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{{DISPLAYTITLE:Development of ''Uncharted 4: A Thief's End''}} | |||
The '''development of ''Uncharted 4: A Thief's End''''', an ], began after '']''{{'}}s release in November 2011. ] published '']'' in May 2016 for the ]; a ] version released in January 2022 for ], and in October 2022 for ]. The four-year development, led by studio ], was kept secret for the majority of development. In the game, players assume control of ], a former fortune hunter who is reunited with his older brother Sam and longtime partner Sully to search for clues for the location of ]'s long-lost treasure. | |||
The game's development was initially led by creative director ] and game director Justin Richmond; following their departure from Naughty Dog in 2014, they were replaced by ] and ], respectively. ''Uncharted 4'' was officially announced in 2013; it was heavily promoted and widely anticipated. Naughty Dog missed the original release date, delaying the game in order to allow for further polishing. Naughty Dog marketed the game through video trailers and press demonstrations. Various ]s of the game were released. | |||
The relationship between Nathan Drake and his wife ] was a central focus of the game's development, as Naughty Dog attempted to humanize the former more than in previous games. ] and ] reprised their roles as Nathan and Elena, respectively, contributing greatly to the development of the characters and their motivations. Taking inspiration from Naughty Dog's previous game, '']'', the development team wanted to explore character relationships deeper than before. The introduction of Nathan's brother Sam, previously presumed deceased, allowed the writers to explore Nathan's character and his development since the last game. ''Uncharted 4'' was Naughty Dog's first game developed specifically for the PlayStation 4. The team took advantage of the advanced hardware to process larger dynamic environments. Both the game's art design and sound production were inspired by the ]; Nathan's redesign borrows elements from the ]. The game features an original score composed by musician ]. | |||
== Production == | |||
] (left) and ] (right) were chosen to lead development on ''Uncharted 4'' as game director and creative director, replacing Justin Richmond and Amy Hennig, respectively.|alt=A 36-year-old man with curly black hair and a 37-year-old man with short brown hair smirking at the camera.]] | |||
Developer ] split into two teams in 2009, to develop '']'' and '']'' concurrently;<ref name="IGN Split"/> the former team, led by creative director ] and game director Justin Richmond, began preliminary work on ''Uncharted 4: A Thief's End'' after the release of ''Uncharted 3'' in November 2011.<ref name="PS Blog Announcement"/><ref name="Vulture Stories"/> Hennig and Richmond led development for several years, until their departure from the company in March 2014.<ref name="IGN Hennig Leaves"/><ref name="IGN Richmond Leaves"/> Shortly after, ] and ] were working on the game as creative director and game director, respectively; Druckmann and Straley had previously led the ].<ref name="IGN Druckmann Straley"/> Initial reports claimed that Hennig was "forced out" of Naughty Dog by Druckmann and Straley, though co-presidents ] and Christophe Balestra later denied this.<ref name="IGN Hennig Leaves"/> After taking over development, Druckmann and Straley scrapped about "eight months of story".<ref name="Polygon Hennig"/> They became committed to making ''Uncharted 4'' the final game in the series, as there was "nowhere else" to take the characters.<ref name="VentureBeat"/> They faced great difficulty after Hennig's departure, due to the more limited development time and significant story changes.<ref name="Cinematic James"/> | |||
An extended ] of 12-hour and up working days toward the end of development of ''Uncharted 4'' caused significant ] at Naughty Dog, according to a report by '']''{{'}}s ]. 14 out of 20 non-lead designers credited in ''Uncharted 4'' left the company after the game was released, the departure of 70% of the team. Straley was quoted as saying that he "would never want to do ''Uncharted 4'' again... Because now we've lived through that".<ref name="Kotaku Crunch" /> Straley also left the company shortly after release, following a ]. Schreier suggested that development of Naughty Dog's next project, '']'' (2020), was adversely affected and slowed due to the enormous turnover of employees, with few veterans left on the team.<ref name="Kotaku Crunch">{{cite web |url=https://kotaku.com/as-naughty-dog-crunches-on-the-last-of-us-ii-developer-1842289962 |title=As Naughty Dog Crunches On The Last Of Us II, Developers Wonder How Much Longer This Approach Can Last |last=Schreier |first=Jason |author-link=Jason Schreier |work=] |publisher=] |date=March 12, 2020 |access-date=March 13, 2020 |archive-url=https://web.archive.org/web/20200312153806/https://kotaku.com/as-naughty-dog-crunches-on-the-last-of-us-ii-developer-1842289962 |archive-date=March 12, 2020 |url-status=live }}</ref> | |||
=== Story and setting === | |||
{{Multiple image|align=left|direction=horizontal|total_width=450 | |||
|image1=Josh Scherr, GDC 2018.jpg|caption1=] | |||
|image2=Tom Bissell SDCC 2012.jpg|caption2=] | |||
|image3=Ryan M James.jpg|caption3=Ryan M. James | |||
|footer=Scherr co-wrote the story of ''Uncharted 4'' alongside Druckmann, while Bissell and James provided additional writing.}} | |||
The game was written with a dialogue designer, in which several lines are inputted depending on the player's activity.<ref name="Cinematic James"/> The game's production process began with a story outline, describing the major events and ], before becoming a process where writers and game designers collaborate, regularly rewriting scenes to fit the gameplay sequences.<ref name="Vulture Stories"/> The ability to participate in optional conversations with ]s in ''The Last of Us'' was used in ''Uncharted 4'' for players who wish to engage with the story. The game also features several ]s, first used by Naughty Dog in '']'', to position players in the same mindset as Nathan.<ref name="GameSpot Ending"/> | |||
Druckmann co-wrote the story alongside ];<ref name="GameSpot Ending"/> Druckmann considered Scherr the "funny one", allowing him to write the humor of ''Uncharted 4'' due to Druckmann's self-professed inability to write jokes. He appreciated the collaboration of writing on ''Uncharted 4'', having written ''The Last of Us'' almost entirely independently.<ref name="GameInformer Challenges"/> ] and Ryan M. James also provided additional writing on the game, particularly contributing to companion, enemy, and multiplayer dialogue; Bissell and James also performed the game's historical research.<ref name="Cinematic James"/> The writers challenged themselves to "tell a meaningful human story with complex relationships ... in this more lighthearted drama".<ref name="VentureBeat"/> | |||
The narrative pacing of the game was seen as a benchmark for several of its environments and gameplay beats. Despite adding some freedom and player decisions, the writers ultimately wanted to tell a specific story and explore specific emotional moments. The narrative explores the idea that "every treasure has a cost" and the extent to which one would go to save their loved ones.<ref name="Gamereactor Scherr"/> The game also explores the theme of family, both by surrogate and blood.<ref name="Gamereactor Scherr"/> | |||
''Uncharted 4'' follows the search for the treasure of Captain ] and ]. The outcome of Avery and Tew was included as a message that greed and obsession "will ultimately destroy you".<ref name="VentureBeat"/> The team constructed the game's ending early in development. They felt that the game's subtitle — ''A Thief's End'' – applied to several characters in the game, including Rafe Adler, and the pirate captains.<ref name="VentureBeat"/> The addition of the ] was to ensure the game ended definitively, instead of players questioning the events that followed. Straley explained that "there was something in the resolution that felt satisfying ... That felt right for the franchise as well".<ref name="VentureBeat"/> | |||
{{-}} | |||
=== Character development === | |||
{{See also|List of Uncharted characters}} | |||
{{Multiple image|align=right|direction=horizontal|total_width=300 | |||
|image1=Nolan North by Gage Skidmore.jpg|alt1=A 44-year-old man with short, brown hair, talking into a microphone, and smiling to the right of the camera. | |||
|image2=Emily Rose 2013 cropped.jpg | |||
|footer=] (left) and ] (right) portrayed ] and ], respectively, reprising their roles from previous entries in the series.}} | |||
