Misplaced Pages

Talk:Shigeru Miyamoto: Difference between revisions

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
Browse history interactively← Previous editNext edit →Content deleted Content addedVisualWikitext
Revision as of 17:19, 17 October 2005 edit207.236.174.146 (talk)No edit summary← Previous edit Revision as of 17:20, 17 October 2005 edit undo207.236.174.148 (talk)No edit summaryNext edit →
Line 26: Line 26:
When Miyamoto created "Donkey Kong," he started the move towards actual characters. "Donkey Kong" was a forerunner of video games in that it involved characters with faces and expression as opposed to mishapen colored blobs. Though it may seem inconsequential, "DK" was the begining of the era of video games that involve detail and realism. When Miyamoto created "Donkey Kong," he started the move towards actual characters. "Donkey Kong" was a forerunner of video games in that it involved characters with faces and expression as opposed to mishapen colored blobs. Though it may seem inconsequential, "DK" was the begining of the era of video games that involve detail and realism.


Yes, Donkey Kong was one of (Or very well be) the first games ever created that had a story (If you pay attention that is) Yes, Donkey Kong was one of (Or very well be) the first games ever created that had a story (If you pay attention that is)

Revision as of 17:20, 17 October 2005

WikiProject iconVideo games Unassessed
WikiProject iconThis article is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Misplaced Pages. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.Video gamesWikipedia:WikiProject Video gamesTemplate:WikiProject Video gamesvideo game
???This article has not yet received a rating on the project's quality scale.
Summary of Video games WikiProject open tasks:
Summary of Video games WikiProject open tasks
AfDs Merge discussions Other discussions No major discussions Featured content candidates Good article nominations DYK nominations Reviews and reassessments
Articles that need...

How about a pronounciation guide for his name? -- BradDaBug

shy-jair-oo me-ah-moe-toe

Actually, it should be "Shee-geh-roo Mee-ya-moe-toe" Fieari 03:31, September 8, 2005 (UTC)

Re last edit: People don't cite him as just great, he really is considered the greatest by quite a margin.


Many hold that that title goes to Sid Meier or Will Wright. Myself, I think it goes to Chris Crawford, though of course I'm nearly alone in that. :) Moreover it's easy to think Shigeru Miyamoto is the greatest game designer in the world if he's the only designer whose name you actually know. Certainly Miyamoto's games have been among the best selling, but that's usually only one factor in determining the "best"; it can even be argued it's no factor at all.

--Furrykef 16:24, 18 May 2004 (UTC)

Greatest? Maybe. Most influential? Arguably. Weirdest. More than likely. Most charasmatic? That gets my vote.


One of the fathers of the modern video game? Can someone name a classical or ancient video game? --Andy M. 10:02, 5 Dec 2004 (UTC)

Burgertime, perhaps. Andre (talk) 16:50, Dec 5, 2004 (UTC)

"Ancient" videogame

When Miyamoto created "Donkey Kong," he started the move towards actual characters. "Donkey Kong" was a forerunner of video games in that it involved characters with faces and expression as opposed to mishapen colored blobs. Though it may seem inconsequential, "DK" was the begining of the era of video games that involve detail and realism.

  Yes, Donkey Kong was one of (Or very well be) the first games  ever created that had a story (If you pay attention that is)
Categories: