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Founded in January 2003 by the Finnegans as ] imploded Juice Games has been struggling ever since to produce product and keep publishers. | |||
Juice Games Ltd was founded in 2003 by Colin Bell, Don Whiteford and Tim Preece with a select group of highly experienced designers, programmers and artists from Rage’s Warrington Studio - a group who also formed the basis of one of the UK’s best flight simulation developers, Digital Image Design Limited. | |||
It is interesting to note in the setting up of Juice Games some employees were enticed to stay by share offerings, but these turned out to be very limited C class shares with the real power in the B class shares held by the Finnegans and their friends. In an obvious effort to pander to his ego Colin Bell was allowed A class shares. | |||
Juice Games released "Juiced" for PS2 / XBox and PC in June 2005 selling over 1m units. | |||
Juice Games most anticipated game, Juiced, was released around May/June 2005 after much delay. Juiced was going to be released in November 2004 but its publisher Accliam collapsed and the game went into limbo for a month before being picked up by THQ and published in May\June 2005, where the game recived mixed response. | |||
Its mobile team is working with leading manufacturers, operators and content aggregators to deliver the best in 3D Java™ and BREW™ gaming. | |||
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Juice Games won the prestigeous Develop Award for Best New UK / European Studio 2005. | |||
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Revision as of 12:29, 8 September 2005
Founded in January 2003 by the Finnegans as Rage Software Limited imploded Juice Games has been struggling ever since to produce product and keep publishers.
It is interesting to note in the setting up of Juice Games some employees were enticed to stay by share offerings, but these turned out to be very limited C class shares with the real power in the B class shares held by the Finnegans and their friends. In an obvious effort to pander to his ego Colin Bell was allowed A class shares.
Juice Games most anticipated game, Juiced, was released around May/June 2005 after much delay. Juiced was going to be released in November 2004 but its publisher Accliam collapsed and the game went into limbo for a month before being picked up by THQ and published in May\June 2005, where the game recived mixed response.
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