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{{Infobox VG | |||
|title=Call of Duty: Modern Warfare 2 | |||
|image=] | |||
|caption= | |||
|developer=] | |||
|writer=Jesse Stern | |||
|publisher=] | |||
|designer=Mackey McCandlish<ref>{{cite web|url=http://www.mobygames.com/game/call-of-duty-4-modern-warfare|title=Call of Duty 4: Modern Warfare – MobyGames|date=2009-11-16|accessdate=2009-11-16|publisher=MobyGames}}</ref> | |||
|composer=]<br/>Lorne Balfe | |||
|series='']'' | |||
|engine=] | |||
|resolution=] <small>(console versions)</small><ref>{{cite web|url=http://www.gamezine.co.uk/news/games/c/call-of-duty-modern-warfare-2/modern-warfare-2-will-render-at-600p-$1314777.htm |title=Modern Warfare 2 to render at 600p |publisher=Gamezine.co.uk |date= |accessdate=2009-11-27}}</ref> | |||
|platforms={{nowraplinks|], ], ], ], ]}} | |||
|released='''BlackBerry'''<br />{{vgrelease new|NA|November 5, 2009}}'''Nintendo DS'''<br />{{vgrelease new|NA|November 10, 2009|PAL|November 10, 2009}}'''PlayStation 3/Xbox360'''<br />{{Vgrelease new|NA|November 10, 2009|PAL|November 10, 2009}}'''Microsoft Windows'''<br />{{vgrelease new|NA|November 10, 2009|PAL|November 10, 2009}} | |||
|genre=], ] | |||
|version=1.11<br />1.2.208 (PC) | |||
|modes=], ], and ] (], ], ]) | |||
|ratings={{vgratings |ESRB=M<ref>{{cite web |url=http://www.esrb.org/ratings/search.jsp |title=Entertainment Software Rating Board |publisher=] |date=28 October 2009}}</ref> |OFLCA=MA15+<ref>{{cite web |url=http://www.oflc.gov.au/www/cob/find.nsf/5c2433d416948a0bca25759f00820d25/5337d8ba8192e789ca257671007ad1e8!OpenDocument |title=Classification Database – CALL OF DUTY: MODERN WARFARE 2 (MA 15+) |publisher=] |date=28 October 2009}}</ref> |OFLCZ=R18|PEGI=18+<ref>{{cite web |url=http://www.giantbomb.com/modern-warfare-2/61-24713/releases/ |title=US, Japan, Australia, and UK releases of the Modern Warfare 2 video game - giantbomb.com |publisher=Giantbomb |date=28 October 2009}}</ref> |BBFC=18<ref>{{cite web |url=http://www.bbfc.co.uk/website/Classified.nsf/ClassifiedWorks/F3FEF54EF3F169428025765400411FE9 |title=MODERN WARFARE 2 rated 18 by the BBFC |publisher=] |date=28 October 2009}}</ref>}} | |||
|media=], ], ] | |||
|input=], ] and ] | |||
}} | |||
'''''Call of Duty: Modern Warfare 2''''' is a ] ] developed by ] and published by ] for the ] and ] video game consoles and the ] operating systems. Officially announced on February 11, 2009,<ref name="Reannounced" /> the game was released worldwide on November 10, 2009.<ref name="GDC Trailer, Title Cut" /> It is the sixth installment of the '']'' series<ref name="CoD6 Announced" /> and the direct sequel to '']'', continuing along the same storyline.<ref name="Reannounced" /><ref name="IGN Early Reveal" /> It was released in conjunction with two other ''Call of Duty'' games: '']'' for the ],<ref name="DS game">{{cite web |url=http://ds.ign.com/articles/101/1010028p1.html |title=Call of Duty: Modern Warfare: Mobilized in Development for Nintendo DS |date=2009-08-03 |accessdate=2009-08-03 |publisher=IGN}}</ref> and '']'', a ] of ''Call of Duty 4'' adapted by ] for the ] console.<ref name="Wii game">{{cite web |url=http://wii.ign.com/articles/101/1010870p1.html |title=Call of Duty: Modern Warfare Coming to Wii |date=2009-08-05 |accessdate=2009-08-05 |publisher=IGN}}</ref> In addition, a ] series based on one of the game's characters was also produced, entitled '']''.<ref name="Comic" /> | |||
''Modern Warfare 2'' has received highly positive reviews from various gaming websites, attaining a 94% aggregate score on ], with praise stemming primarily from its in-depth multiplayer component. Upon its release, the game sold approximately 4.7 million copies worldwide in 24 hours.<ref>{{cite web|url=http://www.nydailynews.com/money/2009/11/13/2009-11-13_video_game_blitz.html |title=Call of Duty: Modern Warfare 2 destroys records in first day sales rampage, pulls in $310M |publisher=Nydailynews.com |date=2009-11-13 |accessdate=2009-11-27}}</ref> On June 15, 2010, ] confirmed that the game had sold over 20 million copies worldwide,<ref>http://www.videogamer.com/news/modern_warfare_2_tops_20_million_sales.html</ref> making it the second best-selling game of all time in the UK, and the third best-selling game of all time in the US.<ref></ref><ref name="videogamer1"></ref><ref>{{cite web|url=http://xbox360.ign.com/objects/142/14281102.html#|title=Call of Duty: Modern Warfare 2|publisher=IGN|accessdate=2009-10-28}}</ref> | |||
==Gameplay== | |||
===Campaign=== | |||
The player assumes the role of various characters during the single-player campaign, changing perspectives throughout the progression of the story. | |||
Each mission features a series of objectives that are displayed on the ], which marks the direction and distance towards and from such objectives. Damage to the player is shown by blood shown on the screen. The player's health regenerates as time passes. Tasks vary in their requirements, having the player arrive at a particular ], eliminate enemies in a specified location, stand their ground to defend an objective, or plant explosive charges on an enemy installation. The player is accompanied by friendly troops who cannot be issued orders. Laptop computers that contain enemy intelligence appear throughout the campaign and may be collected. | |||
===Cooperative=== | |||
''Modern Warfare 2'' features a cooperative mode titled Special Ops, which consists of independent missions similar in design to the "Mile High Club" epilogue mission from ''Call of Duty 4''.<ref name="GS Early Reveal">{{cite web |url=http://www.gamespot.com/news/6209543.html?tag=recent_news;img;1 |title=First Modern Warfare 2 details emerge |date=2009-05-12 |accessdate=2009-05-12 |last=Thorsen |first=Tor |publisher=GameSpot}}</ref> These missions take place in a variety of locations from the campaign mode, but are not related to the campaign. Most of the Special Ops missions may be played alone, but all of them support two player cooperative play<ref name="IGN Early Reveal">{{cite web |url=http://xbox360.ign.com/articles/983/983098p1.html |title=Modern Warfare 2 Details Surface |date=2009-05-14 |accessdate=2009-05-14 |last=Onyett |first=Charles |publisher=IGN}}</ref> in which two players can play together locally or online.<ref name="Spec Ops preview">{{cite web |url=http://xbox360.ign.com/articles/101/1015604p1.html |title=GC 2009: Modern Warfare 2 Preview |last=Onyett |first=Charles |date=2009-08-19 |accessdate=2009-08-19 |publisher=IGN}}</ref> Scenarios included are a snowmobile race between the two players, one player providing air support from an ] with the other player conducting operations on the ground, capturing an enemy compound, and searching areas for and eliminating 40 or more enemies at a time.<ref name="standard box">{{cite web |first=Stephen |last=Totilo |title=Infinity Ward Talks Modern Warfare 2, 43 Stories Up |url=http://kotaku.com/5315981/infinity-ward-talks-modern-warfare-2-43-stories-up |work=Kotaku |publisher=Gawker Media |date=16 July 2009 |quote='We still call the game Modern Warfare 2,' Bowling told the room. 'For our community we're making it clear that it's the sequel to Modern Warfare.' |accessdate=16 July 2009}}</ref> | |||
