Revision as of 23:24, 20 September 2021 edit121.99.240.11 (talk) Added 2 more references to purchase of firm← Previous edit | Revision as of 19:12, 26 September 2021 edit undoIrtazaJawad (talk | contribs)32 edits →top: Fixed typoTags: canned edit summary Mobile edit Mobile app edit Android app editNext edit → | ||
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| website = {{URL|https://home.otoy.com/render/octane-render/}} | | website = {{URL|https://home.otoy.com/render/octane-render/}} | ||
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'''Octane Render''' is an ] application with real-time capability developed by graphics software company ] Inc. |
'''Octane Render''' is an ] application with real-time capability developed by graphics software company ] Inc. It was created by Terrence Vergauwen of the New Zealand based startup company Refractive Software LTD before being sold to OTOY Inc. in 2012. <ref>, 2012-03-02</ref> <ref>, 2012-03-13</ref> <ref>, 2012-03-20</ref> Octane render was the first commercially available unbiased raytracer that fully utilized the GPU,<ref>, 2011-05-09</ref><ref>, 2011-05-09</ref><ref>, 2011-05-09</ref> giving it a significant speed advantage;<ref>, 2011-05-09</ref><ref>{{Dead link|date=April 2020 |bot=InternetArchiveBot |fix-attempted=yes }}, 2011-05-09</ref> this allows users to more easily modify scenes in real time. | ||
Octane Render runs on ]'s ] technology when using Nvidia GPU ]; for macOS Big Sur<ref>https://home.otoy.com/octane-x-pr1/</ref> runs on ] on AMD, Intel Skylake and Apple M1 graphics cards. | Octane Render runs on ]'s ] technology when using Nvidia GPU ]; for macOS Big Sur<ref>https://home.otoy.com/octane-x-pr1/</ref> runs on ] on AMD, Intel Skylake and Apple M1 graphics cards. |
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Developer(s) | OTOY Inc. |
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Stable release | OctaneRender 2020.2 (CUDA) / Octane X (Metal) / February 8, 2021 (2021-02-08) |
Written in | C++ |
Operating system |
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Platform |
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Type | Rendering system |
License | Proprietary commercial software |
Website | home |
Octane Render is an unbiased rendering application with real-time capability developed by graphics software company OTOY Inc. It was created by Terrence Vergauwen of the New Zealand based startup company Refractive Software LTD before being sold to OTOY Inc. in 2012. Octane render was the first commercially available unbiased raytracer that fully utilized the GPU, giving it a significant speed advantage; this allows users to more easily modify scenes in real time.
Octane Render runs on Nvidia's CUDA technology when using Nvidia GPU video cards; Octane X for macOS Big Sur runs on Metal on AMD, Intel Skylake and Apple M1 graphics cards.
References
- ^ "octanerender™ standalone edition". render.otoy.com. Otoy. Retrieved 21 August 2013.
- "Otoy buys Refractive Software and announces cloud-based digital animation technology (exclusive)", 2012-03-02
- "Cloud services firm Otoy buys Refractive Software", 2012-03-13
- "Refractive Software acquired by OTOY", 2012-03-20
- "blender3darchitect.com- review", 2011-05-09
- "createdigitalmotion.com- Octane Render demo", 2011-05-09
- "vizworld.com- Octane Render", 2011-05-09
- "cgchannel.com- GPU based rendering", 2011-05-09
- "CGsociety.org- 2010 Retrospective List", 2011-05-09
- https://home.otoy.com/octane-x-pr1/