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Sherman3D (S3D) is one of the very few online anime game development communities that has evolved into a full fledge company after the dot com bubble burst in 1999. It demonstrates how the Internet has changed the lives of a group of college students from across the world. S3D was founded by Sherman Chin and Tiffany Lim in 2001. Its members, SEVO (Sherman3D Extended Volunteer Organization), were volunteers who worked to develop Japanese anime based console-style role-playing video games. S3D's members comprised game developers from different parts of the world with their own unique contributions to S3D's games. S3D strived to create games with intricately woven storylines that combine romance, action and comedy, avoiding extreme violence, but instead embodied good moral values and engrossing storylines with a touch of anime comedy. At the same time, S3D placed emphasis on building a thriving community and has released many resources including tutorials, anime reviews, source code and various other graphical downloads for free. | |||
{{Infobox Company | |||
Sherman3D has a long history where it started as a spinoff from Epix Interactive Studios Inc., a Delaware based company, in 2001 when it closed down when their MMORPG, Fate, was cancelled after the burst of the dot com bubble. Sherman3D was then just a college project as the project started on with Epix was during the founders' college years. The Sherman3D community was founded as a means of keeping the former Epix staff connected and continuously sharing information with each other. The S3D community succeeded in creating the Karawachi space shooter game which caught the eye of Butterfly.net that subsequently invited S3D to develop an MMORPG for their supercomputing grid in affiliation with Sony and IBM. Unfortunately, the project was never completed and Sherman3D ended its term with Butterfly.net. | |||
|company_name = Sherman3D Sdn. Bhd., Sherman3D Multimedia Inc. | |||
|company_logo = ] | |||
|company_type = ] | |||
|foundation = 2003 | |||
|location = ], ] | |||
|industry = ]<br /> ] | |||
|revenue = | |||
|num_employees = | |||
|key_people = ] <br />(])<br />] <br />(])<br />] <br />(])<br />] <br />(])<br />] <br />(])<br />] <br />(]) | |||
|products = '']'' (PC) | |||
⚫ | |homepage = | ||
}} | |||
'''Sherman3D''' is an independently owned ] company incorporated in 2003 by ] and ], which develops cute, bright, and colorful ] inspired ]s<ref name="S3D">{{cite web| title=Sherman3D Official Website| publisher=Sherman3D| date=2003-05-01 | url=http://www.sherman3d.com/page.php?1| accessdate=2011-06-06}}</ref>. | |||
The Sherman3D game development community then became the catalyst for an award winning business plan that secured the 2nd-runners up place in Venture 2002, Malaysia's first nationwide business plan competition. The award was presented to Sherman3D by Malaysia's Prime Minister, Yang Amat Berhormat Datuk Seri Abdullah Badawi. Sherman3D was then funded by the Malaysian government's Cradle Investment Programme. In the meantime, 5th Cell Media LLC. was co-founded by one of the same founders of Epix Interactive Studios Inc. Sherman3D was then incorporated and continued working with 5th Cell Media LLC. | |||
Sherman3D is now incorpated as Sherman3D Sdn Bhd ( www.Sherman3D.com ), a Malaysian multimedia and game graphic design outsourcing company established since April 2003, specializing in anime inspired sprite pixel art. Sherman3D Multimedia Inc. was incorporated as a branch office in British Columbia, Canada in 2006. Sherman3D works closely with , focusing on artwork for PC, mobile and casual games. | |||
==Overview== | |||
Together with 5th Cell Media LLC. Sherman3D has jointly developed world-wide published games that include: | |||
