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Revision as of 23:31, 11 June 2003 editStevenj (talk | contribs)Extended confirmed users14,829 edits revisions, corrected definition (not defined by inner product, but by how it transforms under Lorentz group)← Previous edit Revision as of 23:38, 11 June 2003 edit undoStevenj (talk | contribs)Extended confirmed users14,829 edits gave metric tensorNext edit →
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In ], a '''four-vector''' is a ] in a four-dimensional real ], whose components transform like the space and time coordinates (''ct'', ''x'', ''y'', ''z'') under spatial rotations and ''boosts'' (a change by a constant velocity to another ]). The set of all such rotations and boosts, called ] and described by <math>4 \times 4</math> matrices, forms the Lorentz group. In ], a '''four-vector''' is a ] in a four-dimensional real ], whose components transform like the space and time coordinates (''ct'', ''x'', ''y'', ''z'') under spatial rotations and ''boosts'' (a change by a constant velocity to another ]). The set of all such rotations and boosts, called ] and described by 4&times;4 matrices, forms the Lorentz group.


Examples of four-vectors include the coordinates (''ct'', ''x'', ''y'', ''z'') themselves, the four-current (''c''&rho, '''J''') formed from charge density &rho; and current density '''J''', the electromagnetic four-potential (&phi;, '''A''') formed from the scalar potential &phi; and vector potential '''A''', and the four-momentum (''E''/''c'', '''p''') formed from the energy ''E'' and momentum '''p'''. In all of these cases, the ] (''c'') is used to ensure that the first coordinate (''time-like'', labeled by index 0) has the same units as the following three coordinates (''space-like'', labeled by indices 1,..,3). Examples of four-vectors include the coordinates (''ct'', ''x'', ''y'', ''z'') themselves, the four-current (''c''&rho, '''J''') formed from charge density &rho; and current density '''J''', the electromagnetic four-potential (&phi;, '''A''') formed from the scalar potential &phi; and vector potential '''A''', and the four-momentum (''E''/''c'', '''p''') formed from the energy ''E'' and momentum '''p'''. In all of these cases, the ] (''c'') is used to ensure that the first coordinate (''time-like'', labeled by index 0) has the same units as the following three coordinates (''space-like'', labeled by indices 1,..,3).
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:<math> :<math>
(a,b)
ab
= =
\begin{vmatrix}a_0 \\ a_1 \\ a_2 \\ a_3 \end{vmatrix} \left( \begin{matrix}a_0 & a_1 & a_2 & a_3 \end{matrix} \right)
\left( \begin{matrix} -1 & 0 & 0 & 0 \\ 0 & 1 & 0 & 0 \\ 0 & 0 & 1 & 0 \\ 0 & 0 & 0 & 1 \end{matrix} \right)
.
\begin{vmatrix}b_0 \\ b_1 \\ b_2 \\ b_3 \end{vmatrix} \left( \begin{matrix}b_0 \\ b_1 \\ b_2 \\ b_3 \end{matrix} \right)
= =
a_0 b_0 - a_1 b_1 - a_2 b_2 - a_3 b_3 -a_0 b_0 + a_1 b_1 + a_2 b_2 + a_3 b_3
</math> </math>

Strictly speaking, the ] of four-vectors is not a proper inner product, since its value can be negative. Like the ordinary ] of three-vectors, however, the result of this scalar product is a ]: it is ] under any Lorentz transformation. (This property is sometimes use to ''define'' the Lorentz group.) Strictly speaking, this is not a proper ], since its value can be negative. Like the ordinary ] of three-vectors, however, the result of this scalar product is a ]: it is ] under any Lorentz transformation. (This property is sometimes use to ''define'' the Lorentz group.) The 4&times;4 matrix in the above definition is called the ''metric tensor'', sometimes denoted by '''g'''; its sign is a matter of convention, and some authors multiply it by -1.


The laws of ] are also postulated to be invariant under Lorentz transformations. An object in an inertial reference frame will perceive the universe as if the universe were Lorentz-transformed so that the perceiving object is stationary. The laws of ] are also postulated to be invariant under Lorentz transformations. An object in an inertial reference frame will perceive the universe as if the universe were Lorentz-transformed so that the perceiving object is stationary.

Revision as of 23:38, 11 June 2003

In relativity, a four-vector is a vector in a four-dimensional real vector space, whose components transform like the space and time coordinates (ct, x, y, z) under spatial rotations and boosts (a change by a constant velocity to another inertial reference frame). The set of all such rotations and boosts, called Lorentz transformations and described by 4×4 matrices, forms the Lorentz group.

Examples of four-vectors include the coordinates (ct, x, y, z) themselves, the four-current (c&rho, J) formed from charge density ρ and current density J, the electromagnetic four-potential (φ, A) formed from the scalar potential φ and vector potential A, and the four-momentum (E/c, p) formed from the energy E and momentum p. In all of these cases, the speed of light (c) is used to ensure that the first coordinate (time-like, labeled by index 0) has the same units as the following three coordinates (space-like, labeled by indices 1,..,3).

The scalar product between four-vectors a and b is defined as follows:

( a , b ) = ( a 0 a 1 a 2 a 3 ) ( 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 ) ( b 0 b 1 b 2 b 3 ) = a 0 b 0 + a 1 b 1 + a 2 b 2 + a 3 b 3 {\displaystyle (a,b)=\left({\begin{matrix}a_{0}&a_{1}&a_{2}&a_{3}\end{matrix}}\right)\left({\begin{matrix}-1&0&0&0\\0&1&0&0\\0&0&1&0\\0&0&0&1\end{matrix}}\right)\left({\begin{matrix}b_{0}\\b_{1}\\b_{2}\\b_{3}\end{matrix}}\right)=-a_{0}b_{0}+a_{1}b_{1}+a_{2}b_{2}+a_{3}b_{3}}

Strictly speaking, this is not a proper inner product, since its value can be negative. Like the ordinary dot product of three-vectors, however, the result of this scalar product is a scalar: it is invariant under any Lorentz transformation. (This property is sometimes use to define the Lorentz group.) The 4×4 matrix in the above definition is called the metric tensor, sometimes denoted by g; its sign is a matter of convention, and some authors multiply it by -1.

The laws of physics are also postulated to be invariant under Lorentz transformations. An object in an inertial reference frame will perceive the universe as if the universe were Lorentz-transformed so that the perceiving object is stationary.

See also: four-velocity, four-acceleration, four-momentum, four-force.