Special Ops is divided into five separate groups of missions: Alpha, Bravo, Charlie, Delta, and Echo. Each mission may be played at three difficulty levels: regular, hardened, or veteran. Successfully completing a mission earns the players stars; there are up to three stars available for each mission: one star for completing the mission on regular difficulty, two for hardened, and three for veteran. Once enough stars are earned, more missions are unlocked.<ref name="Spec Ops preview" /> There are a total of 23 missions with their respective 69 stars available for unlock. At the end of each mission, a statistics screen displays how long the player(s) took to complete the level and how many kills were scored by each player, amongst other data. | |||
===Multiplayer=== | |||
The online multiplayer mode of ''Modern Warfare 2'' retains the same ]s and unlockable reward system as that of ''Call of Duty 4'', with game modes that include Free-For-All, Search & Destroy, Demolition, Sabotage, Domination, Team Deathmatch, and Capture The Flag.<ref name="Multiplayer Game Modes">{{cite web|url=http://modernwarfare247.com/multiplayer/game-modes| title=Multiplayer Game Modes |date=2009-09-29 |accessdate=2009-09-29 |publisher Modern Warfare 247}}</ref> ''Modern Warfare 2'' introduces several new features. Aside from new weapons, equipment, and perks that upgrade to "pro versions" after meeting utilization requirements,<ref name="GZRBInterviewPt.3">{{cite web |url=http://www.gamerzines.com/xbox-360/previews/mw2-interview-part-three.html |title=Exclusive Modern Warfare 2 interview (part three)|date=2009-08-27|accessdate=2009-08-27|publisher=GamerZines}}</ref> fifteen different kill streak rewards can be unlocked and selected by the player. Among these is the ability to receive a supply drop after achieving four kills in a row, order a ] missile strike after five kills, and call in an ] gunship after eleven kills.<ref name="Multiplayer Reveal">{{cite web |url=http://xbox360.ign.com/dor/objects/14281102/call-of-duty-6/videos/modern2_trl_multiplayer_72709.html |title=Modern Warfare 2 Multiplayer |date=2009-07-27 |accessdate=2009-07-27 |publisher=IGN}}</ref> Players can also gain a tactical nuke if they obtain a 25 kill streak. The nuke will blow up the whole map and achieve victory in a match for the player or team that called in the nuke regardless of whether the team was winning or losing at the time the nuke was called in. Another new feature is the in-game host migration; if a match host leaves the game, or if the host ], a 'host migration delay' allows a new host to be selected and the game to continue.<ref name="ars_tech_pc">{{cite web|last=Kuchera |first=Ben |url=http://arstechnica.com/gaming/news/2009/11/pc-modern-warfare-2-its-much-worse-than-you-thought.ars |title=PC Modern Warfare 2: it's much worse than you thought |publisher=Ars Technica |date= |accessdate=2009-11-08}}</ref><ref>{{cite web|url=http://modernwarfare247.com/news/modern-warfare-2-uncut-multiplayer-video |title=Modern Warfare 2 Uncut Multiplayer Video |publisher=Modernwarfare247.com |date=2009-09-01 |accessdate=2009-11-08}}</ref> There is also the addition of an optional ] mode which can be used in certain game types.<ref name="Modern Warfare 2 features 3rd person mode" >{{cite web |url=http://www.joystiq.com/2009/10/26/modern-warfare-2-will-feature-3rd-person-mode-for-playlists/ |title=Modern Warfare 2 features 3rd person mode |date=2009-10-26 |acxessdate=2009-10-27 |last=Kietzmann|first=Ludwig |publisher=joystiq}}</ref> | |||
] | |||
In the ] version of the game, the party chat system is disabled while the player is playing online in certain playlist types. This decision, designed to promote cooperation amongst team members, has caused some ] within the Xbox Live community. The offline (] and ]) multiplayer mode retains the experience and rewards system found online, a first for the series since the system was introduced. However, the rewards are separate from those that are earned while playing online. | |||
For the PC version, Infinity Ward decided to implement a new matchmaking service: IWNET working through ]. This system is nearly identical to the console version of IWNET. ] support is removed, eliminating the ability for ] or user-created maps to be incorporated. This removal has ]. Since the multiplayer aspect runs within Steamworks, the ] anti-cheat system utilized in previous titles has been replaced by ].<ref name="IWNET">{{cite web|url=http://www.fourzerotwo.com/?p=745| title=Modern Warfare 2 For PC |date=2009-10-20 |accessdate=2009-10-26 |author=FourZeroTwo}}{{Dead link|date=April 2010}}</ref> In addition, the PC version shares the same 18-player cap as the console versions (matches are a maximum of 9 versus 9).<ref>{{cite web|last=McWhertor |first=Michael |url=http://kotaku.com/5397149/modern-warfare-2-pc-multiplayer-capped-at-9v9 |title=Modern Warfare 2 PC Multiplayer Capped At 9v9 – Call of duty: modern warfare 2 |publisher=Kotaku |date=2009-11-04 |accessdate=2009-11-08}}</ref> | |||
==Synopsis== | |||
===Characters=== | |||
During the single-player campaign, the player controls five different characters. For the majority of the game, the player assumes the role of Sergeant Gary "Roach" Sanderson, a member of an elite, multi-national counter-terrorist unit known as Task Force 141.<ref name="E3 2009 IGN">{{cite web |url=http://pc.ign.com/articles/989/989984p1.html |title=E3 2009: Modern Warfare 2 Impressions |date=2009-06-02 |accessdate=2009-06-02 |last=Ocampo |first=Jason |publisher=IGN}}</ref> However, the player begins the game controlling Private First Class Joseph Allen, a ] stationed in ], who later goes undercover in ] for the ] under the alias of "Alexei Borodin." Private James Ramirez, a member of ] stationed in the ], serves as the player character during the defense of the United States' eastern coast against a Russian invasion. John "Soap" MacTavish<ref>User 'Ace_Is_Reborn' on Twitter what Soap's first name was. Infinity Ward Community Manager Fourzertwo "John".</ref> becomes the player character in the final three missions. In the five years since ''Call of Duty 4'' took place, he has been promoted to the rank of captain in the ]. He now commands most of Task Force 141 and its field operations, acting as the Sanderson's superior officer.<ref name="IGN Early Reveal" /> The player also briefly assumes the role of an unnamed ] ] during an ] in the minute or so prior to the station's destruction.<ref name="MW2-ps3">{{cite video game|title=Call of Duty: Modern Warfare 2|developer=]|date=2009-11-14|publisher=]|version=1.04|platform=]}}</ref> | |||
