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'''''U.N. Squadron''''' is a {{vgy|1989}} ] ] released for the ] ] hardware by ]. The game was released in ] as {{Nihongo|'''''Area 88'''''|エリア88|Eria Hachi-Jū-Hachi|lead=yes}} and is based on the ] series of the ], featuring the same main characters. Here, their mission is to stop a terrorist group known as Project 4. It was followed by the sequel '']''. '''''U.N. Squadron''''' is a {{vgy|1989}} ] released for the ] ] hardware by ]. The game was released in ] as {{Nihongo|'''''Area 88'''''|エリア88|Eria Hachi-Jū-Hachi|lead=yes}} and is based on the ] series of the ], featuring the same main characters. Here, their mission is to stop a terrorist group known as Project 4. It was followed by the sequel '']''.


==Gameplay== ==Gameplay==

Revision as of 06:44, 23 December 2014

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Video game
U.N. Squadron
Sales flyer for the arcade version.
Developer(s)Capcom
Publisher(s)Capcom
Composer(s)Arcade version
Manami Matsumae &
Takashi Tateishi
SNES version
Mari Yamaguchi &
Yoshihiro Sakaguchi
Platform(s)Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, SNES, ZX Spectrum
ReleaseAugust Template:Vgy
SNES
Genre(s)Scrolling shooter
Mode(s)Up to 2 players, cooperative
Arcade systemCPS-1

U.N. Squadron is a Template:Vgy side-scrolling shooting game released for the CPS arcade hardware by Capcom. The game was released in Japan as Area 88 (Japanese: エリア88, Hepburn: Eria Hachi-Jū-Hachi) and is based on the manga series of the same name, featuring the same main characters. Here, their mission is to stop a terrorist group known as Project 4. It was followed by the sequel Carrier Air Wing.

Gameplay

Pilot selection screen in U.N. Squadron

The game is a typical side scrolling shooter, going against the trend of other Capcom shooters, such as 1942, and 1943: The Battle of Midway, which are vertically scrolling shooters. However, like other Capcom shooters, the player has a life / energy bar that is consumed over the course of a single life as the player sustains damage, a trait highly uncommon among other comparable arcade-style shooters which normally use a system of reserve lives, where one of which is lost upon a single enemy hit. Before entering a level, the player has the opportunity to purchase special weapons or added defenses in the shop. The player earns money to buy weapons by destroying enemy planes and vehicles during levels and, when the level is finished, any unused weapons are converted back into money.

The player can choose between three mercenary pilots: Shin Kazama, Mickey Simon, and Greg Gates. Each pilot flies a specific plane and has slightly different capabilities.

Pilots

  • Shin Kazama: Shin flies an F-20 Tigershark; the weapons on his plane fire forward only but at a quick pace. Shin and his plane are the most balanced combination available.
  • Mickey Simon: Mickey flies an F-14 Tomcat; the weapons on his plane also fire forward only, but are also larger (albeit slower), inflicting more damage than Shin's plane.
  • Greg Gates: Greg flies an A-10 Thunderbolt; this plane has smaller forward fire than either Shin or Mickey's planes, but it also fires a second stream downward at a 45° angle from the forward firing stream. Greg is also able to take slightly more damage than the other two.

Reception

IGN ranked U.N. Squadron 37th on their "Top 100 Super Nintendo Games" list, which made U.N. Squadron the highest ranking side scroller shooter game on that list.

References

  1. "Super NES Games" (PDF). Nintendo. Retrieved 2012-07-25.
  2. ^ "U.N. Squadron Release Data". GameFAQs. Retrieved 2013-06-15.
  3. UN Squadron - #37 Top 100 SNES Games - IGN

External links

Area 88 by Kaoru Shintani
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