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'''Edmund McMillen''' is an American ], working mostly in ], notable for his unique visual style and innovative gameplay. His most notable games include '']'' and its sequel '']'', the award-winning '']'' and his work with Jonathan Blow on the award-winning '']''. '''Edmund McMillen''' is an American ], working mostly in ], notable for his unique visual style and innovative gameplay. His most notable games include '']'' and its sequel '']'', the award-winning '']'' and his work with Jonathan Blow on the award-winning '']''.


His game '']'' was nominated for the Innovation Award at the 2009 Independent Games Festival.<ref name="Gamasutra Coil interview"></ref> McMillen was the character artist and animator on '']''<ref name="Gamasutra Coil interview"/>, which won the Innovation Award at the 2006 Independent Games Festival (prior to its release), and went on to win a host of awards post-release in 2008 including Gamespot's "Best Platformer"",<ref>{{cite web|url=http://www.gamespot.com/best-of/special-achievement/index.html?page=9|title=GameSpot's Best Games of 2008: Best Original Downloadable Console Game|publisher=]|accessdate=2008-12-25}}</ref> and "Best Original Downloadable Console Game"",<ref>{{cite web|url=http://www.gamespot.com/best-of/special-achievement/index.html?page=14|title=GameSpot's Best Games of 2008: Best Licensed Music|publisher=]|accessdate=2008-12-25}}</ref> and the 12th Annual Academy of Interactive Arts & Sciences Awards "Casual Game of the Year".<ref>{{cite web | url = http://www.gamasutra.com/php-bin/news_index.php?story=22406 | title = LittleBigPlanet Dominates At AIAS Awards | publisher = ] | date = 2009-02-20 | accessdate = 2009-02-20 |first = David | last = Jenkins }}</ref> His game ''Aether'' was a 2009 IndieCade finalist and received an honourable mention.<ref name="Indiecade 2009"></ref> His game '']'' was nominated for the Innovation Award at the 2009 Independent Games Festival.<ref name="Gamasutra Coil interview"></ref> His game ''Aether'' was a 2009 IndieCade finalist and received an honourable mention.<ref name="Indiecade 2009"></ref>





Revision as of 19:56, 21 May 2010

Edmund McMillen
Known forVideo games

Edmund McMillen is an American video game designer, working mostly in Adobe Flash, notable for his unique visual style and innovative gameplay. His most notable games include Meat Boy and its sequel Super Meat Boy, the award-winning Aether and his work with Jonathan Blow on the award-winning Braid.

His game Coil was nominated for the Innovation Award at the 2009 Independent Games Festival. His game Aether was a 2009 IndieCade finalist and received an honourable mention.


Partial softography

Awards

  • 2005 IGF Grand Prize
  • 2005 IGF Innovation in Game Design
  • Game Tunnel's Game of the Year

References

  1. Road To The IGF: McMillen and Himsl's Coil, Gamasutra
  2. IndieCade 2009 finalists

External links

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