Misplaced Pages

Empire Earth (video game): Difference between revisions

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
Browse history interactively← Previous editNext edit →Content deleted Content addedVisualWikitext
Revision as of 15:32, 28 April 2004 editRmhermen (talk | contribs)Administrators62,561 editsm typos← Previous edit Revision as of 03:04, 2 June 2004 edit undo24.54.122.154 (talk)No edit summaryNext edit →
Line 4: Line 4:


Empire Earth has an expansion called "Empire Earth: The Art of Conquest". AOC features a 15th epoch, the Space Age, along with several special powers for building civilizations, including Priest Towers (convert enemy units into your own) and Just-In-Time Manufacturing (create units immediately for a higher resource cost). Empire Earth has an expansion called "Empire Earth: The Art of Conquest". AOC features a 15th epoch, the Space Age, along with several special powers for building civilizations, including Priest Towers (convert enemy units into your own) and Just-In-Time Manufacturing (create units immediately for a higher resource cost).

The sequel, Empire Earth 2, was featured recently at the 2004 Electronic Entertainment Expo (E3). Being developed by Mad Doc Software (the company who made the Art of Conquest expansion), because Stainless Steel is currently busy with a different project, Empire Earth 2 will feature completely revamped graphics, weather effects, as well as interactive and much more expanded maps to wage war in. It will also introduce a new strategy system in which players can map out the actions of a unit or group of units, such as giving them a route to take or positions to attack from, unlike most Real Time Strategy games in which units must be led on their route by the player directly if the player wants them to take that route. Empire Earth 2 is slated for release in August 2004.


== External links == == External links ==

Revision as of 03:04, 2 June 2004

Empire Earth is a real-time strategy game by Sierra On-Line and Stainless Steel Studios. The game spans 14 epochs (500,000 years) starting from the Prehistoric Age and ending with the Nano Age.

The game contains many unique and innovative features, including a well implemented "morale" system which directly affects individual units statistics.It also incorporates a "hero" system, which has a special unit with extraordinary combat ability which can either heal nearby units or demoralise enemy units. It also incorporates the system of "Fortresses", which allow you to store units which do not count to the population units for release when needed.

Empire Earth has an expansion called "Empire Earth: The Art of Conquest". AOC features a 15th epoch, the Space Age, along with several special powers for building civilizations, including Priest Towers (convert enemy units into your own) and Just-In-Time Manufacturing (create units immediately for a higher resource cost).

The sequel, Empire Earth 2, was featured recently at the 2004 Electronic Entertainment Expo (E3). Being developed by Mad Doc Software (the company who made the Art of Conquest expansion), because Stainless Steel is currently busy with a different project, Empire Earth 2 will feature completely revamped graphics, weather effects, as well as interactive and much more expanded maps to wage war in. It will also introduce a new strategy system in which players can map out the actions of a unit or group of units, such as giving them a route to take or positions to attack from, unlike most Real Time Strategy games in which units must be led on their route by the player directly if the player wants them to take that route. Empire Earth 2 is slated for release in August 2004.

External links