''Sherman3D'' started as an independent game development community but was incorporated in April 2003 in Malaysia and in July 2006 in Canada. Sherman3D's has online developers from across the globe from countries such as Japan, New Zealand, United Kingdom and America. ''Sherman3D'' specializes in pixel art outsourcing and has worked on over 20 internationally recognized games including ] published by ] in 2007, ] published by ] in 2009, ] Diego's Build & Rescue published by ] in 2010<ref>{{cite web| title= Sherman3D Publisher Info | publisher=GamersGate | date=2011-05-01| url=http://www.gamersgate.com/publisher/2951/sherman3d | accessdate=2011-06-06}}</ref>. In 2011, ''Sherman3D'' created its own story and trademarked intellectual property in the form of a sci-fi fantasy PC ] entitled ]™ ]™ Episode One, which was distributed by ]<ref>{{cite web| title= Big Fish Games | publisher=Big Fish Games | date=2011-03-24| url=http://www.bigfishgames.com/download-games/11702/alpha-kimori/index.html | accessdate=2011-06-06}}</ref>, ]<ref>{{cite web| title= IGN Entertainment | publisher=IGN Entertainment | date=2011-05-01| url=http://pcstore.ign.com/594/10859/product/Buy-Alpha-Kimori:-Episode-One-Download | accessdate=2011-06-06}}</ref> and ]<ref name="GH">{{cite web | url = http://www.gamehouse.com/download-games/alpha-kimori-episode-one | title = GameHouse RealArcade | publisher = ], Inc. | date = 2011-06-24 | accessdate = 2011-06-25 }}</ref> in the US, ]<ref name="IGNUK">{{cite web | url = http://www.direct2drive.co.uk/1/10859/product/Buy-Alpha-Kimori:-Episode-One-Download | title = IGN UK | publisher = IGN Entertainment | date = 2011-05-01 | accessdate = 2011-06-25 }}</ref> in the UK, ]<ref>{{cite web| title= GamersGate | publisher=GamersGate | date=2011-05-01| url=http://www.gamersgate.com/DD-AKGDE1/alpha-kimori-great-doubt-episode-one | accessdate=2011-06-06}}</ref> in Sweden, and ]<ref name="DLS">{{cite web | url = http://www.dlsite.com/home/work/=/product_id/RJ079281.html | title = DLsite Japan | publisher = DLsite | date = 2011-06-01 | accessdate = 2011-06-25 }}</ref> in Japan. | |||
*1) Siege (mobile), THQ, 2004 | |||
*2) Mini Poccha (mobile), THQ, 2004 | |||
*3) Seal Team 6 (mobile), THQ, 2004 | |||
*4) Lemony Snicket: A Series of Unfortunate Events (mobile), JAMDAT, 2004 | |||
*5) MotoGP Manager (mobile), THQ, 2005 | |||
*6) Ministry of Sound: Club Manager (mobile), THQ, 2005 | |||
*7) Full Spectrum Warrior (mobile), THQ, 2006 | |||
*8) DNA (PC), Merscom, 2006 | |||
*9) Drawn To Life (Nintendo DS), THQ, 2007 | |||
*10) Aveyond II (PC), Big Fish Games, 2007 | |||
*11) Lock's Quest (Nintendo DS), THQ, 2008 | |||
''Sherman3D'' is an authorized ] developer and provides ] partner studio ] services to other game development companies such as ]<ref>{{cite web| title= 5th Cell describes their art-creating processes for DS | publisher= Go Nintendo | date=2011-05-01| url=http://gonintendo.com/viewstory.php?id=66159 | accessdate=2011-06-06}}</ref>. ''Sherman3D'' and its services is also listed in the ''Game Developer's Market Guide'' book<ref>{{Cite book | author = Bates, Bob | year=2003 | title= Game Developer's Market Guide | publisher = Premier Press | pages = 434, 560, 511 | isbn = 1-59200-104-1 }}.</ref> | |||
Here are further samples of Sherman3D's work: | |||
==History== | |||
⚫ | |||
''Sherman3D'' was first incorporated as ''Sherman3D Sdn. Bhd.'' after securing the 2nd-runners up award in Venture 2002,]'s first nationwide business plan competition organized by ]<ref>{{cite news | url = http://www.maestrosolutions.com/www/news3a.htm | date= 2003-01-20 | title = Net Value: Winning ideas | work=The Edge | location=Malaysia }}</ref>. The award was presented to ''Sherman3D'' by Malaysia's Prime Minister, Yang Amat Berhormat Datuk Seri ]<ref name="S3D">{{cite web| title=Sherman3D Official Website| publisher=Sherman3D| date=2003-05-01 | url=http://www.sherman3d.com/page.php?1| accessdate=2011-06-06}}</ref>. ''Sherman3D Sdn. Bhd.'' was recognized by the Malaysian government as an ] Status Company in 2004<ref>{{cite web | url = http://www.mscmalaysia.my/topic/Company+Directory | title = MSC Malaysia Status Companies | publisher = MSC Malaysia | date = 2004-01-01 | accessdate = 2011-05-31 }}</ref> and part of the technopreneur development division <ref>{{cite web | url = http://www.technopreneurdevelopment.net.my/techno/search/ict/ICT_ListDetails.asp?ID=13583 | title = Technopreneur Development Division | publisher = Technopreneur Development Division Malaysia | date = 2004-01-01 | accessdate = 2011-05-31 }}</ref>. | |||