] and ] portrayed ] and ], respectively, in ''Uncharted 4'', reprising their roles from previous entries in the series. ] also reprised his role as ].<ref name="GameSpot Cast"/> Their performances were mostly recorded using ] technology, with remaining audio elements recorded later in a studio. The relationship between Nathan and Elena was a central focus of development, as the team attempted to humanize Nathan more than previous games. When Elena accompanies Nathan later in the game, the team found it necessary to "create a closer bond" between the two characters by removing the use of the vehicle, forcing players to traverse on foot alongside Elena. In developing the character of Nathan, the team wanted players to become conflicted between his relationship with Elena and the hunt for pirate treasure.<ref name="VentureBeat"/> | |||
The team considered Nathan as a reflection of their own mentalities; as they have grown older and matured, Nathan has also matured in age and wisdom. North found that the aging of Nathan due to the advancement of technology humanizes him. McGonagle compared Nathan in ''Uncharted 4'' to Sully in previous games; both consider themselves too old for treasure hunting.<ref name="Making: Growing Up"/> | |||
Druckmann described Elena as "a very strong person who loves very much", ultimately encouraging her decision to return to him. When Elena witnesses Nathan's excitement regarding his discovery of the pirate captains, she realizes it is "what was missing" for them as a couple, and she "gets to see as the adventurer she loves". The scene in which Nathan and Elena become trapped in a net was seen as a metaphor in which the two are drawn closer together, cooperating to escape before reconciling over a humorous situation. Straley found that ''Uncharted 4'' allowed Nathan to discover his motivation, and to become vulnerable and trust another person in his life; events in his early life led him to develop a sarcastic attitude as a defense mechanism, which begins to diminish after receiving Elena's love and trust.<ref name="VentureBeat"/> Druckmann felt that the story questioned the possibility to "balance passion versus settling down", referencing the effects of ] on the developers' lives.<ref name="Glixel"/> | |||
The game's actors regularly contributed to the development of the characters; Druckmann found that the actors were more familiar with the character motivations, and took their advice while writing.<ref name="PSX Stories"/> Throughout the series, North tried to portray Nathan as a regular guy, as opposed to an "action star".<ref name="Gamereactor North"/> In ''Uncharted 4'', he found that the older ages of the characters allowed players to identify with them more closely, recognizing their struggles and establishing a connection with their own.<ref name="PSX Stories"/> The team wanted to place characters in uncomfortable situations, wherein the pressure of conflict propels them to discover new things. The team also found that the assistance given by non-player character allies during combat assisted in the story and character development.<ref name="Eurogamer Straley"/> Straley wanted to explore character relationships deeper than previous ''Uncharted'' games, taking inspiration from the story of ''The Last of Us''.<ref name="Telegraph Straley"/> | |||
{{Multiple image|align=left|direction=horizontal|total_width=450 | |||
|image1=Troy Baker at Phoenix Comicon (2016) -2 (cropped).png|caption1=] | |||
|image2=Warren Kole 2015.jpg|caption2=] | |||
|image3=Laura Bailey SDCC 2016.jpg|caption3=] | |||
|footer=Baker, Kole, and Bailey were chosen to portray Sam Drake, Rafe Adler, and Nadine Ross, respectively, in ''Uncharted 4''.}} | |||
] was chosen to portray Samuel "Sam" Drake, Nathan's brother who was presumed deceased.<ref name="GameSpot Cast"/> When cast in the role, Baker met with Druckmann and Scherr to discuss portraying Sam, who is older than Nathan, despite Baker being younger than North. Baker ultimately compared the relationship to his own friendship with actor ]; despite Willingham's younger age, his life experiences have led Baker to look up to him, which he felt echoed sentiments of Nathan's relationship with Sam. Baker's pre-existing playful relationship with North eased his portrayal of the character, as he felt as though he was portraying himself.<ref name="Vice North Baker"/><ref name="PSX Stories"/> He and North also found that there was a sibling rivalry between the brothers, as they attempted to outsmart each other.<ref name="Game Informer North Baker"/> North recalled difficulty in portraying the frequent animosity between Nathan and Sam, due to his close relationship with Baker, though found the "brotherly love" easy to play.<ref name="Gamereactor North"/> Sam was developed to expose the feeling of "worthiness" in Nathan, encouraging him to adventure.<ref name="Telegraph Straley"/> The team added the flashback sequences of the brothers to demonstrate Nathan's intrigue for adventure, as well as Sam's care for Nathan.<ref name="Glixel"/> | |||
Since the development of '']'' (2007), the team regularly considered exploring Nathan's family history; while several additional characters were considered, including Nathan's father, the team did not properly explore Nathan's history until ''Uncharted 4'', with the creation of Sam. Druckmann viewed Sam as a past version of Nathan, before the latter married Elena and quit treasure hunting. Druckmann said that "it's a way for to reflect and see what he was and why it's so important to mature and change".<ref name="VentureBeat"/> He also felt that it allowed the exploration of the question "Who is Nathan Drake?", and a deeper exploration of his evolution throughout the series.<ref name="GamesRadar Preview"/> | |||
The announcement of ], a white actress, portraying the character of Nadine Ross, who is of ] descent, led to some backlash.<ref name="VG247 Nadine"/> Druckmann explained that when the character was conceived, her ethnicity was not yet determined; Bailey was chosen from the audition of casting calls from actors of several heritages.<ref name="GameSpot Nadine"/> Druckmann also noted that a Caucasian character in the game is voiced by a black voice actor.<ref name="VG247 Nadine"/> Concept artist Ashley Swidowski created the look of Nadine; Druckmann's curly hair was used as reference for Nadine's.<ref name="PSX Stories"/> Straley found that the inclusion of Nadine allowed the team to "pull out different dimensions" of antagonist Rafe Alder (portrayed by ]), due to her differing viewpoint on the treasure; while Nadine is interested in the monetary value of the treasure, Rafe has a more personal attachment to the discovery, eventually leading him to lash out against Nadine and Nathan. Druckmann also considered Rafe to be a reflection of Nathan, representing his ego.<ref name="VentureBeat"/> When writing scenes featuring Nadine or Rafe, Druckmann felt that they "don't see themselves as antagonist", stating that he " with a clear motivation and clear objectives ... don't write them as clichés".<ref name="GamesRadar Preview"/> | |||
The character of Evelyn, portrayed by ], became obsessed with traveling and hunting treasure, resulting in her family life diminishing; this was developed to parallel Nathan and Sam, and the outcome of pursuing treasure throughout their lives.<ref name="VentureBeat" /> Evelyn's character was originally an old English man. Throughout development, Druckmann was influenced by Swidowski to include more female characters in the game. He said that "she is constantly challenging me and pushing for diversity in our cast".<ref name="SCPR" /> Druckmann admitted that his development of the game's story was influenced by ], a prominent feminist critic of gaming. Among the influences of Sarkeesian were switching the gender of Drake's child (originally a son) to be female and changing the outcome of conflicts so women would win more frequently to be seen as powerful and independent.<ref name="SCPR" /> Upon a ]'s criticism regarding these changes, Druckmann instructed him to leave, responding "Wow, why does that matter?"<ref name="Glixel" /> | |||
=== Technical and gameplay development === | |||
]. The development team took advantage of the advanced hardware to process larger dynamic environments.<ref name="PS Blog Demo"/>|alt=PlayStation 4 console with DualShock 4 controller]] | |||
