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{{AfDM|page=GURPS Technomancer|date=2007 August 23|substed=yes}} | |||
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{{Infobox RPG | |||
|title=GURPS Technomancer | |||
|image=] | |||
|caption=''GURPS Technomancer'' cover | |||
|designer=] | |||
|publisher=] | |||
|date=] | |||
|system=] | |||
|genre=Alternate reality | |||
}} | |||
'''GURPS Technomancer''' is a soft-bound book written by ]. It was published in ] by ] as a ] for the ] ] system. GURPS Technomancer provides a setting in an alternative modern ] where ] co-exists with ]. The book is 128 pages in length with ] illustrations and an index. The jacket is stiff paper and is illustrated in color. | |||
The premise of this world setting is that the detonation of the first ] by the ] triggered a transformation of reality. The mushroom cloud became a permanent magical tornado emitting bolts of red lightning. The resulting wave of magical energy and fallout also modified the genes of countless new-born children. This created both magically apt individuals as well as ''chimeras'' — people with some animal traits. | |||
The campaign book contains a post-event timeline; a set of new magic spells suitable for the campaign; rules for mixing magic with modern technology; descriptions of the emergent non-human creatures; 20 character templates for campaign-specific careers; character-building advantages, disadvantages, skills, and equipment; a detailed description of the effects of magic on our society; information on various organizations, and a geography of locations significantly affected by the release of magic. | |||
Listed as requirements to use the book are the ''GURPS Basic Set'' (3<sup>rd</sup> edition revised) and ''GURPS Magic'' (2<sup>nd</sup> edition). ''GURPS Grimoire'' is also recommended for use in expanding the list of available spells. | |||
The author has also written '']'' from Steve Jackson Games and ''Bubblegum Crisis: Before and After'' from ]. The book was edited by Sean Punch. | |||
==See also== | |||
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