⚫ | *www.Sherman3D.com |
||
''Sherman3D'' worked on a ] prototype entitled Vibeforce on ]'s Butterfly Supercomputing Grid<ref>{{cite web | url = http://www-03.ibm.com/press/us/en/pressrelease/308.wss | title = IBM and Butterfly to Run PlayStation-R-2 Games on Global Grid | publisher = IBM | date = 2003-02-27 | accessdate = 2011-05-31 }}</ref> for ]'s ]<ref>{{cite web | url = http://www.tmstation.scei.co.jp/ps2/public/Newsletter0011/index_e.html | title = VibeForce & Butterfly.net | publisher = Sony Computer Entertainment Inc. | date = 2003-02-27 | accessdate = 2011-06-06 }}</ref>, which was showcased at ] 2003<ref>{{cite web | url = http://pc.ign.com/articles/403/403518p1.html | title = E3 2003: Butterfly.net | publisher = IGN Entertainment | date = 2003-05-16 | accessdate = 2011-06-06 }}</ref>. ''Sherman3D'' was mentioned in ]<ref>{{cite news | url = http://www.nytimes.com/2003/02/27/technology/27GRID.html?pagewanted=2 | date= 2003-02-27 | title = Sony Is Venturing Into Online Games for Multitudes | work=The New York Times | author= Lohr, Steve }}</ref>, ]<ref>{{cite news | url = http://online.wsj.com/article_email/SB1046310634698178583.html | date= 2003-02-27 | title = Sony Plans Videogame Grid, Signs Deal With Developer | work=The Wall Street Journal | author= Bulkeley, William }}</ref> and ]<ref>{{cite news | url = http://www.usatoday.com/educate/college/business/articles/20030420.htm | date= 2003-04-15 | title = Game on(line) for Microsoft, Sony | work=USA Today | author= Acohido,, Byrone }}</ref>. | |||
Sherman3D demonstrates how the Internet has become part of the lives of today's generation and how it has connected people from all over the world, forming a legitimate business entity from the evolution of the early Internet communication days where no business would take the Internet seriously. | |||
The Sherman3D 3D ] <ref>{{cite web | url = http://maven.smith.edu/~mcharley/bsp/createbsptree.html | title = Binary Space Partitioning | publisher = Smith College | date = 2009-03-23 | accessdate = 2011-06-06 }}</ref> Game Engine and documentation has been used as university research paper reference <ref>{{cite web | url = http://www.viznet.ac.uk/cross_domain/GameEngineDevelopments.pdf | title = Introduction to Visualization using Game Engines | author = Al-Najdawi, Nijad Dr. | publisher = Loughborough University | date = 2008-01-01 | accessdate = 2011-06-06 }}</ref>. | |||
Sherman3D Multimedia Inc. was incorporated in British Columbia, Canada in 2006 and it provides 2D game ] and animation ] services<ref>{{cite web | url = http://www.linkedin.com/company/sherman3d-multimedia-inc./2d-game-pixel-art-and-animation-outsourcing-250736/product | title = 2D Game Pixel Art And Animation Outsourcing | publisher = LinkedIn | date = 2006-07-07 | accessdate = 2011-06-06 }}</ref>. | |||
Sherman3D is invited to speak on the philosophy of Great Doubt in ]<ref>{{cite web | url = http://www.dsr2011.org/index.php?option=com_content&view=article&id=163%3Asherman-chin&catid=55&Itemid=271 | title = The Philosophy of Great Doubt in a Game | publisher = DSR 2011 | date = 2011-05-01 | accessdate = 2011-06-06 }}</ref> at the ''Defense, Science & Research Conference 2011'' organized by the ] in Singapore in August 2011<ref>{{cite web | url = http://www.dsr2011.org/index.php?option=com_content&view=article&id=189&Itemid=282 | title = Sponsors for Simulations & Serious Games | publisher = DSR 2011 | date = 2011-05-01 | accessdate = 2011-06-06 }}</ref>. | |||
==Reception== | |||
] had its first official review by ] with a rating of 4 out of 5 stars and is titled, "Alpha Kimori™: Great Doubt™ is an excellent, thought-provoking RPG."<ref name="GZR">{{cite web | url = http://www.gamezebo.com/games/alpha-kimori-great-doubt/review | title = Alpha Kimori Review | author = King, Darcie | publisher = Gamezebo | date = 2011-05-31 | accessdate = 2011-05-31 }}</ref> | |||