''Uncharted 4: A Thief's End'' was Naughty Dog's first game developed for the ], having re-released ''The Last of Us'' for the console as '']'' in July 2014. ''Remastered'' allowed the team to become accustomed to the architecture, having previously suffered great difficulties switching from ] hardware to ] during development of ''Drake's Fortune''. Arne Meyer explained that "there's a lot of things we learned about our engine capabilities and our tools pipeline throughout development".<ref name="Digital Spy Remastered"/> The advanced hardware allowed the team to include more in each level, and create a more dynamic environment. Druckmann said that "they were at a point where technology isn't driving their decisions, but their creativity".<ref name="PS Blog Demo"/> While the team initially aimed for the entire game to run at 60 ],<ref name="GamesRadar Preview"/> restrictions in the environment limited the single-player mode to 30 frames-per-second; the multiplayer mode runs at 60 frames per second.<ref name="GameSpot FPS"/> | |||
The game's ] resolution is at least four times larger than ''Uncharted 3''{{'}}s, while a physically-based shader was developed to create more lifelike materials. In previous games, Nathan Drake's body skeleton consisted of 250 bones; in ''Uncharted 4'', his face alone consists of 800 bones.<ref name="GamesRadar Preview"/> The team found that the fidelity of the technology allowed ] shots of the characters' faces to show emotion during cutscenes,<ref name="Eurogamer Straley"/> demonstrating subtleties such as ]s and skin pores.<ref name="Making: Growing Up"/> | |||
The team tried to "add dimension and complexity" to the climbing and traversal systems by including more problem-solving elements which did not interrupt the pacing of the narrative.<ref name="VentureBeat"/> The game world was also significantly increased from earlier entries in the series; technical art director Teagan Morrison estimated that the game features "maybe ten times the size ... of explorable space".<ref name="Making Boundaries 1"/> A larger area allowed the team to create several paths for players to follow in order to complete objectives, though they faced difficulty in ensuring players remained focused on the overall goal of the area.<ref name="Edge June 16"/> Druckmann describes the game as "wide-linear", noting that "it's not open-world, because we wanted to tell a very specific story, with very specific tension". He feels that open world games often lack tension because players possess the freedom to lose focus on the main objective; Druckmann prefers to "control the pacing".<ref name="GameSpot Closure"/> | |||
The team's interest in featuring '']'' (1996) in the game was initially met with legal disapproval; the team began working on a "different old-school game" in its place, until negotiations were made to include ''Crash Bandicoot''.<ref name="VentureBeat"/> | |||
=== Art design === | |||
When redesigning Nathan Drake for ''Uncharted 4'', the team attempted a look akin to an adventurer, seeking inspiration from fictional characters such as ]. In regards to Nathan's equipment, including his holster and pouch, the team aimed for subtlety, ensuring that they do not "steal the scene".<ref name="PSX Modelling"/> Throughout development, Straley regularly worked with the designers to create the architecture of the environments, and the concept art department for the coloring and shapes of the game world. Several downbeats in the story are contrasted by bright colors; Straley wanted players to feel the juxtaposition.<ref name="Eurogamer Straley"/> User interface designer Alexandria Neonakis was tasked with designing both Nathan's orphanage and Cassie's bedroom in ''Uncharted 4'', placed at the beginning and end of the game, respectively. She worked with Druckmann to establish the lighting and dressing of the rooms. They were designed to contrast each other, to represent their different upbringings; while Nathan's room was designed to be stark and empty, Cassie's room has soft lighting and is full of posters and childhood items.<ref name="Neonakis Rooms"/> | |||
=== Music and sound production === | |||
The game's original score was written by ], with additional music by Alex Belcher, replacing former series composer ]. The score was co-produced by Jackman and Sony's senior music manager Jonathan Mayer, and was recorded with an orchestra at ] in London.<ref name="VGM Soundtrack"/><ref name="Full Sail Mayer"/> The official soundtrack was released digitally on ], ], and ] alongside the game's launch on May 10, 2016, physically on vinyl by ] on May 12, and on CD by La-La Land Records on May 17.<ref name="VGM Soundtrack"/><ref name="IGN Vinyl"/> | |||
The game features about 55,000 lines of recorded dialogue, and its cinematics run for approximately 165 minutes in length.<ref name="SoundWorks"/> For the game's environment sounds, the team performed outdoor recording; they ensured the environments "felt alive but not overbuilt" by introducing several ] changes as players progress through the locations. Audio lead Phillip Kovats said that "it's not a very static world at all ... the emotion is built up within the ambience".<ref name="SoundWorks"/> The sound also changes in respect to the background foliage; for example, when players walk through a bush, the sound may vary depending on the players's speed and the type of bush. The variation of in-game locations introduced several challenges for the team, as they attempted to make each location very different for players to feel as if "they were being propelled to different locations across the world". The game also uses ], which senior sound designer Jeremy Rogers described as more "intricate" than previous games, due to availability of memory while developing ''Uncharted 4''.<ref name="SoundWorks"/> | |||
The team found the sound design of the in-game ] challenging. They traveled to ] and ], where they recorded sounds of a Jeep traversing through terrain. They also recorded the sound of ]s on several surfaces at a ] recording stage.<ref name="SoundWorks"/> Each tire of the Jeep interacts separately with a surface, dependent on elements such as the type of surface and pressure of the tire, thereby allowing several simultaneous sounds during gameplay. Each sound effect in the game has ] instructing the engine to play the sound in a specific manner.<ref name="TechnoBuffalo Sound"/> When designing the sounds of the grappling hook, Rogers recorded the sounds of a ] crafted by David Morgan, responsible for the bullwhips used in the ]; he considered the sounds to be an homage to the franchise.<ref name="SoundWorks"/> | |||
== Business == | |||
=== Announcement and delays === | |||
{{Multiple image|direction=vertical|align=right|total_width=300 | |||
|image1=Uncharted 4 (20138734128).jpg|caption1=] | |||
|image2=2016 Taipei Game Show Day 5, Uncharted 4 Promotional Model 20160202.jpg|caption2=2016 Taipei Game Show | |||
|footer=''Uncharted 4'' was marketed at several gaming events and conventions.}} | |||
Several journalists speculated the development of ''Uncharted 4'' before its announcement, citing job listings at Naughty Dog and apparent leaks from retailers.<ref name="IGN Speculation"/><ref name="iDigitalTimes Speculation"/> The existence of a new entry in the ''Uncharted'' series was officially acknowledged by Sony on November 14, 2013, with the release of an official trailer.<ref name="PS Blog Announcement"/> The game's full title was unveiled on June 9 at Sony's ] press conference.<ref name="IGN Title"/> Later in September 2015, Naughty Dog announced that ''Uncharted 4'' would miss its intended release date of late 2015, delaying it until March 18, 2016 to allow further polishing for the game's ending.<ref name="GameSpot Delay 1"/> The game was delayed twice more for further polishing: first until April,<ref name="GameSpot Delay 2"/> and finally to May 10.<ref name="GameSpot Delay 3"/> ] began prematurely shipping copies of the game on April 26, 2016.<ref name="VideoGamer Amazon"/> The following day, ], President of Sony's Worldwide Studios for ], stated that copies of the game were stolen while in transit to retail in the United Kingdom.<ref name="PS Blog Yoshida"/> Naughty Dog employees expressed disappointment in those sharing ] online.<ref name="PS LS"/> | |||
In May 2021, it was reported that the game would be released for ], according to an investor presentation by Sony.<ref name="PC Gamer PC"/> In September, a ] version of the game for Windows and the ] was announced as part of the ''Uncharted: Legacy of Thieves Collection'', with ''The Lost Legacy''.<ref name="Eurogamer Remastered"/> It released for PlayStation 5 on January 28, 2022;<ref name="VGC Remastered"/> the Windows version, developed in collaboration with ], was released on October 19, 2022.<ref name="GameSpot PC"/> Owners of either original games on PlayStation 4 will be able to upgrade on PlayStation 5 for {{USD|10}}. Purchasing or upgrading the game in Australia, New Zealand, the United Kingdom, and the United States through the ] will grant a voucher code for a ticket to the upcoming film '']'' (2022).<ref name="VGC Remastered"/> | |||
