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Revision as of 16:47, 9 December 2008 editBOZ (talk | contribs)Autopatrolled, Extended confirmed users126,669 edits Hello← Previous edit Revision as of 16:54, 9 December 2008 edit undoA Nobody (talk | contribs)53,000 edits Hello: yes, welcomeNext edit →
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Welcome back. In the spirit of the upcoming season, I'm hoping for peace on Earth; hopefully we'll at least have peace with you this time? Hope springs eternal, you know. :) ] (]) 16:47, 9 December 2008 (UTC) Welcome back. In the spirit of the upcoming season, I'm hoping for peace on Earth; hopefully we'll at least have peace with you this time? Hope springs eternal, you know. :) ] (]) 16:47, 9 December 2008 (UTC)

::Thirded (if that's a word?). Also, as Eleanor Roosevelt said, "Learn from the mistakes of others, life's too short to make them all yourself," i.e. I have found that editing in new areas that I did not previously edit in seems to get positive feedback, whereas old whatever you want to call them have a tendency to be well you know in the areas I used to focus on. Best, --]<sup>'']''</sup> 16:54, 9 December 2008 (UTC)

Revision as of 16:54, 9 December 2008

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Cheers

All users are equal, but some users are more equal than others.
Recommended reading;
Papillon,
by Henri Charrière
Paradise Lost: Smyrna, 1922:
The Destruction of Islam’s City of Tolerance
by Giles Milton
reviews;
Indonesian killings of 1965–66
Catherine Bonkbuster
On Slim virgins and arbcom dragons
Martyred Armenia
by Fâ’iz El-Ghusein

Misplaced Pages:Requests for arbitration/Jack Merridew ban review motion

Blood and Roses was a trading game, along the lines of Monopoly. The Blood side played with human atrocities for the counters, atrocities on a large scale: individual rapes and murders didn't count, there had to have been a large number of people wiped out. Massacres, genocides, that sort of thing. The Roses side played with human achievements. Artworks, scientific breakthroughs, stellar works of architecture, helpful inventions. Monuments to the soul's magnificence, they were called in the game. There were sidebar buttons, so that if you didn't know what Crime and Punishment was, or the Theory of Relativity, or the Trail of Tears, or Madame Bovary, or the Hundred Years' War, or The Flight into Egypt, you could double-click and get an illustrated rundown, in two choices: R for children, PON for Profanity, Obscenity, and Nudity. That was the thing about history, said Crake: it had lots of all three.

The exchange rates — one Mona Lisa equalled Bergen-Belsen, one Armenian genocide equalled the Ninth Symphony plus three Great Pyramids — were suggested, but there was room for haggling. To do this you needed to know the numbers — the total number of corpses for the atrocities, the latest open-market price for the artworks; or, if the artworks had been stolen, the amount paid out by the insurance policy. It was a wicked game.

The sack of Troy, says a voice in his ear. The destruction of Carthage. The Vikings. The Crusades. Ghenghis Kahn. Attila the Hun. The massacre of the Cathars. The witch burnings. The destruction of the Aztec. Ditto the Maya. Ditto the Inca. The Inquisition. Vlad the Impaler. The massacre of the Huguenots. Cromwell in Ireland. The French Revolution. The Napoleonic Wars. The Irish Famine. Slavery in the American South. King Léopold in the Congo. The Russian Revolution. Stalin. Hitler. Hiroshima. Mao. Pol Pot. Idi Amin. Sri Lanka. East Timor. Saddam Hussein.

"Stop it," says Snowman.

Sorry, honey. Only trying to help.

That was the trouble with Blood and Roses: it was easier to remember the Blood stuff. The other trouble was that the Blood player usually won, but winning meant you inherited a wasteland. This was the point of the game, said Crake, when Jimmy complained. Jimmy said that if that was the point, it was pretty pointless. He didn't want to tell Crake that he was having some severe nightmares: the one where the Parthenon was decorated with cut-off heads was, for some reason, the worst.

— From Oryx and Crake, by Margaret Atwood

The above-linked ban review has been closed and a motion passed. You have been unblocked, conditional to the restrictions and mentorship arrangement set out in the motion, available in full at this link. The three mentors assigned are Casliber (talk · contribs), Jayvdb (talk · contribs) and Moreschi (talk · contribs).

For the Arbitration Committee,
Daniel (talk) 10:03, 9 December 2008 (UTC)

Terima kasih (id:thank you), Daniel. Others, too, of course. Cheers, Jack Merridew 10:08, 9 December 2008 (UTC)

Hello

Welcome back Jack. --Pixelface (talk) 15:33, 9 December 2008 (UTC)

Thank you. Jack Merridew 15:37, 9 December 2008 (UTC)

Welcome back. In the spirit of the upcoming season, I'm hoping for peace on Earth; hopefully we'll at least have peace with you this time? Hope springs eternal, you know. :) BOZ (talk) 16:47, 9 December 2008 (UTC)

Thirded (if that's a word?). Also, as Eleanor Roosevelt said, "Learn from the mistakes of others, life's too short to make them all yourself," i.e. I have found that editing in new areas that I did not previously edit in seems to get positive feedback, whereas old whatever you want to call them have a tendency to be well you know in the areas I used to focus on. Best, --A Nobody 16:54, 9 December 2008 (UTC)