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The area of '''visual arts and design''' is extremely broad. Essentially, it is any ] that you can see, excluding human performance. Such forms of art fall into other categories such as ], ], or ], although there is really no clear boundary; see ] and ], for example, or consider ], which can incorporate most other kinds of art. | |||
===Traditional visual arts (commonly called "fine arts")=== | ===Traditional visual arts (commonly called "fine arts")=== | ||
* ] | * ] |
Revision as of 03:54, 22 September 2002
The area of visual arts and design is extremely broad. Essentially, it is any art that you can see, excluding human performance. Such forms of art fall into other categories such as theater, music, or opera, although there is really no clear boundary; see body art and interactive art, for example, or consider film, which can incorporate most other kinds of art.
Traditional visual arts (commonly called "fine arts")
Design
- Commercial Art
- Fashion design
- Graphic design
- Illustration
- Industrial design
- Interior decoration
- Industrial design
- Architecture
History of the Visual Arts
- History of painting
- History of sculpture
- History of photography
- History of design
- History of fashion
- Cultural movement
- Renaissance Classicism
- Mannerism
- Baroque
- New directions and movements
Aesthetics
Art conservation
Pop Art and Contemporary art
- Comic books and strips
- Computer-generated art / Digital art
- Found art (Museum of Contemporary Art, Los Angeles, public relations campaign)
- Installation art
- Interactive art
- Graffiti art
- Performance Art
Body art
New Materials
What are our priorities for writing in this area? To help develop a list of the most basic topics in Visual Arts and Design, please see Visual Arts and Design basic topics.