=== Release trailers === | |||
The game was extensively marketed through video trailers. The debut trailer was released along with the game announcement, on November 14, 2013, featuring the voice of ].{{efn|Todd Stashwick was originally cast as a character in the game, and was involved in the development for six months; he left the project in April 2014, following the departure of Amy Hennig and Justin Richmond from Naughty Dog.<ref name="IGN Stashwick" />}} The trailer shows an ancient map of the ], stopping at ], where ] is marked.<ref name="PS Blog Announcement"/> A trailer was unveiled at ] on June 10, showcasing the game's concept, returning characters, and setting.<ref name="PS Blog E3 2014 Trailer"/> The first game cinematic was showcased at ] on June 16, depicting a scene in which Nathan and Sully are ambushed by enemies, before making chase to reach Sam.<ref name="PS Blog E3 2015 Trailer"/> An extended trailer was showcased in private, depicting Nathan reaching Sam, and the two killing and outrunning the enemies on a motorcycle before meeting Sully and Elena;<ref name="IGN E3 2015 Trailer Extended"/> the extended trailer was released on July 1, 2016.<ref name="VG247 E3 2015 Trailer Extended"/> | |||
A trailer for the game's online multiplayer mode was released on October 27, 2015, as part of ], depicting its various game modes and features; the multiplayer was playable at the ] in December.<ref name="PS Blog Multiplayer Trailer"/> Two further multiplayer trailers were also released for the PlayStation Experience on December 3.<ref name="PS Blog Multiplayer Trailers"/> A game cinematic, introducing Nadine Ross, was shown at ] on December 4,<ref name="VideoGamer Game Awards Trailer"/> followed by an additional clip of Nadine and Sully at the PlayStation Experience on December 5.<ref name="GameSpot Experience Trailer"/> A cinematic depicting Nathan and Sam's reunion was also showcased at the PlayStation Experience, introducing the game's branching dialogue options.<ref name="IGN Experience Trailer"/> A trailer titled "Man Behind the Treasure" was shown before select screenings of '']'' (2015), and published online on December 21; it features a piano version of the ] song "]".<ref name="IBT Treasure Trailer"/> A behind-the-scenes video of the game, which also played before screenings of ''Star Wars'', was also published.<ref name="GameSpot BTS Trailer"/> | |||
The game's story trailer, which Druckmann considers "the best trailer in Naughty Dog's history", was released on February 24, 2016.<ref name="PS Blog Story Trailer"/> Upon its release, ]'s Aymar Azaïzia noticed the use of a piece of art from '']'' (2013); Naughty Dog replaced the art in a new version of the trailer, and released a statement apologizing to Ubisoft.<ref name="IGN Story Trailer"/> A trailer titled "Heads or Tails", depicting Nathan contemplating his choices, was released on March 25; it was shown before select screenings of '']'' and '']'' (both 2016).<ref name="Digital Spy HeadsTails Trailer"/> A trailer for the multiplayer mode Plunder was released on April 22; it was playable at ] on April 22–24.<ref name="PS Blog Plunder Trailer"/> The final pre-launch trailer was released on April 25, 2016.<ref name="PS Blog Gameplay Trailer"/> | |||
=== Other marketing === | |||
A Sony marketing manager said that ''Uncharted 4'' was "PlayStation's largest ever software investment".<ref name="VideoGamer Investment"/> A ] for ''Uncharted 4''{{'}}s multiplayer mode was included with all copies of '']'', and was available from December 4–13, 2015.<ref name="GameSpot Beta"/> An open beta was later available from March 4–7, 2016, to all users.<ref name="VG247 Beta"/> To encourage pre-order sales, Naughty Dog collaborated with several outlets to provide ] versions of the game. The "Special Edition" includes a ] case, a hardcover art book, and unlock codes for additional content in the multiplayer mode. The "Libertalia Collector's Edition" contained the same content, in addition to a statue of Nathan Drake.<ref name="IGN Editions"/> | |||
{| class="wikitable mw-collapsible mw-collapsed" style="font-size:x-small; margin-right:0; margin-bottom:0; margin-left:0.5em; margin-top:0; text-align:center; width:100%; table-layout:fixed;" | |||
|- | |||
|+ Editions of ''Uncharted 4: A Thief's End''<ref name="IGN Editions"/> | |||
|- | |||
! colspan="2"| Features | |||
! Standard | |||
! Special Edition | |||
! Libertalia Collector's Edition | |||
|- | |||
| colspan="2"| Game Blu-ray disc | |||
| {{Yes}} | |||
| {{Yes}} | |||
| {{Yes}} | |||
|- | |||
| colspan="2"| ] case | |||
| {{No}} | |||
| {{Yes}} | |||
| {{Yes}} | |||
|- | |||
| colspan="2"| Mini art book | |||
| {{No}} | |||
| {{Yes}} | |||
| {{Yes}} | |||
|- | |||
| colspan="2"| Sticker sheet | |||
| {{No}} | |||
| {{Yes}} | |||
| {{Yes}} | |||
|- | |||
| rowspan="2"| Additional content | |||
| Naughty Dog points | |||
| {{No}} | |||
| {{Yes}} | |||
| {{Yes}} | |||
|- | |||
| Multiplayer outfits and skins | |||
| {{No}} | |||
| {{No}} | |||
| {{Yes}} | |||
|- | |||
| colspan="2"| Nathan Drake statue | |||
| {{No}} | |||
| {{No}} | |||
| {{Yes}} | |||
|} | |||
The game's cover art was unveiled on June 3, 2015, featuring Nathan Drake.<ref name="IGN Cover"/> Sony released a 500 GB PlayStation 4 console, which includes a copy of the game and a set of ''Uncharted 4''-branded ] controllers. A pair of ''Uncharted 4''-themed PlayStation headphones was also released.<ref name="iDigitalTimes Headset"/> | |||
== Notes == | |||
{{notelist}} | |||
== References == | |||
{{reflist|30em|refs= | |||
<ref name="Making: Growing Up">{{cite AV media |url=https://www.youtube.com/watch?v=FBDbWSx3re8 |title=The Making of Uncharted 4: A Thief's End — Growing Up With Drake |people=] |publisher=] |date=March 16, 2016 |access-date=February 23, 2017 |archive-url=https://web.archive.org/web/20160317222217/https://www.youtube.com/watch?v=FBDbWSx3re8 |archive-date=March 17, 2016 |url-status=live }}</ref> | |||
<ref name="VentureBeat">{{cite web |url=http://venturebeat.com/2016/05/27/the-comprehensive-interview-with-uncharted-4-creators-neil-druckmann-and-bruce-straley/view-all/ |title=The comprehensive interview with Uncharted 4 creators Neil Druckmann and Bruce Straley |last=Takahashi |first=Dean |publisher=] |date=May 27, 2016 |access-date=October 1, 2016 |archive-url=https://web.archive.org/web/20161119115410/http://venturebeat.com/2016/05/27/the-comprehensive-interview-with-uncharted-4-creators-neil-druckmann-and-bruce-straley/view-all/ |archive-date=November 19, 2016 |url-status=live }}</ref> | |||
<!-- Production --> | |||
<ref name="Eurogamer Straley">{{cite web |url=https://www.youtube.com/watch?v=hOVesKJWt4k |title=How do you make a game like Uncharted 4? - Developer interview |last=Wilson |first=Aoife |work=] |publisher=Gamer Network |date=May 4, 2016 |access-date=February 22, 2017 |archive-url=https://web.archive.org/web/20160706175353/https://www.youtube.com/watch?v=hOVesKJWt4k |archive-date=July 6, 2016 |url-status=live }}</ref> | |||
<ref name="IGN Druckmann Straley">{{cite web |url=http://ign.com/articles/2014/06/02/the-last-of-us-directors-are-officially-heading-up-uncharted-4 |title=The Last of Us' Directors Are Officially Heading Up Uncharted 4 |last=Moriarty |first=Colin |work=] |publisher=] |date=June 2, 2014 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20150518085026/http://www.ign.com/articles/2014/06/02/the-last-of-us-directors-are-officially-heading-up-uncharted-4 |archive-date=May 18, 2015 |url-status=live }}</ref> | |||
<ref name="IGN Hennig Leaves">{{cite web |url=http://ign.com/articles/2014/03/05/uncharted-ps4-writer-amy-hennig-leaves-naughty-dog |title=Uncharted PS4 Writer Amy Hennig Leaves Naughty Dog |last=Dyer |first=Mitch |work=] |publisher=] |date=March 4, 2014 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20160927102433/http://www.ign.com/articles/2014/03/05/uncharted-ps4-writer-amy-hennig-leaves-naughty-dog |archive-date=September 27, 2016 |url-status=live }}</ref> | |||
<ref name="IGN Richmond Leaves">{{cite web |url=http://ign.com/articles/2014/03/27/uncharted-4-game-director-justin-richmond-leaves-naughty-dog |title=Uncharted 4 Game Director Justin Richmond Leaves Naughty Dog |last=Dyer |first=Mitch |work=] |publisher=] |date=March 27, 2014 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20140327223605/http://www.ign.com/articles/2014/03/27/uncharted-4-game-director-justin-richmond-leaves-naughty-dog |archive-date=March 27, 2014 |url-status=live }}</ref> | |||
