Misplaced Pages

The Legend of Zelda: Majora's Mask: Difference between revisions

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
Browse history interactively← Previous editNext edit →Content deleted Content addedVisualWikitext
Revision as of 18:29, 24 July 2004 edit24.7.121.9 (talk) fmt, avoid redir msg← Previous edit Revision as of 21:04, 29 July 2004 edit undoMasken (talk | contribs)1,044 edits added faerie infoNext edit →
Line 1: Line 1:
'''''The Legend of Zelda: Majora's Mask''''' was the second game in the ] released for the ]. Though not as popular as its predecessor ], it still sold briskly after its release in ]. Albeit one mustn't omit to take into consideration that the game requires use of the ] in order to function whereas its predecessor did not. '''''The Legend of Zelda: Majora's Mask''''' was the second game in the ] released for the ]. Though not as popular as its predecessor ], it still sold briskly after its release in ]. Albeit one mustn't omit to take into consideration that the game requires use of the ] in order to function whereas its predecessor did not.


The gameplay involved the same dynamic ] environment as ], but it was structured differently. The storyline placed the player in an alternate reality called ] (not in ] as in previous games) where a mysterious mask-wearing imp called ] had caused multiple problems, not the least of which was the moon due to crash onto the planet in three days. The player lives these three days over and over again using ], collecting items and knowledge and attempting to prevent this catastrophe. The gameplay involved the same dynamic ] environment as ], but it was structured differently. The storyline placed the player in an alternate reality called ] (not in ] as in previous games; with the exception of ]) where a mysterious mask-wearing imp called ] had caused multiple problems, not the least of which was the moon due to crash onto the planet in three days. The player lives these three days over and over again using ], collecting items and knowledge and attempting to prevent this catastrophe.

As in Ocarina a faerie accompanies Link albeit this time it is not Navi, the new faerie's name is Tatl. Tatl and her brother Tael (a ] on the word tattletale) are hench-faeries of the Skull Kid. Having unwillingly become separated from her brother Tatl decides to temporarily join up with Link until they find the Skull Kid and thereby her brother. Tatl functions like Navi did in Ocarina albeit being a tattletale she's more similar to the character ] from the contemporary Nintendo 64 RPG ] than the encyclopaedic Navi.


Masks, which had first appeared as a side quest in ''Ocarina of Time'' play an important part in Majora's Mask. Many of the 24 masks are necessary in order to progress through the game, though it is not required to collect them all. Masks, which had first appeared as a side quest in ''Ocarina of Time'' play an important part in Majora's Mask. Many of the 24 masks are necessary in order to progress through the game, though it is not required to collect them all.

Revision as of 21:04, 29 July 2004

The Legend of Zelda: Majora's Mask was the second game in the Zelda series released for the Nintendo 64. Though not as popular as its predecessor Ocarina of Time, it still sold briskly after its release in 2000. Albeit one mustn't omit to take into consideration that the game requires use of the Expansion Pak in order to function whereas its predecessor did not.

The gameplay involved the same dynamic 3D environment as Ocarina of Time, but it was structured differently. The storyline placed the player in an alternate reality called Termina (not in Hyrule as in previous games; with the exception of Link's Awakening) where a mysterious mask-wearing imp called Skull Kid had caused multiple problems, not the least of which was the moon due to crash onto the planet in three days. The player lives these three days over and over again using time travel, collecting items and knowledge and attempting to prevent this catastrophe.

As in Ocarina a faerie accompanies Link albeit this time it is not Navi, the new faerie's name is Tatl. Tatl and her brother Tael (a paraphrase on the word tattletale) are hench-faeries of the Skull Kid. Having unwillingly become separated from her brother Tatl decides to temporarily join up with Link until they find the Skull Kid and thereby her brother. Tatl functions like Navi did in Ocarina albeit being a tattletale she's more similar to the character Goombario from the contemporary Nintendo 64 RPG Paper Mario than the encyclopaedic Navi.

Masks, which had first appeared as a side quest in Ocarina of Time play an important part in Majora's Mask. Many of the 24 masks are necessary in order to progress through the game, though it is not required to collect them all.

Masks weren't the only element of Ocarina to reappear; in order to save on development costs, many character models were reused in Majora's Mask, and this was justified by the story because Termina is an alternate reality reflecting Hyrule in many surprising ways. For example, both the younger and older versions of Malon from Ocarina appear as sisters living on a farm on Milk Road.

The music was composed by Koji Kondo, with the exception of the boss battle, middle boss battle, and battle music, which was composed by Toru Minegishi.

Places

  • Clocktown
  • Snowhead
  • Woodfall
  • Southern Swamp
  • Ikana Graveyard
  • Termina Field
  • Milk Road
The Legend of Zelda
Main series
2D
3D
Remakes
Spin-offs
CD-i games
Tingle
Hyrule Warriors
Others
Universe
Characters
Elements
Quotes
Other media
People
Companies
Fan works
Related
Categories: