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{{otheruses|Pokémon Diamond and Pearl (disambiguation)}}
{{Infobox VG|title=Pokémon Diamond<br />Pokémon Pearl
|image=]<br />] <!-- FAIR USE of images, see image pages for rationale. Do not replace with images that lack rationale. -->
|developer=]
|publisher=], ]
|designer=] <small>(])</small><br />] <small>(])</small>
|released={{vgrelease|Japan|JP|], ]}}<br />{{vgrelease|North America|NA|], ]}}<br />{{vgrelease|Australasia|AUS|], ]}}<br />
{{vgrelease|Europe|EU|], ]}}
|genre=]
|modes=], ], ]
|ratings=]: A<br />]: E<br />]: PG<br>]: 3+
|platforms=]
|media=512-] Nintendo DS Game Card}}
{{nihongo|'''''Pokémon Diamond'''''|ポケットモンスター ダイヤモンド|Poketto Monsutā Daiyamondo|Pocket Monsters Diamond}} and {{nihongo|'''''Pokémon Pearl'''''|ポケットモンスター パール|Poketto Monsutā Pāru|Pocket Monsters Pearl}} are a pair of ] ]s developed by ] and published by ] for the ] ] ].

''Pokémon Diamond'' and ''Pearl'' add an extensive amount of new features, such as Internet play over the ],<ref name="voicechat">{{cite web|url=http://gamernode.com/previews/1481-pokmon-diamond-preview/index.html|title=GamerNode.com : Pokémon Diamond Preview|publisher=GamerNode|date=]}}</ref> while building on older game concepts such as ]s.<ref name="contests">{{cite web|url=http://au.ds.ign.com/articles/781/781799p1.html|publisher=IGN|title=The Countdown to Diamond and Pearl, Part 6|last=Thomas|first=Lucas|date=2007-04-18|accessdate=2007-04-19}}</ref> Set in the fictional region of ], the games cover the adventure of a single protagonist embarking on a quest to capture and train Pokémon while simultaneously thwarting the agenda of the criminal organization ].

==Setting and plot==
''Diamond'' and ''Pearl'' are set in the region of Sinnoh, which is based upon the ] prefecture of Japan. Sinnoh is characterized by both mountainous and snow-covered areas, and contains new Pokémon central to the plot.

The game contains 107 new Pokémon and chronicles the adventures of a new Pokémon trainer who strives to become the ] Champion, collecting and training various species of Pokémon along the way.<ref name="Nintendic Article">{{cite web|url=http://www.nintendic.com/news/410|title=Pokémon Diamond/Pearl pre-orders top 500,000|publisher=Nintendic|date=]|accessdate=2007-04-25|last=Macarthy|first=Andrew}}</ref> As do most games in the series, ''Diamond'' and ''Pearl'' feature eight ]s led by Gym Leaders, professional trainers whose expertise lies in a particular ]. Gym Leaders serve as ] and reward skilled trainers with ], key to the advancement of the plot.
]
''Diamond'' and ''Pearl'' begin in ]. After viewing a television report about a media-conducted search for a ] ] spotted at a distant lake, the protagonist and his/her rival travel together to check the local lake for a Pokémon like it. They spot ], an expert in Pokémon evolution and his assistant, who is the playable character not selected: ] (girl) or Lucas (boy). After a short discussion the pair exits from the lake, leaving a briefcase behind. When they are attacked by wild ], the protagonist and his or her rival examine the case. The player is then given a choice between three Pokémon found in the briefcase, ], ] or ]. After defeating the Starly, Dawn or Lucas retrieve and return the briefcase to the professor. Noticing that a bond has been forged between the young protagonist and his/her chosen Pokémon, Rowan offers it to him/her, asking that he/she embark on a journey and fill his/her ].

As the plot continues, the protagonist encounters the main antagonist, Team Galactic, although their motives are unclear. (However, as the player progresses through the game, it is made gradually more obvious that the leader, Cyrus, desires to end all life on the world so that he alone can form a more perfect, conflict-less place.) Team Galactic captures ], ] and ], of Sinnoh’s three lakes, and imprisons them, making it the player’s responsibility to free them. Upon releasing the trio, he/she is able to travel to the sacred shrine atop Mt. Coronet and enter the cave, where the leader of Team Galactic awakens either ], in ''Diamond'', or ] in ''Pearl''. Dialga or Palkia’s powers begin to overwhelm Sinnoh, causing the newly free Uxie, Azelf, and Mesprit to attempt to stop it. It is then that the player is able to engage in a battle with (and has a chance to capture) the version-appropriate legendary Pokémon.