''Sherman3D'' worked on all the in-game ] graphics of ]<ref>{{cite web | url = http://www.mobygames.com/game/scribblenauts/credits | title = Scribblenauts Credits | publisher = Moby Games | date = 2009-09-15 | accessdate = 2011-05-31 }}</ref>, which was rated at 8.5 out of 10 by ]<ref>{{cite web | url = http://ds.ign.com/articles/102/1024059p2.html | title = Scribblenauts Review | author = Harris, Craig | publisher = IGN Entertainment | date = 2009-09-15 | accessdate = 2011-05-31 }}</ref>. ] went on to sell over a million copies worldwide<ref>{{cite web | url = http://gamrfeed.vgchartz.com/story/6868/scribblenauts-tops-one-million-units/ | title = Scribblenauts Tops One Million Units | author = Franco, Gabriel | publisher = VG Chartz | date = 2010-02-03 | accessdate = 2011-05-31 }}</ref>. | |||
''Sherman3D'' worked on all the in-game ] graphics of ]<ref>{{cite web | url = http://www.vooks.net/story-13367-Interview-with-Brett-Caird-developer-on-Locks-Quest.html | title = Interview with Brett Caird, developer on Lock’s Quest | author = Vuckovic, Daniel | publisher = Vooks | date = 2008-09-30 | accessdate = 2011-05-31 }}</ref>, which was rated at 8.5 out of 10 by ]<ref>{{cite web | url = http://ds.ign.com/articles/908/908157p2.html | title = Lock's Quest Review | author = Bozon, Mark | publisher = IGN Entertainment | date = 2008-09-08 | accessdate = 2011-05-31 }}</ref>. | |||
''Sherman3D'' worked on all the in-game ] graphics of ]<ref>{{cite web | url = http://www.mobygames.com/game/nintendo-ds/drawn-to-life/credits | title = Drawn To Life Credits | publisher = Moby Games | date = 2007-09-10 | accessdate = 2011-05-31 }}</ref>, which was rated at 8.0 out of 10 by ]<ref>{{cite web | url = http://ds.ign.com/articles/819/819153p1.html | title = Drawn To Life Review | author = Bozon, Mark | publisher = IGN Entertainment | date = 2007-09-10 | accessdate = 2011-05-31 }}</ref>. | |||
==Original Titles== | |||
*2011 | '']'' (PC) - Published and Distributed by ], ], ] | |||
==Partner Titles== | |||
*2003 | In-game art for '']'' (Mobile) - Published by ] | |||
*2003 | In-game art for '']'' (Mobile) - Published by THQ Wireless | |||
*2003 | In-game art for '']'' (Mobile) - Published by THQ Wireless | |||
*2004 | In-game art for '']'' (Mobile) - Published by ] | |||
*2005 | In-game art for '']'' (Mobile) - Published by ] | |||
*2005 | Game Port Programming for '']'' (Mobile) - Published by THQ Wireless | |||
*2006 | Game Port Programming for '']'' (Mobile) - Published by THQ Wireless | |||
*2006 | Game Port Programming for '']'' (Mobile) - Published by THQ Wireless | |||
*2006 | In-game art for '']'' (PC) - Published by | |||
*2007 | In-game art for '']'' (DS) - Published by ] | |||
*2007 | In-game art for '']'' (PC) - Published by ] | |||
*2008 | In-game art for '']'' (DS) - Published by THQ | |||
*2008 | In-game art for '']'' (PC) - Published by ] | |||
*2009 | In-game art for '']'' (DS) - Published by THQ | |||
*2009 | In-game art for '']'' (DS) - Published by ] | |||
*2009 | Chat Code Programming for ''] Rising'' (PC) - Published by ] | |||
*2009 | In-game art for '']'' (PC) - Published by ] | |||
*2010 | In-game art for ''] ]'' (DS) - Published by ] | |||
==References== | |||
{{reflist}} | |||
==External links== | |||
⚫ | * | ||
* | |||
] |
Revision as of 20:31, 25 June 2011
Company type | Private |
---|---|
Industry | Video Games Entertainment industry |
Founded | 2003 |
Headquarters | Malaysia, Canada |
Key people | Jeffery Patrick (Director) Ng Eu Ginn (Director) Sherman Chin (CIO) Tiffany Lim (CFO) Gan Soon Ling (Chief Game Designer) Nicholas Shanafelt (Game Art Outsourcing Manager) |
Products | Alpha Kimori (PC) |
Website | www.Sherman3D.com |
Sherman3D is an independently owned video game developer company incorporated in 2003 by Sherman Chin and Tiffany Lim, which develops cute, bright, and colorful Anime inspired video games.
Overview
Sherman3D started as an independent game development community but was incorporated in April 2003 in Malaysia and in July 2006 in Canada. Sherman3D's has online developers from across the globe from countries such as Japan, New Zealand, United Kingdom and America. Sherman3D specializes in pixel art outsourcing and has worked on over 20 internationally recognized games including Drawn To Life published by THQ in 2007, Scribblenauts published by Warner Bros. Interactive Entertainment in 2009, Nickelodeon Diego's Build & Rescue published by 2K Play in 2010. In 2011, Sherman3D created its own story and trademarked intellectual property in the form of a sci-fi fantasy PC Role Playing Game entitled Alpha Kimori™ Great Doubt™ Episode One, which was distributed by Big Fish Games, IGN Entertainment and GameHouse in the US, IGN in the UK, GamersGate in Sweden, and DLsite in Japan.
Sherman3D is an authorized Nintendo DS developer and provides pixel art partner studio outsourcing services to other game development companies such as 5th Cell. Sherman3D and its services is also listed in the Game Developer's Market Guide book
History
Sherman3D was first incorporated as Sherman3D Sdn. Bhd. after securing the 2nd-runners up award in Venture 2002,Malaysia's first nationwide business plan competition organized by McKinsey & Company. The award was presented to Sherman3D by Malaysia's Prime Minister, Yang Amat Berhormat Datuk Seri Abdullah Ahmad Badawi. Sherman3D Sdn. Bhd. was recognized by the Malaysian government as an MSC Malaysia Status Company in 2004 and part of the technopreneur development division .
Sherman3D worked on a MMORPG prototype entitled Vibeforce on IBM's Butterfly Supercomputing Grid for Sony's PlayStation 2, which was showcased at E3 2003. Sherman3D was mentioned in The New York Times, The Wall Street Journal and USA Today.
The Sherman3D 3D BSP Game Engine and documentation has been used as university research paper reference .
Sherman3D Multimedia Inc. was incorporated in British Columbia, Canada in 2006 and it provides 2D game pixel art and animation outsourcing services.
Sherman3D is invited to speak on the philosophy of Great Doubt in Alpha Kimori at the Defense, Science & Research Conference 2011 organized by the National University of Singapore in Singapore in August 2011.
Reception
Alpha Kimori™ had its first official review by Gamezebo with a rating of 4 out of 5 stars and is titled, "Alpha Kimori™: Great Doubt™ is an excellent, thought-provoking RPG."
Sherman3D worked on all the in-game pixel art graphics of Scribblenauts, which was rated at 8.5 out of 10 by IGN Entertainment. Scribblenauts went on to sell over a million copies worldwide.
Sherman3D worked on all the in-game pixel art graphics of Lock's Quest, which was rated at 8.5 out of 10 by IGN Entertainment.
Sherman3D worked on all the in-game pixel art graphics of Drawn To Life, which was rated at 8.0 out of 10 by IGN Entertainment.
Original Titles
- 2011 | Alpha Kimori (PC) - Published and Distributed by Big Fish Games, IGN Entertainment, GamersGate
Partner Titles
- 2003 | In-game art for SEAL Team 6 (Mobile) - Published by THQ Wireless
- 2003 | In-game art for Siege (Mobile) - Published by THQ Wireless
- 2003 | In-game art for Mini Poccha (Mobile) - Published by THQ Wireless
- 2004 | In-game art for Lemony Snicket's A Series of Unfortunate Events (Mobile) - Published by EA Mobile
- 2005 | In-game art for Darts Pro! (Mobile) - Published by THQ Wireless
- 2005 | Game Port Programming for Ministry of Sound: Club Manager (Mobile) - Published by THQ Wireless
- 2006 | Game Port Programming for Moto GP Manager (Mobile) - Published by THQ Wireless
- 2006 | Game Port Programming for Full Spectrum Warrior: Mobile (Mobile) - Published by THQ Wireless
- 2006 | In-game art for D.N.A. (PC) - Published by
- 2007 | In-game art for Drawn to Life (DS) - Published by THQ
- 2007 | In-game art for Aveyond 2 (PC) - Published by Big Fish Games
- 2008 | In-game art for Lock's Quest (DS) - Published by THQ
- 2008 | In-game art for Majestic Forest (PC) - Published by IGN Entertainment
- 2009 | In-game art for Drawn to Life: The Next Chapter (DS) - Published by THQ
- 2009 | In-game art for Scribblenauts (DS) - Published by Warner Bros. Interactive Entertainment
- 2009 | Chat Code Programming for Tradewars Rising (PC) - Published by Sylien Games
- 2009 | In-game art for Aveyond 3 (PC) - Published by Big Fish Games
- 2010 | In-game art for Nickelodeon Diego's Build & Rescue (DS) - Published by 2K Play
References
- ^ "Sherman3D Official Website". Sherman3D. 2003-05-01. Retrieved 2011-06-06.
