Revision as of 03:47, 27 June 2004 edit24.92.169.7 (talk) →Weapons← Previous edit | Revision as of 22:10, 27 June 2004 edit undoEagleOne (talk | contribs)7,664 editsm fixed stg44 wikilinkNext edit → | ||
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*] Sniper rifle | *] Sniper rifle | ||
*] Submachine gun | *] Submachine gun | ||
*] Assault rifle | *] Assault rifle | ||
*] Machine gun | *] Machine gun | ||
*] (''tank terror'') Rocket-propelled grenade launcher | *] (''tank terror'') Rocket-propelled grenade launcher | ||
*] ( |
*] (''stick hand grenade'') | ||
*], Green (German for cloud grenade) | *], Green (German for cloud grenade) | ||
*"Bouncing Betty" anti-personel ] | *"Bouncing Betty" anti-personel ] |
Revision as of 22:10, 27 June 2004
Medal of Honor: Allied Assault (MOHAA) is a first-person shooter (FPS) computer game by Electronic Arts. The game, based on the Quake III Arena engine, simulates infantry combat in the European and North African Theaters during World War II. The title derives from the notion that the likelihood of completing the game's missions, in real-life, would be about as likely as earning the Medal of Honor, perhaps even less likely. Single player missions include assaulting Algiers in North Africa, and storming the beaches of Normandy on Omaha Beach through machine gun fire.
There is an expansion pack named Spearhead, in which the player, as the fictional Sgt. Jack Barnes, paratrooper of the 501 P.I.R., 101st Airborne, fights in Normandy, holds the line in the Battle of the Bulge, and captures Berlin with the Soviet army. Spearhead was developed by 2015.
Breakthrough is the second expansion pack for the Medal of Honor Allied Assault game series set in World War II. This campaign covers Kasserine Pass, the turning point of the North African campaign, the Allied invasion of Sicily in 1943, the epic race to Messina between Patton's 7th Army and Montgomery's 8th, followed by the amphibious landings and defense of the beachhead at Anzio. The Breakthrough expansion was developed by TKO Software for EA Games.
Weapons
In Allied Assault the player uses American and German weapons. In Spearhead Soviet and British weapons are added. Breakthrough adds Italian weapons.
American Weapons
- M1911A1 Colt .45 Pistol
- M1 Garand Rifle
- M1903A4 Springfield Sniper rifle
- M1A1 Thompson submachine gun
- M1918A2 Browning Automatic Rifle
- Bazooka
- Winchester Model 1897 pump action shotgun
- Mark II Grenade
- M18 Smoke Grenade, Red
- (unnamed) anti-personel landmine
British Weapons
- Webley Revolver Mark IV
- Lee-Enfield No. 4 Mark 1 Rifle
- Enfield L42A1 sniper rifle
- Sten Mark II Submachine gun (note: weapon in game is mislabelled and is actually a Mark V.)
- Vickers-Berthier Machine gun
- PIAT (Projector, Infantry, Anti-Tank) man-portable mortar
- Mills Grenade
- M18 Smoke Grenade, Red
Russian Weapons
- M1895 Nagant revolver
- Mosin-Nagant Rifle
- SVT-40 Sniper Rifle
- PPSh41 Submachine gun
- F1 Fragment Grenade
- RDG-1 Smoke Grenade, Yellow
German Weapons
- Walther P38 Pistol
- Mauser Karabiner 98K (also comes in sniper configuration)
- Gewehr 43 Sniper rifle
- MP40 Submachine gun
- Sturmgewehr (StG) 44 Assault rifle
- MG42 Machine gun
- Panzerschreck (tank terror) Rocket-propelled grenade launcher
- Steilhandgrenate (stick hand grenade)
- Nebelhandgrenate, Green (German for cloud grenade)
- "Bouncing Betty" anti-personel landmine
Italian Weapons
- Beretta M9 Pistol
- Carcano Balilla Rifle
- Moschetto Submachine gun
- Breda Model 30 Machine gun
- Bomba a Mano Hand grenade
- Bomba a Mano Breda smoke grenade (grey-white)
Production Staff
- Producer: Vince Zampella
- Assistant Producer: Steve Townshend
- Composer: Michael Giacchino
- Musicians: Seattle Symphony
Zampella says, "The gameplay is very chaotic."