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| released = August 4, 2011 <small>(])</small><ref name="ReleaseDate">{{cite web | url=http://www.gamespot.com/temple-run/related/release | title=Temple Run Release Date | publisher=GameSpot | accessdate=December 17, 2011}}</ref><br />March 27, 2012 <small>(])</small><ref>http://www.facebook.com/TempleRun/posts/328440260537593</ref> | released = August 4, 2011 <small>(])</small><ref name="ReleaseDate">{{cite web | url=http://www.gamespot.com/temple-run/related/release | title=Temple Run Release Date | publisher=GameSpot | accessdate=December 17, 2011}}</ref><br />March 27, 2012 <small>(])</small><ref>http://www.facebook.com/TempleRun/posts/328440260537593</ref>
| genre = Action | genre = Action
| modes = ] | modes = ]
| ratings = {{vgratings|ESRB=E}}]: 9+<br />]: Low Maturity<ref name="googlerating">{{cite web | url=https://play.google.com/store/apps/details?id=com.imangi.templerun | title=Temple Run - Android Apps on Google Play | publisher=Google Inc. | accessdate=March 28, 2012}}</ref> | ratings = {{vgratings|ESRB=E}}]: 9+<br />]: Low Maturity<ref name="googlerating">{{cite web | url=https://play.google.com/store/apps/details?id=com.imangi.templerun | title=Temple Run - Android Apps on Google Play | publisher=Google Inc. | accessdate=March 28, 2012}}</ref>
| platforms = ], ] | platforms = ], ]
| media = iTunes | media = iTunes
| requirements = iOS, Android | requirements = iOS, Android
| input = None | input = None
}} }}
'''''Temple Run''''' is an endless ] ] developed by the ]-based ].<ref name="Appstomakemoney">{{Cite web | url=http://www.washingtonpost.com/wp-dyn/content/article/2009/03/21/AR2009032100067.html | title= They're Apps to Make Money | publisher=The Washington Post | accessdate=February 2012}}</ref><ref name="ImangiStudios">{{cite web | url=http://www.imangistudios.com/ | title=Imangi Studios | publisher=Imangi Studios | accessdate=December 17, 2011}}</ref> The game revolves around curious explorers attempting to steal an idol from a temple and being chased by demonic monkeys, therefore the name of the game is called "Temple Run." The player controls the explorers and aim to run as far as possible without being eaten by the demonic monkeys, as the game is endless. It is currently released for ] systems, including the ] and the ]<!-- DO NOT ADD "iPhone 4S" and "iPad 2", THEY ARE NOT NEEDED!! -->, and the ] platform.<ref name="AndroidPort">{{cite web | url=http://www.phonesreview.co.uk/2012/01/13/temple-run-android-app-release-cheats-and-fans/ | title=Temple Run Android app release, cheats and fans | publisher=phones review | accessdate=January 15, 2012}}</ref> '''''Temple Run''''' is an endless ] ] developed by the ]-based ].<ref name="Appstomakemoney">{{Cite web | url=http://www.washingtonpost.com/wp-dyn/content/article/2009/03/21/AR2009032100067.html | title= They're Apps to Make Money | publisher=The Washington Post | accessdate=February 2012}}</ref><ref name="ImangiStudios">{{cite web | url=http://www.imangistudios.com/ | title=Imangi Studios | publisher=Imangi Studios | accessdate=December 17, 2011}}</ref> The game revolves around curious explorers attempting to steal an idol from a temple and being chased by demonic monkeys. The player controls the explorers and aims to run as far as possible without being eaten. It is currently available for ] systems, including the ] and the ]<!-- DO NOT ADD "iPhone 4S" and "iPad 2", THEY ARE NOT NEEDED!! -->, and the ] platform.<ref name="AndroidPort">{{cite web | url=http://www.phonesreview.co.uk/2012/01/13/temple-run-android-app-release-cheats-and-fans/ | title=Temple Run Android app release, cheats and fans | publisher=phones review | accessdate=January 15, 2012}}</ref>


