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Revision as of 17:41, 14 January 2006
GtkRadiant is a level design program developed by id Software and Loki Software. It is used to create maps for a number of computer games.
GtkRadiant originated as Q3Radiant, the Quake III Arena level design tool, which was a Windows-only application. Two major things are different in GtkRadiant: it is based on the GTK+ toolkit, so it also works in Linux and Mac OS X, and it's also game engine-independent, with functionality for new games added as game packs.
GtkRadiant is a "semi-Open Source" application. Source code is publicly available from id Software's Subversion repository and new additions to the code are covered under open source licenses. The core of the original Q3Radiant code, however, is proprietary, under id Software's license. Currently GtkRadiant EULA prohibits its use for commercial projects without id Software's permission. This may change later due to the fact that Q3Radiant was included when Quake III Arena itself was GPLed.
Supported games
- Doom 3- A Windows-only variant called D3Radiant is integrated into Doom 3. GtkRadiant 1.5.x can be used to make Doom 3 maps in Linux, by utilizing Doom 3's integrated map compiler in conjunction.
- Quake
- Quake II
- Quake III Arena
- Return To Castle Wolfenstein
- Wolfenstein: Enemy Territory
- Star Wars Jedi Knight II: Jedi Outcast
- Star Wars Jedi Knight: Jedi Academy
- Medal of Honor: Allied Assault
- Call of Duty
- Half-Life
- Heretic II
- Soldier of Fortune II: Double Helix
- Star Trek: Voyager Elite Force
- Neverball
Map exporters also exists for other game engines (including Crystal Space).