- "Sherman3D Publisher Info". GamersGate. 2011-05-01. Retrieved 2011-06-06.
- "Big Fish Games". Big Fish Games. 2011-03-24. Retrieved 2011-06-06.
- "IGN Entertainment". IGN Entertainment. 2011-05-01. Retrieved 2011-06-06.
- "GameHouse RealArcade". RealNetworks, Inc. 2011-06-24. Retrieved 2011-06-25.
- "IGN UK". IGN Entertainment. 2011-05-01. Retrieved 2011-06-25.
- "GamersGate". GamersGate. 2011-05-01. Retrieved 2011-06-06.
- "DLsite Japan". DLsite. 2011-06-01. Retrieved 2011-06-25.
- "5th Cell describes their art-creating processes for DS". Go Nintendo. 2011-05-01. Retrieved 2011-06-06.
- Bates, Bob (2003). Game Developer's Market Guide. Premier Press. pp. 434, 560, 511. ISBN 1-59200-104-1..
- "Net Value: Winning ideas". The Edge. Malaysia. 2003-01-20.
- "MSC Malaysia Status Companies". MSC Malaysia. 2004-01-01. Retrieved 2011-05-31.
- "Technopreneur Development Division". Technopreneur Development Division Malaysia. 2004-01-01. Retrieved 2011-05-31.
- "IBM and Butterfly to Run PlayStation-R-2 Games on Global Grid". IBM. 2003-02-27. Retrieved 2011-05-31.
- "VibeForce & Butterfly.net". Sony Computer Entertainment Inc. 2003-02-27. Retrieved 2011-06-06.
- "E3 2003: Butterfly.net". IGN Entertainment. 2003-05-16. Retrieved 2011-06-06.
- Lohr, Steve (2003-02-27). "Sony Is Venturing Into Online Games for Multitudes". The New York Times.
- Bulkeley, William (2003-02-27). "Sony Plans Videogame Grid, Signs Deal With Developer". The Wall Street Journal.
- Acohido,, Byrone (2003-04-15). "Game on(line) for Microsoft, Sony". USA Today.
{{cite news}}
: CS1 maint: multiple names: authors list (link) - "Binary Space Partitioning". Smith College. 2009-03-23. Retrieved 2011-06-06.
- Al-Najdawi, Nijad Dr. (2008-01-01). "Introduction to Visualization using Game Engines" (PDF). Loughborough University. Retrieved 2011-06-06.
- "2D Game Pixel Art And Animation Outsourcing". LinkedIn. 2006-07-07. Retrieved 2011-06-06.
- "The Philosophy of Great Doubt in a Game". DSR 2011. 2011-05-01. Retrieved 2011-06-06.
- "Sponsors for Simulations & Serious Games". DSR 2011. 2011-05-01. Retrieved 2011-06-06.
- King, Darcie (2011-05-31). "Alpha Kimori Review". Gamezebo. Retrieved 2011-05-31.
- "Scribblenauts Credits". Moby Games. 2009-09-15. Retrieved 2011-05-31.
- Harris, Craig (2009-09-15). "Scribblenauts Review". IGN Entertainment. Retrieved 2011-05-31.
- Franco, Gabriel (2010-02-03). "Scribblenauts Tops One Million Units". VG Chartz. Retrieved 2011-05-31.
- Vuckovic, Daniel (2008-09-30). "Interview with Brett Caird, developer on Lock's Quest". Vooks. Retrieved 2011-05-31.
- Bozon, Mark (2008-09-08). "Lock's Quest Review". IGN Entertainment. Retrieved 2011-05-31.
- "Drawn To Life Credits". Moby Games. 2007-09-10. Retrieved 2011-05-31.
- Bozon, Mark (2007-09-10). "Drawn To Life Review". IGN Entertainment. Retrieved 2011-05-31.