Revision as of 10:30, 12 March 2022 editJetpack Joyride (talk | contribs)11 editsm →Related mediaTags: Reverted section blanking← Previous edit | Revision as of 10:31, 12 March 2022 edit undoJetpack Joyride (talk | contribs)11 editsm →ReceptionTags: Reverted possible vandalismNext edit → | ||
Line 26: | Line 26: | ||
Jetpack Joyride | Jetpack Joyride | ||
FCK YOU! | |||
== Reception== | |||
===Milestones and accolades=== | |||
Since its initial release on the ], the popularity of the game has soared,<ref name="SmashRecords">{{cite web | url=http://www.inentertainment.co.uk/20120221/temple-run-to-smash-android-app-records/ | title=Temple Run To Smash Records | website=InEntertainment | date=February 21, 2012 | access-date=February 21, 2012 | author=Peter Chubb | archive-date=February 25, 2012 | archive-url=https://web.archive.org/web/20120225004737/http://www.inentertainment.co.uk/20120221/temple-run-to-smash-android-app-records/ | url-status=dead }}</ref> to the point that Imangi Studios became more popular than ].<ref>{{cite news|url=http://bits.blogs.nytimes.com/2012/03/01/temple-run/|title=How Temple Run Became More Popular Than Zynga Games|newspaper=]|author=Brian X. Chen|date=March 1, 2012|access-date=July 29, 2013|archive-date=June 7, 2013|archive-url=https://web.archive.org/web/20130607133316/http://bits.blogs.nytimes.com/2012/03/01/temple-run/|url-status=live}}</ref> In the ], the game was included in the top 50 most-downloaded apps in December 2011,<ref>{{cite web | url=http://www.msdeagleslanding.com/2011/12/03/temple-run-becomes-popular-throughout-the-app-world/ | title=Temple Run becomes popular throughout the app world | website=MSD Eagle's Landing |author=Nicole Loiseau |date=December 3, 2011| access-date=July 29, 2013|archive-url=https://web.archive.org/web/20120421135245/http://www.msdeagleslanding.com/2011/12/03/temple-run-becomes-popular-throughout-the-app-world/|archive-date=April 21, 2012}}</ref> and eventually became the number one free iOS app in the Store. It also reached the position of the top grossing iOS app.<ref>{{cite news | url=https://techcrunch.com/2012/01/15/temple-run/ | title=Mobile Game Design: How Evil Monkeys Chased Temple Run To App Store #1 | author=Josh Constine | date=January 15, 2012 | work=TechCrunch | access-date=January 15, 2012 | archive-date=January 17, 2012 | archive-url=https://web.archive.org/web/20120117095103/http://techcrunch.com/2012/01/15/temple-run/ | url-status=live }}</ref> The Android version was downloaded one million times within three days of its release.<ref>{{cite web|url=http://androidcommunity.com/temple-run-android-gets-a-whopping-1-million-downloads-in-three-days-20120330/|title=Temple Run for Android Gets A Whopping 1 Million Downloads In Three Days|website=Android Community|author=Michael Crider|date=March 30, 2012|access-date=July 29, 2013|archive-date=October 15, 2013|archive-url=https://web.archive.org/web/20131015080752/http://androidcommunity.com/temple-run-android-gets-a-whopping-1-million-downloads-in-three-days-20120330/|url-status=live}}</ref> As of June 2014, ''Temple Run'' and its sequel have been downloaded over 1 billion times.<ref>{{cite web |author=Joshua Topolsky |url=https://www.theverge.com/2014/6/4/5776232/temple-run-1-billion-downloads |title='Temple Run' has been downloaded over 1 billion times, and most players are women |website=The Verge |date=June 4, 2014 |access-date=June 4, 2014 |archive-date=June 5, 2014 |archive-url=https://web.archive.org/web/20140605075253/http://www.theverge.com/2014/6/4/5776232/temple-run-1-billion-downloads |url-status=live }}</ref> | |||
The Arcade version won the 2013 BOSA Awards bronze medal for Videmption Arcade Games.<ref>{{Cite web |url=https://www.prweb.com/releases/2013/2/prweb10407118.htm |title=Best of Show Arcade Machine Awards for Innovation and Creativity in Arcade Games and Amusements Revealed |access-date=February 19, 2019 |archive-date=June 19, 2014 |archive-url=https://web.archive.org/web/20140619202555/http://www.prweb.com/releases/2013/2/prweb10407118.htm |url-status=live }}</ref> | |||