In the iTunes store, it has been in the top 50 most-downloaded apps in December 2011,<ref name="TempleRun39thPlace">{{cite web | url=http://www.msdeagleslanding.com/2011/12/03/temple-run-becomes-popular-throughout-the-app-world/ | title=Temple Run becomes popular throughout the app world | publisher=MSD Eagle's Landing | accessdate=January 15, 2012}}</ref> and eventually became the number one free iOS app. It has also reached the position of the top grossing iOS app.<ref name="Number1freeiOSApp">{{cite web | url=http://techcrunch.com/2012/01/15/temple-run/ | title=Temple Run | publisher=TechCrunch | accessdate=January 15, 2012}}</ref> The game itself was formerly 99 cents, but now it is ] and instead relies on players purchasing in-game coins, while the game itself is free. In the ], it was included in the top 50 most-downloaded apps in December 2011,<ref name="TempleRun39thPlace">{{cite web | url=http://www.msdeagleslanding.com/2011/12/03/temple-run-becomes-popular-throughout-the-app-world/ | title=Temple Run becomes popular throughout the app world | publisher=MSD Eagle's Landing | accessdate=January 15, 2012}}</ref> and eventually became the number one free iOS app. It has also reached the position of the top grossing iOS app.<ref name="Number1freeiOSApp">{{cite web | url=http://techcrunch.com/2012/01/15/temple-run/ | title=Temple Run | publisher=TechCrunch | accessdate=January 15, 2012}}</ref> The game itself was formerly 99 cents, but now it is a ], and instead relies on players purchasing in-game coins.


== Gameplay == == Gameplay ==
''Temple Run'' centers around Guy Dangerous and other explorers that steal an idol from an ancient temple. The players control the characters and to begin the game the player must take the idol. These players are Guy Dangerous, Scarlett Fox, Barry Bones, Karma Lee, Montana Smith, Francisco Montoya, and Zack Wonder. However, the player's efforts to steal the treasure seem futile when a group of malignant demonic monkeys pursue the player out of the temple, thus initiating a "run." There is no finish line; the object of the game is to run as far as possible by avoiding obstacles that require the player to either jump (slide finger forward), duck (slide finger backwards), or turn (slide finger to the right or left) in a precise manner. While all of this is happening, the player will continued to be pursued by the "demonic monkeys". While playing, the player is required to tilt their device either to the left or the right to collect coins. These coins are primarily in the shape of a yellow diamond but according to their point value, they can also be a red diamond or a blue diamond, which is interpreted as a 2-point coin or a 3-point coin, respectively. ''Temple Run'' centers around a group of explorers, who steal an idol from an ancient temple. The players control the characters moments after they have stolen the idol. These characters are Guy Dangerous, Scarlett Fox, Barry Bones, Karma Lee, Montana Smith, Francisco Montoya, and Zack Wonder. However, immediately upon acquiring the idol, the player is pursued by a group of malignant demonic monkeys who chase the player out of the temple, thus initiating a "run."
There is no finish line; the object of the game is to run as far as possible by avoiding obstacles that require the player to either jump (slide finger forward), duck (slide finger backwards), or turn (slide finger to the right or left) in a precise manner. While all of this is happening, the player will continue to be pursued by the monkeys. While playing, the player is required to tilt their device either to the left or the right to collect coins. These coins are primarily in the shape of yellow diamonds, but according to their point value, they can also be red or blue (a 2-point coin and a 3-point coin, respectively). As well as the coins, players also encounter sporadic bonus items during their run.


