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Template:D&D character

Bruenor Battlehammer is a fictional character in the Dungeons & Dragons-based Forgotten Realms setting. The character first appears in the Icewind Dale trilogy by author R. A. Salvatore. He has also appeared in subsequent books as the trusted dwarven companion to popular drow hero Drizzt Do'Urden .

Bruenor is the adoptive father of Catti-brie and Wulfgar, King of Mithral Hall, friend to Drizzt and companion Regis, and crafter of Aegis-fang. He was run out of his home of Mithral Hall when he was just a young boy. His family took up residence in Icewind Dale close to Ten Towns.

History

This article's plot summary may be too long or excessively detailed. Please help improve it by removing unnecessary details and making it more concise. (January 2008) (Learn how and when to remove this message)

After the battle with Akar Kessel and the Crystal Shard, Bruenor tricked Drizzt into helping in the search for Mithral Hall.

The Companions of the Hall thought Bruenor was dead when they saw him ride the shadow dragon Shimmergloom into Garumns Gorge, both covered in flaming oil and Bruenor hacking wildly into the dragon's spine. The only thing that kept him alive was Icingdeath, that Drizzt had lost in a battle with Artemis Entreri, and that Bruenor had later found and kept with him.

Over the next few weeks, Bruenor worked his way up from the lowest points of Mithral Hall, covering his beard and hair in ash to disguise its color from the duergar that now resided there. The old warrior killed any gray dwarf who found him out, and any he caught alone in the tunnels and chambers of The Hall. Eventually, he escaped by climbing up a chimney shaft—during the process of which he was attacked by a giant spider. Though he was bitten, Bruenor managed to kill the spider and find his way up to a vent to the outside. Finally overcome by the poison, Bruenor lost consciousness.

He awoke to discover himself in the care of Lady Alustriel, ruler of Silverymoon. The lady had divined Bruenor's predicament and moved in to help. With her aid—and that of the Harpells of Longsaddle—Bruenor was able to give chase to Drizzt and Wulfgar, who were, in turn, pursuing Entreri. Covering the hundreds of miles in a flaming chariot provided by Alustriel, Bruenor and Catti-brie arrived in time to aid Drizzt and Wulfgar's ship in a battle with pirates.

Afterwards, the reunited Companions went to Calimport, where they tangled with Artemis Entreri, rescued Regis, and caused the downfall of the dominant thieves' guild in the city.

They went back to their home in the North, and spent the winter gathering up forces to take back Mithral Hall—Bruenor's long-held dream. During their efforts to regain this lost dwarven stronghold, Bruenor slays the shadow dragon Shimmergloom.

Bruenor and his armies drove out the duergar, and Bruenor was set up as King of Mithral Hall, with a couple of thousand settlers from another dwarven kingdom swearing their allegiances to him.

The peace was short-lived, though, as a small party of drow, seeking Drizzt, caused the apparent death of Wulfgar. In the skirmishes during this, Bruenor lost an eye.

The death of his adoptive son Wulfgar sent Bruenor into a profound depression. When Drizzt left to go to Menzoberranzan to settle accounts with his people, Catti-brie saw Bruenor as being too engrossed in his own grief to a useful companion when she chased Drizzt. When she and Drizzt came back, months later, their news of a planned drow war on Mithral Hall forced Bruenor out of his depression.

With aid from neighboring kingdoms and people, Bruenor and his kingdom survived the assault upon Mithral Hall. Bruenor and his friends even set themselves to seeking out the leaders of the drow army—the Matron Mothers of the most powerful houses. In the battle upon their meeting, Bruenor—with much difficulty—killed Matron Baenre, ending her centuries-long rule of the drow city. After the battle, they found Gandalug—the founder of Mithral Hall and Bruenor's ancestor—who had been Matron Baenre's magically-held prisoner for almost two millennia. The discovery of another legitimate king allowed Bruenor to abdicate to his ancestor and pursue his own ambitions in Icewind Dale and the mines his clan had made there.

During Drizzt's and Catti-brie's six-year absence from his side, Bruenor became closer friends with Regis. He also had a cleric attempt to restore his lost eye—which succeeded, albeit gradually.

When the balor Errtu gained the Crystal Shard, Bruenor joined his friends to defeating the tanar'ri. At first, Drizzt and Bruenor were overmatched owing to Errtu's magical abilities, until Wulfgar regained Aegis-fang and joined the battle, allowing them to win. As it turned out, Wulfgar had not been killed six years before—rather, he had been taken to the court of the drow goddess Lolth, who traded him to Errtu in exchange for Errtu's services to her. Errtu then spent years torturing Wulfgar and seeking a chance to cause Drizzt to release Errtu's banishment. After Drizzt accidentally released the banishment, Errtu brought Wulfgar back to the Prime Material Plane to witness his friends' destruction. The arrival of Aegis-fang, however, allowed the friends to destroy the demon, again banishing it for a hundred years.

Bruenor is also one of the main characters in the Drizzt-centric "Paths of Darkness" novels where he is often the supporting father figure to a struggling Wulfgar after his torment in the Abyss.

In "The Hunter's Blades" trilogy, Bruenor returns to reclaim the throne of Mithril Hall after the death of Gandalaug Battlehammer. In "The Thousand Orcs" Bruenor suffers a near-fatal blow and his life stands on the edge of a knife for most of "The Lone Drow", being kept alive only by a constantly labouring team of Dwarven priests. However Bruenor is brought out of his near-comatose state by the halfling Regis who uses his magical gem to persuade Bruenor to aid his fighting kin. In "The Two Swords" Bruenor finally reclaims his rightful throne and leads the dwarfs in the defense against King Obould and his army of orcs and frost giants.

In The Orc King, Bruenor sets out with several companions, including Drizzt and Regis, to find the ancient Dwarven homeland of Gauntylgrym, believing it will contain the secret to defeating Obould's horde. During this time the Orcs, led by the half-ogre/orc Grguch and his clan of similarly bred orcs, assault the Dwarves defensive positions and the Moonwood elves. Meanwhile Bruenor's group uncovers what is initially believed to be Gauntlgrym, but is later revealed to a city founded by Dwarves on the surface, and later co-inhabited by Orcs. Bruenor refuses to believe this, believing the Orcs only did it to double cross his ancestors and decades later destroy the town. He instead opts for killing/assassinating Obould, taking his best warriors with him, believing Obould is responsible for the latest attacks. Drizzt eventually convinces Bruenor to do otherwise, telling him that the only peaceful solution is to slay Grguch, and make peace with Obould. Bruenor then saves Obould's life and assists him in killing the vicious half-ogre. A treaty is then created between Mithral Hall and the Kingdom of Many Arrows.

References

  1. Jacob, Merle (2000). To Be Continued: An Annotated Guide to Sequels. Greenwood Press. ISBN 157356155X. {{cite book}}: Unknown parameter |coauthors= ignored (|author= suggested) (help)
  2. Shippey, T. A. (1996). Magill's Guide to Science Fiction and Fantasy Literature. Salem Press. ISBN 0893569062. {{cite book}}: Cite has empty unknown parameter: |1= (help)
  3. Dekirk, Ash (2006). Dragonlore: From the Archives of the Grey School of Wizardry. Career Press. ISBN 1564148688.
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