<ref name="IGN Split">{{cite web |url=http://ign.com/articles/2011/12/12/naughty-dog-officially-split-into-two-teams |title=Naughty Dog Officially Split Into Two Teams |last=Moriarty |first=Colin |work=] |publisher=] |date=December 12, 2011 |access-date=October 2, 2016 |archive-url=https://web.archive.org/web/20141006144530/http://www.ign.com/articles/2011/12/12/naughty-dog-officially-split-into-two-teams |archive-date=October 6, 2014 |url-status=live }}</ref> | |||
<ref name="Polygon Hennig">{{cite web |url=http://www.polygon.com/2015/6/29/8861107/uncharted-4-8-months-work-scrapped-nolan-north-hennig-last-us-druckmann-straley |title=Nolan North: Eight months of Uncharted 4 work scrapped after Last of Us devs took over |last=Tach |first=Dave |work=] |publisher=] |date=June 29, 2015 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20160913025318/http://www.polygon.com/2015/6/29/8861107/uncharted-4-8-months-work-scrapped-nolan-north-hennig-last-us-druckmann-straley |archive-date=September 13, 2016 |url-status=live }}</ref> | |||
<ref name="Vulture Stories">{{cite web |url=http://www.vulture.com/2016/05/uncharted-4-and-gamings-greatest-storytellers-c-v-r.html |title=Uncharted 4: The Greatest Story Ever Played |last=Brown |first=Lane |work=] |publisher=] |date=May 16, 2016 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20161010095317/http://www.vulture.com/2016/05/uncharted-4-and-gamings-greatest-storytellers-c-v-r.html |archive-date=October 10, 2016 |url-status=live }}</ref> | |||
<!-- Story and setting --> | |||
<ref name="Cinematic James">{{cite web |url=http://www.behindthecinematic.com/people/ryan-m-james/ |title=Ryan J. James Interview |last=Kalesti |first=Bailey |publisher=Behind the Cinematic |date=May 31, 2016 |access-date=October 2, 2016 |archive-url=https://web.archive.org/web/20161015124839/http://www.behindthecinematic.com/people/ryan-m-james/ |archive-date=October 15, 2016 |url-status=live }}</ref> | |||
<ref name="GameInformer Challenges">{{cite magazine |url=http://www.gameinformer.com/b/features/archive/2015/01/26/the-challenges-of-writing-uncharted-4-a-thiefs-end.aspx |title=The Challenges Of Writing Uncharted 4: A Thief's End |last=Hanson |first=Ben |magazine=] |publisher=] |date=January 26, 2015 |access-date=September 30, 2016 |archive-url=https://web.archive.org/web/20161008193747/http://www.gameinformer.com/b/features/archive/2015/01/26/the-challenges-of-writing-uncharted-4-a-thiefs-end.aspx |url-status=live |archive-date=October 8, 2016 }}</ref> | |||
<ref name="Gamereactor Scherr">{{cite web |url=https://www.gamereactor.eu/video/228254/Uncharted+4+A+Thiefs+End+Josh+Scherr+Interview/ |title=Uncharted 4: A Thief's End – Josh Scherr Interview |last=Lemne |first=Bengt |work=] |publisher=Gamez Publishing A/S |date=June 25, 2015 |access-date=October 4, 2019 |archive-url=https://web.archive.org/web/20191004134912/https://www.gamereactor.eu/video/228254/Uncharted+4+A+Thiefs+End+Josh+Scherr+Interview/ |archive-date=October 4, 2019 |url-status=live }}</ref> | |||
<ref name="GameSpot Ending">{{cite web |url=http://www.gamespot.com/articles/uncharted-4-interview-naughty-dog-on-crafting-a-le/1100-6437139/ |title=Uncharted 4 Interview: Naughty Dog on Crafting a Legendary Ending |last1=Hussain |first1=Tamoor |last2=Butterworth |first2=Scott |work=] |publisher=] |date=April 4, 2016 |access-date=September 30, 2016 |archive-url=https://web.archive.org/web/20160406185013/http://www.gamespot.com/articles/uncharted-4-interview-naughty-dog-on-crafting-a-le/1100-6437139/ |archive-date=April 6, 2016 |url-status=live }}</ref> | |||
<!-- Character development --> | |||
<ref name="Game Informer North Baker">{{cite magazine |url=http://www.gameinformer.com/b/features/archive/2015/01/14/how-uncharted-4-united-nolan-north-and-troy-baker.aspx |title=How Uncharted 4 United Nolan North And Troy Baker |last=Hanson |first=Ben |magazine=] |publisher=] |date=January 14, 2015 |access-date=October 3, 2016 |archive-url=https://web.archive.org/web/20160110220110/http://www.gameinformer.com/b/features/archive/2015/01/14/how-uncharted-4-united-nolan-north-and-troy-baker.aspx |archive-date=January 10, 2016 |url-status=live }}</ref> | |||
<ref name="Gamereactor North">{{cite web |url=http://www.gamereactor.eu/news/413583/Nolan+North+Its+a+bittersweet+time/ |title=Nolan North: "It's a bittersweet time" |last=Lemne |first=Bengt |work=] |publisher=Gamez Publishing |date=May 11, 2016 |access-date=October 3, 2016 |archive-url=https://web.archive.org/web/20160512113004/http://www.gamereactor.eu/news/413583/Nolan+North+Its+a+bittersweet+time/ |archive-date=May 12, 2016 |url-status=live }}</ref> | |||
<ref name="GameSpot Cast">{{cite web |url=http://www.gamespot.com/articles/these-are-the-actors-behind-new-uncharted-4-charac/1100-6435153/ |title=These Are the Actors Behind New Uncharted 4 Characters Shown in Story Trailer |last=Makuch |first=Eddie |work=] |publisher=] |date=February 27, 2016 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20160228195909/http://www.gamespot.com/articles/these-are-the-actors-behind-new-uncharted-4-charac/1100-6435153/ |archive-date=February 28, 2016 |url-status=live }}</ref> | |||
<ref name="GameSpot Nadine">{{cite web |url=http://www.gamespot.com/articles/uncharted-4-director-responds-to-character-racial-/1100-6432866/ |title=Uncharted 4 Director Responds to Character Racial Swap |last=Makuch |first=Eddie |work=] |publisher=] |date=December 5, 2015 |access-date=October 1, 2016 |archive-url=https://web.archive.org/web/20151207020619/http://www.gamespot.com/articles/uncharted-4-director-responds-to-character-racial-/1100-6432866/ |archive-date=December 7, 2015 |url-status=live }}</ref> | |||
<ref name="Glixel">{{cite magazine |url=http://www.rollingstone.com/culture/news/uncharted-4-director-neil-druckmann-on-nathan-drake-sexism-in-games-20160524 |title='Uncharted 4' Director Neil Druckmann on Nathan Drake, Sexism in Games |last=Suellentrop |first=Chris |magazine=] |publisher=] |date=May 24, 2016 |access-date=September 30, 2016 |archive-url=https://web.archive.org/web/20160713234134/http://www.rollingstone.com/culture/news/uncharted-4-director-neil-druckmann-on-nathan-drake-sexism-in-games-20160524 |archive-date=July 13, 2016 |url-status=live }}</ref> | |||
<ref name="PSX Stories">{{cite conference |url=https://www.youtube.com/watch?v=z_KFAbDgJkY |title=Uncharted 4: Stories from the Performance Capture Set |last1=Miller |first1=Greg |authorlink1=Greg Miller (Internet celebrity) |last2=Druckmann |first2=Neil |authorlink2=Neil Druckmann |last3=North |first3=Nolan |authorlink3=Nolan North |last4=McGonagle |first4=Richard |authorlink4=Richard McGonagle |last5=Baker |first5=Troy |authorlink5=Troy Baker |last6=Bailey |first6=Laura |authorlink6=Laura Bailey (voice actress) |conference=] |location=] |date=December 5, 2014 |access-date=October 2, 2016 |archive-url=https://web.archive.org/web/20160408212647/https://www.youtube.com/watch?v=z_KFAbDgJkY |archive-date=April 8, 2016 |url-status=live }}</ref> | |||
<ref name="SCPR">{{cite web |url=http://www.scpr.org/programs/the-frame/2016/07/13/50456/a-peek-into-naughty-dog-game-creator-neil-druckman/ |title=A peek into Naughty Dog game creator Neil Druckmann's creative process |last=Lanz |first=Michelle |work=] |publisher=Southern California Public Radio |date=July 14, 2016 |access-date=September 30, 2016 |archive-url=https://web.archive.org/web/20160715152851/http://www.scpr.org/programs/the-frame/2016/07/13/50456/a-peek-into-naughty-dog-game-creator-neil-druckman/ |archive-date=July 15, 2016 |url-status=live }}</ref> | |||
<ref name="Telegraph Straley">{{cite web |url=http://www.telegraph.co.uk/gaming/what-to-play/uncharted-4-a-thiefs-end-interview-bruce-straley-opens-up-on-the/ |title=Uncharted 4: A Thief's End interview: Bruce Straley opens up on the year's biggest video game |last=McKeand |first=Kirk |work=] |date=May 4, 2016 |access-date=February 22, 2017 |archive-url=https://web.archive.org/web/20160715193742/http://www.telegraph.co.uk/gaming/what-to-play/uncharted-4-a-thiefs-end-interview-bruce-straley-opens-up-on-the/ |archive-date=July 15, 2016 |url-status=live }}</ref> | |||
<ref name="VG247 Nadine">{{cite web |url=https://www.vg247.com/2015/12/06/uncharted-4-psx-panel-reveals-more-about-nadine-ross-addresses-casting-controversy/ |title=Uncharted 4 PSX panel reveals more about Nadine Ross, addresses casting controversy |last=Hillier |first=Brenna |publisher=] |date=December 6, 2015 |access-date=October 1, 2016 |archive-url=https://web.archive.org/web/20160303181430/https://www.vg247.com/2015/12/06/uncharted-4-psx-panel-reveals-more-about-nadine-ross-addresses-casting-controversy/ |archive-date=March 3, 2016 |url-status=live }}</ref> | |||