Several ]s play prominent roles in the story. As mentioned, Captain John "Soap" MacTavish (voiced by ]) returns as a NPC for a majority of the game and serves as Roach's superior officer and mentor. Captain John Price (voiced by ]) also returns from ''Call of Duty 4'' to assist Task Force 141 after MacTavish, Roach, and other members rescue him from a Russian ]. The other primary member of the unit is the mysterious Simon "Ghost" Riley, (voiced by ], who also voiced Gaz in ''Call of Duty 4'')<ref></ref> who conceals his face with a skull print ].<ref name="MTV comic preview">{{cite web|url=http://multiplayerblog.mtv.com/2009/08/17/call-of-duty-modern-warfare-2-comic-book-series-coming-from-wildstorm/ |title='Call Of Duty: Modern Warfare 2' Comic Book Series Coming From Wildstorm |last=Frushtick |first=Russ |date=2009-08-17 |accessdate=2009-08-17 |publisher=MTV Multiplayer}}</ref> Sergeant Foley (voiced by ]), along with his subordinate, Corporal Dunn, is initially Joseph Allen's squad leader while stationed in Afghanistan, and becomes the James Ramirez's squad leader in the United States later in the story. Nikolai, the Russian informant from ''Call of Duty 4'', returns to aid Task Force 141 at various points in the story. Lieutenant General Shepherd (voiced by ]) is the commander of both Task Force 141 and the Army Rangers, and becomes an antagonist after he betrays the Task Force members near the end of the game. Vladimir Makarov, a former protégé of Imran Zakhaev (the chief antagonist from ''Call of Duty 4''), serves as the primary antagonist throughout most of the story.<ref name="MW2-ps3"/> | |||
===Plot=== | |||
The game takes place five years after the events of the first game. Despite the efforts of the ] and the ], the Ultranationalists seize control of Russia and declare Imran Zakhaev a hero and martyr, erecting a statue of him in the heart of ]<!-- this statue also shows that the name is IPA: /zaxaʲev/ or /zaxajov/ since Russians leave out the double dots in ] -->. Meanwhile, Vladimir Makarov, one of Zakhaev's former lieutenants, begins a campaign against Europe by committing acts of terrorism over the course of five years.<ref name="MW2-ps3"/> | |||
] in the "Cliffhanger" level.]]In Afghanistan, ] Joseph Allen assists in the taking of a city from insurgents. Impressed by Allen's abilities, Lieutenant General Shepherd recruits him into "''Task Force 141''", an elite, multi-national counter-terrorist unit under Shepherd's command. Meanwhile, two other members of ''141'', John MacTavish and Gary Sanderson infiltrate a Russian airbase in the ] mountains to retrieve a downed Attack Characterization System{{Clarify|date=July 2010}} module. Allen is later sent on an undercover mission in Russia for the ], joining Makarov in a massacre of civilians at the Zakhaev International Airport in ]. Aware of Allen's true identity, Makarov kills him after the attack to spark a war between the United States and Russia.<ref name="MW2-ps3"/> Angered by what was believed to be an American-supported terrorist attack, Russia retaliates with a massive surprise attack on the ] after bypassing its early warning system, revealing that the ACS module MacTavish and Sanderson recovered had already been compromised before its retrieval. Sergeant Foley leads his squad of Army Rangers, including James Ramirez, in defense of a suburb in northeastern ] against the Russian invasion. They then proceed towards a war-torn ], where U.S. forces are fighting the Russians for control of the capital.<ref name="MW2-ps3"/> | |||
Meanwhile, ''141'' searches for evidence that implicates Makarov as the mastermind behind the airport massacre. Intelligence leads them to ], where the team investigates leads on Makarov's contact, weapons dealer Alejandro Rojas. They find out that Makarov's worst enemy, known as Prisoner 627, is locked up in a Russian ] east of ]. ''141'' assaults the prison and manages to free 627, who turns out to be Captain Price. Price agrees to aid ''141'' and Shepherd in tracking down Makarov. Price decides that ending the war in America is their first priority. To end it, he temporarily goes rogue, and leads ''141'' to raid a Russian port and gain control of a nuclear submarine. Price uses the submarine to launch a ] towards Washington D.C. He sets the warhead to detonate in the upper atmosphere, which destroys the ] and creates an ] that cripples vehicles and electronic equipment on both sides, giving the Americans a slight advantage. Back on the ground, Foley and his squad seek shelter from the disabled aircraft and proceed to the ]. There, they receive a transmission informing them that the Air Force is preparing to carpet bomb the city. Foley's squad fight their way to the roof of the White House and set off flares in the nick of time, aborting the air strike. Flares are lit on the rooftops of other landmarks, signifying that the city is still in American hands.<ref name="MW2-ps3"/> | |||
Narrowing down Makarov's hiding place to two separate locations, Task Force 141 decides to split up. Price and MacTavish travel to an ] in Afghanistan, while Sanderson and Ghost raid Makarov's safe house in the ]. At the safe house, Sanderson and his team obtain vital intelligence from Makarov's computer and escape with Makarov's men in pursuit. However, when they reach the extraction point Shepherd betrays them, retrieving the intelligence and taking it with him. Price and MacTavish quickly learn of Shepherd's betrayal and escape a battle between Shepherd and Makarov's men with the help of Nikolai. After contacting Makarov and learning Shepherd's location, Price and MacTavish take revenge on Shepherd in one final mission. During the infiltration, Shepherd tries to escape and a long boat pursuit ensues.<ref name="MW2-ps3"/> | |||
At the climax of the pursuit, Shepherd boards a helicopter, only for Price to disable it by shooting the helicopter's rotor, causing a crash landing. Price and MacTavish tumble over a waterfall in the process. After recovering from the fall, Price and MacTavish engage Shepard in a fight. Shepard is eventually killed, but MacTavish is wounded. Price inspects MacTavish's wounds as Nikolai arrives in a helicopter to extract them. Nikolai warns them that they will be pursued, but Price insists that MacTavish receive medical attention; Nikolai mentions that he knows a safe place to go to.<ref name="MW2-ps3"/> | |||
==Development== | |||
{{VG Requirements | |||
| collapse=yes | |||
| useminandrec=yes | |||
| platform1=] | |||
