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'''Todd Howard''' (born 1970 in ]) is an ] ] producer and designer. He is currently ] and game director for ], creators of '']'' universe and video game series. The company is the third largest privately held personal computer entertainment software company in the United States. '''Todd Howard''' (born 1970 in ]) is an ] ] producer and designer. He is currently ] and game director for ], creators of '']'' universe and video game series. The company is the third largest privately held personal computer entertainment software company in the United States.


He is a 1989 graduate of ] in ] and a 1993 graduate of ] in ], where he majored in business. He is a 1989 graduate of ] in ]. In 1993, he graduated from ] in ], where he majored in business.


Howard joined the fledgling Bethesda game development studio in 1994. One of his first assignments was working on the first '']'' game, '']''. Over the years, he continued to contribute to various titles, and is currently Executive Producer of ''The Elder Scrolls'' series<ref>http://www.gamespot.com/pc/rpg/theelderscrollsivoblivion/preview_6111720.html</ref> and of '']''.<ref>http://venturebeat.com/2008/07/14/e3-coverage-%E2%80%9Cfallout-3%E2%80%9D-executive-producer-todd-howard-on-sequels-and-franchises/</ref> Howard has commented that he intends to avoid inclusion of mindless filler in any of Bethesda's games, especially '']'', something that he admits has happened in the past. He says that, while each game is the previous one's sequel, total reinvention is possible. Howard joined the fledgling Bethesda game development studio in 1994. One of his first assignments was working on the first '']'' game, '']''. Over the years, he continued to contribute to various titles, and is currently Executive Producer of ''The Elder Scrolls'' series<ref>http://www.gamespot.com/pc/rpg/theelderscrollsivoblivion/preview_6111720.html</ref> and of '']''.<ref>http://venturebeat.com/2008/07/14/e3-coverage-%E2%80%9Cfallout-3%E2%80%9D-executive-producer-todd-howard-on-sequels-and-franchises/</ref> Howard has commented that he intends to avoid inclusion of mindless filler in any of Bethesda's games, especially '']'', something that he admits has happened in the past. He says that, while each game is the previous one's sequel, total reinvention is possible.

Revision as of 09:38, 24 January 2009

Todd Howard (born 1970 in Lower Macungie Township, Pennsylvania) is an American video game producer and designer. He is currently executive producer and game director for Bethesda Softworks, creators of The Elder Scrolls universe and video game series. The company is the third largest privately held personal computer entertainment software company in the United States.

He is a 1989 graduate of Emmaus High School in Emmaus, Pennsylvania. In 1993, he graduated from The College of William & Mary in Williamsburg, Virginia, where he majored in business.

Howard joined the fledgling Bethesda game development studio in 1994. One of his first assignments was working on the first Elder Scrolls game, Elder Scrolls: Arena. Over the years, he continued to contribute to various titles, and is currently Executive Producer of The Elder Scrolls series and of Fallout 3. Howard has commented that he intends to avoid inclusion of mindless filler in any of Bethesda's games, especially Oblivion, something that he admits has happened in the past. He says that, while each game is the previous one's sequel, total reinvention is possible.

His major credits include project leader and designer of Morrowind, design on Daggerfall, producer and designer of The Terminator: Future Shock and SkyNET and executive producer of Fallout 3. He was also the project leader and designer of The Elder Scrolls Adventures: Redguard. Howard has stated that Bethesda's philosophy for the Elder Scrolls games is to allow people to "live another life, in another world."

Howard's games have sometimes proven controversial. Fallout 3, for instance, was banned in Australia because of its realistic depictions of drug use. Microsoft refused to release Fallout 3 in India, reportedly because of concerns over religious and cultural sensitivities.

External links

References

  1. http://www.gamespot.com/pc/rpg/theelderscrollsivoblivion/preview_6111720.html
  2. http://venturebeat.com/2008/07/14/e3-coverage-%E2%80%9Cfallout-3%E2%80%9D-executive-producer-todd-howard-on-sequels-and-franchises/
  3. http://www.mobygames.com/developer/sheet/view/by_genre/developerId,16249/
  4. http://www.elderscrolls.com/codex/team_rpgnextgen.htm
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