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Revision as of 18:49, 31 August 2012 editHmainsbot1 (talk | contribs)Bots120,826 editsm AWB general fixes and delink dates per WP:DATELINK, WP:YEARLINK and MOS:UNLINKYEARS using AWB (8267)← Previous edit Revision as of 18:31, 27 November 2012 edit undoDaniel Benfield (talk | contribs)Extended confirmed users7,648 editsmNo edit summaryNext edit →
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| show_name = Give-n-Take | show_name = Give-n-Take
| image = ] | image = ]
| caption = ''Give-n-Take'' title logo. | caption = ''Give-n-Take'' logo.
| format = ] | format = ]
| runtime = approx. 26 Minutes | runtime = approx. 26 Minutes
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| presenter = ] | presenter = ]
| narrated = ] | narrated = ]
| theme_music_composer = Stan Worth | theme_music_composer = Stan Worth
| director = Bill Carruthers | director = Bill Carruthers
| country = {{USA}} | country = {{USA}}
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| first_aired = September 8 | first_aired = September 8
| last_aired = November 28, 1975 | last_aired = November 28, 1975
| status = Ended
| num_episodes = 60 | num_episodes = 60
}} }}
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* Pass the prize and any other prize(s) banked. * Pass the prize and any other prize(s) banked.


After a prize was assigned, a bell or buzzer was heard indicating whether or not that contestant's bank value was below $5,000. The actual value of the bank was never revealed, only whether or not they were below the $5,000 target. Play then repeated in the same manner, with a new prize described. After a prize was assigned, a bell or buzzer was heard indicating whether or not that contestant's bank value was below $5,000. The actual value of the bank was never revealed; only whether or not they were below the $5,000 target. Play then repeated in the same manner, with a new prize described.


A contestant could freeze at any point if she thought she was close to the $5,000 limit, preventing her from receiving any other prizes passed to her from her opponents. If a contestant's bank value ''was'' over $5,000, that player was "frozen" and unable to accept any other prizes passed to them by their opponents. The player was then required to answer questions in the manner described above to pass some of their prizes and reduce the value of their bank. A contestant could freeze at any point if she thought she was close to the $5,000 limit, preventing her from receiving any other prizes passed to her from her opponents. If a contestant's bank value ''was'' over $5,000, that player was "frozen" and unable to accept any other prizes passed to them by their opponents. The player was then required to answer questions in the manner described above to pass some of their prizes and reduce the value of their bank.
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==Broadcast history== ==Broadcast history==
''Give-n-Take'' debuted on September 8, 1975 at 10:00 AM Eastern (9:00 Central), replacing the Nicholson-Muir Production '']''. On November 3, ''Give-n-Take'' was moved to 4:00 PM (3:00 Central). On December 1, ''Give-n-Take'' was replaced by '']''. ''Give-n-Take'' debuted on September 8, 1975 at 10:00 AM Eastern (9:00 Central), replacing the Nicholson-Muir series '']''. The series moved to 4:00 PM (3:00 Central) on November 3, where it struggled in the ratings for its last four weeks and was replaced by '']'' on December 1.


==See also== ==See also==
* '']'' (a 1960s game show similar to ''Give-n-Take'') * '']'' (1961-1965 game show similar to ''Give-n-Take'')


==References== ==References==

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TV series or program
Give-n-Take
Give-n-Take logo.
Created byCarruthers Co. Productions
Directed byBill Carruthers
Presented byJim Lange
Narrated byJohnny Jacobs
Theme music composerStan Worth
Country of origin United States
No. of episodes60
Production
Production locationsThe Burbank Studios
Burbank, California
Running timeapprox. 26 Minutes
Original release
NetworkCBS
ReleaseSeptember 8 –
November 28, 1975

Give-n-Take is an American television game show which ran on CBS from September 8 to November 28, 1975. Jim Lange hosted, with Johnny Jacobs announcing. The series, which replaced Spin-Off (also hosted by Lange and announced by Jacobs), ended after 60 episodes.

Gameplay

Four female contestants competed to accumulate prizes with a total value as close to $5,000 without going over. The returning champion and three challengers each sat in one portion of an eight-spaced board, shaped like a daisy. Each contestant's bank was staked with a prize and the dollar value revealed to all contestants.

A prize was described (but not its value) and Lange asked a question. The contestant who buzzed in and gave the correct answer took control of the four neutral "advantage spaces" on the board, in addition to their own, giving them a total of five spaces. The other three contestants controlled the spaces in which they sat. The contestant who answered the question correctly stopped a large spinning arrow in the middle of the board. The contestant on whose space the arrow stopped won control of the prize, and that chose one of the following actions:

  • Keep the prize, in addition to whatever prizes she had already banked.
  • Keep the prize and pass any other prize(s) she had banked to an opponent.
  • Pass the prize, keeping all other prizes banked.
  • Pass the prize and any other prize(s) banked.

After a prize was assigned, a bell or buzzer was heard indicating whether or not that contestant's bank value was below $5,000. The actual value of the bank was never revealed; only whether or not they were below the $5,000 target. Play then repeated in the same manner, with a new prize described.

A contestant could freeze at any point if she thought she was close to the $5,000 limit, preventing her from receiving any other prizes passed to her from her opponents. If a contestant's bank value was over $5,000, that player was "frozen" and unable to accept any other prizes passed to them by their opponents. The player was then required to answer questions in the manner described above to pass some of their prizes and reduce the value of their bank.

If the arrow landed on a frozen player, the prize in play would automatically be added to the bonus round. The player whose bank was closest to $5,000 without going over won all the prizes in their bank and advanced to the bonus round. The other players left with parting gifts.

Bonus round

The champion selected one of the eight spaces on the board and stopped the arrow from spinning. If the arrow landed on the space selected, the contestant won all prizes described that day in addition to what they had already won.

Champions stayed on the show for a maximum of five days, or until they reached CBS' $25,000 winnings limit.

Broadcast history

Give-n-Take debuted on September 8, 1975 at 10:00 AM Eastern (9:00 Central), replacing the Nicholson-Muir series Spin-Off. The series moved to 4:00 PM (3:00 Central) on November 3, where it struggled in the ratings for its last four weeks and was replaced by Tattletales on December 1.

See also

  • Say When!! (1961-1965 game show similar to Give-n-Take)

References

  1. Schwartz, David; Ryan, Steve; Wostbrock, Fred (1999). The Encyclopedia of TV Game Shows (3 ed.). Facts on File, Inc. p. 85. ISBN 0-8160-3846-5.
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