Misplaced Pages

Antonblast: Difference between revisions

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
Browse history interactively← Previous editNext edit →Content deleted Content addedVisualWikitext
Revision as of 01:22, 27 December 2024 editLividowly64 (talk | contribs)69 editsNo edit summaryTags: Visual edit Mobile edit Mobile web edit← Previous edit Revision as of 01:52, 27 December 2024 edit undoLividowly64 (talk | contribs)69 editsNo edit summaryTags: nowiki added Visual edit Mobile edit Mobile web editNext edit →
Line 41: Line 41:
] campaign and the ] page in 2023.]] ] campaign and the ] page in 2023.]]


''Antonblast'' was designed and self-published by the indie studio Summitsphere (Shorten as Summit), mainly by its founder: Tony Grayson: co-coder, main-designer and sole composer for Antonblast and its predecessor.<ref>{{Citation |title=Summitsphere |url=https://summitsphere.com/ |access-date=June 27, 2023 |language=en}}</ref> It is a successor to the studio's previous release ''Antonball Deluxe'', a ] with controls inspired by those of '']'' Since ''Antonball'' proved to be a mild success, Summitsphere started work on their next entry: ''Antonblast'' in June 2021, fans of ''Antonball'' noticed similarities with Anton and ]'s characteristics and suggested to Summitsphere to make their next Anton game: a '']'' type game while coincidentally, Grayson had thought about making said type game starring Anton before Antonball Deluxe's conceptualization in 2017.<ref name=":3">{{Cite web |title='If ANTONBLAST Failed, We'd Be On The Streets' |url=https://gamemaker.io/en/blog/antonblast-interview |access-date=December 17, 2024 |website=gamemaker.io}}</ref><ref name=":5">{{Cite AV media |url=https://www.youtube.com/watch?app=desktop&v=3h_s2ikNWKg |title=ANTONBLAST - An Explosive Ode to Handheld Platformers of Yesteryear {{!}} The Duel Screens Podcast #138 |date=2022-06-13 |last=indieRift |access-date=2024-12-27 |via=YouTube}}</ref> During the early stages of Antonblast's development, Grayson wanted to change Anton's characterization to him "more interesting" and took his characteristics in Antonball on how Anton: "looks really pissed off and wants to punch a hole in his wall" and a "working vibe" with the character which lead to Anton becoming a destruction worker and inspiring the destructive platformer aspect of the game.<ref name=":5" /> Grayson noticed there weren't that "many destructive platformers." and knew that there was technology to make one, he looked at and decided it would one of ''Antonblast''{{'}}s key mechanics.<ref name=":3" /> Grayson pitched ''Antonblast'' to 30 publishers only for all of them to say no due to ''Antonblast'' being not safe enough for them, so Grayson looked at ] who used to work with publishers at first but decided to go solo for ] and then hold up Kickstarter campaigns for their other games so they would not need a publisher anymore.<ref name=":3" /><ref name=":4">{{Cite web |title=AntonBall Deluxe: I Have A Game You're Going To Sign |url=https://gamemaker.io/en/blog/antonball-deluxe-interview |access-date=December 17, 2024 |website=gamemaker.io}}</ref> Although hesitant, with Summit running out of options on getting a good budget on ''Antonblast'' and wanting to keep the company afloat, it lead to ''Antonblast'' being first revealed on May 17, 2022, alongside a ] campaign with an accompanying demo featuring the game's first level, Boiler City.<ref name="kickstarter">{{Cite web |last=Cunningham |first=James |date=May 17, 2022 |title=Punchy Powerful Platforming with AntonBlast Kickstarter Demo |url=https://hardcoregamer.com/news/punchy-powerful-platforming-with-antonblast-kickstarter-demo/422571/ |access-date=August 4, 2023 |website=Hardcore Gamer}}</ref><ref name=":3" /> In just Summit cites ''], ], ], ], ]'' and '']'' as influences''.'' ''Antonblast'' was designed and self-published by the indie studio Summitsphere (Shorten as Summit), mainly by its founder: Tony Grayson: co-coder, main-designer and sole composer for Antonblast and its predecessor.<ref>{{Citation |title=Summitsphere |url=https://summitsphere.com/ |access-date=June 27, 2023 |language=en}}</ref> It is a successor to the studio's previous release ''Antonball Deluxe'', a ] with controls inspired by those of '']'' Since ''Antonball'' proved to be a mild success, Summitsphere started work on their next entry: ''Antonblast'' in June 2021, fans of ''Antonball'' noticed similarities with Anton and ]'s characteristics and suggested to Summitsphere to make their next Anton game: a '']'' type game while coincidentally, Grayson had thought about making said type game starring Anton before Antonball Deluxe's conceptualization in 2017.<ref name=":3">{{Cite web |title='If ANTONBLAST Failed, We'd Be On The Streets' |url=https://gamemaker.io/en/blog/antonblast-interview |access-date=December 17, 2024 |website=gamemaker.io}}</ref><ref name=":5">{{Cite AV media |url=https://www.youtube.com/watch?app=desktop&v=3h_s2ikNWKg |title=ANTONBLAST - An Explosive Ode to Handheld Platformers of Yesteryear {{!}} The Duel Screens Podcast #138 |date=2022-06-13 |last=indieRift |access-date=2024-12-27 |via=YouTube}}</ref>
During the early stages of Antonblast's development, Grayson wanted to change Anton's characterization to him "more interesting" and took his characteristics in Antonball on how Anton: "looks really pissed off and wants to punch a hole in his wall" and a "working vibe" with the character which lead to Anton becoming a destruction worker and inspiring the destructive platformer aspect of the game.<ref name=":5" /> Antonblast's biggest influence is from the ] series, particularly: ] and ], despite Grayson describing himself as "the biggest Wario Land fan", he didn't like the controls of most of the games in the Wario Land series due to "Wario stopping on a dime" and didn't like how Wario Land 4 in particular "forces you to go fast" but Grayson appreciated the controls of Virtual Boy Wario Land for being "really fast" with a "actual dash button".<ref name=":5" /> Anton's hammer and the hammer bounce was inspired by ]'s hammer jump ability in ]<nowiki/>and thought "why hasn't anyone made a game with that move, it's cool!".<ref name=":5" />
Grayson noticed there weren't that "many destructive platformers." and knew that there was technology to make one, so he looked at two destructive platformers: ] and ] for inspiration, noted his praises and criticisms with the games being excellent but having too much destruction and boring but "did interesting things with the destruction gameplay" that would inspire one of ''Antonblast''{{'}}s key mechanics of a destructive 2D platformer.<ref name=":3" /><ref name=":5" /> Grayson pitched ''Antonblast'' to 30 publishers only for all of them to say no due to ''Antonblast'' being not safe enough for them, so Grayson looked at ] who used to work with publishers at first but decided to go solo for ] and then hold up Kickstarter campaigns for their other games so they would not need a publisher anymore.<ref name=":3" /><ref name=":4">{{Cite web |title=AntonBall Deluxe: I Have A Game You're Going To Sign |url=https://gamemaker.io/en/blog/antonball-deluxe-interview |access-date=December 17, 2024 |website=gamemaker.io}}</ref> Although hesitant, with Summit running out of options on getting a good budget on ''Antonblast'' and wanting to keep the company afloat, it lead to ''Antonblast'' being first revealed on May 17, 2022, alongside a ] campaign with an accompanying demo featuring the game's first level, Boiler City.<ref name="kickstarter">{{Cite web |last=Cunningham |first=James |date=May 17, 2022 |title=Punchy Powerful Platforming with AntonBlast Kickstarter Demo |url=https://hardcoregamer.com/news/punchy-powerful-platforming-with-antonblast-kickstarter-demo/422571/ |access-date=August 4, 2023 |website=Hardcore Gamer}}</ref><ref name=":3" /> In just Summit cites ''], ], ], ], ]'' and '']'' as influences''.''


Within 72 hours, ''Antonblast'' reached its crownfunding goal of $75,000 and at the end of the campaign made $144,566. Grayson thanks the Kickstarter campaign for allowing Summitsphere to be saved from being shut down, he commented: "If we did not succeed (in Kickstarter), and we did not get our pay out by June, we would’ve been on the streets. No more Summitsphere."<ref name=":3" /> He also noted that some of the 30 developers who rejected Summitsphere at first, emailed back after the campaign's success for them to ask to work with Summitsphere only for Grayson to decline.<ref name=":4" /> The graphics are ] created from hand-drawn animations, scaled down before being implemented into the game.''<ref name="Dtoid">{{cite web |last=Devore |first=Jordan |date=May 20, 2022 |title=Antonblast has real Wario Land energy and it's coming to Switch |url=https://www.destructoid.com/antonblast-indie-platformer-game-like-wario-land-4-pc-nintendo-switch/ |accessdate=August 4, 2023 |work=]}}</ref>'' According to studio head Tony Grayson, he was in talks to feature ] original voice actor, ], in the game; however, O'Brien died before he could make an appearance in the game.<ref>{{cite web |url=https://gamerant.com/crash-bandicoot-voice-actor-brendan-o-brien-died-how/ |title=Original Crash Bandicoot Voice Actor Has Died |work=Game Rant |last=Shirey |first=J Brodie |date=May 15, 2023 |accessdate=August 4, 2023}}</ref> ''Antonblast'' was featured at the Guerrilla Collective Showcase 2023, where a new public demo was announced featuring updated mechanics and an additional level, Cinnamon Springs.<ref name="HCG" /><ref>{{Cite web |last=Erskine |first=Donovan |date=June 7, 2023 |title=ANTONBLAST gets new Dynamite Demo, available now |url=https://www.shacknews.com/article/135822/antonblast-demo-announcement |access-date=August 4, 2023 |website=]}}</ref> Within 72 hours, ''Antonblast'' reached its crownfunding goal of $75,000 and at the end of the campaign made $144,566. Grayson thanks the Kickstarter campaign for allowing Summitsphere to be saved from being shut down, he commented: "If we did not succeed (in Kickstarter), and we did not get our pay out by June, we would’ve been on the streets. No more Summitsphere."<ref name=":3" /> He also noted that some of the 30 developers who rejected Summitsphere at first, emailed back after the campaign's success for them to ask to work with Summitsphere only for Grayson to decline.<ref name=":4" /> The graphics are ] created from hand-drawn animations, scaled down before being implemented into the game.''<ref name="Dtoid">{{cite web |last=Devore |first=Jordan |date=May 20, 2022 |title=Antonblast has real Wario Land energy and it's coming to Switch |url=https://www.destructoid.com/antonblast-indie-platformer-game-like-wario-land-4-pc-nintendo-switch/ |accessdate=August 4, 2023 |work=]}}</ref>'' According to studio head Tony Grayson, he was in talks to feature ] original voice actor, ], in the game; however, O'Brien died before he could make an appearance in the game.<ref>{{cite web |url=https://gamerant.com/crash-bandicoot-voice-actor-brendan-o-brien-died-how/ |title=Original Crash Bandicoot Voice Actor Has Died |work=Game Rant |last=Shirey |first=J Brodie |date=May 15, 2023 |accessdate=August 4, 2023}}</ref> ''Antonblast'' was featured at the Guerrilla Collective Showcase 2023, where a new public demo was announced featuring updated mechanics and an additional level, Cinnamon Springs.<ref name="HCG" /><ref>{{Cite web |last=Erskine |first=Donovan |date=June 7, 2023 |title=ANTONBLAST gets new Dynamite Demo, available now |url=https://www.shacknews.com/article/135822/antonblast-demo-announcement |access-date=August 4, 2023 |website=]}}</ref>

Revision as of 01:52, 27 December 2024

2024 video game
Antonblast
Developer(s)Summitsphere
Publisher(s)Summitsphere
EngineGameMaker
Platform(s)Windows, Nintendo Switch
Release December 3, 2024
  • Windows
  • December 3, 2024
  • Nintendo Switch
  • December 13, 2024
Genre(s)Platform, action
Mode(s)Single-player

Antonblast, stylized in all caps, is a 2024 platform game developed and published by independent video game company Summitsphere. After a successful Kickstarter campaign, the full game was released on December 3, 2024, for Microsoft Windows, with a Nintendo Switch version later released on December 13. The story follows the demolitions expert Dynamite Anton, set on recovering his collection of spirits stolen by Satan, and Dynamite Annie, who joins Anton's journey for a chance to get violent.

Plot

Satan is admiring his own "redness" in his magic mirror, until it informs him that a demolition worker named Dynamite Anton has skin more red than his own. Satan jealously demands that his army of moles entice Anton to him so he may steal the latter's color, and they subsequently break into Anton's apartment to steal his prized collection of spirits: prompting a furious Anton and his co-worker Annie to seek out those responsible, with Anton proclaiming his desire to "find out who did this, and blast them into teeny tiny pieces!". The pair are supported in their quest by casino owner Brulo, who promises to revoke Anton's lifetime ban from his establishment in exchange for ridding it of a Satanic curse.

After finding all of the spirits, the pair reach Satan, who proceeds to drain Anton's colour via a drinking straw, becoming immensely powerful and red. The spirits rejuvenate and transform Anton and Annie into demons, enabling them to defeat Satan and return them both to normal. A petulant Satan bombs the entire world in retaliation as Anton and Annie retreat to their apartment, the only structure left standing, to celebrate their victory.

During the game's credits sequence, it is revealed that Satan has not been heard from since his defeat, though it is immediately clarified that this is likely because nobody has been searching for him, but as the old saying goes, "The devil's in the details".

Gameplay

The player character: Dynamite Anton is seen using the "clutch" dash move in "Slowroast Sewer", the game's second level.
Dynamite Anton, the player character, uses his "clutch" dash move in "Slowroast Sewer"
The player character: Dynamite Anton in his stone form and on top of a timer, activates the "Happy Hour" phase of the first level: "Boiler City" which can be seen in the large "Happy Hour" text on top of the image.
Dynamite Anton, the player character, activates the "Happy Hour" phase in the first level: "Boiler City"

Antonblast is an action-platformer. The player takes control of either Dynamite Anton or Dynamite Annie as they rampage through several areas populated by Satan's minions to reclaim Anton's stolen spirits. From Brulo's Casino, which acts as the game's hub world, they can access several different levels, each of which houses a spirit. All of the spirits must be retrieved to challenge Satan and complete the game. There is also secret rooms around the casino which can reference many things, such as The Angry Video Game Nerd.

Anton's primary means of attack is the "Clutch", a dash that destroys enemies and obstacles. Clutching in a rhythm set by a meter enhances the speed of the dash. Pressing the button just before striking an enemy or obstacle sends Anton into a high-speed "Clutch Spin", allowing him to barrel through a series of obstacles without stopping. Pressing the same button in mid-air performs a spinning "Hammer Vault" that allows Anton to bounce off the floor to greater heights. Anton can also roll and slide along the ground, or perform the "Antomic Bomb" to plummet through the air and enter dumpsters.

Populating levels are poker chips of different values, cassette tapes that can be played at Brulo's Casino, spray cans that unlock palette swaps for the player character, and a special collectible unique to the level. The player can spend poker chips at Brulo's Casino on permanent upgrades to their maximum health, temporary power-ups for the next level, or additional cassette tapes and spray cans.

Each level is divided into two layers. Anton can move between layers by jumping on special springs, and use color-coded detonators to remove blocks with a corresponding color and transform the opposite layer. At the climax of each level, the player activates a clock-like detonator that that triggers an event known as "Happy Hour", giving the player a time limit to return to the level's beginning before it explodes. During "Happy Hour", blocks that previously obstructed the player's path become intangible, and vice-versa, thus creating a new route the player has to traverse in order to finish the level. Several levels instead pit the player against a boss; either one of Satan's "Bossbuster" moles, or a larger-scale boss with multiple phases.

Development

Old banner used for Antonblast's Kickstarter campaign and the Steam page in 2023.

Antonblast was designed and self-published by the indie studio Summitsphere (Shorten as Summit), mainly by its founder: Tony Grayson: co-coder, main-designer and sole composer for Antonblast and its predecessor. It is a successor to the studio's previous release Antonball Deluxe, a Brick Breaker with controls inspired by those of Mario Bros. Since Antonball proved to be a mild success, Summitsphere started work on their next entry: Antonblast in June 2021, fans of Antonball noticed similarities with Anton and Wario's characteristics and suggested to Summitsphere to make their next Anton game: a Wario Land type game while coincidentally, Grayson had thought about making said type game starring Anton before Antonball Deluxe's conceptualization in 2017.

