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'''Altaïr Ibn-LaʼAhad''' ({{lang-ar|الطائر ابن لا أحد|lit=The Bird, Son of No One}})<ref>{{cite book |last=Bowden |first=Oliver |author-link=Oliver Bowden |title=Assassin's Creed: Underworld |url=https://books.google.com/books?id=Sq3MCQAAQBAJ&pg=PT156 |publisher=] |date=December 1, 2015 |page=156 |isbn=9780698189263}}</ref> is a fictional character in ]'s '']'' video game series.<ref name="Miguel">{{cite news |last=Miguel |first=Urko |title=La saga Assassin's Creed cumple 10 años |url=https://areajugones.sport.es/2017/11/19/la-saga-assassins-creed-cumple-10-anos/ |date=19 November 2017 |access-date=3 December 2017 |newspaper=Area Jugones |language=es}}</ref><ref>{{cite news |last=Mansilla |first=Chema |title=La evolución gráfica de la saga Assassin's Creed en vídeo |url=http://www.3djuegos.com/noticias-ver/175521/la-evolucion-grafica-de-la-saga-assassins-creed-en-video/ |access-date=3 December 2017 |newspaper=3djuegos |language=es}}</ref><ref>{{cite news |author=Alepitekus |title=Análise: Assassin's Creed Origins Cumpre o Prometido, mas Podia ter Feito Mais |url=http://www.comboinfinito.com.br/principal/analise-assassins-creed-origins-cumpre-o-prometido-mas-podia-ter-feito-mais/ |date=16 November 2017 |access-date=3 December 2017 |newspaper=Combo Infinito |language=pt}}</ref><ref>{{cite news |last=Amalfitano |first=Ricccardo |title=Assassin's Creed festeggia il suo decimo anniversario |url=http://4news.it/assassins-creed-festeggia-suo-decimo-anniversario/ |date=13 November 2017 |access-date=3 December 2017 |newspaper=4news |language=it}}</ref> He first appears as the main playable character of the original '']'' game, which takes place during the ] in 1191.<ref>{{cite news |last=Schubert |first=Martin |title=5 Dinge, die in Assassin's Creed Origins für frischen Wind sorgen |url=https://blog.de.playstation.com/2017/11/06/5-dinge-die-in-assassins-creed-origins-fr-frischen-wind-sorgen/ |date=6 November 2017 |access-date=3 December 2017 |newspaper=] |language=de}}</ref> His later appearances include the spin-offs '']'' and '']'', which also feature him as the protagonist, and the sequels '']'' and '']'', in which he is playable only during certain sequences.{{sfn|Tzvetkova|2017|p=312}} '''Altaïr Ibn-LaʼAhad''' ({{lang-ar|الطائر ابن لا أحد|lit=The Bird, Son of No One}})<ref>{{cite book |last=Bowden |first=Oliver |author-link=Oliver Bowden |title=Assassin's Creed: Underworld |url=https://books.google.com/books?id=Sq3MCQAAQBAJ&pg=PT156 |publisher=] |date=December 1, 2015 |page=156 |isbn=9780698189263}}</ref> is a fictional character in ]'s '']'' video game series.<ref name="Miguel">{{cite news |last=Miguel |first=Urko |title=La saga Assassin's Creed cumple 10 años |url=https://areajugones.sport.es/2017/11/19/la-saga-assassins-creed-cumple-10-anos/ |date=19 November 2017 |access-date=3 December 2017 |newspaper=Area Jugones |language=es}}</ref><ref>{{cite news |last=Mansilla |first=Chema |title=La evolución gráfica de la saga Assassin's Creed en vídeo |url=http://www.3djuegos.com/noticias-ver/175521/la-evolucion-grafica-de-la-saga-assassins-creed-en-video/ |access-date=3 December 2017 |newspaper=3djuegos |language=es}}</ref><ref>{{cite news |author=Alepitekus |title=Análise: Assassin's Creed Origins Cumpre o Prometido, mas Podia ter Feito Mais |url=http://www.comboinfinito.com.br/principal/analise-assassins-creed-origins-cumpre-o-prometido-mas-podia-ter-feito-mais/ |date=16 November 2017 |access-date=3 December 2017 |newspaper=Combo Infinito |language=pt}}</ref><ref>{{cite news |last=Amalfitano |first=Ricccardo |title=Assassin's Creed festeggia il suo decimo anniversario |url=http://4news.it/assassins-creed-festeggia-suo-decimo-anniversario/ |date=13 November 2017 |access-date=3 December 2017 |newspaper=4news |language=it}}</ref> He first appears as the main playable character of the original '']'' game, which takes place during the ] in 1191.<ref>{{cite news |last=Schubert |first=Martin |title=5 Dinge, die in Assassin's Creed Origins für frischen Wind sorgen |url=https://blog.de.playstation.com/2017/11/06/5-dinge-die-in-assassins-creed-origins-fr-frischen-wind-sorgen/ |date=6 November 2017 |access-date=3 December 2017 |newspaper=] |language=de}}</ref> His later appearances include the spin-offs '']'' and '']'', which also feature him as the protagonist, and the sequels '']'' and '']'', in which he is playable only during certain sequences.{{sfn|Tzvetkova|2017|p=312}}


The character has been generally well received, with praise for Altaïr's skills as an Assassin and personal growth. However, some have criticized his lack of backstory in the first game, as well as ]'s vocal performance. Alongside Ezio, he is typically considered the face of the franchise and one of its most popular characters, leading to several ] appearances outside the ''Assassin's Creed'' series. The character has been generally well received, with praise for Altaïr's skills as an Assassin and personal growth. However, some have criticized his lack of backstory in the first game, as well as ]'s vocal performance. Alongside ] and ], he is typically considered the face of the franchise and one of its most popular characters, leading to several ] appearances outside the ''Assassin's Creed'' series.


==Conception and creation== ==Conception and creation==

Revision as of 18:47, 12 October 2023

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Assassin's Creed character Fictional character
Altaïr Ibn-LaʼAhad
Assassin's Creed character
File:Altaïr Ibn-La'Ahad.png
First gameAssassin's Creed (2007)
Created byPatrice Désilets
Portrayed byFrancisco Randez (facial model)
Voiced byPhilip Shahbaz (Assassin's Creed)
Owen Thomas (Bloodlines)
Cas Anvar (Revelations)
Katsuyuki Konishi (Japanese)
In-universe information
OriginMasyaf, Nizari state
NationalitySyrian

Altaïr Ibn-LaʼAhad (Template:Lang-ar) is a fictional character in Ubisoft's Assassin's Creed video game series. He first appears as the main playable character of the original Assassin's Creed game, which takes place during the Third Crusade in 1191. His later appearances include the spin-offs Assassin's Creed: Altaïr's Chronicles and Assassin's Creed: Bloodlines, which also feature him as the protagonist, and the sequels Assassin's Creed II and Assassin's Creed: Revelations, in which he is playable only during certain sequences.

The character has been generally well received, with praise for Altaïr's skills as an Assassin and personal growth. However, some have criticized his lack of backstory in the first game, as well as Philip Shahbaz's vocal performance. Alongside Ezio Auditore da Firenze and Edward Kenway, he is typically considered the face of the franchise and one of its most popular characters, leading to several crossover appearances outside the Assassin's Creed series.

Conception and creation

After completing Prince of Persia: The Sands of Time, director Patrice Désilets was instructed to begin work on the next Prince of Persia game. However, he wanted to move away from the lead character being a prince simply waiting for his reign to start, onto a character that wanted to strive to be a king. He came upon one of his university books on secret societies and its material related to the Order of Assassins. Désilets recognized that he could have the lead character in the game be the second-highest Assassin, seeking to be the leader of the group. The game began work under the title Prince of Persia: Assassin, or Prince of Persia: Assassins, inspired by Hassan-i Sabbah's life and making heavy use of Vladimir Bartol's novel Alamut. The Assassin character was fleshed out throughout the game's three-year development in an iterative fashion. The team had some idea of how the character dressed from Alamut and other historical works in all-white robes and a red belt but had to envision how to detail this in the game. One of the first concept sketches, drawn by animator Khai Nguyen, suggested the concept of a bird of prey, which resonated with the team. The Assassin was named Altaïr, meaning "bird of prey" in Arabic, and eagle imagery was used heavily in connection to the Assassins. Altaïr was to be a heroic character with a bit of a badass edge, and the artist borrowed elements of the G.I. Joe character Storm Shadow, a similarly skilled hero. Rendering long flowing robes was impossible on the newer hardware, so they shortened the robe and gave it a more feathered look, resonating the bird of prey imagery.

Appearances

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Assassin's Creed

Altaïr is an ancestor (on the maternal side) of Desmond Miles, the protagonist of most of the early series' modern-day sequences, who experiences Altaïr's life through the Animus, a device that can unlock hidden memories inside his DNA. In the original Assassin's Creed game, Desmond is abducted by Abstergo Industries (a front for the modern-day Templar Order), who are looking for a specific memory of Altaïr learning the locations of various Pieces of Eden—artifacts created by a mysterious Precursor race to control humanity. Since that memory is inaccessible, Desmond is forced to relive the events leading up to it.

In 1191, Altaïr and two fellow Assassins, Malik Al-Sayf and his brother, are sent to Solomon's Temple to recover a Piece of Eden—the Apple—from the Templars. Altaïr arrogantly ignores the Assassins' teachings, believing himself to be above the Creed, and jumps at the opportunity to kill the Templar grandmaster, Robert de Sablé. However, he is overpowered and forced to escape, leaving Malik and his brother behind to face the Templars, which results in the former losing his left arm and the latter being slain; however, Malik is able to grab the Apple before fleeing. Upon returning to the Assassins' base in Masyaf, Altaïr discovers he has been followed by the Templars, who lay siege on the city. Altaïr helps to fend off the attack, partially redeeming himself for his mistake at Solomon's Temple. Because of this and his other feats in the past, the Assassins' Mentor, Al Mualim, chooses to spare Altaïr's life, but still punishes him by stripping him of his rank, which he must now work towards regaining.

Altaïr travels across the Holy Land to cities such as Damascus, Acre, and Jerusalem to assassinate nine individuals, all of whom are taking advantage of the Third Crusade to further their own goals, which threaten the freedom of the populace and therefore must be eliminated. However, as he kills each target, Altaïr finds that they are all secretly members of the Templar Order and that their goals are more noble than they seemed at first, even if they contradict the Assassins' ideological views. Altaïr also slowly unravels a larger conspiracy involving his targets and the Apple of Eden, and is redeemed through his quest, becoming more humble and wise and making amends with Malik. While trying to assassinate his final target, Robert himself, Altaïr is tricked with a decoy: a woman named Maria Thorpe. Altaïr spares Maria after she reveals that Robert is meeting with King Richard I to negotiate an alliance between the Crusaders and Saracens against the Assassins, and ultimately kills Robert, foiling his plan. Before dying, Robert reveals that Al Mualim, in his desire to obtain the Apple, betrayed the Assassins and allied with the Templars, only to then betray the latter as well, so that he could keep the artifact for himself.

Altaïr returns to Masyaf, where he finds Al Mualim using the Apple to control the residents and the other Assassins as part of his plan to restore peace to the world through the forced imposition of order. With the help of Malik and several other Assassins left unaffected, Altaïr fights his way to Al Mualim, confronting his mentor in the castle's gardens. Altaïr ultimately kills Al Mualim, but cannot bring himself to destroy the Apple, and accidentally unlocks a map showing the locations of other Pieces of Eden across the globe.

Assassin's Creed: Altaïr's Chronicles and Bloodlines

Assassin's Creed: Altaïr's Chronicles is a mobile spin-off released in 2008 that acts as a prequel to the original game. The title is set in 1190, and follows Altaïr as he attempts to retrieve an artifact called the Chalice, which he eventually discovers is a woman named Adha, whom he had known and had feelings for in the past. At the end of the game, Adha is captured by the Templars, and although Altaïr attempts to rescue her, killing the Templars' acting leader, Lord Basilisk, in the process, he is unsuccessful. In the novel Assassin's Creed: The Secret Crusade, it is revealed that Altaïr eventually found Adha again, but she had been killed by the Templars, which greatly infuriated Altaïr and contributed to his arrogance.

Assassin's Creed: Bloodlines is a 2009 PlayStation Portable exclusive game that follows Altaïr roughly one month after the ending of Assassin's Creed, as he travels Cyprus to eliminate the last remnants of the Templar Order. Here, he again runs into Maria Thorpe, and the two begin to develop feelings for each other as they reluctantly work together to learn more about the Apple of Eden and the mysterious Templar Archive on the island, where more Pieces of Eden are believed to be hidden.

Assassin's Creed: Revelations

In Assassin's Creed: Revelations, Altaïr takes on the role of a secondary protagonist, as his legacy is explored by the main protagonist, Ezio Auditore da Firenze, an Assassin from 15th-century Italy and another ancestor of Desmond, who is reliving Ezio's memories to find a key event linking all three of them so that he could awaken from a coma. In 1511, Ezio learns about the library Altaïr built in Masyaf, which supposedly contains the key to ending the Assassin-Templar forever, and journeys there, only to find the city occupied by the Templars, who are also attempting to unlock the library. Most of the game takes place in Constantinople, where Ezio searches for the five keys to the library that were hidden by Niccolò Polo. After retrieving each key, Ezio can relive one of Altaïr's memories which the latter encoded into them, during which the player controls Altaïr.

The first memory takes place in 1189 and depicts Altaïr saving Al Mualim during a Templar attack on Masyaf, which leads to his promotion to the rank of Master Assassin. The second is set in 1191, just after Altaïr has killed Al Mualim, and shows how he became the new Mentor of the Assassin Brotherhood. One of the Assassins, Abbas, once Altaïr's best friend, opposes the idea and accuses Altaïr of just wanting power before trying to take the Apple of Eden from him. However, he is unable to bear its power, forcing Altaïr to retrieve the artifact before it kills him. After this, Altaïr convinces the rest of the Assassins of his ability to lead the Brotherhood and is formally appointed Mentor. The third memory takes place in 1228, when Altaïr and his wife Maria return to Masyaf after delaying the Mongols' invasion of the Levant, to find that Abbas has staged a coup and executed their youngest son, Sef. Furious, Altaïr tries to take revenge using the Apple, but Maria stops him, leading to her death by the blade of one of Abbas' followers. Altaïr and his eldest son, Darim, are then forced to flee Masyaf and go into a self-imposed exile.

The fourth memory is set in 1247, and depicts Altaïr's return to Masyaf to reclaim leadership of the Brotherhood, which had become a shadow of its former self under Abbas' rule. Most of the Assassins support and help him get to Abbas, whom Altaïr shoots with the Hidden Gun he had built. Altaïr comforts his former friend in his final moments, assuring him that his father did not die without reclaiming his honor (the reason for their feud in the first place), although Abbas remains doubtful until the very end and claims that he will learn the truth in the afterlife. The fifth memory is set in 1257, when the Mongols first attacked Masyaf. After fending off the attack using the Apple of Eden, Altaïr gives his journal, the Codex, and the five keys to his library to Niccolò Polo, and entrusts him to spread the teachings of the Assassins and hide the keys.

At the end of the game, Ezio returns to Masyaf and unlocks Altaïr's library after retrieving all the keys, only to find it empty; stating "no books, no wisdom; only you, fratello mio", it is revealed that all that is left is Altaïr's skeleton holding a sixth key. Through it, Ezio witnesses the final moments of Altaïr's life and learns that the library is actually a vault for the Apple, and that Altaïr had sealed himself inside to protect it. Realizing how much Altaïr had lost because he dedicated his life to studying the Apple, Ezio chooses to leave it there, having "seen enough for one life". He then speaks directly to Desmond, knowing that he is watching, and this moment is what links the three protagonists and allows Desmond to awaken from his coma.

Assassin's Creed series

Altaïr's legacy plays an important role in Assassin's Creed II, where a statue of him is located in an underground sanctuary underneath the Villa Auditore in Monteriggioni, alongside other statues of legendary Assassins or individuals important to the Assassins' history. The sanctuary also contains the Armor of Altaïr, a set of virtually indestructible armor which he created using the knowledge gained from the Apple of Eden and which was sealed away to prevent it from falling into the wrong hands. To unlock the armor, Ezio must retrieve the six seals from within the different Assassin Tombs in Italy. Additionally, pages of Altaïr's journal, the Codex, serve as in-game collectibles, and contain instructions on various weapon upgrades, such as the Poison Blade and the Hidden Gun, which will be built by Leonardo da Vinci upon delivering the pages to him. At one point during the game, Desmond begins to suffer from the "Bleeding Effect", which causes him to experience a memory of Altaïr outside of the Animus. The memory shows Altaïr chasing his wife Maria around Acre before conceiving their second son, Sef, through whom Desmond's lineage can be traced back to Altaïr. This is the only instance in the game where Altaïr is playable.

In the present-day section of Assassin's Creed IV: Black Flag, a market analysis for Abstergo Entertainment, the fictional video games subsidiary of Abstergo Industries, can be found via hacking computers. The Market Analysis reveals Abstergo was looking into the possibility of using Altaïr as a role model for Abstergo's outreach programs, but found his habit of flouting his cultures taboos (demonstrated by video of him burning Al Mualim's body) and passed on using Altaïr, instead deciding to focus on fellow Assassin Abbas Sofian, whose character they found more suitable for their purposes. Despite this, in Assassin's Creed Unity, Abstergo has produced a fictional video game starring Altaïr, titled Murder in the Levant, which can be seen at the start.

Altaïr's outfit has been an unlockable cosmetic option in every mainline Assassin's Creed game since Assassin's Creed II, with the exception of Syndicate and Odyssey. In 2018, Altaïr became a playable character in the free to play role-playing mobile game Assassin's Creed Rebellion.

In literature, Altaïr has appeared as the protagonist of the novel Assassin's Creed: The Secret Crusade, which chronicles most of his life (as described by Niccolò Polo in his journal), including events not depicted in any of the games. He is also featured in the second issue of the 2017 comic book miniseries, Assassin's Creed: Reflections, which details his role in the assassination of Genghis Khan, carried out in 1227 by Altaïr's son Darim and the Mongolian Assassin Qulan Gal.

Other

Promotion and reception

Like other protagonists in the series, Altaïr has been subject to merchandise. Altaïr's likeness, along with five other series protagonists, was used for a line of character-themed wine labels as part of a joint collaboration between Ubisoft and winemaker Lot18 in 2018; the full name of his label is "2017 Altaïr Ibn-La'ahad Loire Valley IGP Cabernet Franc".

The character of Altaïr was generally well received. In 2008, The Age ranked Altaïr as the fourth greatest Xbox character of all time, declaring "Not everybody was overly enamoured with Assassin's Creed, but we have nothing but respect for its protagonist ... If everything about the game he inhabited had been as polished and brilliant as him, we certainly would have felt very differently about Assassin's Creed." In 2008, Mikel Reparaz of GamesRadar ranked him as the sixth best assassin in gaming, stating "Cool talents aside, Altaïr's a pretty compelling character in his own right, gradually growing out of his arrogant-prick phase to become more noble and altruistic. And as he does, he begins to actually question the morality of what he's doing, something few of the other assassins on this list ever do." Although Altaïr ultimately did not make the cut, Game Informer staff considered his inclusion in their "30 characters that defined a decade" collection, with Joe Juba saying, "Altaïr's rise to power is no less dramatic and impressive than Ezio's – it's just most of his transformation into a peerless master assassin took place off-screen."

However other sources were more critical of the character. Hilary Goldstein of IGN, in her review of the original Assassin's Creed, called the voice acting for Altaïr "abysmal," going on to say that he "speaks with an American accent and sounds as if he is auditioning for community theatre." GameSpot's Kevin VanOrd was somewhat less critical of Shabaz's performance, writing that he did an "all-right" job as Altaïr, but still found him lacking compared to the other actors in the game. Some critics also took note of his undisclosed backstory in the original game. GameSpy's Will Tuttle, when comparing the character to Assassin's Creed II's protagonist Ezio Auditore, wrote that while Altaïr was "undeniably badass," the lack of any backstory or motives made him difficult to care about.

References

  1. ^ Moss, Richard (October 3, 2018). "Assassin's Creed: An oral history". Polygon. Archived from the original on October 3, 2018. Retrieved October 3, 2018.
  2. Bowden, Oliver (December 1, 2015). Assassin's Creed: Underworld. Penguin Publishing Group. p. 156. ISBN 9780698189263.
  3. ^ Miguel, Urko (19 November 2017). "La saga Assassin's Creed cumple 10 años". Area Jugones (in Spanish). Retrieved 3 December 2017.
  4. Mansilla, Chema. "La evolución gráfica de la saga Assassin's Creed en vídeo". 3djuegos (in Spanish). Retrieved 3 December 2017.
  5. Alepitekus (16 November 2017). "Análise: Assassin's Creed Origins Cumpre o Prometido, mas Podia ter Feito Mais". Combo Infinito (in Portuguese). Retrieved 3 December 2017.
  6. Amalfitano, Ricccardo (13 November 2017). "Assassin's Creed festeggia il suo decimo anniversario". 4news (in Italian). Retrieved 3 December 2017.
  7. Schubert, Martin (6 November 2017). "5 Dinge, die in Assassin's Creed Origins für frischen Wind sorgen". PlayStation Blog (in German). Retrieved 3 December 2017.
  8. ^ Tzvetkova 2017, p. 312.
  9. Dyer, Mitch (February 3, 2014). "House Of Dreams: The Ubisoft Montreal Story". IGN. Archived from the original on October 4, 2018. Retrieved October 4, 2018.
  10. Edge staff (March 24, 2013). "The Making of Assassin's Creed". Edge. p. 1. Archived from the original on March 27, 2013. Retrieved March 24, 2013.
  11. CVG Staff (November 7, 2006). "Interview: Assassin's Creed". Computer and Video Games. Archived from the original on October 14, 2007. Retrieved November 3, 2008.
  12. Doerr, Nick (November 10, 2006). "Assassin's Creed producer speaks out, we listen intently [update 1]". Archived from the original on December 25, 2008. Retrieved November 3, 2008.
  13. Ubisoft Montreal (November 17, 2009). Assassin's Creed II (Windows, PS3, Xbox 360, OS X, PS4, Xbox One, Switch). Ubisoft.
  14. Ubisoft Montreal (October 29, 2013). Assassin's Creed IV: Black Flag (PS3, Xbox 360, Wii U, Windows, PS4, Xbox One, Switch). Ubisoft.
  15. Ubisoft Montreal (November 11, 2014). Assassin's Creed Unity (Windows, PS4, Xbox One, Stadia). Ubisoft. Scene: Prologue.
  16. Arif, Shabana (November 21, 2018). "Ubisoft's mobile game Assassin's Creed Rebellion is out now on iOS and Android". VG247. Retrieved November 25, 2018.
  17. Rositano, Joseph (September 22, 2009). "Academy of Champions Soccer Review". PALGN. Archived from the original on January 16, 2014.
  18. Brittany Vincent (November 16, 2018). "Ubisoft announces Assassin's Creed wine collection". Shacknews. Retrieved December 21, 2020.
  19. "The Top 50 Xbox Characters of All Time". The Age. September 30, 2008. Archived from the original on October 6, 2010. Retrieved July 8, 2013.
  20. Reparaz, Mikel (February 6, 2008). "The Top 7... Assassins". GamesRadar. Retrieved December 4, 2017.
  21. Bertz, Matt (November 19, 2010). "The Snubbed List". Game Informer. Retrieved December 18, 2014.
  22. Goldstein, Hilary (November 13, 2007). "Assassin's Creed Review". IGN. Retrieved December 4, 2017.
  23. VanOrd, Kevin (November 13, 2007). "Assassin's Creed Review". GameSpot. Retrieved December 4, 2017.
  24. Tuttle, William (November 17, 2009). "The Consensus: Assassin's Creed II Review". GameSpy. Retrieved December 4, 2017.

Bibliography

External links

Media related to Altaïr ibn-La'Ahad at Wikimedia Commons

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