Revision as of 13:29, 4 May 2010 editDustFormsWords (talk | contribs)Extended confirmed users, Pending changes reviewers, Rollbackers8,471 edits more notability, and removing tag This article is on my to-do list, I realise it's not great yet, but any good faith search will attest to his notability.← Previous edit | Revision as of 14:53, 4 May 2010 edit undoX201 (talk | contribs)Extended confirmed users, File movers, Pending changes reviewers, Template editors119,514 editsmNo edit summaryNext edit → | ||
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'''Edmund McMillen''' is an American ], working mostly in ], notable for his unique visual style and innovative gameplay. His most notable games include ] and its sequel ], the award-winning ] and his work with Jonathan Blow on the award-winning ]. | '''Edmund McMillen''' is an American ], working mostly in ], notable for his unique visual style and innovative gameplay. His most notable games include '']'' and its sequel '']'', the award-winning '']'' and his work with Jonathan Blow on the award-winning '']''. | ||
His game '']'' was nominated for the Innovation Award at the 2009 Independent Games Festival.<ref name="Gamasutra Coil interview"></ref> McMillen was the character artist and animator on '']''<ref name="Gamasutra Coil interview"/>, which won the Innovation Award at the 2006 Independent Games Festival (prior to its release), and went on to win a host of awards post-release in 2008 including Gamespot's "Best Platformer"",<ref>{{cite web|url=http://www.gamespot.com/best-of/special-achievement/index.html?page=9|title=GameSpot's Best Games of 2008: Best Original Downloadable Console Game|publisher=]|accessdate=2008-12-25}}</ref> and "Best Original Downloadable Console Game"",<ref>{{cite web|url=http://www.gamespot.com/best-of/special-achievement/index.html?page=14|title=GameSpot's Best Games of 2008: Best Licensed Music|publisher=]|accessdate=2008-12-25}}</ref> and the 12th Annual Academy of Interactive Arts & Sciences Awards "Casual Game of the Year".<ref>{{cite web | url = http://www.gamasutra.com/php-bin/news_index.php?story=22406 | title = LittleBigPlanet Dominates At AIAS Awards | publisher = ] | date = 2009-02-20 | accessdate = 2009-02-20 |first = David | last = Jenkins }}</ref> His game ''Aether'' was a 2009 IndieCade finalist and received an honourable mention.<ref name="Indiecade 2009"></ref> | His game '']'' was nominated for the Innovation Award at the 2009 Independent Games Festival.<ref name="Gamasutra Coil interview"></ref> McMillen was the character artist and animator on '']''<ref name="Gamasutra Coil interview"/>, which won the Innovation Award at the 2006 Independent Games Festival (prior to its release), and went on to win a host of awards post-release in 2008 including Gamespot's "Best Platformer"",<ref>{{cite web|url=http://www.gamespot.com/best-of/special-achievement/index.html?page=9|title=GameSpot's Best Games of 2008: Best Original Downloadable Console Game|publisher=]|accessdate=2008-12-25}}</ref> and "Best Original Downloadable Console Game"",<ref>{{cite web|url=http://www.gamespot.com/best-of/special-achievement/index.html?page=14|title=GameSpot's Best Games of 2008: Best Licensed Music|publisher=]|accessdate=2008-12-25}}</ref> and the 12th Annual Academy of Interactive Arts & Sciences Awards "Casual Game of the Year".<ref>{{cite web | url = http://www.gamasutra.com/php-bin/news_index.php?story=22406 | title = LittleBigPlanet Dominates At AIAS Awards | publisher = ] | date = 2009-02-20 | accessdate = 2009-02-20 |first = David | last = Jenkins }}</ref> His game ''Aether'' was a 2009 IndieCade finalist and received an honourable mention.<ref name="Indiecade 2009"></ref> |
Revision as of 14:53, 4 May 2010
Edmund McMillen | |
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Known for | Video games |
Edmund McMillen is an American video game designer, working mostly in Adobe Flash, notable for his unique visual style and innovative gameplay. His most notable games include Meat Boy and its sequel Super Meat Boy, the award-winning Aether and his work with Jonathan Blow on the award-winning Braid.
His game Coil was nominated for the Innovation Award at the 2009 Independent Games Festival. McMillen was the character artist and animator on Braid, which won the Innovation Award at the 2006 Independent Games Festival (prior to its release), and went on to win a host of awards post-release in 2008 including Gamespot's "Best Platformer"", and "Best Original Downloadable Console Game"", and the 12th Annual Academy of Interactive Arts & Sciences Awards "Casual Game of the Year". His game Aether was a 2009 IndieCade finalist and received an honourable mention.
Partial softography
- Gish
- Cereus Peashy
- Blast Miner
- Triachnid
- Cunt
- Aether
- Meat Boy
- Grey Matter
- Braid
- Spewer
- Time Fcuk
- Super Meat Boy
Awards
- 2005 IGF Grand Prize
- 2005 IGF Innovation in Game Design
- Game Tunnel's Game of the Year
References
- ^ Road To The IGF: McMillen and Himsl's Coil, Gamasutra
- "GameSpot's Best Games of 2008: Best Original Downloadable Console Game". GameSpot. Retrieved 2008-12-25.
- "GameSpot's Best Games of 2008: Best Licensed Music". GameSpot. Retrieved 2008-12-25.
- Jenkins, David (2009-02-20). "LittleBigPlanet Dominates At AIAS Awards". Gamasutra. Retrieved 2009-02-20.
- IndieCade 2009 finalists
External links
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