During the early stages of Antonblast's development, Grayson wanted to change Anton's characterization to him "more interesting" and took his characteristics in Antonball on how Anton: "looks really pissed off and wants to punch a hole in his wall" and a "working vibe" with the character which lead to Anton becoming a destruction worker and inspiring the destructive platformer aspect of the game. Antonblast's biggest influence is from the Wario Land series, particularly: Wario Land 4 and Virtual Boy Wario Land, despite Grayson describing himself as "the biggest Wario Land fan", he didn't like the controls of most of the games in the Wario Land series due to "Wario stopping on a dime" and didn't like how Wario Land 4 in particular "forces you to go fast" but Grayson appreciated the controls of Virtual Boy Wario Land for being "really fast" with a "actual dash button". Anton's hammer and the hammer bounce was inspired by Amy Rose's hammer jump ability in Sonic Adventureand thought "why hasn't anyone made a game with that move, it's cool!".

Grayson noticed there weren't that "many destructive platformers." and knew that there was technology to make one, so he looked at two destructive platformers: Broforce and Tembo the Badass Elephant for inspiration, noted his praises and criticisms with the games being excellent but having too much destruction and boring but "did interesting things with the destruction gameplay" that would inspire one of Antonblast's key mechanics of a destructive 2D platformer. Grayson pitched Antonblast to 30 publishers only for all of them to say no due to Antonblast being not safe enough for them, so Grayson looked at Renegade Kid who used to work with publishers at first but decided to go solo for Mutant Mudds and then hold up Kickstarter campaigns for their other games so they would not need a publisher anymore. Although hesitant, with Summit running out of options on getting a good budget on Antonblast and wanting to keep the company afloat, it lead to Antonblast being first revealed on May 17, 2022, alongside a Kickstarter campaign with an accompanying demo featuring the game's first level, Boiler City. In just Summit cites Wario Land, Crash Bandicoot, Metroid Dread, Sonic CD, Cuphead and Shovel Knight as influences.

Within 72 hours, Antonblast reached its crownfunding goal of $75,000 and at the end of the campaign made $144,566. Grayson thanks the Kickstarter campaign for allowing Summitsphere to be saved from being shut down, he commented: "If we did not succeed (in Kickstarter), and we did not get our pay out by June, we would’ve been on the streets. No more Summitsphere." He also noted that some of the 30 developers who rejected Summitsphere at first, emailed back after the campaign's success for them to ask to work with Summitsphere only for Grayson to decline. The graphics are pixel art created from hand-drawn animations, scaled down before being implemented into the game. According to studio head Tony Grayson, he was in talks to feature Crash Bandicoot's original voice actor, Brendan O'Brien, in the game; however, O'Brien died before he could make an appearance in the game. Antonblast was featured at the Guerrilla Collective Showcase 2023, where a new public demo was announced featuring updated mechanics and an additional level, Cinnamon Springs.

In Nintendo's Indie World Showcase on April 17, 2024, a new trailer of Antonblast was showcased which announced that a new demo was releasing on Nintendo Switch the same day featuring a brand new title screen, updated graphics, an updated moveset and the announcement of release date on November 12, 2024, with an update to the previous Antonblast demo on PC shortly after on Summitsphere's social media containing the same contents as the Nintendo Switch port. demo. On October 12, 2024, Summit announced the delay of Antonblast to December 3, 2024, due to the Hurricane Milton and Hurricane Helene attacks back in September affecting some of Summit's team members ability to work on Antonblast and release the game on time. However, in the same announcement, they announced the release date for a final demo for Antonblast to make up for the delay, titled: "One Blast Demo" to be playable at Steam Next Fest 2024 on October 14, 2024, only on Steam with an overhaul of Boiler City, an additional level, Slowroast Sewer, a level replacing Cinnamon Springs, an opening cut scene, a hub world and two new modes: Time Trial and Combo Chain. On November 12th 2024, Summit announced they were teaming up with Fangamer to release Antonblast physically on Nintendo Switch in sometime 2025. On November 21, 2024, the final trailer of Antonblast premiered on The MIX Fall Showcase 2024

On November 29, 2024, the Nintendo Switch release of Antonblast was announced to be delayed to an unannounced time period in December 2024 due to the game's Switch performance not meeting Summitsphere and Nintendo's standards. Additionally, it was revealed that Summitsphere will be doing a Twitch livestream in anticipation of Antonblast's release, the same day as its PC release. However, despite this, when Antonblast released on the Nintendo Switch on December 13th, many reviews were stating that there were many FPS drops and crashes when they played the game on Switch, Tony later went onto Twitter on December 17th and announced that they submitted a patch to Nintendo that would fix the many bugs and crashes on the Switch version of Antonblast and that they were waiting for Nintendo's approval. Then on December 25th, 8 days after that tweet, Tony excitedly exclaimed that the patch finally got the green light by Nintendo and the bugs were fixed.