<ref name="Vice North Baker">{{cite web |url=http://www.vice.com/read/in-conversation-with-nolan-north-and-troy-baker-the-de-niro-and-pacino-of-video-games-456 |title=In Conversation with Nolan North and Troy Baker, the De Niro and Pacino of Video Games |last=Diver |first=Mike |work=] |publisher=] |date=May 2, 2016 |access-date=October 3, 2016 |archive-url=https://web.archive.org/web/20160810132853/http://www.vice.com/read/in-conversation-with-nolan-north-and-troy-baker-the-de-niro-and-pacino-of-video-games-456 |archive-date=August 10, 2016 |url-status=live }}</ref> | |||
<!-- Technical and gameplay development --> | |||
<ref name="Digital Spy Remastered">{{cite web |url=http://www.digitalspy.com/gaming/ps4/news/a584985/how-the-last-of-us-remastered-will-benefit-uncharted-4s-development/ |title=How The Last of Us Remastered will benefit Uncharted 4's development |last=Reynolds |first=Matthew |work=] |publisher=] |date=July 18, 2014 |access-date=October 2, 2016 |archive-url=https://web.archive.org/web/20161112011219/http://www.digitalspy.com/gaming/ps4/news/a584985/how-the-last-of-us-remastered-will-benefit-uncharted-4s-development/ |archive-date=November 12, 2016 |url-status=live }}</ref> | |||
<ref name="Edge June 16">{{cite magazine |date=June 2016 |editor-last=Mott |editor-first=Tony |title=Hype: Uncharted 4: A Thief's End |magazine=] |publisher=] |issue=293 |pages=36–41 }}</ref> | |||
<ref name="GamesRadar Preview">{{cite magazine |url=http://www.gamesradar.com/uncharted-4-a-thiefs-end-preview/ |title=Uncharted 4: A Thief's End - the story behind the biggest game of the year |magazine=] |publisher=] |date=February 24, 2015 |access-date=October 2, 2016 |archive-url=https://web.archive.org/web/20160315135258/http://www.gamesradar.com/uncharted-4-a-thiefs-end-preview/ |archive-date=March 15, 2016 |url-status=live }}</ref> | |||
<ref name="GameSpot Closure">{{cite web |url=http://www.gamespot.com/articles/uncharted-4-s-neil-druckmann-we-are-bringing-closu/1100-6428273/ |title=Uncharted 4's Neil Druckmann: "We Are Bringing Closure to Drake's Journey |last=Crossley |first=Rob |work=] |publisher=] |date=June 17, 2015 |access-date=February 22, 2017 |archive-url=https://web.archive.org/web/20150618021734/http://www.gamespot.com/articles/uncharted-4-s-neil-druckmann-we-are-bringing-closu/1100-6428273/ |archive-date=June 18, 2015 |url-status=live }}</ref> | |||
<ref name="GameSpot FPS">{{cite web |url=http://www.gamespot.com/articles/uncharted-4-single-player-is-1080p30fps-photo-mode/1100-6428583/ |title=Uncharted 4 Single-Player Is 1080p/30FPS; Photo Mode Confirmed |last=Makuch |first=Eddie |work=] |publisher=] |date=July 1, 2015 |access-date=February 22, 2017 |archive-url=https://web.archive.org/web/20150703044232/http://www.gamespot.com/articles/uncharted-4-single-player-is-1080p30fps-photo-mode/1100-6428583/ |archive-date=July 3, 2015 |url-status=live }}</ref> | |||
<ref name="Making Boundaries 1">{{cite web |url=http://blog.us.playstation.com/2016/03/09/the-making-of-uncharted-4-watch-the-first-episode-now/ |title=The Making of Uncharted 4: Watch the First Episode Now |last=Meyer |first=Arne |work=] |publisher=] |date=March 9, 2016 |access-date=October 2, 2016 |archive-url=https://web.archive.org/web/20160625061109/http://blog.us.playstation.com/2016/03/09/the-making-of-uncharted-4-watch-the-first-episode-now/ |archive-date=June 25, 2016 |url-status=live }}</ref> | |||
<ref name="PS Blog Demo">{{cite web |url=https://blog.eu.playstation.com/2015/06/23/the-inside-track-on-that-stunning-e3-uncharted-4-a-thiefs-end-demo/ |title=The inside track on that stunning E3 Uncharted 4: A Thief's End demo |last=Sutheran |first=Rhys |work=] |publisher=] |date=June 23, 2015 |access-date=October 2, 2016 |archive-url=https://web.archive.org/web/20160417033338/https://blog.eu.playstation.com/2015/06/23/the-inside-track-on-that-stunning-e3-uncharted-4-a-thiefs-end-demo/ |archive-date=April 17, 2016 |url-status=live }}</ref> | |||
<!-- Art design --> | |||
<ref name="Neonakis Rooms">{{cite web |url=http://alexneonakis.tumblr.com/post/145273824333/spoilers-ahead-for-uncharted-4-uncharted-4 |title=Uncharted 4- Kids' room designs |last=Neonakis |first=Alexandria |publisher=] |date=June 8, 2016 |access-date=February 22, 2017 |archive-url=https://web.archive.org/web/20160604120215/http://alexneonakis.tumblr.com/post/145273824333/spoilers-ahead-for-uncharted-4-uncharted-4 |archive-date=June 4, 2016 |url-status=live }}</ref> | |||
<ref name="PSX Modelling">{{cite conference |url=https://www.youtube.com/watch?v=70jVUBnp6lQ |title=Modelling Nathan Drake: Bringing an Iconic Character to PS4 |last1=Monacelli |first1=Eric |last2=Tzeng |first2=Frank |last3=Jiang |first3=Yibing |last4=Thomas |first4=Colin |last5=Trowbridge |first5=Ryan |last6=Swidowski |first6=Ashley |conference=] |location=] |date=December 7, 2014 |access-date=October 2, 2016 |archive-url=https://web.archive.org/web/20170204091146/https://www.youtube.com/watch?v=70jVUBnp6lQ |archive-date=February 4, 2017 |url-status=live }}</ref> | |||
<!-- Music and sound production --> | |||
<ref name="Full Sail Mayer">{{cite web |url=https://www.youtube.com/watch?v=YNrDHZJOKJo |title=Jonathan Mayer (The Last of Us, Uncharted Series) - Recording Music for Games |publisher=] |date=September 1, 2016 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20160902005712/https://www.youtube.com/watch?v=YNrDHZJOKJo&gl=US&hl=en |archive-date=September 2, 2016 |url-status=live }}</ref> | |||
<ref name="IGN Vinyl">{{cite web |url=http://ign.com/articles/2016/05/12/uncharted-4-soundtrack-vinyl-available-this-week |title=Uncharted 4 Soundtrack Available on Vinyl This Week |last=Skrebels |first=Joe |work=] |publisher=] |date=May 12, 2016 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20160513111818/http://www.ign.com/articles/2016/05/12/uncharted-4-soundtrack-vinyl-available-this-week |archive-date=May 13, 2016 |url-status=live }}</ref> | |||
<ref name="SoundWorks">{{cite web |url=http://soundworkscollection.com/videos/the-sound-of-uncharted-4-a-thief-s-end |title=The Sound of Uncharted 4: A Thief's End |last=Coleman |first=Michael |work=SoundWorks Collection |publisher=Colemanfilm Media Group |date=May 11, 2016 |access-date=October 3, 2016 |archive-url=https://web.archive.org/web/20161001145328/http://soundworkscollection.com/videos/the-sound-of-uncharted-4-a-thief-s-end |archive-date=October 1, 2016 |url-status=live }}</ref> | |||
<ref name="TechnoBuffalo Sound">{{cite web |url=http://www.technobuffalo.com/2015/06/22/uncharted-4-interview/ |title=Uncharted 4 sounds great, and the sound team tells why |last=Frederiksen |first=Eric |publisher=TechnoBuffalo |date=June 22, 2015 |access-date=October 3, 2016 |archive-url=https://web.archive.org/web/20160310010319/http://www.technobuffalo.com/2015/06/22/uncharted-4-interview/ |archive-date=March 10, 2016 |url-status=live }}</ref> | |||
<ref name="VGM Soundtrack">{{cite web |url=http://www.vgmonline.net/uncharted-4-soundtrack-out-digitally-coming-to-cd-and-lp/ |title=Uncharted 4 soundtrack out digitally, coming to CD and LP |last=Greening |first=Chris |publisher=Video Game Music Online |date=May 16, 2016 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20160526155401/http://www.vgmonline.net/uncharted-4-soundtrack-out-digitally-coming-to-cd-and-lp/ |archive-date=May 26, 2016 |url-status=live }}</ref> | |||
<!-- Announcement and delays --> | |||
<ref name="Eurogamer Remastered">{{cite web |url=https://www.eurogamer.net/articles/2021-09-09-uncharted-legacy-of-thieves-collection-brings-a-thiefs-end-and-lost-legacy-remasters-to-both-pc-and-ps5 |title=Uncharted: Legacy of Thieves Collection brings A Thief's End and Lost Legacy remasters to both PC and PS5 |last=Tapsell |first=Chris |work=] |publisher=] |date=September 9, 2021 |access-date=September 10, 2021 |archive-url=https://web.archive.org/web/20210910025829/https://www.eurogamer.net/articles/2021-09-09-uncharted-legacy-of-thieves-collection-brings-a-thiefs-end-and-lost-legacy-remasters-to-both-pc-and-ps5 |archive-date=September 10, 2021 |url-status=live }}</ref> | |||
<ref name="GameSpot Delay 1">{{cite web |url=http://www.gamespot.com/articles/uncharted-4-delayed-to-help-get-the-ending-right/1100-6430910/ |title=Uncharted 4 Delayed to Help Get the Ending Right |last=Makuch |first=Eddie |work=] |publisher=] |date=September 25, 2015 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20150926185207/http://www.gamespot.com/articles/uncharted-4-delayed-to-help-get-the-ending-right/1100-6430910/ |archive-date=September 26, 2015 |url-status=live }}</ref> | |||
<ref name="GameSpot Delay 2">{{cite web |url=http://www.gamespot.com/articles/uncharted-4-delayed-into-april-2016/1100-6433338/ |title=Uncharted 4 Delayed into April 2016 |last=Hussain |first=Tamoor |work=] |publisher=] |date=December 23, 2015 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20151225080344/http://www.gamespot.com/articles/uncharted-4-delayed-into-april-2016/1100-6433338/ |archive-date=December 25, 2015 |url-status=live }}</ref> | |||