Having completed this, and after meeting requirements set by the ], the player is able to contend with them, fighting its members and then the Pokémon League Champion, Cynthia.

===Pokémon===
<!-- Image with unknown copyright status removed: ] have larger ]s than males.]] -->
:''See also: the ] and ]''
As with all generations of Pokémon games to date, new species of Pokémon have been gradually introduced, bringing the total number of Pokémon to, as of ''Diamond'' and ''Pearl'', 493 species. The only differences between ''Diamond'' and ''Pearl'' are some of the Pokémon readily available to the player; for example, Murkrow only appears in ''Diamond'' while Misdreavus will only appear in ''Pearl''. Players can trade between different versions of the games to attain these species.

Early in production, it was intended that Pokémon introduced in previous generations of the series would receive new, pre-evolved forms; Pokémon available from as far back as ''Pokémon Red'' and ''Blue'' can be bred to produce new species of Baby Pokémon, such as ] who is preceded by ], ] by ] and ] by ]. Pokémon have been given new, further evolved forms; for example, ] can now evolve into ] and ] can now evolve into ].

As in '']'' and '']'', opposing Pokémon each have a short animation (e.g., a ] will flex its arms, ] will jump around) when entering battle. New ], such as “Rivalry” and “Unaware”, have been added. ] in ''Diamond'' and ''Pearl'', such as ]’s pre-evolution ], can be found in the wild, whereas in previous generations attaining one usually required breeding. Starting from these games, certain Pokémon have cosmetic differences between gender. For example, a female Pikachu (see ]) has a dent in its tail giving it a heart shaped appearance.

==Gameplay==
The gameplay of ''Pokémon Diamond'' and ''Pearl'' is very similar to that of previous Pokémon role-playing games (RPGs), with several changes and additions.

In previous generations, Pokémon attacks were deemed "physical" or "special" based on their type (for example, all ] moves were special and all ] moves were physical). Starting with ''Diamond'' and ''Pearl'', moves are now categorized into three groups based on how they are executed.<ref name="physicalspecial_execution">{{cite web|url=http://ds.ign.com/articles/779/779839p1.html|title=The Countdown to Diamond and Pearl, Part 5|last=Thomas|first=Lucas|date=2007-04-11|accessdate=2007-04-11|publisher=IGN}}</ref> Examples of this include the move Fire Punch now being Physical, Gust being Special, and moves that do no damage are now in a new group called Status, or Other.

Pokémon Contests, events where one’s Pokémon compete in a show of sorts to win ribbons, return from ''Pokémon Ruby'' and ''Sapphire'' as “Super Contests”, with similarities and differences.<ref name="contests" /> Super Contests consist of three rounds. In the Visual Judgment round, players utilize the Nintendo DS’s stylus to place accessories and objects on their Pokémon to appeal to a particular trait, such as “Cool” or “Cute”, and earn points. In the Dance Judgment round, Pokémon compete with opponents in a test of rhythm and balance. The final round, Performance Judgment, is identical in premise to Pokémon Contests of the third generation of games; Pokémon use their techniques strategically to appeal to the judges and crowd. Assuming the same role as Pokéblocks in the third generation, baked goods called Poffins<ref name="pokedscomm">{{cite web|url=http://www.pokemon.com/#diamondandpearl|title=DS Wireless Communication|publisher=Pokémon.com|accessdate=2007-03-27}}</ref> can be made through use of the touchscreen and fed to Pokémon in order to increase certain traits and, consequently, the likelihood of success in a relevant Contest.

]
First introduced in ], ''Pokémon Diamond'' and ''Pearl'' features sensitivity to the time of day and day of the week, which is reflected in a number of facets, such as the lighting of the ] and locations of ]s, the availability of certain species of Pokémon (Murkrow and Misdreavus can only be found at night, while Drifloon is only available on Fridays), and even the lighting during battles. The scale of the day and night cycle has grown from the original cycle of morning, day, and night; ''Diamond'' and ''Pearl'''s cycle features five different time periods: morning, day, evening, night, and late night.<ref name="time">{{cite web|url=http://www.pokemon.com/#diamondandpearl_4|title=Time will tell...|publisher=Pokémon.com|accessdate=2007-04-19}}</ref>

A new device called the ], resembling a wristwatch, can be obtained and plays host to a wide variety of features, including a time management system, a calculator, a map, a counter, a wireless link up search, and drawing pad.<ref name="pokétch">{{cite web|url=http://www.pokemon.com/#diamondandpearl|publisher=Pokémon.com|title=Introducing Pokétch!|accessdate=2007-03-27}}</ref>

Below Sinnoh is a large underground area, used for ] gaming.<ref name="underground">{{cite web|url=http://ds.ign.com/articles/776/776634p1.html|title=The Countdown to Diamond and Pearl, Part 3|last=Thomas|first=Lucas|date=2007-03-29|accessdate=2007-04-05|publisher=IGN}}</ref> Players can create and decorate secret bases (first featured in ''Pokémon Ruby'' and ''Sapphire'') and participate in ]s, one of which will allow the player to unearth ]ized Pokémon such as ] and ]. These Pokémon, as well as ], can only be obtained by exploring this underground area.

''Diamond'' and ''Pearl'' employ support for the ], allowing players to trade, battle and communicate through ] online. The basement of all Pokémon Centers provides access to a list of a player's ] to engage in these activities.<ref name=voicechat /> The main system for trade is the Global Trade Station trading system. This allows players to search for any Pokémon they have seen on a worldwide scale, with the resulting list showing people around the world who are willing to trade that Pokémon, as well as the Pokémon they want in return for it.<ref name="GTS">{{cite web|url=http://pokemon.kids.yahoo.co.jp/dp/news/system/system006/system006.html?page=0|title=ポケットモンスター ダイヤモンド・パール公式サイト|publisher=Yahoo! Kids Japan|date=]}}</ref> The trade does not have to be instant and an offer can be left for other players to browse and complete, even while the player is offline.<ref name="GTS2">{{cite web|url=http://ds.ign.com/articles/736/736588p1.html|title=IGN: Pokemon (''sic'') Pearl Preview|publisher=]|date=]}}</ref>

Along with the fifty existing ] (TMs), which teach Pokémon a new ], forty-two new TMs have been added to the game while the previous fifty have been retained, bringing the total to ninety-two. This marks the first time an entire fifty-TM set has been left intact between generations, and the first time the total number has exceeded fifty (fifty-eight counting HMs). Two of the eight ] (HMs), which, like TMs, teach Pokémon a new move (but permanently), have also been changed. This gives the games a total of 100 machines to learn moves from.

==Development==
Along with the announcements of '']'''s release and the release date of the Nintendo DS, the development of ''Pokémon Diamond'' and ''Pearl'' was announced at a Nintendo Press conference in the fourth calendar quarter of ].<ref name="development_dash">{{cite web|url=http://ds.ign.com/articles/554/554891p1.html|title=NDS Gets Pokemon Sequels|publisher=IGN|accessdate=2007-05-11|last=Gantayat|first=Anoop|date=2004-10-07}}</ref> ], one of Game Freak's music and game developers, took on the development of the games.<ref name="development_masuda">{{cite web|url=http://ds.ign.com/articles/575/575988p1.html|title=Pokemon In 2005|publisher=IGN|accessdate=2007-05-11|last=Gantayat|first=Anoop|date=2004-12-29}}</ref> The games, slated for a release during ], were pushed into a release in ].<ref name="2005_delay">{{cite web|url=http://au.ds.ign.com/articles/632/632757p1.html|title=Pokemon Update|publisher=IGN|accessdate=2007-05-11|last=Gantayat|first=Anoop|date=2005-07-11}}</ref> It was not until mid 2006 where further information about the games would be given - compatibility with the ''Nintendo Wi-Fi Connection'', connectivity with '']'', and features such as the ''Pokétch'' and the inclusion of the time sensitivity were revealed.<ref name="2006_wifi">{{cite web|url=http://ds.ign.com/articles/711/711641p1.html|title=Pokemon Diamond & Pearl Details|publisher=IGN|accessdate=2007-05-11|last=Sullivan|first=Meghan|date=2006-06-07}}</ref><ref name="2006_pbrwiiconnectivity">{{cite web|url=http://ds.ign.com/articles/711/711658p1.html|title=Connectivity Returns|publisher=IGN|accessdate=2007-05-11|last=Gantayat|first=Anoop|date=2006-06-07}}</ref><ref name="2006_poketch">{{cite web|url=http://ds.ign.com/articles/712/712885p1.html|title=Pokemon Update|publisher=IGN|accessdate=2007-05-11|last=Gantayat|first=Anoop|date=2006-06-15}}</ref>

==Connectivity to other games==
]'s English description displayed in a Japanese game.]]<!-- FAIR USE of images, see Image:Diamond and Pearl Japanese PokéDex View.gif for rationale. Do not replace with images that lack rationale. -->
''Diamond'' and ''Pearl'' boast compatibility with many other Pokémon games. They can connect with the ] after earning the National ], when the Pokémon Game Boy Advance cartridge is inserted into the ] ] and accessory slot of the Nintendo DS while ''Diamond'' or ''Pearl'' is in the DS slot. After uploading six Pokémon from the cartridge, the Pokémon are sent into the Pal Park located southeast of Sandgem Town.<ref name="pal_park">{{cite web|url=http://ds.ign.com/articles/778/778464p1.html|title=The Countdown to Diamond and Pearl, Part 4|publisher=IGN|accessdate=2007-04-05|last=Thomas|first=Lucas|date=2007-04-04}}</ref> Pokémon uploads are restricted to six every twenty-four hours per GBA cartridge. The player will have to re-capture such transferred Pokémon in Pal Park by means of a special Park Ball that has 100% chance of capture, before performing another transfer. Pokémon cannot be transferred from GBA cartridges to DS carts of different languages, Pokémon that know moves learned through HMs cannot be transferred, and the player cannot transfer any Pokémon back to the GBA cartridge once they are transferred to ''Diamond'' or ''Pearl''.

Certain species of Pokémon traded internationally will have a Pokédex entry in the language of the game it originated from.<ref name="foreign_pokedex_entries">{{cite web|url=http://www.pokemon.co.jp/info/game/g070413_01.html|title=世界とつながる!「ポケットモンスター ダイヤモンド・パール」が北米で発売! {{ja icon}}|publisher=The Pokémon Company|date=2007-04-13|accessdate=2007-04-22}}</ref> This is enabled through a new function which is added to the player’s Pokédex, allowing the player to switch between multiple languages in those same Pokémon's entries, including ], ], ], ], ] and ].

In addition, ''Diamond'' and ''Pearl'' are able to connect to '']'', the only Pokémon games to do so. Using this feature, a player will be able to send a ] egg from ''Pokémon Ranger'' to ''Diamond'' or ''Pearl'' after completing a special mission in ''Ranger''.<ref name="Connectivity with Pokémon Ranger">{{cite web|url=http://www.manaphy.com|title=Manaphy|publisher=Pokémon USA|accessdate=2007-01-14}}</ref> ''Diamond'' and ''Pearl'' also feature wireless connectivity with the ] Pokémon title '']'', allowing players to upload Pokémon into the game wirelessly via the Nintendo DS.<ref name="connectivity">{{cite web|url=http://wii.ign.com/articles/711/711636p1.html|title=IGN: New Pokemon (''sic'') Announced|publisher=IGN|date=]}}</ref>

Lastly, the games vary in regards to which Pokémon are in them. Some species are found only on Diamond Version and vice versa, and thus trading between versions is necessary to obtain some Pokémon.

==Music==
{{Infobox Album | <!-- See Misplaced Pages:WikiProject_Albums -->
Name = Nintendo DS Pokémon Diamond & Pearl Super Music Collection|
Type = ]|
Artist = Hitomi Sato, Go Ichinose, & ]|
Cover = DiamondPearlOST.jpg|
Released = ], ]|
Recorded = |
Genre = ]|
Length = |
Label = ]|
Producer = |
Reviews = |
Last album = ''GBA Pokémon Firered & Leafgreen Music Super Complete''</br>(2004)|
This album = ''Nintendo DS Pokémon Diamond & Pearl Super Music Collection''</br>(2006)|
Next album = |
}}

'''''Nintendo DS Pokémon Diamond & Pearl Super Music Collection''''' is a two-disc ] featuring music scored by Hitomi Sato and ] under the supervision of Go Ichinose, with a few other fanfares composed by Morikazu Aoki.<ref>{{Cite book | year=2006 | editor= | title=Pocket Monsters Diamond and Pearl Instruction Booklet | pages=58-59 | language=Japanese|publisher=Nintendo|id= }}</ref> A two-] soundtrack featuring music from the games was released on ], ].<ref>{{cite web|url=http://www.pokemon.co.jp/goods/media/m1201_01.html|title=ニンテンドーDS ポケモン ダイヤモンド&パールスーパーミュージックコレクション {{ja icon}}|publisher=The Pokémon Company|date=]}}</ref>

to find pokemon easier in pall park think about there type.
you can get unlimted safari zone time with the action replay wich cost 20$


It was released on ], ] and is priced at ]2520.

==Reception==
''Pokémon Diamond'' and ''Pearl'' has an 88 out of 100 on ] and an 85% on ], which means "generally favorable reviews". The highest score given was a 92 by UK '']'', while the lowest is a 79 by ''NGamer UK''. However, this was an import review of the Japanese version; the score was later revised to 81% for the US version.<ref>{{cite web|url=http://www.metacritic.com/games/platforms/ds/pokemondiamond|title=Pokemon Diamond and Pearl (ds:2007)|publisher=]|date=2007-4-22|accessdate=2007-04-22}}</ref>

] has also given ''Pokémon Diamond'' and ''Pearl'' positive reviews. Ryan Davis states " the most well-rounded Pokémon games to date". The games received an 8.5/10 (Great) from GameSpot.<ref name="GameSpot Review">{{cite web|url=http://www.gamespot.com/ds/rpg/pokemonpearl/review.html|title=Pokémon Pearl Review|publisher=GameSpot|date=]|accessdate=2007-04-24|last=Davis|first=Ryan}}</ref>

]'s review on ''Pokémon Diamond'' and ''Pearl'' was mostly positive, citing the core gameplay as holding up "incredibly well a decade later". Criticisms include the graphics and audio which do not fully capitalize on the capabilities of the Nintendo DS. Despite this, the game ended up with an 8.5 score which is classified as "Great" under their game tier system.<ref name="ign_review">{{cite web|url=http://ds.ign.com/articles/782/782443p1.html|title=Pokémon Diamond Review|publisher=IGN|date=]|accessdate=2007-04-20|last=Harris|first=Craig}}</ref>

The UK '']'' gave the game 92%, praising the game for having loads to do and the same addictive gameplay as the originals, but also criticized the game for being a bit too similar to the original in terms of elements such as some of the Pokémon's battle cries, which still resembled the electronic sound effect that they played when they originally appeared on the ].

Since its release, there have been over 10 million Pokémon trades over Wi-Fi.<ref>{{cite web
|url=http://www.famitsu.com/game/news/2007/06/12/103,1181630468,73254,0,0.html | title=世界に広がるポケモンの輪! ポケモンの交換数が日米通算で1000万匹を突破 | accessdaymonth=] | accessyear=] | date=], ] | publisher=''].com'' | language=Japanese }}</ref>

At ]'s ] 2007, the games won ''Best Handheld Game'', and were nominated for "Best RPG".<ref>{{cite web|url=http://www.g4tv.com/gphoria2007/index.html|title = G4 - G-Phoria 2007|accseedaymonth=]|accessyear=]}}</ref>

=== Sales information ===
''Pokémon Diamond'' and ''Pearl'' were released along with the Nintendo DS Headset, supported by the game's ] functions. First released late ] in ], two million copies of the games were shipped for Japan alone, though there were still shortages in response to a large demand.<ref name="shipping_shortages">{{cite web|url=http://www.ngcfrance.com/nds_news.php?operande=0&idx=3489&r=1/|title=NGCFrance.com | Toute L actualité Nintendo Wii, DS & GameCube ! | '.urldecode($page).' {{fr icon}}|publisher=NGCFrance.com|date=]|accessdate=2006-09-28}} </ref> ''Pokémon Diamond'' and ''Pearl'' had the most successful launch week of games in the ''Pokémon'' series, and the best launch week for any Nintendo DS game for the country alone.<ref name="launch week Japan">{{cite web|url=http://www.famitsu.com/game/news/2006/10/03/103,1159869995,61194,0,0.html|title=『ポケットモンスター ダイヤモンド・パール』、初週で脅威の約160万本 / ファミ通.com {{ja icon}}|publisher=]|date=]|accessdate=2006-10-04}}</ref> Within forty-six days, the games sold three million units, becoming the fastest DS games to do so, and by the end of the year, the number increased to five million units in just under three months, marking themselves as the fastest- and best-selling ''Pokémon'' series in Japan alone.<ref name="5_million_copies">{{cite web|url=http://www.famitsu.com/game/news/2006/12/27/103,1167202517,65081,0,0.html|title=『ポケットモンスター ダイヤモンド・パール』の出荷本数が500万本を突破! / ファミ通.com {{ja icon}}|publisher=Famitsu|date=]|accessdate=2007-01-01}} </ref>

The games' American release in late April of ] saw over 500,000 ]s of ''Diamond'' and ''Pearl'' in the United States,<ref name="Nintendic Article" /><ref name="half_million_presales">{{cite web|url=http://ds.ign.com/articles/781/781459p1.html|title=Pokémon Pre-orders pass 500,000|publisher=IGN|date=]|accessdate=2007-04-18|last=Burman|first=Rob}}</ref> topping almost twice the pre-sale numbers as ].<ref name="presales">{{cite web|url=http://uk.reuters.com/article/technologyNews/idUKN3Q40315520070418|title=Nintendo "Pokemon" U.S. presales top half a million|publisher=]|accessdate=2007-04-18|date=2007-04-18}}</ref> It went on to sell one million copies within five days of sales.<ref name="1millionussales">{{cite web|url=http://www.gamespot.com/news/6169770.html?action=convert&om_clk=latestnews&tag=latestnews;title;2|title=DS Pokémons caught 1 million times|publisher=GameSpot|date=]|accessdate=2007-04-26|last=Surette|first=Tim}}</ref> As of the end of May 2007, ''Pokémon Diamond'' sold the most units of any video game for the year, with ''Pokémon Pearl'' coming in fourth.<ref name="yahooFinance">{{cite web|title=Pokemon Top-Selling Video Game for Second Consecutive Month|url=http://biz.yahoo.com/prnews/070618/nym146.html?.v=75|accessdate=2007-06-25}}</ref>

It also became the fastest selling DS game in the ], with Diamond topping the all-format game charts.{{Fact|date=November 2007}}

As of ] ], ''Pokémon Diamond'' and ''Pearl'' combined have sold 12.17 million units worldwide.<ref>{{cite web | url=http://www.nintendo.co.jp/ir/pdf/2007/071026e.pdf#page=6 | title=Financial Results Briefing for the Six-Month Period Ending September 2007 | publisher=] | date=] | accessdate=2007-11-09 | pages=6}}</ref>

==Japanese version glitches==

Nintendo released a statement detailing glitches found in Japanese releases of ''Diamond'' and ''Pearl''.<ref name="glitches-statement">{{cite web|url=http://www.nintendo.co.jp/ds/adpj/info/index.html?C|title=ポケットモンスター ダイヤモンド・パール/お知らせ {{ja icon}}|accessdate=2006-10-25|publisher=Nintendo Japan|date=]}}</ref> The glitches lead to players being stuck in a wall in-game, or reaching previously unreachable areas only thought to be accessible with a Nintendo event, which may lead to the loss of saved data. Nintendo has officially released patches to certain retailers in Japan to rectify these glitches.<ref name="glitches-ign">{{cite web|url=http://ds.ign.com/articles/741/741366p1.html?RSSwhen2006-10-24_074700&RSSid=741366|title=IGN: Nintendo on Pokemon (''sic'') Bugs|accessdate=2006-10-25|publisher=IGN|date=]}}</ref>



==Notes and references==
{{reflist|2}}

==See also==
*'']''

==External links==
* subpage on Pokémon.com
* at the Japanese ''Pokémon'' Website {{ja icon}}
* at Nintendo of Japan’s website {{ja icon}}
* official Japanese website {{ja icon}}
* official U.S. website
* at GameWatch {{ja icon}}
* at Bulbapedia (a Pokémon-centric Wiki)
*
*
*

{{Pokémon games}}

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Revision as of 01:39, 18 January 2008

it's crape.