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Juice Games Ltd was founded in 2003 by Colin Bell, Don Whiteford and Tim Preece with a select group of highly experienced designers, programmers and artists from Rage’s Warrington Studio - a group who also formed the basis of one of the UK’s best flight simulation developers, Digital Image Design Limited. | |||
Founded in January 2003 by the Finnegans as ] imploded Juice Games has been struggling ever since to produce product and keep publishers. | |||
Juice Games released "Juiced" for PS2 / XBox and PC in June 2005 selling over 1m units. | |||
Juice Games most anticipated game, Juiced, was released around May/June 2005 after much delay. Juiced was going to be released in November 2004 but its publisher Accliam collapsed and the game went into limbo for a month before being picked up by THQ and published in May\June 2005, where the game recived mixed response. | |||
Its mobile team is working with leading manufacturers, operators and content aggregators to deliver the best in 3D Java™ and BREW™ gaming. | |||
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Juice Games won the prestigeous Develop Award for Best New UK / European Studio 2005. | |||
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Revision as of 12:54, 7 September 2005
Juice Games Ltd was founded in 2003 by Colin Bell, Don Whiteford and Tim Preece with a select group of highly experienced designers, programmers and artists from Rage’s Warrington Studio - a group who also formed the basis of one of the UK’s best flight simulation developers, Digital Image Design Limited.
Juice Games released "Juiced" for PS2 / XBox and PC in June 2005 selling over 1m units.
Its mobile team is working with leading manufacturers, operators and content aggregators to deliver the best in 3D Java™ and BREW™ gaming.
Juice Games won the prestigeous Develop Award for Best New UK / European Studio 2005.