===Critical response=== | |||
{{Video game reviews | |||
| title = | |||
| subtitle = | |||
| MC = 80/100<ref name="MC">{{cite web |url=https://www.metacritic.com/game/ios/temple-run |title=Temple Run for iPhone/iPad Reviews |website=] |publisher=] |access-date=July 29, 2013 |archive-date=April 29, 2019 |archive-url=https://web.archive.org/web/20190429054219/https://www.metacritic.com/game/ios/temple-run |url-status=live }}</ref> | |||
| Gamezebo = {{Rating|5|5}}<ref name="Gamezebo">{{cite web | url=http://www.gamezebo.com/games/temple-run/review | title=Temple Run is an instant iPhone classic | publisher=] | date=January 11, 2012 | access-date=June 24, 2012 | author=Art Green | archive-date=June 26, 2012 | archive-url=https://web.archive.org/web/20120626180348/http://www.gamezebo.com/games/temple-run/review | url-status=live }}</ref> | |||
| IGN = 7.5/10<ref name="IGN">{{cite web | url=https://www.ign.com/articles/2011/08/17/temple-run-iphone-review | title=Temple Run (iPhone) Review | website=] |author=Justin Davis |date=August 17, 2011 |archive-url=https://web.archive.org/web/20121231151751/https://www.ign.com/articles/2011/08/17/temple-run-iphone-review |archive-date=December 31, 2012 | access-date=July 29, 2013 |url-status=live}}</ref> | |||
| TA = {{Rating|4.5|5}}<ref name="TouchArcade">{{cite web |url=https://toucharcade.com/2011/08/03/temple-run-review/ |title='Temple Run' Review – Indiana Jones and the Endless Runner |last=Campbell |first=Nissa |date=August 3, 2011 |website=] |access-date=July 29, 2013 |archive-date=July 21, 2013 |archive-url=https://web.archive.org/web/20130721031915/http://toucharcade.com/2011/08/03/temple-run-review/ |url-status=live }}</ref> | |||
| PG = {{Rating|3.5|5}}<ref name="PocketGamer">{{cite web |url=https://www.pocketgamer.com/articles/032162/temple-run/ |title=Temple Run - Review |last=Slater |first=Harry |date=August 11, 2011 |website=] |access-date=August 30, 2019 |archive-date=August 31, 2019 |archive-url=https://web.archive.org/web/20190831054544/https://www.pocketgamer.com/articles/032162/temple-run/ |url-status=live }}</ref> | |||
| rev1 = ''148Apps'' | |||
| rev1Score = {{Rating|3|5}}<ref name="148Apps">{{cite web|url=http://www.148apps.com/reviews/temple-run-review/|title=Temple Run Review|publisher=148Apps|author=Phillip Levin|date=August 8, 2011|access-date=July 29, 2013|archive-date=July 18, 2013|archive-url=https://web.archive.org/web/20130718174140/http://www.148apps.com/reviews/temple-run-review/|url-status=live}}</ref> | |||
| rev2 = ''AppSpy'' | |||
| rev2Score = 4/5<ref name="AppSpy">{{cite web|url=http://www.appspy.com/review/5036/temple-run|title=Temple Run Review|publisher=AppSpy|author=Andrew Nesvadba|date=August 15, 2011|access-date=July 27, 2013|archive-date=November 9, 2013|archive-url=https://web.archive.org/web/20131109050015/http://www.appspy.com/review/5036/temple-run|url-status=live}}</ref> | |||
| rev3 = ''Slide to Play'' | |||
| rev3Score = 4/4<ref name="Slide">{{cite web|url=http://www.slidetoplay.com/review/temple-run-review/ |archive-url=https://web.archive.org/web/20131019175136/http://www.slidetoplay.com/review/temple-run-review/ |title=Temple Run Review |publisher=Slide to Play|author=Andrew Webster |date=August 13, 2011 |archive-date= October 19, 2013 |url-status=dead |access-date=July 27, 2013}}</ref> | |||
<!-- Awards --> | |||
| award1Pub = Shorty Awards | |||
| award1 = Nominated | |||
}} | |||
