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Revision as of 13:07, 23 November 2004 editKowloonese (talk | contribs)5,709 edits added picture← Previous edit Revision as of 21:35, 23 November 2004 edit undoKowloonese (talk | contribs)5,709 edits Games: move Antigrav to its own subsection.Next edit →
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==Games== ==Games==
===Eye Toy : Play=== ===Eye Toy : Play===
Eye Toy : Play was the first game available for the Eye Toy. The player has to play in a series of 12 mini-games. They are played by moving their body parts which movement is detected by the camera. The software recognises features such as the head, arms, hands and legs and uses them to play the game. Users who get a high score get to take a photo to "taunt" other players. Eye Toy : Play was the first game available for the Eye Toy. The player has 12 mini-games to choose from. They are played by moving their body parts which movement is detected by the camera. The software recognises features such as the head, arms, hands and legs and uses them to play the game. Users who get a high score get to take a photo to "taunt" other players.


===Eye Toy : Groove=== ===Eye Toy : Groove===
Eye Toy : Groove is a ]. You must move your body to the beat of the music, making sure the faces in game smile by hitting them in the right place. Miss too many faces and its game over. There are 25 songs from many different artists including ], ], ], ], ], ], ] and more. The game is also great for exercise. It includes a built in ] counter based on your weight in ]s. The game rewards you for burning high amounts of calories. Eye Toy : Groove is a ]. You must move your body to the beat of the music, making sure the faces in game smile by hitting them in the right place at the right time. Miss too many faces and its game over. There are 25 songs from many different artists including ], ], ], ], ], ], ] and more. The game is also great for exercise. It includes a built in ] counter based on your weight in ]s. The game rewards you for burning high amounts of calories.

===EyeToy : AntiGrav===
EyeToy : AntiGrav is a hoverboard game by Sony, released in early November 2004. It was touted as the ''first "real"'' game for EyeToy targeted to more mature players. The earlier games such as ''Play'' and ''Groove'' were geared towards younger kids for family or party fun. Unlike the earlier EyeToy games, the player's image is NOT shown inside the ''Antigrav'' game. Instead, the player's movement is reflected in the animated character in the game. The player moves his body to control the on-screen hoverboard rider to go through an obstacle course. The player needs to make turns, jump over or duck under obstacles by moving his body in front of the EyeToy camera. The game basically allows one player at a time, but supports upto four players taking turns. One feature in the game is to let a player challenge another player in a ''follow-the-leader'' game. The first player's movement in the game is recorded and played back as a shadow character, the secord player needs to follow the shadow in the same trail taken by the first player. Since the game requires full body movement and quick reflexes, it can be used for physical exercise.

When the game was first released in November 2004, it was bundled with the EyeToy hardware. The game would not be sold separately until later.


===Other Eye Toy games=== ===Other Eye Toy games===
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*'']'' (], 2004) *'']'' (], 2004)
*'']'' (], 2004) *'']'' (], 2004)
*''EyeToy: AntiGrav'' (Sony, 2004)
*''EyeToy: Kinetic'' (Sony, to be released) *''EyeToy: Kinetic'' (Sony, to be released)



Revision as of 21:35, 23 November 2004

Eye Toy on a PS2 Slim

The Eye Toy is a digital camera device for the PlayStation 2 similar to a webcam. It plugs in via a USB port on the console. It is an input device that features a 640x480 resolution display and built in microphone. It is not intended for use as a normal PC camera, although some people have developed unofficial drivers for it. The camera is manufactured by Logitech.

History

The Eye Toy was originally thought of by Dr Richard Marks, who had the idea of connecting a web camera to a PlayStation 2 and using it to play games with. The idea of using cameras in games is not new, as used previously in many arcade games and toys such as the Game Boy Camera, But, with the resolution of modern cameras and the processing power of the PlayStation 2 there were new ideas possible. The idea was taken up by S.C.E.E. London Studio, who showed a concept in 2002 with four games. The idea was a success and first real game, Eye Toy : Play was launched in late 2003.

Cameo

Eye Toy: Cameo is a system for allowing players to include their own images as avatars in other games. Games that support the feature include a rudimentary head scanning program that can be used to generate a 3D mapping of the player's head. Once stored on a memory card, this file is then available in games that support the Cameo feature.

Games

Eye Toy : Play

Eye Toy : Play was the first game available for the Eye Toy. The player has 12 mini-games to choose from. They are played by moving their body parts which movement is detected by the camera. The software recognises features such as the head, arms, hands and legs and uses them to play the game. Users who get a high score get to take a photo to "taunt" other players.

Eye Toy : Groove

Eye Toy : Groove is a dancing game. You must move your body to the beat of the music, making sure the faces in game smile by hitting them in the right place at the right time. Miss too many faces and its game over. There are 25 songs from many different artists including Elvis, The Cheeky Girls, Groove Armada, Madonna, Fatboy Slim, Las Ketchup, Village People and more. The game is also great for exercise. It includes a built in calorie counter based on your weight in kilograms. The game rewards you for burning high amounts of calories.

EyeToy : AntiGrav

EyeToy : AntiGrav is a hoverboard game by Sony, released in early November 2004. It was touted as the first "real" game for EyeToy targeted to more mature players. The earlier games such as Play and Groove were geared towards younger kids for family or party fun. Unlike the earlier EyeToy games, the player's image is NOT shown inside the Antigrav game. Instead, the player's movement is reflected in the animated character in the game. The player moves his body to control the on-screen hoverboard rider to go through an obstacle course. The player needs to make turns, jump over or duck under obstacles by moving his body in front of the EyeToy camera. The game basically allows one player at a time, but supports upto four players taking turns. One feature in the game is to let a player challenge another player in a follow-the-leader game. The first player's movement in the game is recorded and played back as a shadow character, the secord player needs to follow the shadow in the same trail taken by the first player. Since the game requires full body movement and quick reflexes, it can be used for physical exercise.

When the game was first released in November 2004, it was bundled with the EyeToy hardware. The game would not be sold separately until later.

Other Eye Toy games

Games with optional Eye Toy features

Games supporting Eye Toy: Cameo

External links

Category: