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'''Acclaim Entertainment, Inc.''' developed, published, marketed and distributed ] for a variety of ], including ]'s ], ]'s ], ]'s ], and Nintendo's ] and ] and, to a lesser extent, ] systems. The company was founded in ] as a ] corporation, and maintained operations in the ], the ], ], ], ], ] and ]. '''Acclaim Entertainment, Inc.''' developed, published, marketed and distributed ] for a variety of ], including ]'s ], ]'s ], ]'s ], and Nintendo's ] and ] and, to a lesser extent, ] systems. The company was founded in ] as a ] corporation, and maintained operations in the ], the ], ], ], ], ] and ].


A less significant aspect of Acclaim's business was the development and publication of ]s relating to their software products and the issuance of "special edition" ] ]s, via ], to support the more lucrative ] names. A less significant aspect of Acclaim's business was the development and publication of ]s relating to their software products and the issuance of "special edition" ] ]s, via ], to support the more lucrative ] names.
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== See also == ==See also==

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Revision as of 21:14, 31 March 2005

Acclaim Entertainment, Inc. developed, published, marketed and distributed interactive entertainment software for a variety of hardware platforms, including Nintendo's Super Nintendo, Sony's PlayStation 2, Microsoft's Xbox, and Nintendo's GameCube and Game Boy Advance and, to a lesser extent, personal computer systems. The company was founded in 1987 as a Delaware corporation, and maintained operations in the United States, the United Kingdom, Germany, France, Spain, Australia and Japan.

A less significant aspect of Acclaim's business was the development and publication of strategy guides relating to their software products and the issuance of "special edition" comic magazines, via Acclaim Comics, to support the more lucrative brand names.

While Acclaim did well with numerous ports of arcade games in the early to mid-1990s, such as the Mortal Kombat series, the waning of the arcade game industry hit them hard and they found it difficult to release any hits. One result of this was their late refactoring of a dirt bike racing game. Late into development, nude and semi-nude content (e.g. full motion video of strippers and nude female riders) was added in hopes of boosting sales. However, like most of their other contemporary titles, BMX XXX sold poorly and was derided for its trashy content and poor gameplay.

Acclaim suffered severe financial problems in 2004, the result of most of their video and computer game titles selling very poorly. This resulted in the closure of offices in Manchester, England and other places and their filing for Chapter 11 bankruptcy protection.

As of 1 September 2004, Acclaim filed Chapter 7 bankruptcy with the U.S. Bankruptcy Court of New York, which will virtually annihilate their company in liquidating all possible assets to pay off their enormous debt which reportedly tops $100 million.

Acclaim's assets are currently under public auction .

Game titles

See also

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