Revision as of 07:33, 7 June 2006 editMark Kilby (talk | contribs)Extended confirmed users544 editsm mirrored feedback to this place from user talk page← Previous edit | Revision as of 17:29, 9 June 2006 edit undoStephen B Streater (talk | contribs)Extended confirmed users, Pending changes reviewers, Rollbackers7,351 edits From List of Codecs talk pageNext edit → | ||
Line 2: | Line 2: | ||
The intro mentions FORscene waaay too many times. Also, it looks a bit choppy and 4 and 5 references for a couple lines seems a bit excessive. ] 19:51, 30 May 2006 (UTC) | The intro mentions FORscene waaay too many times. Also, it looks a bit choppy and 4 and 5 references for a couple lines seems a bit excessive. ] 19:51, 30 May 2006 (UTC) | ||
: Thanks. I've diluted the FORscene mentions, but the references are there as a reaction to the last AfD. ] 20:15, 30 May 2006 (UTC) | : Thanks. I've diluted the FORscene mentions, but the references are there as a reaction to the last AfD. ] 20:15, 30 May 2006 (UTC) | ||
==From List of Codecs talk page== | |||
I'm working on a prototype FORscene article ]. I have started to include some information about the video and audio codecs used in FORscene. This could also mention the video codec used in FORlive, which is now deprecated in FORscene, and also FORtune. In fact, I'd welcome any constructive comments and edits prior to deletion review. I am keen to err on the side of too much information rather than too little, as it is easier for me to add content and find references and for other editors to trim it than vice versa. ] 10:55, 1 June 2006 (UTC) | |||
: That looks pretty good. You might want to trim the See Also list a bit, since things like Java and web application are already linked in the article text. I was a little confused by the upload section, since you list 3 operating systems separately, and I was under the impression that this is done with java and a web browser and is basically the same on each platform. Also the server section is confusing - do you sell servers or only usage of your servers? -- ] 13:30, 1 June 2006 (UTC) | |||
:: I've made some improvements. Thanks for your suggestions. ] 07:29, 2 June 2006 (UTC) | |||
==Feedback on prototype FORscene article== | ==Feedback on prototype FORscene article== |
Revision as of 17:29, 9 June 2006
Choppy intro
The intro mentions FORscene waaay too many times. Also, it looks a bit choppy and 4 and 5 references for a couple lines seems a bit excessive. Fresheneesz 19:51, 30 May 2006 (UTC)
- Thanks. I've diluted the FORscene mentions, but the references are there as a reaction to the last AfD. Stephen B Streater 20:15, 30 May 2006 (UTC)
From List of Codecs talk page
I'm working on a prototype FORscene article here. I have started to include some information about the video and audio codecs used in FORscene. This could also mention the video codec used in FORlive, which is now deprecated in FORscene, and also FORtune. In fact, I'd welcome any constructive comments and edits prior to deletion review. I am keen to err on the side of too much information rather than too little, as it is easier for me to add content and find references and for other editors to trim it than vice versa. Stephen B Streater 10:55, 1 June 2006 (UTC)
- That looks pretty good. You might want to trim the See Also list a bit, since things like Java and web application are already linked in the article text. I was a little confused by the upload section, since you list 3 operating systems separately, and I was under the impression that this is done with java and a web browser and is basically the same on each platform. Also the server section is confusing - do you sell servers or only usage of your servers? -- Mcoder 13:30, 1 June 2006 (UTC)
- I've made some improvements. Thanks for your suggestions. Stephen B Streater 07:29, 2 June 2006 (UTC)
Feedback on prototype FORscene article
I found the article informative, factual and focussed, and I appreciate the need to keep it this way even more so for Misplaced Pages. I failed to spot any errors (as you already know however, I'm not so good with dates). But I do have some comments which may be of use as I have been following FORscene development for some time.
- Was there a player written in native code at one point, is this a notable milestone (perhaps not if that path is no longer being developed)?
- What about FORscene's defence against piracy, not just relative to tapeless and non-tapeless, are the benefits even over other tapeless systems? Or would this be out of scope as it might belong more in an article about video deliver i.e. relating to FORweb / FORmobile?
- What about privacy too - how is this addressed by FORscene (e.g. lots of TV/films are kept heavily under wraps during production)?
- Worth having a section on enhancements planned / in the pipeline (e.g. storyboard)?
- There is no mention of integration with FORlive in terms of ability to edit monitor, edit, and publish from a live stream (which I believe is possible as it is something mentioned in relation to MyGard)?
- Add some balance by mentioning alternatives? I don't know of any professional products but I know of at least two consumer oriented products - eSEQ / eyespot. I appreciate this route can get messy as it could open the door to personal opinion... Perhaps competing products could be referenced as external links? Also on competition, you mention how blackbird addresses issues of video editing over the internet but do not say what these issues are or why other methods do not solve them so well, is it worth adding more on this topic (without compromising any IP?)
- So far as I know FORscene is 'net native' - i.e. it is built wholly on internet technologies e.g. pure Java - but the article does not mention the fact it uses HTTP - is this worth mentioning given I believe it has significance in terms of requiring less administration to make it work over firewalls and so on?
- Are their any allowances one would have to make regarding FORscene? e.g. would editors used to tape-based or other systems have to make some significant sacrifices or changes in working practices? Is it as easy to use as some other systems e.g. eSEQ (BTW I noticed on Formidable's site that they had school children using FORscene).
- You have external links to some Forbidden pages but not FORlive - which has been streaming live footage 24x7 for what seems an age (at least more than two years).
- Vrious output methods are mentioned but not XML which I thought I read somewhere it handled.
- If somebody wanted to get a basic idea of how to use FORscene, referencing the Clesh tutorial may be a convenient way to see practially how it works. Although as FORscene is aimed at professionals, the tutorial may convey a false impression. Is there an equivalent video for professionals?
- How is collaboration supported? I have seen libraries of footage on the Clesh site. But I also read about being able to view video as it is being assembled. There is no section covering collaboration. Does collaboration mean logging in with your own ID but being able to view / use folders and footage shared with somebody else?