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== Features == <!-- DO NOT DELETE! --> == Features == <!-- DO NOT DELETE! -->
* All the teams, drivers, and tracks from the FIA ].<!-- Codemasters has confirmed that the video game will be based definitively on 2010 Formula One season, for the great demand of the fans for Internet forums that 2009 season was not of the taste of all. If Codemasters had done the video game based on 2009 Formula One season, it would be a comercial noisy failure and they would lose a lot of money. That nobody changes this because it´s the pure truth according to Codemasters --><ref name="features"/> * All the teams, drivers, and tracks from the FIA ].<!-- Codemasters has confirmed that the video game will be based definitively on 2010 Formula One season, for the great demand of the fans for Internet forums that 2009 season was not of the taste of all. That nobody changes this because it´s the pure truth according to Codemasters --><ref name="features"/>
* Online racing.<ref name="features"/> * Online racing.<ref name="features"/>
* Full weather effects.<ref name="features"/> * Full weather effects.<ref name="features"/>

Revision as of 18:33, 5 July 2009

Template:Future game

2010 video game
F1 2010
Developer(s)Codemasters
Publisher(s)Codemasters
EngineEGO Engine
Platform(s)Xbox 360
PlayStation 3
Microsoft Windows
ReleaseTBA 2010
Genre(s)Racing

F1 2010 is an upcoming video game based on the motor racing series with the same name and the 2010 Formula One season. It is the sequel to the 2009 video game based on the same series. It will be released in 2010 on the Xbox 360, PlayStation 3 and Microsoft Windows platforms. The game was confirmed by Codemasters on April 23, 2009. The game engine is based on the Ego Engine that Codemasters used on both the Colin McRae: Dirt and Race Driver: GRID games.

The game will feature an arcade and sim mode, including customizable driver aids, online racing and full weather effects.

Features

  • All the teams, drivers, and tracks from the FIA 2010 Formula One season.
  • Online racing.
  • Full weather effects.
  • Both an "arcade" and "sim" version; which will include realistic laptimes.
  • Customizable driver aids.
  • Laser scanned tracks.
  • Track surface model that will simulate rubber build up, marbles, stones, water etc. This will have both physical and graphical effects.
  • Running off the drying line in the wet will give you less grip and cool your tyres.
  • There will be wind and sand effects.
  • The game will not be moddable.
  • There will be crowd effects.
  • It will be possible to spray champagne after a race victory.

References

  1. ^ Strang, Simon (2009-04-23). "Codemasters reveals F1 game details". Autosport. Haymarket Publications. Retrieved 2009-04-23.
  2. Barton, Dustin (2009-06-15). "The Unofficial CM/Developer FAQ". Codemasters. Retrieved 2009-03-14.
  3. Noble, Jonathan (2008-05-09). "New computer game deal for F1". Autosport. Haymarket Publications. Retrieved 2008-07-03.
  4. ^ "F1 2010: Features". SimRacingWorld. 2009-04-25. Retrieved 2009-04-24.
Ego Engine games
Dirt series
F1 series
Grid series
Operation Flashpoint series
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