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Revision as of 12:22, 30 August 2009 edit173.64.101.67 (talk) Features← Previous edit Revision as of 13:21, 30 August 2009 edit undoPetarkco (talk | contribs)Extended confirmed users1,327 edits Reverted 1 edit by 173.64.101.67; The common correct spelling is 'tyre'. (TW)Next edit →
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* Laser scanned tracks.<ref name="features"/> * Laser scanned tracks.<ref name="features"/>
* Track surface model that will simulate rubber build up, marbles, stones, water etc. This will have both physical and graphical effects.<ref name="features"/> * Track surface model that will simulate rubber build up, marbles, stones, water etc. This will have both physical and graphical effects.<ref name="features"/>
* Running off the drying line in the wet will give you less grip and cool your tires.<ref name="features"/> * Running off the drying line in the wet will give you less grip and cool your tyres.<ref name="features"/>
* There will be wind and sand effects.<ref name="features"/> * There will be wind and sand effects.<ref name="features"/>
* The game will not be moddable.<ref name="features"/> * The game will not be moddable.<ref name="features"/>

Revision as of 13:21, 30 August 2009

Template:Future game

2010 video game
F1 2010
Developer(s)Codemasters
Publisher(s)Codemasters
EngineEGO Engine
Platform(s)Xbox 360
PlayStation 3
Microsoft Windows
ReleaseTBA 2010
Genre(s)Racing

F1 2010 is an upcoming video game based on the motor racing series with the same name and the 2010 Formula One season. It is the sequel to the 2009 video game based on the same series. It will be released in 2010 on the Xbox 360, PlayStation 3 and Microsoft Windows platforms. The game was confirmed by Codemasters on April 23, 2009. The game engine is based on the Ego Engine that Codemasters used on both the Colin McRae: Dirt and Race Driver: GRID games.

The game will feature an arcade and sim mode, including customizable driver aids, online racing and full weather effects.

Features

  • All the teams, drivers, and tracks from the FIA 2009 Formula One season.
  • Online racing.
  • Full weather effects.
  • Both an "arcade" and "sim" version; which will include realistic laptimes.
  • Customizable driver aids.
  • Laser scanned tracks.
  • Track surface model that will simulate rubber build up, marbles, stones, water etc. This will have both physical and graphical effects.
  • Running off the drying line in the wet will give you less grip and cool your tyres.
  • There will be wind and sand effects.
  • The game will not be moddable.
  • There will be crowd effects.
  • It will be possible to spray champagne after a race victory.

References

  1. ^ Strang, Simon (2009-04-23). "Codemasters reveals F1 game details". Autosport. Haymarket Publications. Retrieved 2009-04-23.
  2. Barton, Dustin (2009-06-15). "The Unofficial CM/Developer FAQ". Codemasters. Retrieved 2009-03-14.
  3. Noble, Jonathan (2008-05-09). "New computer game deal for F1". Autosport. Haymarket Publications. Retrieved 2008-07-03.
  4. ^ "F1 2010: Features". SimRacingWorld. 2009-04-25. Retrieved 2009-04-24.
Ego Engine games
Dirt series
F1 series
Grid series
Operation Flashpoint series
Other video games
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