| os1=] with Service Pack 2 or ]<ref name="SR">{{cite web |url=http://www.gamestop.com/Catalog/PopBackofbox.aspx?Product_ID=74786 |title=Call of Duty: Modern Warfare 2 |accessdate=2009-10-26 | publisher=GameStop }}</ref> | |||
| cpu1=] ] @ 3.2 ], Core Duo @ 1.8 GHz or higher, or ] ] 64 3200+ ]<ref name="SR"/> | |||
| cpu1rec=<center>-<center/> | |||
| memory1=512 ] (1024 for Vista)<ref name="SR"/> | |||
| memory1rec=<center>-<center/> | |||
| gpu1=] ] 6600GT (256 MB) or ] ] 1600XT (256 MB)<ref name="SR"/> | |||
| gpu1rec=<center>-<center/> | |||
| sound1=100% DirectX 9.0c compliant card<ref name="SR"/> | |||
| sound1rec=<center>-<center/> | |||
| network1=Internet or LAN connection required for multiplayer and online activation<ref name="SR"/> | |||
| hdspace1=16 GB of free space | |||
}} | |||
''Modern Warfare 2'' was originally referred to under the working title of ''Call of Duty 6''.<ref name="CoD6 Announced">{{cite web |url=http://uk.gamespot.com/news/6197777.html?tag=other-user-related-content;1 |title=Infinity Ward enlisted for Call of Duty 6 |date=2008-09-16 |accessdate=2008-12-03 |last=Sinclair |first=Brendan |publisher=GameSpot }}</ref> The game was first announced under the title ''Call of Duty: Modern Warfare 2'' by Activision on December 3, 2008.<ref name="ModWar2 Confirmed">{{cite web |url=http://www.g4tv.com/thefeed/blog/post/691461/Activision_Announces_New_Call_of_Duty_Guitar_Hero_and_Tony_Hawk_Games.html |title=Activision Announces New 'Call of Duty', 'Guitar Hero', and 'Tony Hawk' Games |date=2008-12-03 |accessdate=2008-12-03 |last=Leahy |first=Brian |publisher=G4 }}</ref> Activision subsequently retracted its announcement, stating that any information about an upcoming ''Call of Duty'' game was "speculative."<ref>{{cite web |url=http://www.videogamer.com/news/04-12-2008-10107.html |title=Activision: CoD Modern Warfare 2 reports 'speculative' |date=2008-12-04 |accessdate=2009-01-29 |last=Yin-Poole |first=Wesley |publisher=Videogamer}}</ref> Infinity Ward then asserted that it had not officially confirmed its latest project at that time.<ref>{{cite web |url=http://www.fourzerotwo.com/2009/01/11/beware-of-fake-cod5-beta-invites/ |title=Beware of fake "COD5" Beta Invites |date=2009-01-11 |accessdate=2009-01-29 |last=Bowling |first=Robert |publisher=Infinity Ward}}{{Dead link|date=March 2010}}</ref> On February 11, 2009, Activision officially announced ''Modern Warfare 2'' and set a tentative release date for "] 2009."<ref name="Reannounced">{{cite web |url=http://pc.ign.com/articles/953/953538p1.html |title=Call of Duty: Modern Warfare 2 This Holiday |date=2009-02-11 |accessdate=2009-02-11 |last=Ocampo |first=Jason |publisher=IGN}}</ref> The game was tested in an internal ] by the development team. While both ''Call of Duty 4'' and '']'' had been preceded by public multiplayer betas, no such beta was released for ''Modern Warfare 2'' because it was determined that, according to Community Manager Robert Bowling, no public beta was needed unless the internal beta did not provide adequate feedback.<ref name="No beta">{{cite web |url=http://xbox360.ign.com/articles/101/1015777p1.html |title=No Public Beta for Modern Warfare 2 |last=Brudvig |first=Erik |date=2009-08-19 |accessdate=2009-08-19 |publisher=IGN}}</ref> | |||
Infinity Ward announced on October 2009 that the PC version of ''Modern Warfare 2'' would not support the use of user-run dedicated servers or in-game console commands. Such announcement was received poorly by some members of the PC community,<ref name="ars_tech_pc"/> a negative response that eventually drew Infinity Ward's own response on the matter in an effort to put the community at ease.<ref name="IWNET"/><ref>{{cite web|last=Salty |first=Sir |url=http://gameinformer.com/b/news/archive/2009/10/20/modern-warfare-2-dedicated-server-response.aspx |title=Infinity Ward Responds To PC Fanboys' Dedicated Server Woes – News |publisher=GameInformer.com |date=2009-10-20 |accessdate=2009-11-08}}</ref> During brainstorming sessions, an idea came forth on what if the ending of Modern Warfare was a loss, leading to the sequel.<ref name="Ideas">{{cite news|url=http://www.usatoday.com/life/lifestyle/2009-11-03-warfare03_ST_N.htm|title='Call of Duty: Modern Warfare 2' benefits from 'NCIS' writer|date=2009-11-03|accessdate=2009-12-02|publisher=]|author=Mike Snider}}</ref> In an interview with Jesse Stern, he talked to producers of Infinity Ward with ideas such as "outbreaks, viruses, chemical warfare, and even outlandish things such as aliens and the living dead."<ref name="Jesse Stern">{{cite web|url=http://www.gamepro.com/article/features/213011/modern-warfare-2-writer-the-airport-level-was-a-risk-we-had-to-take/|title=Modern Warfare 2 writer: "the airport level was a risk we had to take"|publisher=GamePro.com|date=2009-11-19|accessdate=2009-12-03}}</ref> Stern mentioned having the game based on real-life conflicts before they halted further planning at first due to events in the ] and in the ].<ref name="Jesse Stern"/> | |||
===Audio=== | |||
On August 20, 2009, Robert Bowling revealed through Twitter that ], ], ], ], and ] were confirmed voice actors for the game.<ref>{{cite web |url=http://www.gamespot.com/news/6215853.html |title=Modern Warfare 2 casts Keith David, Kevin McKidd |authorname=Tor Thorsen |date=2009-08-20 |accessdate=2009-08-20 |publisher=Gamespot}}</ref> It was later confirmed that McKidd would voice the protagonist, "Soap" MacTavish.<ref>{{cite web |url=http://forums.infinityward.com/viewtopic.php?f=13&t=78084&p=1465868#p1465868|title=Re: Modern Warfare 2 Voices Announced (And Database)|authorname=Fourzertwo aka Robert Bowling|date=2009-08-21|accessdate=2009-08-27|publisher=Infinity Ward}}</ref> Fairbrass, who voiced Gaz in ''Call of Duty 4'', provided voice work for "Ghost". ] confirmed that he would reprise his role as Captain Price from ''Call of Duty 4''.<ref>{{cite web|url=http://www.07766575100.com/richardjohntaylor/clients/billyamurray/news.html |title=news |publisher=07766575100.com |date= |accessdate=2009-11-08}}</ref> Rapper ] provided voice work for the Special Ops and multiplayer modes, portraying "one of the squad voices."<ref>{{cite web |url=http://www.destructoid.com/50-cent-to-be-appearing-in-modern-warfare-2-143297.phtml |title=50 Cent to be appearing in Modern Warfare 2 |last=Stirling |first=Jim |date=2009-08-08 |accessdate=2009-08-08 |publisher=Destructoid}}</ref><ref>{{cite web |url=http://thisis50.com/profiles/blogs/50-cent-visits-infinity-ward |title=50 Cent Visits Infinity Ward |authorname=50 Cent |date=2009-07-07 |accessdate=2009-08-08 |publisher=This Is 50}}</ref> The main theme of ''Call of Duty: Modern Warfare 2'' was provided by Hollywood composer ],<ref>{{cite web|url=http://www.reuters.com/article/musicNews/idUSTRE57R0HL20090828 |title=Composer Hans Zimmer game for Call of Duty | Entertainment | Music |publisher=Reuters |date=2009-08-27 |accessdate=2009-11-27}}</ref> while the soundtrack was composed by Lorne Balfe.<ref>{{cite web|url=http://www.mobygames.com/game/windows/call-of-duty-modern-warfare-2/credits |title=Game Credits for Call of Duty: Modern Warfare 2|publisher=Moby Games |accessdate=2009-09-12}}</ref> The soundtrack was officially released on June 1. | |||
===Game engine=== | |||
] | |||
The game utilizes the in-house IW 4.0 ], which is claimed to be a generation beyond the capabilities of the engine used in ''Call of Duty 4''.<ref name="Engine">{{cite web |url=http://xbox360.ign.com/articles/100/1003728p2.html |title=The 10 Best Game Engines of This Generation |last=Stead |first=Chris |date=2009-07-15 |accessdate=2009-07-15 |publisher=IGN}}</ref> Although proprietary, it is based on an unspecified ] engine, and can accommodate larger worlds, enhanced graphic detail, and more efficient rendering.<ref name="TexStream">{{cite web |url=http://www.fourzerotwo.com/?p=686|title=Modern Warfare 2: Texture Streaming|author=fourzertwo aka Robert Bowling|date=2009-08-20}}{{Dead link|date=April 2010}}</ref> ] has addressed the issue of enemies that continually respawn at different points of a level.<ref name="GS Early Reveal" /> The developer demonstrated that the game engine uses a "dynamic ]," which has replaced the infinite respawn system and allows enemies to act more independently. These "smarter" enemies are designed to actively seek out and drive the player forward through a level, and can break away from set behaviors such as following a designated route in order to attack. The player cannot depend on enemies to be found in the same locations as a previous play-through because enemies will behave differently each time a level is played.<ref name="standard box" /> | |||
==Marketing and release== | |||
On March 25, 2009, a teaser trailer for the game was revealed at the Game Developer Choice Awards ceremony in San Francisco. The teaser was posted on ]'s website,<ref name="Teaser Trailer">{{cite web |url=http://modernwarfare2.infinityward.com |title=Modern Warfare 2 Teaser Trailer |date=2009-03-25 |accessdate=2009-03-25 |publisher=Infinity Ward}}</ref> and released on the ] and the ] a short time later.<ref>{{cite web |url=http://blog.us.playstation.com/2009/04/02/playstation-store-update-79/ |title=PlayStation Store Update |date=April 2, 2009|accessdate=April 13, 2009|publisher=PlayStation.Blog}}</ref> A second teaser was released on May 10, 2009 and showed gameplay features such as snowmobile driving and underwater actions. The teaser announced that the game would be "revealed" on ] during the ] ] on May 24, 2009.<ref>{{cite web |url=http://xbox360.ign.com/articles/981/981399p1.html|title=Modern Warfare 2 Gameplay Glimpsed |accessdate=2009-05-11 |date=2009-05-10 |last=Goldstein |first=Hillary |publisher=IGN}}</ref> The "reveal" was the first full-length trailer, which debuted extended sequences of actual in-game scenes and combat; the trailer was subsequently made available on the ''Modern Warfare 2'' official website, which was kept updated for the occasion.<ref name="Reveal Trailer">{{cite web |url=http://xbox360.ign.com/dor/objects/14281102/call-of-duty-6/videos/moderw2_trl_reveal_052409.html |title=Modern Warfare 2 Xbox 360 Trailer- Reveal 2 |date=2009-05-24 |accessdate=2009-05-24 |publisher=Infinity Ward}}</ref> A fourth trailer was released on July 27, 2009, and showed the first footage of the game's multiplayer mode.<ref name="Multiplayer Reveal" /> On October 4, 2009, a second full-length cinematic trailer was released and revealed that part of the game would take place in a war-torn ]<ref>{{cite web |url=http://xbox360.ign.com/dor/objects/14281102/call-of-duty-6/videos/mw2_trl_campaigntrailer_100209.html |title=IGN Video: Call of Duty: Modern Warfare 2 Campaign Trailer |date=2009-10-04 |accessdate=2009-10-05 |publisher=IGN}}</ref> | |||
On July 21, 2009, Infinity Ward's Robert Bowling revealed through Twitter that a ''Modern Warfare 2'' ] was in the works.<ref name="Controller">{{cite web |url=http://www.joystiq.com/2009/07/20/infinity-ward-helping-design-modern-warfare-2-controller/ |title=Infinity Ward helping design Modern Warfare 2 controller |date=2009-07-20 |accessdate=2009-07-21 |last=Nelson |first=Randy |publisher=Joystiq}}</ref> Peripherals manufacturer ] was contracted by Activision to create a line of ''Modern Warfare 2'' controllers and accessories for all platforms that the game would be available on.<ref name="Mad Catz">{{cite web |url=http://gear.ign.com/articles/101/1012847p1.html |title=Mad Catz Modern Warfare 2 Range Announced |last=Lowe |first=Scott |date=2009-08-11 |accessdate=2009-08-11 |publisher=IGN}}</ref> Activision stated, in its quarterly earnings report, that pre-orders for the game had broken a company record; more copies of ''Modern Warfare 2'' had been pre-ordered than any other game that the company had published before.<ref name="Preorder Record">{{cite web |url=http://kotaku.com/5331031/modern-warfare-2-marvel-ultimate-alliance-breaking-pre+order-records |title=Modern Warfare 2, Marvel Ultimate Alliance Breaking Pre-Order Records |last=Plunkett |first=Luke |date=2009-08-05 |accessdate=2009-08-11 |publisher=Kotaku}}</ref> In September 2009, ] teamed up with ] to bring special redeemable codes on the Monster Energy website,<ref>{{cite web|url=http://www.monsterenergy.com/web/modern-warfare-2 |title=Monster Energy Drink – Unleash The Beast – modern-warfare-2 – home |publisher=Monsterenergy.com |date= |accessdate=2009-11-08}}</ref> where people may submit codes included in Monster Energy packs to redeem items such as ] Premium Themes and a ''Modern Warfare 2'' Map Pack code.<ref>{{cite web|url=http://www.inquisitr.com/40323/modern-warfare-2-downloadable-maps-revealed/ |title=Modern Warfare 2 downloadable maps revealed |publisher=Inquisitr.com |date=2009-10-01 |accessdate=2009-11-08}}</ref> | |||
===Title=== | |||
] | |||
The original teaser trailer confirmed that the game's title of ''Call of Duty: Modern Warfare 2'' was officially (and initially) shortened to just ''Modern Warfare 2''.<ref name="GDC Trailer, Title Cut">{{cite web |url=http://investor.activision.com/releasedetail.cfm?ReleaseID=373355 |title=Modern Warfare 2 Coming November 10, 2009 |accessdate=2009-03-26 |date=2009-03-26 |publisher=Activision Publishing, Inc.}}</ref> After photographs of the official retail boxes were posted by Robert Bowling,<ref name="box art Twitter">{{cite web |first=Robert |last=Bowling |url=http://twitter.com/fourzerotwo/status/2555334500|title=Call of Duty: Modern Warfare 2 boxes are ready |date=2009-07-09 |accessdate=2009-07-09 }}</ref> Activision confirmed that the standard-edition ''Modern Warfare 2'' packaging would feature the ''Call of Duty'' brand logo in order to reflect the game's association with the ''Call of Duty'' franchise.<ref name="standard box" /> It is speculated that the decision was influenced by findings that ] for the game was significantly lower without the ''Call of Duty'' logo.<ref name="package branding">{{cite web|first=Leigh |last=Alexander |url=http://www.gamasutra.com/php-bin/news_index.php?story=24370 |title=Modern Warfare 2 Box Retains Call Of Duty Brand |work=Gamasutra |date=2009-07-09 |accessdate=2009-07-10}}</ref> However, the developers still prefer to simply call the game ''Modern Warfare 2'' as they consider it a new ].<ref name="RB title">{{cite web|url=http://www.videogamer.com/news/infinity_ward_modern_warfare_3_not_in_development.html |title=Infinity Ward: Modern Warfare 3 not in development |work=VideoGamer.com |date=2009-09-21 |accessdate=2009-10-26}}</ref> The menus in the game also refer to the title of ''Modern Warfare 2''. | |||
===Retail versions=== | |||
''Modern Warfare 2'' was released in four different retail versions across the ] and ] platforms: Standard, Hardened, Veteran, and Prestige. The standard version consists of the game and an instructional manual, and is the only version available for the Microsoft Windows platform.<ref>{{cite web |url=http://pc.ign.com/articles/100/1008895p1.html |title=Modern Warfare 2 PC Not Getting Special Editions |last=Reilly |first=Jim |date=2009-07-29 |accessdate=2009-08-01 |publisher=IGN}}</ref> The Hardened Edition consists of the game and manual (which are packaged in a steel book case), an art book, and a token that allows one to download '']'', a hi-definition version of the original ''Call of Duty'' game, from ] or the ] (''Classic'' was released individually on December 2, 2009). The Prestige Edition contains all of the elements of the Hardened Edition, but also includes a set of fully-functioning ], imprinted with the ''Modern Warfare 2'' logo, and a stand modeled after the head of the character "Soap" MacTavish.<ref>{{cite web |url=http://xbox360.ign.com/articles/100/1003351p1.html |title=Modern Warfare 2's 'Prestige Edition' Is Insane |date=2009-07-13 |accessdate=2009-07-13 |publisher=IGN}}</ref> The goggles are powered by five ]<ref>{{cite manual | title = Night Vision Goggles Manual | format = Booklet | accessdate =2009-11-16 | quote =Required 5 AA(LR6) alkaline batteries. | page = 2}}</ref> and can see up to 50 feet in absolute darkness.<ref>{{cite manual | title = Night Vision Goggles Manual | format = Booklet | accessdate =2009-11-16 | quote = In this mode, the goggle operate at full power and emit a barely visible ring of red light. See up to 50 feet in absolute darkness. | page = 2}}</ref> | |||
On September 15, 2009, Activision and Microsoft jointly announced a special, limited ''Modern Warfare 2'' version of the Xbox 360 with a 250GB hard disk. The unit is highlighted by special game product branding and includes two wireless controllers and a headset. This is the first Xbox 360 to come with a 250GB hard drive.<ref>{{cite web |url=http://www.xbox.com/en-US/press/2009/0915-mw2.htm |title=Limited Edition Console for ''Call of Duty: Modern Warfare 2'' |publisher=Microsoft |date=2009-09-15 |accessdate=2009-10-01}}</ref> On September 18, UK retailer ] announced a Veteran Edition of ''Modern Warfare 2'' that would be exclusively for the UK. It will come with a 12" (30.5 cm) tall statue of "Soap" MacTavish with interchangeable arms and weapons; has the same contents as the Hardened Edition.<ref>{{cite web |url=http://www.eurogamer.net/articles/game-unveils-mw2-veteran-package |title=Veteran Edition Announced |publisher=Eurogamer |accessdate=2009-09-18}}</ref> In September 2009, a Veteran Statue Bundle of ''Modern Warfare 2'' was posted on the ] website and is available for all platforms.<ref></ref> | |||
===Downloadable content=== | |||
Activision has announced that three ] map packs will be released for ''Modern Warfare 2''.<ref name="Three DLC">{{cite web |url=http://xbox360.ign.com/articles/101/1011641p1.html |title=Map Packs Important for Modern Warfare 2 |last=Reilly |first=Jim |date=2009-08-06 |accessdate=2009-08-06 |publisher=IGN}}</ref> At ], ] stated that these map packs would first be made available for the Xbox 360 via Xbox Live before they would be released for other platforms.<ref name="360 DLC">{{cite web |url=http://www.joystiq.com/2009/06/01/modern-warfare-2-map-packs-hitting-xbox-live-first/ |title=Modern Warfare 2 map packs hitting Xbox Live first |date=2009-06-01 |accessdate=2009-08-07 |last=Kietzmann |first=Ludwig |publisher=Joystiq}}</ref> Robert Bowling has stated that the community response to the game and the first ten downloadable map packs would be used in designing other potential map packs. | |||
<ref name="DLC feedback">{{cite web |url=http://xboxlive.ign.com/articles/101/1013059p1.html |title=Community Will Shape Modern Warfare 2 Maps |last=Reilly |first=Jim |date=2009-08-11 |accessdate=2009-08-11 |publisher=IGN}}</ref> | |||
The first map pack, titled the "Stimulus Package," was released first for ] on March 30, 2010<ref></ref> and for ] and PC on May 4, 2010 in North America. The map pack is priced at ]14.99 (or 1200 Microsoft Points).<ref></ref><ref></ref> The pack contains five maps: reincarnations of the ''Crash'' and ''Overgrown'' maps from ''Call of Duty 4'', and three new maps: ''Bailout'', a multi-level apartment complex; ''Storm'', an industrial park littered with heavy machinery; and ''Salvage'', an abandoned car junkyard in the middle of the snow.<ref>{{Dead link|date=March 2010}}</ref> | |||
Within 24 hours of its release, it was downloaded over one million times. Within the first week it had been downloaded 2.5 million times, breaking Xbox Live DLC records.<ref></ref> In addition to integrating the maps into all existing game types, the Stimulus Package adds two new game modes, randomizing the built-in game types in either normal or hardcore mode. | |||
Activision released the second downloadable map pack, titled the "Resurgence Package", exclusively for Xbox Live on June 3, 2010 in North America. This release was followed by the PlayStation Network and PC versions on July 6 in North America and on July 7 worldwide.<ref name="2nd DLC PS3 and PC">{{cite web |url=http://twitter.com/fourzerotwo/status/15941272375 |title=Resurgence Package for PS3 and PC release date announced |last=Bowling |first=Robert |date=2010-06-12 |accessdate=2010-06-23 |publisher=Twitter, Inc.}}</ref> The package includes five new multiplayer maps: reincarnations of the ''Strike'' and ''Vacant'' maps from ''Call of Duty 4'', and three new maps: ''Carnival'', a desolated amusement park; ''Trailer Park'', a mobile home park; and ''Fuel'', an oil refinery.<ref>http://majornelson.com/archive/2010/05/13/an-interview-with-robert-bowling-on-the-mw-2-resurgence-package.aspx</ref> | |||
===Sales and revenue=== | |||
According to preliminary sales figures from Activision, ''Modern Warfare 2'' sold approximately 4.7 million units in both the United States and the UK in the first 24 hours of its release. The total revenue from first day sales in the U.S. and the UK was $310 million, making ''Modern Warfare 2'' the biggest entertainment launch in history, surpassing (in revenue) its predecessor, '']'',<ref name="modern warfare 2 sales">{{cite web|url=http://gameinformer.com/b/news/archive/2009/11/12/modern-warfare-2-sells-close-to-5-million-in-first-day.aspx |title=Modern Warfare 2 Sells Close To 5 Million In First Day |last=Cork|first=Jeff|date=2009-11-12 |accessdate=2009-11-12 |publisher=GameInformer}}</ref><ref>{{cite web|url=http://www.videogamer.com/news/modern_warfare_2_sells_4_7_million_day_one_in_us_and_uk.html|title=Modern Warfare 2 sells 4.7 million day one in U.S. and UK |date=2009-11-12 |accessdate=2009-11-13 |last=Orry |first=James |publisher=Videogamer}}</ref> as well as items from other media types.<ref>{{cite web|url=http://kotaku.com/5403788/was-modern-warfare-2-really-the-biggest-launch-in-history |title=Was Modern Warfare 2 Really The "Biggest Launch In History"? – Modern warfare 2 |publisher=Kotaku |date=2009-11-13 |accessdate=2009-11-27}}</ref><ref name="Holiday Guide - MW2 Sales">{{cite news|url=http://www.cnn.com/2009/TECH/11/24/holiday.guide.video.games/index.html|title=Hot video games for holiday shopping|date=2009-11-24|accessdate=2009-11-24|last=Frum|first=Larry|publisher=CNN}}</ref> After five days of sales, the game had earned revenue figures of $550 million worldwide.<ref name="MW2 sales pass $550m worldwide">{{cite web|url=http://www.mcvuk.com/news/36559/MW2-sales-pass-550m-worldwide|title=MW2 sales pass $550m worldwide|publisher=MCV|date=2009-11-18|accessdate=2009-11-26}}</ref> As of January 18, 2010, it has taken over $1 billion in sales.<ref>{{cite news| url=http://news.bbc.co.uk/2/hi/technology/8457335.stm | work=BBC News | title=Modern Warfare 2 sales hit bn | date=2010-01-13 | accessdate=2010-04-28}}</ref> Activision also claims that ''Modern Warfare 2'' had 8 million players online within the first five days, constituting the largest 'army' of players in the world.<ref name="Largest Army">{{cite web|url=http://venturebeat.com/2009/12/04/modern-warfare-2s-online-army-is-the-worlds-biggest|title=Modern Warfare 2’s online army is the world’s biggest|publisher=VentureBeat|date=2009-12-04|accessdate=2009-12-05}}</ref> On March 8, 2010, ] announced that the game had amassed 25 million unique players.<ref></ref> | |||
According to the ], ''Modern Warfare 2'' sold approximately 4.2 million units for the Xbox 360 and 1.87 million units for the PlayStation 3 in the U.S. during the month of November 2009.<ref>{{cite web | author=Kohler, Chris | date=December 10, 2009 | title=November NPD: Modern Warfare Shifts 6 Million Copies| url=http://www.wired.com/gamelife/2009/12/november-2009-npd/| publisher=Wired | accessdate=2009-12-10}}</ref> In Japan, ''Modern Warfare 2'' sold 64,000 copies for the PlayStation 3 and 42,000 copies for the Xbox 360 in its first week of sales.<ref>{{cite web|url=http://www.the-magicbox.com/game20091211.shtml|title=Magicbox Gaming News, December 11, 2009|accessdate=2010-01-10|date=2010-01-10}}</ref> The game later sold 117,000 copies on the Playstation 3 and 61,000 on the Xbox 360<ref>{{cite web|url=http://www.siliconera.com/2009/12/16/modern-warfare-2-gets-off-to-strong-start-in-japan/|title=Modern Warfare 2 Gets Off To Strong Start In Japan |author=Spencer |accessdate=2010-01-10 |date=2009-12-16|publisher=Siliconera}}</ref> before it sold 178,000 copies for both systems.<ref>{{cite web|url=http://www.siliconera.com/2010/01/03/call-of-duty-4-modern-warfare-tops-ps3-best-line-in-japan/|title=Call of Duty 4: Modern Warfare Tops PS3 “Best” Line In Japan|author=Ishaan|accessdate=2010-01-10|date=2010-01-03|publisher=Siliconera}}</ref> Anita Frazer of the ] reported in March 2010 that the game had sold slightly under 10 million copies in the U.S. alone.<ref>{{cite web|title=NPD: February Down 15 Percent On Lagging Unit Sales, Constrained Wii|last=Alexander|first=Leigh|publisher=]|date=March 11, 2010|accessdate=March 14, 2010}}</ref><ref name="videogamer1"/> | |||
===Comic=== | |||
{{Main|Modern Warfare 2: Ghost}} | |||
A six-part ] mini-series related to the game has also been produced. Announced by Robert Bowling on August 17, 2009, '']'' is focused on the backstory of the character "Ghost," who appears in the video game as a member of Task Force 141. The series is published by ]. The first issue of the series debuted on November 11, 2009.<ref name="Comic">{{cite web |url=http://www.joystiq.com/2009/08/16/wildstorm-publishing-modern-warfare-2-comic-mini-series/ |title=Wildstorm publishing Modern Warfare 2 comic mini-series (update) |last=McElroy |first=Griffin |date=2009-08-17 |accessdate=2009-08-17 |publisher=Joystiq}}</ref><ref>{{cite web|author=Modern Warfare 2 |url=http://www.mw2blog.com/modern-warfare-2-ghost-comic-issue-1-preview/ |title=Modern Warfare 2 Ghost Comic Issue 1 Preview |publisher=Mw2blog.com |date= |accessdate=2010-01-01}}</ref> | |||
{{-}} | |||
==Reception== | |||
{{VG reviews | |||
| title = | |||
| subtitle = | |||
| state = | |||
<!-- Aggregators --> | |||
| GR = 93.7% (PS3)<ref>{{cite web|url=http://www.gamerankings.com/ps3/951943-call-of-duty-modern-warfare-2/index.html |title=Call of Duty: Modern Warfare 2 for PlayStation 3 |publisher=GameRankings |date= |accessdate=2009-11-15}}</ref><br/>93.4% (X360)<ref>{{cite web|url=http://www.gamerankings.com/xbox360/951944-call-of-duty-modern-warfare-2/index.html |title=Call of Duty: Modern Warfare 2 for Xbox 360 |publisher=GameRankings |date= |accessdate=2009-11-15}}</ref><br/>87.8% (PC)<ref>{{cite web|url=http://www.gamerankings.com/pc/951942-call-of-duty-modern-warfare-2/index.html |title=Call of Duty: Modern Warfare 2 for PC |publisher=GameRankings |date= |accessdate=2009-11-15}}</ref> | |||
| MC = 94% (PS3)<ref name="MW2PS3REV-MC">{{cite web|url=http://www.metacritic.com/games/platforms/ps3/modernwarfare2|title=Call of Duty: Modern Warfare 2 PS 3 Reviews|publisher=MetaCritic|accessdate=2009-10-16}}</ref> <br/>94% (X360)<ref name="MW2X360REV-MC">{{cite web|url=http://www.metacritic.com/games/platforms/xbox360/modernwarfare2|title=Call of Duty: Modern Warfare 2 X360 Reviews|publisher=MetaCritic|accessdate=2009-10-16}}</ref> <br/>85% (PC)<ref name="MW2PCREV-MC"/> | |||
<!-- Reviewers --> | |||
|GI = 9.75/10<ref name="MW2X360REV-GI">{{cite web|accessdate=2009-11-20|url=http://gameinformer.com/games/call_of_duty_modern_warfare_2/b/xbox360/archive/2009/11/09/review-call-of-duty-modern-warfare-2.aspx|author=Biessener, Adam|date=November 9, 2009|title=Call of Duty 4: Modern Warfare 2|publisher=] }}</ref> | |||
| GamePro = {{Rating|5|5}}<ref name="MW2X360REV-GPro">{{cite web|url=http://www.gamepro.com/article/reviews/212892/call-of-duty-modern-warfare-2/|title=Call of Duty: Modern Warfare 2 Xbox 360 Review|last=Kim|first=Tae K. |date=November 10, 2009|publisher=GamerPro|page=2|accessdate=2009-11-10}}</ref> | |||
| GT = 9.5/10<ref name="MW2X360REV-GT">{{cite web|url=http://www.gametrailers.com/video/review-hd-modern-warfare/58370|title=Call Of Duty: Modern Warfare 2 Video Game, Review HD|publisher=]|date=November 10, 2009|accessdate=2009-11-10}}</ref> | |||
| OXM = 10/10<ref name="MW2X360REV-OXM">{{cite web|url=http://www.oxm.co.uk/article.php?id=14989|title=Call of Duty: Modern Warfare 2 Xbox 360 Review|last=King |first=Ryan |date=November 10, 2009|publisher=Official Xbox Magazine|accessdate=2009-11-10}}</ref> | |||
| PCGUS = 80%<ref name="PCGMW2">{{cite web|url=http://www.metacritic.com/games/platforms/pc/modernwarfare2|title=Call of Duty: Modern Warfare 2 PC Review|last=Francis |first=Tom |date=February, 2010|publisher=PC Gamer|accessdate=2009-01-11}}</ref> | |||
| Edge = 9/10 | |||
| PCGUK = 80%<ref name="PCGMW2"/> | |||
| GSpy ={{Rating|5|5}}<ref name="MW2X360REV-GSpy">{{cite web|url=http://xbox360.gamespy.com/xbox-360/call-of-duty-6/1043734p1.html|title=Call of Duty: Modern Warfare 2 Xbox 360 Review|last=Tuttle |first=Will |date=November 10, 2009|publisher=GameSpy|accessdate=2009-11-10}}</ref> | |||
| IGN = 9.5/10<ref name="MW2X360REV-IGN"/> | |||
| XPlay = {{Rating|5|5}}<ref name="MW2X360REV-XPlay">{{cite web|url=http://g4tv.com/games/xbox-360/61715/Call-of-Duty-Modern-Warfare-2/review/|title=Call of Duty: Modern Warfare 2 Xbox 360 Review|last=Keil |first=Matt |date=November 10, 2009|publisher=X-Play|accessdate=2009-11-11}}</ref> | |||
| GSpot = 9.0/10<ref>{{cite web|url=http://www.gamespot.com/xbox360/action/modernwarfare2/review.html |title=Call of Duty: Modern Warfare 2 Review for Xbox 360 |publisher=GameSpot |date=2009-11-10 |accessdate=2009-11-15}}</ref> | |||
| Game Informer = 9.75/10 | |||
<ref name="gameinformer1"/> | |||
| Allgame = {{Rating|4|5}}<ref>{{cite web|last=Brown |first=Christopher |url=http://www.allgame.com/game.php?id=67576 |title=Call of Duty: Modern Warfare 2 – Overview |publisher=allgame |date=2009-11-10 |accessdate=2010-01-01}}</ref> | |||
}} | |||
{{Expand|section|date=June 2010}} | |||
''Modern Warfare 2'' has received critical acclaim from professional reviewers, especially for its console versions. Review aggregator ] holds the average review for both the PS3 and Xbox 360 versions of the game at 94%, while the PC version is at 85%.<ref name="MW2PCREV-MC">{{cite web|url=http://www.metacritic.com/games/platforms/pc/modernwarfare2|title=Call of Duty: Modern Warfare 2 PC Reviews|publisher=MetaCritic|accessdate=2009-10-16}}</ref> Positive reviews cite a "compelling story mode, a slick package of mini missions and a multiplayer which is pretty much unparalleled in depth."<ref>{{cite news|url=http://www.telegraph.co.uk/technology/video-games/6514124/Call-Of-Duty-Modern-Warfare-2-video-game-review.html|title=Telegraph Review|publisher=Telegraph.co.UK|accessdate=2009-11-10 | location=London | date=2009-11-09 | first=Nick | last=Cowen}}</ref> | |||
Criticisms of the game are directed towards a variety of aspects, but focus on the short length of the single player campaign. IGN's Mark Bozon remarks that the single-player of "''Modern Warfare 2'' is surprisingly short, and doesn’t live up to the standard set by previous ''Call of Duty'' games."<ref name="MW2X360REV-IGN">{{cite web|url=http://xbox360.ign.com/articles/104/1043366p1.html|title=Call of Duty: Modern Warfare 2 Xbox 360 Review|last=Bozon |first=Mark |date=November 10, 2009|publisher=IGN|accessdate=2009-11-10}}</ref> In addition, many reviewers have complained about the lack of innovation to the formula of the series.<ref>{{cite web|url=http://www.eurogamer.net/articles/modern-warfare-2-review|title=Eurogamer Review|publisher=Eurogamer|accessdate=2009-11-10}}</ref><ref name="Edge Online Review">{{cite web|url=http://www.edge-online.com/features/review-modern-warfare-2|title=Edge Online Review|publisher=Edge Online|accessdate=2009-11-10}}</ref><ref>{{cite web|url=http://ps3.ign.com/articles/104/1043273p1.html|title=IGN UK Review|publisher=IGN UK|accessdate=2009-11-10}}</ref> | |||
At the ], ''Modern Warfare 2'' received the Best Shooter and Best Multiplayer awards. ] gave it six awards, including Overall Game of the Year.<ref>{{cite web|author=Posted: Dec 31, 2009 |url=http://www.gametrailers.com/video/game-of-gt-goty/60274 |title=GameTrailers Game Of The Year Awards 2009 Video Game, Game Of The Year | Game Trailers & Videos |publisher=GameTrailers.com |date= |accessdate=2010-01-01}}</ref> The Pakistani game reviewing site, PakGamers, has awarded ''Modern Warfare 2'' 'Best Xbox 360 Game of 2009'.<ref></ref> | |||
Famitsu named ''Modern Warfare 2'' as the number one game on the top 10 video games sold in 2009, beating games such as '']'', '']'', and '']''.<ref>{{cite web|url=http://www.the-magicbox.com/game20091230.shtml|title=Magicbox Gaming News, December 30, 2009|accessdate=2010-01-10}}</ref> It also gave the game a score of 39/40, being one of the few Western games released in Japan to have the same score as ''Grand Theft Auto IV''.<ref>{{cite web|url=http://kotaku.com/5416505/modern-warfare-2-came-this-close-to-a-perfect-famitsu-score|title=Modern Warfare 2 Came *This* Close To A Perfect Famitsu Score|accessdate=2010-01-10|date=2009-12-01|publisher=Kotaku|author=Michael McWhertor}}</ref> | |||
The accolades heaped on the title weren't limited to gameplay, either – in June 2010, composers ] and Lorne Balfe were presented with the ] Top Video Game Award for their work on ''Modern Warfare 2''.<ref>{{cite web |url=http://www.gamepron.com/news/2010/06/28/modern-warfare-2-wins-music-award-kinda/ |title=Modern Warfare 2 wins music award, kinda |date=2010-06-28 |accessdate=2010-06-28 |publisher=GamePron |author=Jessica Citizen}}</ref> | |||
===Controversies=== | |||
{{Main|Controversies surrounding Call of Duty: Modern Warfare 2}} | |||
Various portions of the campaign have caused some ] in certain communities. The ] of a massacre carried out in a Russian airport has caused anger in the international community. Additionally, an ] early in the campaign involving the ] policy of the American military has led some to accuse the game and its developers of homophobia.{{Citation needed|date=March 2010}} | |||
==References== | |||
{{Reflist|colwidth=30em}} | |||
==External links== | |||
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Revision as of 23:33, 27 July 2010
Bold text'''Bold text its ok