Reception

Demos

Time Extension writer Jack Yarwood praised the demo, appreciating Antonblast for "fill the gap" left by the lack of new Wario Land video games. Hardcore Gamer writer Kyle LeClair included Antonblast in his top 10 list of games featured at PAX East 2023, praising it as a "terrific ode" to both the Wario Land series and to the Game Boy Advance in general. He found the platforming enjoyable, calling the mechanic of jumping in and out of the background "clever", and also calling the destruction in the game "wildly-fun". Kotaku writer Kenneth Shepard included it in his list of indie games releasing in 2023 that he wanted to showcase, praising its pixel art, action, and premise.

References

  1. ^ Romano, Sal (November 29, 2024). "ANTONBLAST for Switch delayed to unannounced date before end of 2024". Gematsu. Retrieved December 2, 2024.
  2. Foster, George (December 2, 2024). "Antonblast Review - Crash Blasticoot".
  3. ^ Cunningham, James (May 17, 2022). "Punchy Powerful Platforming with AntonBlast Kickstarter Demo". Hardcore Gamer. Retrieved August 4, 2023.
  4. ^ Powers, Matthew (December 3, 2024). "Review – Antonblast".
  5. Pendle, Lyle (December 2, 2024). "ANTONBLAST review".
  6. Cripe, Michael (June 7, 2023). "Antonblast Wario Land-Inspired Gameplay Gets Demo Today". The Escapist. Retrieved August 24, 2023.
  7. Philips, Monica (December 2, 2024). "Antonblast Review".
  8. Summitsphere, retrieved June 27, 2023
  9. ^ "'If ANTONBLAST Failed, We'd Be On The Streets'". gamemaker.io. Retrieved December 17, 2024.
  10. ^ indieRift (June 13, 2022). ANTONBLAST - An Explosive Ode to Handheld Platformers of Yesteryear | The Duel Screens Podcast #138. Retrieved December 27, 2024 – via YouTube.
  11. ^ "AntonBall Deluxe: I Have A Game You're Going To Sign". gamemaker.io. Retrieved December 17, 2024.
  12. Devore, Jordan (May 20, 2022). "Antonblast has real Wario Land energy and it's coming to Switch". Destructoid. Retrieved August 4, 2023.
  13. Shirey, J Brodie (May 15, 2023). "Original Crash Bandicoot Voice Actor Has Died". Game Rant. Retrieved August 4, 2023.
  14. ^ LeClair, Kyle (March 29, 2023). "The Top Ten Games of PAX East 2023". Hardcore Gamer. Retrieved August 4, 2023.
  15. Erskine, Donovan (June 7, 2023). "ANTONBLAST gets new Dynamite Demo, available now". Shacknews. Retrieved August 4, 2023.
  16. Phillips, Tom (April 17, 2024). "Nintendo Indie World Showcase: everything announced". Eurogamer.net. Retrieved December 13, 2024.
  17. ^ "ANTONBLAST delayed to December 3". Gematsu. October 12, 2024. Retrieved December 13, 2024.
  18. https://www.nintendolife.com/news/2024/11/wario-land-inspired-platformer-antonblast-scores-a-physical-switch-release-in-2025 |title=Wario Land- Inspired Platformer 'Antonblast' Scores A Physical Release In 2025|language=en |access-date=November 12, 2024
  19. The Mix 2024 Fall Showcase. Retrieved December 13, 2024 – via YouTube.
  20. "Wario Land-Like Indie Antonblast Releases Explosive Final Trailer". Nintendo Life. November 22, 2024. Retrieved December 13, 2024.
  21. https://x.com/Summitsphere/status/1862614657959145967?t=tx6oJ-Y-uiP8K4Sp3oPCVQ&s=19
  22. Yarwood, Jack (June 9, 2023). "Wario Land-Esque Antonblast Gets Explosive New Steam Demo". Time Extension. Retrieved August 4, 2023.
  23. Shepard, Kyle (January 7, 2023). "30 Indie Games You Should Know About Releasing in 2023". Kotaku. Retrieved August 4, 2023.
Categories: