Revision as of 15:49, 18 February 2005 edit206.77.0.156 (talk) "Ancient" videogame← Previous edit | Revision as of 22:57, 20 August 2005 edit undo68.220.100.157 (talk)No edit summaryNext edit → | ||
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How about a pronounciation guide for his name? -- BradDaBug | How about a pronounciation guide for his name? -- BradDaBug | ||
shy-jair-oo me-ah-moe-toe | |||
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Revision as of 22:57, 20 August 2005
How about a pronounciation guide for his name? -- BradDaBug
shy-jair-oo me-ah-moe-toe
Re last edit: People don't cite him as just great, he really is considered the greatest by quite a margin.
Many hold that that title goes to Sid Meier or Will Wright. Myself, I think it goes to Chris Crawford, though of course I'm nearly alone in that. :) Moreover it's easy to think Shigeru Miyamoto is the greatest game designer in the world if he's the only designer whose name you actually know. Certainly Miyamoto's games have been among the best selling, but that's usually only one factor in determining the "best"; it can even be argued it's no factor at all.
--Furrykef 16:24, 18 May 2004 (UTC)
One of the fathers of the modern video game? Can someone name a classical or ancient video game? --Andy M. 10:02, 5 Dec 2004 (UTC)
- Burgertime, perhaps. Andre (talk) 16:50, Dec 5, 2004 (UTC)
"Ancient" videogame
When Miyamoto created "Donkey Kong," he started the move towards actual characters. "Donkey Kong" was a forerunner of video games in that it involved characters with faces and expression as opposed to mishapen colored blobs. Though it may seem inconsequential, "DK" was the begining of the era of video games that involve detail and realism.