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Revision as of 04:32, 23 February 2009

1991 video game
Commander Keen: Goodbye, Galaxy!
Developer(s)id Software
Publisher(s)Apogee Software (4-5) FormGen (6)
Designer(s)Tom Hall
Platform(s)MS-DOS
Release1991
Genre(s)Side-scrolling platform
Mode(s)Single-player

Commander Keen: Goodbye, Galaxy! is a 1991 video game by id Software.

Plot

Unbeknown to Keen, the Mortimer he had defeated was only an android duplicate. The real Mortimer goes on to lead the Shikadi, a race of energy beings who name him the Gannalech. In episodes 4 and 5, he attempts to destroy the galaxy with the Shikadi Omegamatic, but Keen stumbles on a radio message mentioning the Shikadi plans. In the fourth game, he travels to Gnosticus IV, to learn more about the Shikadi from the Oracle. However, when he gets there he discovers that the guardians of the Oracle have been captured by the Shikadi, and are imprisoned in the Shadowlands of the planet. Keen travels through dangerous forests, caves, and islands, and is finally able to rescue all of them. The guardians activate the Oracle, which tells Keen about the Omegamatic being near completion, and reveals the location of the station, in the Korath system.

In the fifth episode, Keen travels to Korath III and enters the Omegamatic to destroy its core, the Quantum Explosion Dynamo, and stop the destruction of the galaxy. After avoiding several defense systems, Keen is able to reach and destroy the device. There he learns that Mortimer was the Gannalech, and his intention to destroy the universe is revealed. In the sixth and final episode, Mortimer has Keen's babysitter kidnapped by the Bloogs to distract him. After travelling to Fribbulus Xax, Keen explores the alien planet and saves Molly from being eaten.


Gameplay

In Goodbye Galaxy! and Aliens Ate My Babysitter!, all the improvements from Keen Dreams are kept, except for the "Flower Power". In these episodes the player can look up and down by pressing the corresponding movement keys for a short while. This effectively scrolls the screen up or down. Keen also has his pogo stick again. If Keen narrowly misses a jump, he can grab onto the edges of most platforms, and climb up. The slanted 3D look of the levels is used to add hidden passages in the ceiling and right-side walls. Keen can also enter doorways leading to other zones, if the player stands in front of the doorway and presses the up key.

File:Keen4screenshot.PNG
Screenshot of episode 4, showing the Goodbye Galaxy! engine and slanted 3D look

Keen uses a Neural Stunner as a weapon, which he can fire in 4 directions, and has a faster rate of fire. It renders enemies unconscious instead of killing them. This stun does not wear off for most enemies, yet some enemies are only momentarily paralyzed by it, and it does not work on a few enemies. In episode 4, the enemies are mostly based on animals or nature; in episode 5, they are mostly robots and electrical creatures. In episode 6, the enemies are invented and alien-like.

The levels are filled with many types of items:

  • Neural Stunner: Replaces the raygun.
  • Score Items: The same kind as those in Invasion of the Vorticons; the ones worth more are now also hidden in walls. In addition, there are items that give 2000 points.
  • Key Gems: Replacing the colored keycards from Invasion of the Vorticons.
  • Raindrops/Vitalin/Vivas (depending on the episode): Every 100 collected grant Keen an extra life.
  • Life Water Flask/Keg o' Vitalin/Queen Viva (depending on the episode): Rare and generally difficult to obtain items that grant Keen an extra life.

Episode 5 has keycards that are needed to open the final doors in some levels. Episode 6 features very large switches Keen needs to either jump on, or headbutt to use.

The level maps feature obstacles which can be overcome with items retrieved, or actions performed, in the regular levels. Episodes 4 through 6 contain a secret level which is not easily accessible.

The games also include a minigame called Paddle War, a clone of Pong, programmed into Keen's Wrist Computer, which functions as the main menu. (The minigame, although titled differently, can be found in Catacomb 3D as well.)

Development

The sequel to Invasion of the Vorticons was supposed to be another trilogy. Episode 6 (Aliens Ate my Babysitter!) was originally planned to be part of it, along with episodes 4 and 5 (which ended up together as Goodbye Galaxy!), but was later changed into a stand-alone commercial episode. Episode 6 was actually developed before Episode 5.

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