website=RPGGeek|access-date=2024-12-13}}</ref>
*''ZauberZeit'' (Issue 38 - Jul 1993)<ref>https://rpggeek.com/rpgissuearticle/28376/spielzeit</ref> *''ZauberZeit'' (Issue 38 Jul 1993)<ref name="rpggeek2">{{cite web|url=https://rpggeek.com/rpgissuearticle/28376/spielzeit|title=Spielzeit {{pipe}} Article|website=RPGGeek|access-date=2024-12-13}}</ref>


==References== ==References==

Latest revision as of 22:08, 13 December 2024

1992 role-playing supplement published by Mayfair Games

Demons is a 1992 role-playing supplement published by Mayfair Games.

Contents

Demons is a supplement in which rules and statistics are given for including demons and their home dimension of Infernus in an Advanced Dungeons & Dragons campaign.

Publication history

Shannon Appelcline noted that after demons and devils had been removed from AD&D, "Mayfair's new Role Aids line kicked off with Demons (1992). It was followed by over a half-dozen books (1992–1993), most of them demonic monster manuals but also including Apocalypse (1993), a campaign-ending adventure by Jonathan Tweet TSR did not allow Mayfair to advertise their new Role Aids books in Dragon magazine but sales were nonetheless strong." Appelcline noted that TSR soon reopened a legal dispute with Mayfair starting with their publication of City-State of the Invincible Overlord and that "Mayfair's publication of Demons had probably cranked up the importance of the case, since it went in the face of TSR's attempts to make their game more 'mother friendly'; as a result, Demons eventually showed up in the legal proceedings, with TSR's chief argument there being that the gold Role Aids logo was not high contrast enough."

Reception

A. L. McCoy reviewed Demons in White Wolf #36 (1993), rating it a 3 out of 5 and stated that "Demon's most debilitating failure is in the history of Infernus, the gods, and the demons. With its detailed delineation of the origins of humanity, this history unnecessarily places restrictions on the gamemaster. A greater level of ambiguity and mystery with regard to the 'bigger picture' would have been more useful to a wider audience."

Reviews

  • The Scroll (Issue 12 – Jan 1993)
  • ZauberZeit (Issue 38 – Jul 1993)

References

  1. ^ McCoy, A. L. (1993). "Capsule Reviews". White Wolf Magazine. No. 36. p. 76.
  2. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
  3. "Creative Justice - Game Reviews | Article". RPGGeek. Retrieved 2024-12-13.
  4. "Spielzeit | Article". RPGGeek. Retrieved 2024-12-13.
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