''Temple Run'' has been generally well-received amongst critics. The iOS version holds an aggregate score of 80 out of 100 on ] based on 10 reviews.<ref name="MC" /> Phillip Levin of ''148Apps'' praised the gameplay but criticizing the backgrounds; "my big qualm with ''Temple Run'' lies in the fact that the majority of the game's scenery looks the same. Yeah, the scenery does change here and there, but most of the time, gamers are running through ruined, temple pathways that look consistently the same. It all starts to blur together after a while."<ref name="148Apps" /> ''AppSpy''{{'s}} Andrew Nesvadba was more impressed, writing "''Temple Run'' tightens up and polishes the endless-runner for the ], giving players a unique and fun challenge that controls like a dream."<ref name="AppSpy" /> '']''{{'s}} Nissa Campbell praising its move away from the "one-button jumping control system" of most endless runners, as well as the game's ''milieu''; "Any endless runner worth the name will give you high-tension situations and that "one more time" compulsion. But ''Temple Run'' is probably the only one that also makes you feel like a daring archaeologist with a penchant for deadly situations."<ref name="TouchArcade" /> | |||
'']''{{'s}} Art Green called it "an instant iPhone classic," and writing "addictive doesn't even accurately describe the game. Enthralling gameplay as the game speeds up. Objectives add goals that keep you playing."<ref name="Gamezebo" /> ''Slide to Play''{{'s}} Andrew Webster praised the upgrade system, 3D graphics, and controls, concluding "Even if you think you're sick of automatic runners, ''Temple Run'' proves there's still much life left in the genre. It matches the sheer thrill and intensity of '']'', but with a completely new theme and perspective. We've all wanted to be ] at some point, and now's your chance."<ref name="Slide" /> | |||
'']''{{'s}} Justin Davis praised the game's depth and upgrade system, which he felt distinguished it from other endless runners, such as ''Canabalt'' and '']''. He concluded that "''Temple Run'' is a fast and frenzied iPhone experience. The combination of swiping and tilt controls give each session a frantic feeling Gamers craving a new iOS time waster should give ''Temple Run'' a long look."<ref name="IGN" /> | |||
'']''{{'s}} Laarni Almendrala Ragaza called the initial Android version "crisp", with "snappy" navigation.<ref>{{cite magazine | url=https://www.pcmag.com/article2/0,2817,2402281,00.asp | title=Temple Run (for Android) review | magazine=] | author=Sara Yin | access-date=June 24, 2012 | archive-date=June 20, 2012 | archive-url=https://web.archive.org/web/20120620142007/http://www.pcmag.com/article2/0,2817,2402281,00.asp | url-status=live }}</ref> They also included it in their "Mobile Apps to keep Kids Happy" list.<ref>{{cite journal | url=https://www.pcmag.com/article2/0,2817,2404920,00.asp | title=Mobile Apps to keep Kids Occupied and Happy | journal=] | author=Laarni Almendrala Ragaza | date=May 25, 2012 | access-date=June 24, 2012 | archive-date=June 29, 2012 | archive-url=https://web.archive.org/web/20120629012327/http://www.pcmag.com/article2/0,2817,2404920,00.asp | url-status=live }}</ref> | |||
==Legacy== | ==Legacy== |
Revision as of 10:31, 12 March 2022
This article is about the video game. For the series, see Temple Run (series). 2011 3D endless runner video game2011 video game
Temple Run | |
---|---|
App icon | |
Developer(s) | Imangi Studios |
Publisher(s) | Imangi Studios |
Artist(s) | Kiril Tchangov |
Series | Temple Run |
Engine | Temple Run engine (iOS) Unity (Android) |
Platform(s) | iOS Android Windows Phone |
Release | iOS
|
Genre(s) | Endless runner |
Mode(s) | Single-player |
Temple Run is a 3D endless running video game developed and published by Imangi Studios. The player controls an explorer who has obtained an ancient relic and runs from demonic monkey-like creatures chasing him. The game was initially released for iOS devices on August 4, 2011, and later ported to Android systems and Windows Phone 8.
The game was a commercial success with positive reviews from critics. The success of the game led to a sequel Temple Run 2. Collaborations with Disney/Pixar to create Temple Run: Brave and Temple Run: Oz, and a third spin-off in development by Scopely titled, Temple Run: Treasure Hunters as a match-three video game. Temple Run also received activity books and a board game, with Warner Bros. Studios talking with Imangi Studios of a possible film adaptation. The success of the game also inspired multiple games that copy Temple Run's gameplay and branding.
Jetpack Joyride
Jetpack Joyride
FCK YOU!
Legacy
Copycats
In the wake of Temple Run's success, other developers created games of a similar style, such as Temple Guns, Temple Jump, Piggy Run, Zombie Run and Pyramid Run. Imangi Studios co-founder Keith Shepherd found it flattering that developers were inspired by the game to create interesting games that make them unique. However, Shepard also found it frustrating when developers took exact gameplay, branding, and assets from their original game. This led to many of the copycat games from indie developer Anton Sinelnikov being removed from the App Store.
Sequels and spin-offs
Further information: Temple Run (series)Temple Run was followed by several sequels and spin-offs, becoming the first game in the Temple Run series. The second entry in the series is Temple Run: Brave and is a spin-off based on the film, Brave. It was released on Android and iOS on June 14, 2012. The third entry in the series is Temple Run 2 and serves as the direct sequel to Temple Run. Temple Run 2 was released on iOS on January 16, 2013. The fourth entry is Temple Run: Oz and is the second spin-off in the series, now based on the film, Oz the Great and Powerful. Temple Run: Oz was released on The fifth entry in the series is Temple Run VR and released for the Samsung Gear VR headset on December 23, 2014.
References
- "Temple Run (iOS)". IGN. Archived from the original on December 26, 2018. Retrieved October 18, 2013.
- "Temple Run (Android)". IGN. Archived from the original on November 6, 2015. Retrieved October 18, 2013.
- Angela Moscaritolo (March 27, 2013). "Temple Run Launches on Windo". PC Magazine. Archived from the original on August 9, 2013. Retrieved July 29, 2013.
- ^ "Imangi Studios - About". Imangi Studios. Archived from the original on September 19, 2012. Retrieved February 3, 2012.
- nsxdavid (March 26, 2012). "Temple Run for Android SHIPS!". Unity Community. Archived from the original on May 16, 2013. Retrieved July 29, 2013.
- Cite error: The named reference
SmashRecords
was invoked but never defined (see the help page). - Sinan Küstür (June 16, 2012). "Pyramid Run review". Great Apps Review. Archived from the original on August 18, 2012. Retrieved July 29, 2013.
- ^ "Imangi Studios: Temple Run clones are both 'flattering' and 'frustrating'". Pocket Gamer. August 3, 2012. Archived from the original on February 17, 2019. Retrieved February 17, 2019.
- "Apple removes several iOS copycat games from one offending developer". Gamasutra. February 3, 2012. Archived from the original on February 17, 2019. Retrieved February 17, 2019.
- "Temple Run Brave (iOS)". Slide to Play. Archived from the original on October 19, 2013. Retrieved October 18, 2013.
- KS Sandhya Iyer (June 8, 2012). "Temple Run: Brave coming to iOS, Android on June 14". NDTV Gadgets. Archived from the original on October 19, 2013. Retrieved October 18, 2013.
- "Temple Run 2 released for iOS, Android version hitting Google Play next week". T3. January 17, 2013. Archived from the original on May 30, 2016. Retrieved January 17, 2013.
- Nelson, Randy (February 4, 2013). "Temple Run: Oz the Great and Powerful (apparently) landing this month on iOS". TÚAW. Archived from the original on May 16, 2013. Retrieved February 5, 2013.
- Jordan, Jon; Editor, Contributing. "Temple Run goes first person as it supports Samsung Gear VR". pocketgamer.biz. Archived from the original on August 28, 2019. Retrieved August 31, 2019.
{{cite web}}
:|last2=
has generic name (help)