<ref name="GameSpot Delay 3">{{cite web |url=http://www.gamespot.com/articles/uncharted-4-delayed-again/1100-6435253/ |title=Uncharted 4 Delayed Again |last=Haywald |first=Justin |work=] |publisher=] |date=March 2, 2016 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20160303154715/http://www.gamespot.com/articles/uncharted-4-delayed-again/1100-6435253/ |archive-date=March 3, 2016 |url-status=live }}</ref> | |||
<ref name="GameSpot PC">{{cite web |url=https://www.gamespot.com/articles/uncharted-legacy-of-thieves-collection-hits-pc-october-19-system-requirements-and-features-revealed/1100-6507543/ |title=Uncharted: Legacy Of Thieves Collection Hits PC October 19, System Requirements And Featured Revealed |last=Makuch |first=Eddie |work=] |publisher=] |date=September 15, 2022 |accessdate=September 16, 2022 |archiveurl=https://web.archive.org/web/20220915153100/https://www.gamespot.com/articles/uncharted-legacy-of-thieves-collection-hits-pc-october-19-system-requirements-and-features-revealed/1100-6507543/ |archivedate=September 15, 2022 |url-status=live }}</ref> | |||
<ref name="iDigitalTimes Speculation">{{cite web |url=http://www.idigitaltimes.com/uncharted-4-release-date-reveal-rumored-following-naughty-dog-job-listing-retailer-leak-358304 |title=Uncharted 4 Release Date Reveal Rumored Following Naughty Dog Job Listing, Retailer Leak |work=iDigitalTimes |publisher=] |date=June 5, 2013 |access-date=September 25, 2016 |archive-url=https://www.webcitation.org/6kmLqY08k?url=http://www.idigitaltimes.com/uncharted-4-release-date-reveal-rumored-following-naughty-dog-job-listing-retailer-leak-358304 |archive-date=September 25, 2016 |url-status=live }}</ref> | |||
<ref name="IGN Speculation">{{cite web |url=http://ign.com/articles/2011/11/04/is-uncharted-4-in-development |title=Is Uncharted 4 in Development? |last=Goldfarb |first=Andrew |work=] |publisher=] |date=November 4, 2011 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20121019205416/http://www.ign.com/articles/2011/11/04/is-uncharted-4-in-development |archive-date=October 19, 2012 |url-status=live }}</ref> | |||
<ref name="IGN Title">{{cite web |url=http://ign.com/articles/2014/06/10/e3-2014-uncharted-4-a-thiefs-end-announced-for-2015 |title=E3 2014: Uncharted 4: A Thief's End Announced for 2015 |last=Sliva |first=Marty |work=] |publisher=] |date=June 9, 2014 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20140610192821/http://www.ign.com/articles/2014/06/10/e3-2014-uncharted-4-a-thiefs-end-announced-for-2015 |archive-date=June 10, 2014 |url-status=live }}</ref> | |||
<ref name="PC Gamer PC">{{cite web |url=https://www.pcgamer.com/uncharted-4-pc-release/ |title=Uncharted 4 is coming to PC according to Sony report |last=Fenlon |first=Wes |work=] |publisher=] |date=May 26, 2021 |access-date=May 28, 2021 |archive-url=https://web.archive.org/web/20210526231756/https://www.pcgamer.com/uncharted-4-pc-release/ |archive-date=May 26, 2021 |url-status=live }}</ref> | |||
<ref name="PS Blog Announcement">{{cite web |url=http://blog.us.playstation.com/2013/11/14/uncharted-on-ps4-the-last-of-us-left-behind-dlc-revealed/|title=Uncharted on PS4, The Last of Us: Left Behind DLC Revealed |last=Meyer |first=Arne |work=] |publisher=] |date=November 14, 2013 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20170227083635/http://blog.us.playstation.com/2013/11/14/uncharted-on-ps4-the-last-of-us-left-behind-dlc-revealed/ |archive-date=February 27, 2017 |url-status=live }}</ref> | |||
<ref name="PS Blog Yoshida">{{cite web |url=https://blog.eu.playstation.com/2016/04/27/uncharted-4-a-thiefs-end-update/ |title=Uncharted 4: A Thief's End update |last=Yoshida |first=Shuhei |author-link=Shuhei Yoshida |work=] |publisher=] |date=April 27, 2016 |access-date=October 9, 2019 |archive-url=https://web.archive.org/web/20160428110505/https://blog.eu.playstation.com/2016/04/27/uncharted-4-a-thiefs-end-update/ |archive-date=April 28, 2016 |url-status=live }}</ref> | |||
<ref name="PS LS">{{cite web |url=https://www.playstationlifestyle.net/2016/04/29/naughty-dog-sad-at-people-actively-posting-uncharted-4-spoilers/ |title=Naughty Dog Sad at People Actively Spoiling Uncharted 4 Online |last=Co |first=Alex |work=PlayStation LifeStyle |publisher=] |date=April 29, 2016 |access-date=October 9, 2019 |archive-url=https://web.archive.org/web/20160501100308/https://www.playstationlifestyle.net/2016/04/29/naughty-dog-sad-at-people-actively-posting-uncharted-4-spoilers/ |archive-date=May 1, 2016 |url-status=live }}</ref> | |||
<ref name="VGC Remastered">{{cite web |url=https://www.videogameschronicle.com/news/uncharted-remasters-get-ps5-release-date-graphics-pricing-and-upgrade-details/ |title=Uncharted remasters get PS5 release date, graphics, pricing and upgrade details |last=Ivan |first=Tom |work=] |publisher=] |date=December 7, 2021 |accessdate=December 8, 2021 |archiveurl=https://web.archive.org/web/20211207234401/https://www.videogameschronicle.com/news/uncharted-remasters-get-ps5-release-date-graphics-pricing-and-upgrade-details/ |archivedate=December 7, 2021 |url-status=live }}</ref> | |||
<ref name="VideoGamer Amazon">{{cite web |url=https://www.videogamer.com/news/uncharted_4_street_date_broken_in_the_uk |title=Uncharted 4 street date broken in the UK |last=Scammell |publisher=VideoGamer.com |date=April 26, 2016 |access-date=October 9, 2019 |archive-url=https://web.archive.org/web/20180712111101/https://www.videogamer.com/news/uncharted_4_street_date_broken_in_the_uk |archive-date=July 12, 2018 |url-status=live }}</ref> | |||
<!-- Release trailers --> | |||
<ref name="Digital Spy HeadsTails Trailer">{{cite web |url=http://www.digitalspy.com/gaming/uncharted/news/a788408/uncharted-4s-action-packed-story-trailer-is-being-shown-in-cinemas/ |title=Uncharted 4's heads-or-tails story trailer is being shown in cinemas |last=Martin |first=Liam |work=] |publisher=] |date=March 28, 2016 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20160829143500/http://www.digitalspy.com/gaming/uncharted/news/a788408/uncharted-4s-action-packed-story-trailer-is-being-shown-in-cinemas/ |archive-date=August 29, 2016 |url-status=live }}</ref> | |||
<ref name="GameSpot BTS Trailer">{{cite web |url=http://www.gamespot.com/articles/watch-new-uncharted-4-behind-the-scenes-video/1100-6433298/ |title=Watch New Uncharted 4 Behind-the-Scenes Video |last=Makuch |first=Eddie |work=] |publisher=] |date=December 22, 2015 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20151223084943/http://www.gamespot.com/articles/watch-new-uncharted-4-behind-the-scenes-video/1100-6433298/ |archive-date=December 23, 2015 |url-status=live }}</ref> | |||
<ref name="GameSpot Experience Trailer">{{cite web |url=http://www.gamespot.com/articles/watch-uncharted-4-cinematic-featuring-sully-and-ne/1100-6432893/ |title=Watch Uncharted 4 Cinematic Featuring Sully and New Character Ross |last=Makuch |first=Eddie |work=] |publisher=] |date=December 7, 2015 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20151209014845/http://www.gamespot.com/articles/watch-uncharted-4-cinematic-featuring-sully-and-ne/1100-6432893/ |archive-date=December 9, 2015 |url-status=live }}</ref> | |||
<ref name="IBT Treasure Trailer">{{cite web |url=http://www.ibtimes.co.uk/new-uncharted-4-thiefs-end-cg-cinematic-trailer-star-wars-1534329 |title=Watch the new Uncharted 4: A Thief's End trailer which played before select Star Wars screenings |last=Skipper |first=Ben |work=] |publisher=] |date=December 21, 2015 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20160318214808/http://www.ibtimes.co.uk/new-uncharted-4-thiefs-end-cg-cinematic-trailer-star-wars-1534329 |archive-date=March 18, 2016 |url-status=live }}</ref> | |||
<ref name="IGN E3 2015 Trailer Extended">{{cite web |url=http://ign.com/articles/2015/06/16/e3-2015-uncharted-4s-extended-e3-demo-is-incredible |title=E3 2015: Uncharted 4's Extended E3 Demo Is Incredible |last=Sliva |first=Marty |work=] |publisher=] |date=June 16, 2015 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20150617133010/http://www.ign.com/articles/2015/06/16/e3-2015-uncharted-4s-extended-e3-demo-is-incredible |archive-date=June 17, 2015 |url-status=live }}</ref> | |||
<ref name="IGN Experience Trailer">{{cite web |url=http://ign.com/articles/2015/12/05/psx-2015-uncharted-4-a-thiefs-end-has-dialogue-options |title=PSX 2015: Uncharted 4: A Thief's End Has Dialogue Options |last=Sanchez |first=Miranda |work=] |publisher=] |date=December 5, 2015 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20151206175840/http://www.ign.com/articles/2015/12/05/psx-2015-uncharted-4-a-thiefs-end-has-dialogue-options |archive-date=December 6, 2015 |url-status=live }}</ref> | |||
