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|placebirth = {{flagicon|Pennsylvania}} ], ] | |placebirth = {{flagicon|Pennsylvania}} ], ] | ||
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'''Edward A. Trice''' (born ], ] in ], ]) is an ] ] and ]. He invented a ] known as ], and has created several ] and ] ]. |
'''Edward A. Trice''' (born ], ] in ], ]) is an ] ] and ]. He invented a ] known as ], and has created several ] and ] ]. | ||
⚫ | ==Chess== | ||
Trice wrote a ] program called The Sniper. The Sniper ran on processors no faster than 7 MHz. | |||
⚫ | In 1989, he won an exhibition game against the ] chess program in 20 moves,<ref>{{cite web|url=http://www.chessgames.com/perl/chessgame?gid=1272214|title=Ed Trice vs. Deep Thought|accessdate=2009-15-01}}</ref> its quickest loss ever.<ref>{{cite web|url=http://www.chessgames.com/perl/chess.pl?pid=13728&result=2nd|title=Losses of Deep Thought|accessdate=2009-15-01}}</ref> | ||
==Gothic Chess== | ==Gothic Chess== | ||
{{main|Gothic Chess}} | {{main|Gothic Chess}} | ||
] ].]] | ] ].]] | ||
In 2000, Trice patented the commercial ] '']'', derived from '']''. This variant differs from ] in the initial positioning of some of the back-row pieces.<ref>{{cite journal|author=Trice E|title=80-Square Chess|journal=ICGA Journal|volume=27|issue=2|pages=81-96|year=2004|month=June|url=http://www.gothicchess.com/80.pdf|accessdate=2007-07-28}}</ref> |
In 2000, Trice patented the commercial ] '']'', derived from '']''. This variant differs from ] in the initial positioning of some of the back-row pieces.<ref>{{cite journal|author=Trice E|title=80-Square Chess|journal=ICGA Journal|volume=27|issue=2|pages=81-96|year=2004|month=June|url=http://www.gothicchess.com/80.pdf|accessdate=2007-07-28}}</ref> | ||
⚫ | ==Chess== | ||
Collaborating with Gil Dodgen, they produced a Gothic Chess program named ''Gothic Vortex'', which was based on the ] program ] by ]. In 2004, the first ever Gothic Chess Computer World Championship was held, fielding entrants from four different countries. ''Gothic Vortex'', with its ability to announce checkmate from a distance of 268 moves, won by the score of 14-0.<ref>{{cite web|url=http://www.chessville.com/GothicChess/ComputerWorldChampionships.htm|title=Gothic Chess Computer World Championship|accessdate=2009-15-01}}</ref> | |||
Trice wrote a ] program called The Sniper, which in April 1987, which he claims ( no reference of proof given)was the first ] to eclipse the ] of 2200, which is equivalent to that of "] Master", roughly four years after the ] became the first ever ''hardware'' machine to earn the Master title.<ref>{{cite journal|author=Dunne A|title=Check is in the Mail|journal=Chess Life|pages=32-34|year=1991|month=Dec}}</ref> | |||
⚫ | In 1989, he won an exhibition game against the ] chess program in 20 moves,<ref>{{cite web|url=http://www.chessgames.com/perl/chessgame?gid=1272214|title=Ed Trice vs. Deep Thought|accessdate=2009-15-01}}</ref> its quickest loss ever.<ref>{{cite web|url=http://www.chessgames.com/perl/chess.pl?pid=13728&result=2nd|title=Losses of Deep Thought|accessdate=2009-15-01}}</ref> | ||
== Checkers == | == Checkers == | ||
In 2003, Trice and Dodgen demonstrated that it was possible for a ] program to fail to win a theoretically-won position with as few as seven pieces on the board (four for the winning side, three for the side that should lose).<ref>{{cite journal|author=Trice E, Dodgen G|title=The 7-Piece Perfect Play Lookup Database for the Game of Checkers|journal=ICGA Journal|volume=26|issue=4|pages=229-238|year=2003|month=Dec|url=http://www.worldchampionshipcheckers.com/WCC_Database.pdf|accessdate=2009-01-15}}</ref> Their ''World Championship Checkers'' computer program was the first to use |
In 2003, Trice and Gil Dodgen demonstrated that it was possible for a ] program to fail to win a theoretically-won position with as few as seven pieces on the board (four for the winning side, three for the side that should lose).<ref>{{cite journal|author=Trice E, Dodgen G|title=The 7-Piece Perfect Play Lookup Database for the Game of Checkers|journal=ICGA Journal|volume=26|issue=4|pages=229-238|year=2003|month=Dec|url=http://www.worldchampionshipcheckers.com/WCC_Database.pdf|accessdate=2009-01-15}}</ref> Their ''World Championship Checkers'' computer program was the first to use their database and methodologies.<ref>{{cite web|url=http://www.worldchampionshipcheckers.com|title=World Championship Checkers website|accessdate=2007-07-27}}</ref> In 2007, ] ] the game of checkers,<ref name="tcr">{{cite web | url=http://www.sciencemag.org/cgi/content/abstract/1144079 | title=Checkers Is Solved | date=2007-07-19 | accessdate=2007-07-20 | publisher=Science | author=Schaeffer, J}}</ref> and acknowledged Trice and Dodgen's database verification.<ref>{{cite web|author=Schaeffer, J|url=http://www.cs.ualberta.ca/~chinook/thankyou/|title=Acknowledgements |accessdate=27 July|accessyear=2007|}}</ref> | ||
== References == | == References == | ||
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Revision as of 20:23, 26 January 2009
Ed Trice | |
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Full name | Edward A. Trice |
Country | United States |
Edward A. Trice (born December 5, 1966 in Philadelphia, Pennsylvania) is an American inventor and entrepreneur. He invented a chess variant known as Gothic Chess, and has created several chess and checkers programs.
Gothic Chess
Main article: Gothic ChessIn 2000, Trice patented the commercial chess variant Gothic Chess, derived from Capablanca Chess. This variant differs from Capablanca Chess in the initial positioning of some of the back-row pieces.
Chess
Trice wrote a chess program called The Sniper, which in April 1987, which he claims ( no reference of proof given)was the first software program to eclipse the Elo performance rating of 2200, which is equivalent to that of "United States Chess Federation Master", roughly four years after the Belle chess machine became the first ever hardware machine to earn the Master title.
In 1989, he won an exhibition game against the Deep Thought chess program in 20 moves, its quickest loss ever.
Checkers
In 2003, Trice and Gil Dodgen demonstrated that it was possible for a checkers program to fail to win a theoretically-won position with as few as seven pieces on the board (four for the winning side, three for the side that should lose). Their World Championship Checkers computer program was the first to use their database and methodologies. In 2007, Jonathan Schaeffer solved the game of checkers, and acknowledged Trice and Dodgen's database verification.
References
- "Ed Trice vs. Susan Polgar". Retrieved 2007-10-25.
- Trice E (2004). "80-Square Chess" (PDF). ICGA Journal. 27 (2): 81–96. Retrieved 2007-07-28.
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(help) - Trice E, Dodgen G (2003). "The 7-Piece Perfect Play Lookup Database for the Game of Checkers" (PDF). ICGA Journal. 26 (4): 229–238. Retrieved 2009-01-15.
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ignored (help) - "World Championship Checkers website". Retrieved 2007-07-27.
- Schaeffer, J (2007-07-19). "Checkers Is Solved". Science. Retrieved 2007-07-20.
- Schaeffer, J. "Acknowledgements". Retrieved 27 July.
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