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'''''Brigador''''' (formerly known as Matador) is an ] ] game from independent studio Stellar Jockeys, released on October 16, 2015 on ]. It has been compared |
'''''Brigador''''' (formerly known as Matador) is an ] ] game from independent studio Stellar Jockeys, released on October 16, 2015 on ]. It has been compared to the ]<ref name=RPS>{{cite web|last=Smith|first=Graham|title=Mechs For a Good Time: Matador Trailer|url=http://www.rockpapershotgun.com/2014/02/04/mechs-for-a-good-time-matador-trailer/|publisher=Rock, Paper, Shotgun|accessdate=2014-02-05}}</ref> and '']''<ref>{{cite web|last=Shearer|first=Stew|title=Matador to Offer Isometric Roguelike Mech Action|url=http://www.escapistmagazine.com/news/view/132005-Matador-to-Offer-Isometric-Roguelike-Mech-Action|publisher=The Escapist|accessdate=2014-02-05}}</ref> series. | ||
==Gameplay== | ==Gameplay== |
Revision as of 22:09, 6 September 2016
2016 video gameBrigador | |
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File:BrigadorBoxArt.jpg | |
Developer(s) | Stellar Jockeys |
Platform(s) | Microsoft Windows, OS X, Linux |
Release |
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Genre(s) | Real-time tactics |
Mode(s) | Single-player |
Brigador (formerly known as Matador) is an isometric real-time tactical game from independent studio Stellar Jockeys, released on October 16, 2015 on early access. It has been compared to the Syndicate and MechWarrior series.
Gameplay
After selecting a vehicle and equipping it with weapons, the player is placed at random into one of nine districts. Each district can be cleared by completing one of three objectives: eliminating all enemies, taking out all enemy captains or destroying the orbital defense platforms. There is no way to save the game, restart or accumulate experience: the game must be completed in one sitting. However, unlocked features should carry through from one playthrough to the next, and enemy placements are randomized between matches.
Development
Brigador is produced by four-man studio Stellar Jockeys working out of Seattle, WA and Champaign, IL. Brothers Hugh and Jack Monahan are behind the game's art direction and design, working with programmers Dale Kim and Harry Hsiao. The game has been Greenlit on Steam, and was released October 16, 2015 on early access.
Reception
Brigador has a score of 74 out of 100 on Metacritic indicating "mixed or average reviews".
References
- ^ Smith, Graham. "Mechs For a Good Time: Matador Trailer". Rock, Paper, Shotgun. Retrieved 2014-02-05.
- Shearer, Stew. "Matador to Offer Isometric Roguelike Mech Action". The Escapist. Retrieved 2014-02-05.
- Birnbaum, Ian. "Indie action strategy game Matador hits Greenlight". PC Gamer. Retrieved 2014-02-05.
- O'Connor, Alice. "Matador trailer reveals isometric roguelikelike mech action". Shack News. Retrieved 2014-02-05.
- Carmicheael, Stephanie. "Matador is an isometric, permadeath-based vehicle-action game coming to PC". Gamezone. Retrieved 2014-02-05.
- Rad, Chloi. "Matador Merges Stylish Mech Combat With Challenging Roguelike Elements". Indie Statik. Retrieved 2014-02-15.
- "Matador". Steam Greenlight. Retrieved 2014-02-05.
- O'Connor, Alice (October 16, 2015). "Isometric Action: Brigador Stomps Into Early Access". Rock, Paper, Shotgun. Retrieved January 24, 2016.
- http://www.metacritic.com/game/pc/brigador
External links
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