<ref name="IGN Stashwick">{{cite web |url=http://ign.com/articles/2014/04/21/star-wars-co-writer-todd-stashwick-recast-in-uncharted-ps4 |title=Star Wars Co-Writer Todd Stashwick 'Recast' in Uncharted PS4 |last=Dyer |first=Mitch |work=] |publisher=] |date=April 21, 2014 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20140422142858/http://www.ign.com/articles/2014/04/21/star-wars-co-writer-todd-stashwick-recast-in-uncharted-ps4 |archive-date=April 22, 2014 |url-status=live }}</ref> | |||
<ref name="IGN Story Trailer">{{cite web |url=http://ign.com/articles/2016/02/24/did-uncharted-4-steal-art-from-assassins-creed-4 |title=Did Uncharted 4 Steal Art from Assassin's Creed 4? |last=Macy |first=Seth G. |work=] |publisher=] |date=February 24, 2016 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20160224223552/http://www.ign.com/articles/2016/02/24/did-uncharted-4-steal-art-from-assassins-creed-4 |archive-date=February 24, 2016 |url-status=live }}</ref> | |||
<ref name="PS Blog E3 2014 Trailer">{{cite web |url=https://blog.eu.playstation.com/2014/06/10/uncharted-4-thiefs-end-trailer-debuts-e3-2014/ |title=Uncharted 4: A Thief's End trailer debuts at E3 2014 |last=Monacelli |first=Eric |work=] |publisher=] |date=June 10, 2014 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20160722005316/https://blog.eu.playstation.com/2014/06/10/uncharted-4-thiefs-end-trailer-debuts-e3-2014/ |archive-date=July 22, 2016 |url-status=live }}</ref> | |||
<ref name="PS Blog E3 2015 Trailer">{{cite web |url=http://blog.us.playstation.com/2015/06/23/uncharted-4-inside-that-e3-demo/ |title=Uncharted 4: Inside That E3 Demo |last=Sutheran |first=Rhys |work=] |publisher=] |date=June 23, 2015 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20161030235240/http://blog.us.playstation.com/2015/06/23/uncharted-4-inside-that-e3-demo/ |archive-date=October 30, 2016 |url-status=live }}</ref> | |||
<ref name="PS Blog Gameplay Trailer">{{cite web |url=http://blog.us.playstation.com/2016/04/25/one-last-time-the-final-uncharted-4-trailer/ |title=One Last Time: The Final Uncharted 4 Trailer |last=Shuman |first=Sid |work=] |publisher=] |date=April 25, 2016 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20160821063706/http://blog.us.playstation.com/2016/04/25/one-last-time-the-final-uncharted-4-trailer/ |archive-date=August 21, 2016 |url-status=live }}</ref> | |||
<ref name="PS Blog Multiplayer Trailer">{{cite web |url=http://blog.us.playstation.com/2015/10/27/uncharted-4-multiplayer-revealed-playable-at-playstation-experience/ |title=Uncharted 4 Multiplayer Revealed, Playable at PlayStation Experience |last=Cogburn |first=Robert |work=] |publisher=] |date=October 27, 2015 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20170107083008/http://blog.us.playstation.com/2015/10/27/uncharted-4-multiplayer-revealed-playable-at-playstation-experience/ |archive-date=January 7, 2017 |url-status=live }}</ref> | |||
<ref name="PS Blog Multiplayer Trailers">{{cite web |url=http://blog.us.playstation.com/2015/12/03/uncharted-4-multiplayer-beta-everything-you-need-to-know/ |title=Uncharted 4 Multiplayer Beta – Everything You Need to Know |last=Shuman |first=Sid |work=] |publisher=] |date=December 3, 2015 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20170102200754/http://blog.us.playstation.com/2015/12/03/uncharted-4-multiplayer-beta-everything-you-need-to-know// |archive-date=January 2, 2017 |url-status=live }}</ref> | |||
<ref name="PS Blog Plunder Trailer">{{cite web |url=http://blog.us.playstation.com/2016/04/22/uncharted-4-plunder-mode-revealed-playable-at-pax-east/ |title=Uncharted 4 Plunder Mode Revealed, Playable at PAX East |last=Cogburn |first=Robert |work=] |publisher=] |date=April 22, 2016 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20160618040124/http://blog.us.playstation.com/2016/04/22/uncharted-4-plunder-mode-revealed-playable-at-pax-east/ |archive-date=June 18, 2016 |url-status=live }}</ref> | |||
<ref name="PS Blog Story Trailer">{{cite web |url=https://blog.eu.playstation.com/2016/02/24/watch-the-new-uncharted-4-a-thiefs-end-story-trailer/ |title=Watch the new Uncharted 4: A Thief's End story trailer |last=Druckmann |first=Neil |author-link=Neil Druckmann |work=] |publisher=] |date=February 24, 2016 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20160304050236/https://blog.eu.playstation.com/2016/02/24/watch-the-new-uncharted-4-a-thiefs-end-story-trailer/ |archive-date=March 4, 2016 |url-status=live }}</ref> | |||
<ref name="VG247 E3 2015 Trailer Extended">{{cite web |url=https://www.vg247.com/2015/07/01/uncharted-4-heres-the-full-extended-e3-2015-demo-in-all-its-glory/ |title=Uncharted 4: here's the full 14 minute extended E3 2015 demo in all its glory |last=Nunneley |first=Stephany |publisher=] |date=July 1, 2015 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20160518073015/http://www.vg247.com/2015/07/01/uncharted-4-heres-the-full-extended-e3-2015-demo-in-all-its-glory/ |archive-date=May 18, 2016 |url-status=live }}</ref> | |||
<ref name="VideoGamer Game Awards Trailer">{{cite web |url=http://www.videogamer.com/ps4/uncharted_4/news/uncharted_4_game_awards_trailer_introduces_new_character_nadine_ross.html |title=Uncharted 4 Game Awards Trailer introduces new character Nadine Ross |last=Scammell |first=David |work=VideoGamer.com |publisher=] |date=December 4, 2015 |access-date=September 25, 2016 |archive-url=https://www.webcitation.org/6kmYLaHDY?url=http://www.videogamer.com/ps4/uncharted_4/news/uncharted_4_game_awards_trailer_introduces_new_character_nadine_ross.html |archive-date=September 25, 2016 |url-status=live }}</ref> | |||
<!-- Other marketing --> | |||
<ref name="GameSpot Beta">{{cite web |url=http://www.gamespot.com/articles/heres-when-uncharted-4s-multiplayer-beta-will-begi/1100-6430661/ |title=Here's When Uncharted 4's Multiplayer Beta Will Begin |last=Hussain |first=Tamoor |work=] |publisher=] |date=September 17, 2015 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20150920220832/http://www.gamespot.com/articles/heres-when-uncharted-4s-multiplayer-beta-will-begi/1100-6430661/ |archive-date=September 20, 2015 |url-status=live }}</ref> | |||
<ref name="iDigitalTimes Headset">{{cite web |url=http://www.idigitaltimes.com/uncharted-4-limited-edition-ps4-gold-headset-announced-509497 |title='Uncharted 4' Limited Edition PS4, Gold Headset Announced |last=Fekete |first=Bob |work=iDigitalTimes |publisher=] |date=February 4, 2016 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20160611144929/http://www.idigitaltimes.com/uncharted-4-limited-edition-ps4-gold-headset-announced-509497 |archive-date=June 11, 2016 |url-status=live }}</ref> | |||
<ref name="IGN Cover">{{cite web |url=http://ign.com/articles/2015/06/03/official-uncharted-4-a-thiefs-end-box-art-revealed |title=Official Uncharted 4: A Thief's End Box Art Revealed |last=Karmali |first=Luke |work=] |publisher=] |date=June 3, 2015 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20150604030634/http://www.ign.com/articles/2015/06/03/official-uncharted-4-a-thiefs-end-box-art-revealed |archive-date=June 4, 2015 |url-status=live }}</ref> | |||
<ref name="IGN Editions">{{cite web |url=http://ign.com/articles/2015/08/31/uncharted-4-release-date-revealed |title=Uncharted 4 Release Date Revealed |last=Albert |first=Brian |work=] |publisher=] |date=August 31, 2015 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20150902235305/http://www.ign.com/articles/2015/08/31/uncharted-4-release-date-revealed |archive-date=September 2, 2015 |url-status=live }}</ref> | |||
<ref name="VG247 Beta">{{cite web |url=https://www.vg247.com/2016/03/02/uncharted-4-multiplayer-open-beta-all-the-details/ |title=Uncharted 4 open multiplayer beta – everything you need to know |last=Saed |first=Sherif |publisher=] |date=March 2, 2016 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20160604020041/http://www.vg247.com/2016/03/02/uncharted-4-multiplayer-open-beta-all-the-details/ |archive-date=June 4, 2016 |url-status=live }}</ref> | |||
<ref name="VideoGamer Investment">{{cite web |url=http://www.videogamer.com/ps4/uncharted_4/news/uncharted_4s_marketing_campaign_is_playstations_largest_ever_for_a_game.html |title=Uncharted 4's marketing campaign is 'PlayStation's largest ever' for a game |last=Scammell |first=David |work=VideoGamer.com |publisher=] |date=April 28, 2016 |access-date=September 25, 2016 |archive-url=https://web.archive.org/web/20161005010003/http://www.videogamer.com/ps4/uncharted_4/news/uncharted_4s_marketing_campaign_is_playstations_largest_ever_for_a_game.html |archive-date=October 5, 2016 |url-status=live }}</ref> | |||
}} | |||
{{Uncharted}} | |||
{{good article}} | |||
] | |||
] | |||
] |
Revision as of 01:21, 9 January 2023
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