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|title=GURPS Supers | |title=GURPS Supers |
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GURPS Supers 2nd edition cover | |
Designers | Loyd Blankenship |
---|---|
Publishers | Steve Jackson Games |
Publication | 1989 |
Genres | Super-hero |
Systems | GURPS |
GURPS Supers is a superhero roleplaying game written by Loyd Blankenship and published by Steve Jackson Games in 1989.
Setting
The official "house setting" for GURPS Supers is the "IST World", described briefly in chapter 7 of GURPS Supers and later appearing in its own full-length supplement, GURPS International Super Teams.
System
GURPS Supers is a supplement for the GURPS roleplaying game and uses that basic rule system. The supplement offers additional rules and options for characters with superpowers.
Players can choose from several different basic types of superhero characters that influence how the character's powers are selected. Players can select from a wide variety of powers and their modifications given in GURPS Supers, augmented by those in the GURPS Basic, plus any other GURPS book included by the campaign. The rules book included advice on creating superhero campaigns, and ways for the game master to customize the style of the campaign.
As part of the GURPS system, GURPS Supers allows the exchange of a player's characters between any of the numerous other genres supported by GURPS. GURPS Supers favors lower-powered heroes over higher-powered ones. Many of the superpowers unique to GURPS Supers appear as Advantages and Disadvantages in the GURPS 4e Basic Set.
History
Earlier editions and supplements
The first edition of GURPS Supers was printed in 1989, and the second edition in was published in 1990. The first edition had groupings of character powers that were not used in the second edition. Both were based on the Third Edition of GURPS Basic.
There were various aids, supplements and ready-made adventures available, including:
- GURPS Supers Adventures
- GURPS Supers: Death Wish
- GURPS Supers: Mixed Doubles
- GURPS Supers: School of Hard Knocks
- GURPS Supers: Superscum
- GURPS Supers: Supertemps
- Hellboy Sourcebook and Roleplaying Game (based on the Hellboy) series
- GURPS Wild Cards (based on Wild Cards series)
- GURPS Wild Cards: Aces Abroad
4th Edition
Template:Future For the 4th edition of GURPS, the majority of rules governing the creation of superhero characters are covered in the more generic GURPS Powers. A PDF release by William H. Stoddard has been announced to cover the genre specific information in a similar style to GURPS Fantasy and GURPS Space books for the fourth edition of GURPS.