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{{Infobox RPG | |||
|title= GURPS Autoduel | |||
|image= ] | |||
|caption= ''GURPS Autoduel'' cover | |||
|designer= ], ] | |||
|publisher= ] | |||
|date= January ] (2nd ed) | |||
|genre= ] | |||
|system= ] | |||
|footnotes= | |||
}} | |||
'''''GURPS Autoduel''''' is the ] ''genre toolkit'' book which details the ] world of one of ]'s other popular games, '']''. In this setting (by tradition, fifty years ahead of the current time), characters are involved in ''autoduelling'': combat in armed and ]ed motor vehicles such as ]s, ]s, or ]s. The sourcebook contains rules for designing vehicles, additional skills used by autoduellist characters, and new technology and social conditions of the world. Additional rules for conversion of ''Car Wars'' vehicles to ''GURPS Autoduel'' are included. | |||
An additional set of sourcebooks for the ''Autoduel'' world were published between 1987 and 1989, the '']s''. There are 7 in all, detailing different parts of the US and Australia: | |||
* Volume 1: The East Coast | |||
* Volume 2: The West Coast | |||
* Volume 3: The South | |||
* Volume 4: Australia | |||
* Volume 5: The Midwest | |||
* Volume 6: The Free Oil States | |||
* Volume 7: The Mountain West | |||
Each book contains descriptions of major cities and roads, and includes maps of some cities' arenas. | |||
''Autoduel'' has many ]s available and the system allows for players to make their own. The objectives of scenarios vary: sometimes the only objective is to make it successfully through a harrowing gauntlet, other times the players compete in a duelling arena to win virtual cash prizes with which to upgrade their cars. | |||
==See also== | |||
* ] | |||
* ] | |||
==External articles== | |||
;Official | |||
* ''''. | |||
* '', Second Edition''. September 2, 1999. | |||
* magazines - Online Archives | |||
;Resources | |||
* SWAT HQ, ''''. February, 1998. | |||
] |
Revision as of 08:51, 4 September 2007
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