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The Atari Jaguar and the ] were the last two Atari system to be developed, not by Atari but by outside contractors; Atari didn't want any direct involvement in hardware production. Martin Brennan and John Mathieson, in 1990, said that not only could they make a console far superior to the Genesis or the SNES but be cost efficient at the same time. Atari immediately agreed and the system was released in 1993 for $250 under a $500 million maunfacturing deal with IBM. The '''Atari Jaguar''' and the ] were the last two ] systems to be developed, not by Atari but by outside contractors; Atari didn't want any direct involvement in hardware production.
In ], Martin Brennan and John Mathieson said that not only could they make a console far superior to the ] or the ] but be cost efficient at the same time. Atari immediately agreed and the system was released in 1993 for $250 under a $500 million manufacturing deal with ].


Initially the system sold well, but because of poor games it was eventually considered a failure.
The final nail in its coffin was the release of both the Sony ] and ].
In a last ditch effort, Atari tried to play down these two consoles by claiming the Jaguar was the only 64-bit system.
Their effort was in vain, and production of the Jaguar stopped after the sale of Atari to ].


=== Specs ===


<table>
Initially, the system sold well but because of poor games, it would eventually be considered a failure. What would put the final nail on the coffin was the release of the ] and ]. In a last ditch effort, Atari would try to play down these two consoles by saying it was the only 64-bit system, a fact that is still debatable to this day. It would be in vain, an Atari would sell out to JT Storage Inc. who would put a stop on all Atari productions.
<tr><th valign="top">CPUs:</th>
<td>"Tom" (the video processor) - 32/64 bit graphics processor at 26.59Mhz, 64 bit object processor, 64 bit blitter, 64 bit DRAM controller


"Jerry" (the audio processor) - 32 bit DSP at 26.6Mhz
<br>

Specs:<br>

<br>

CPU(s): "Tom" (the video processor) - 32/64 bit graphics processor @ 26.59Mhz, 64 bit object processor, 64 bit blitter, 64 bit DRAM controller

"Jerry" (the audio processor) - 32 bit DSP @ 26.6Mhz

Motorola 68000 @ 13.295Mhz

RAM: 2MB

Storage: Cartridge - up to 6MB



Motorola 68000 at 13.295Mhz</td></tr>
<tr><th>RAM:</th><td>2MB</td>
<tr><th>Storage:</th><td>Cartridge - up to 6MB</td></tr>
</table>

Revision as of 14:49, 4 February 2002

The Atari Jaguar and the Atari Lynx were the last two Atari systems to be developed, not by Atari but by outside contractors; Atari didn't want any direct involvement in hardware production. In 1990, Martin Brennan and John Mathieson said that not only could they make a console far superior to the Sega Genesis or the SNES but be cost efficient at the same time. Atari immediately agreed and the system was released in 1993 for $250 under a $500 million manufacturing deal with IBM.

Initially the system sold well, but because of poor games it was eventually considered a failure. The final nail in its coffin was the release of both the Sony PlayStation and Sega Saturn. In a last ditch effort, Atari tried to play down these two consoles by claiming the Jaguar was the only 64-bit system. Their effort was in vain, and production of the Jaguar stopped after the sale of Atari to JT Storage.

Specs

CPUs: "Tom" (the video processor) - 32/64 bit graphics processor at 26.59Mhz, 64 bit object processor, 64 bit blitter, 64 bit DRAM controller

"Jerry" (the audio processor) - 32 bit DSP at 26.6Mhz

Motorola 68000 at 13.295Mhz
RAM:2MB
Storage:Cartridge - up to 6MB