Revision as of 23:31, 22 January 2011 editWudark (talk | contribs)5 editsm →Trivia← Previous edit | Revision as of 23:32, 22 January 2011 edit undoWudark (talk | contribs)5 edits →TriviaNext edit → | ||
Line 30: | Line 30: | ||
*The title of the book was first announced to be ''Fall of Ascalon'', but was subsequently changed to more accurately reflect the story's themes. | *The title of the book was first announced to be ''Fall of Ascalon'', but was subsequently changed to more accurately reflect the story's themes. | ||
*Ghosts of Ascalon is the first installment of a trilogy novel series bridging Guild wars to Guild wars 2 | *Ghosts of Ascalon is the first installment of a trilogy novel series bridging Guild wars to Guild wars 2 | ||
:Indented line* Ghosts of Ascalon | |||
:Indented line* Edge of Destiny | |||
:Indented line* "Not announced yet" | |||
==Notes== | ==Notes== |
Revision as of 23:32, 22 January 2011
This article does not cite any sources. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. Find sources: "Ghosts of Ascalon" – news · newspapers · books · scholar · JSTOR (August 2010) (Learn how and when to remove this message) |
Ghosts of Ascalon is the first of three novels written to bridge the time between the original game series and Guild Wars 2. The novel series was originally announced at the Penny Arcade Expo in 2008 as a partnership with Pocket Star Books. The authors of the book are Matt Forbeck and Jeff Grubb, who have experience in writing fantasy game novels. Will McDermott acted as liaison between them and ArenaNet. The announcement was made official on April 14th 2009 when Forbeck announced his involvement and the title on his website. The book was released on July 27, 2010 in North America and Europe, as shown in the "release" section below. The contents of the book are considered canon lore for the Guild Wars universe.
Plot
The main plot takes place one year before the events of Guild Wars 2, dealing with the initial stages of an alliance between the humans and the charr as an expedition with members of both races seeks an ancient artifact. It has been said that the book will use flashbacks to tell the backstory of all five playable races, likely including a depiction of King Adelbern's ultimate sacrifice to defend Ascalon City from the charr, as described in the Movement of the World.
The book begins with 4 characters: Dougal Keane, a human adventurer specializing in pointing out and disabling traps; Clagg, an ignorant asura who hired the team; Gyda Oddsdottir an overconfident norn; and Killeen, a young sylvari. The story begins with their exploration of a catacomb underneath Divinity's Reach for the tomb of Blimm.
Release
The first chapter of the novel can be read for free in this PDF.
The release date for the book differs according to language and/or region:
Language | Availability | Publisher |
---|---|---|
English | North America - July 27, 2010 United Kingdom - August 9, 2010 Australia - August 15, 2010 |
Pocket Books/Simon & Schuster |
German | August 11, 2010 | Panini |
French | December, 2010 | Bibliothèque Interdite |
Russian | TBA | EXMO |
Italian | August, 2010 | Multiplayer |
Trivia
- The title of the book was first announced to be Fall of Ascalon, but was subsequently changed to more accurately reflect the story's themes.
- Ghosts of Ascalon is the first installment of a trilogy novel series bridging Guild wars to Guild wars 2
- Indented line* Ghosts of Ascalon
- Indented line* Edge of Destiny
- Indented line* "Not announced yet"
Notes
- The book is currently selling for $7.99 USD .