=== Powerups === === Powerups ===
The coins the player collects in the game can be spent in the game's "store". At the store the player is able to purchase upgrades for allowing powerups that will later on be acquired in the run to make the game more beneficial, as well as perks and unlockable characters and wallpapers. The powerups, when fully upgraded, are The coins the player collects in the game can be spent in the game's "store." At the store, the player is able to purchase upgrades to the various bonuses found throughout the run, as well as perks and unlockable characters and wallpapers. The bonuses, when fully upgraded, are

* Mega Coin at 150 coins. * Mega Coin (worth 150 coins)
* Coin Magnet multiplying coin value collected by 3 * Coin Magnet (multiplies coin value by 3)
* Invisibility lasts 30 seconds * Invisibility (lasts 30 seconds)
* Boost works for 1000 meters * Boost (for 1000 meters)
* 2-point coin starts at 1000 meters and 3-point coin starts at 2000 meters
* 2-point coins start at 1000 meters
* 3-point coins start at 2000 meters


=== Objectives === === Objectives ===
In gameplay the further a player continues surviving the higher score, they get points. However, the points a player collects in their score can only be earned to unlock objectives. One's score is determined by one's distance plus five times the number of coins collected plus 600 times the ordinal number of the total number of coins divisible by 100, then these three summed times a multiplier. The value of the multiplier is 10 more than the number of objectives unlocked. The formula is <math>s = (m)(d+5c+t)</math>; "S" being number of points; "m" number of objectives unlocked + 10; "d" being distance; "c" being number of coins; "t" being the coin multiplier of 600 times the whole number remaining of c/100. There is no objective ''per se''. The longer a player survives, the more points their acquire. However, a player's score can only be used to unlock objectives. Their score is determined by their distance, plus five times the number of coins collected, plus 600 times the ] of the total number of coins divisible by 100. These three values are then added and multiplied. The value of the multiplier is 10 more than the number of objectives unlocked. The formula is <math>s = (m)(d+5c+t)</math>; "S" being number of points; "m" number of objectives unlocked + 10; "d" being distance; "c" being number of coins; "t" being the coin multiplier of 600 times the whole number remaining of c/100.


== Development ==
Coins can be earned in game play to unlock objectives, and can also be spent at the store.
Husband-and-wife team Keith Shepherd and Natalia Luckyanova, along with artist Kiril Tchangov, created ''Temple Run''. Originally, the game cost 99 cents, but was soon released as a freemium app, which quintupled revenue with in game coin purchasing.<ref name="SuccessSecrets">{{cite web | url=http://www.redrome.com/2012/02/secrets-to-the-success-of-temple-run-on-the-iphone/ | title=Secrets to the Success of Temple Run on the iPhone | publisher=Red Rome | accessdate=February 04, 2012}}</ref><ref name="GoingFreeQuintuples">{{cite web | url=http://www.macgasm.net/2012/01/24/free-quintupled-temple-runs-revenue/ | title=Going free quintupled Temple Run’s revenue | publisher=macgasm | accessdate=February 04, 2012}}</ref> Both Shepherd and Luckyanova developed the gameplay, while Tchangov created the graphics.


Originally, the game was only available for the ], but it was later released on ], the successor to ]. On January 12, 2012, Imangi Studios announced on the ''Temple Run'' ] page that the game would be released to the ] platform in February 2012, saying "We're so excited to announce this and appreciate all of our fans' support across both platforms!".<ref>{{Cite web | url = http://www.facebook.com/photo.php?fbid=301394146577518&set=a.229085540475046.76637.215459165171017&type=1 | title = Facebook | publisher = Imangi Studios, Facebook}}</ref> The game was released for the Android platform on March 27, 2012.<ref name="AndroidRelease">{{cite web|title=Temple Run for Android to be released on March 27 |publisher=Android Central |url=http://www.androidcentral.com/temple-run-android-be-released-march-27 |date=March 6, 2012 |accessdate=March 7, 2012}}</ref>
<!-- <!--
== Reception == == Reception ==
--> -->

== Development ==
Husband-and-wife team Keith Shepherd and Natalia Luckyanova, along with artist Kiril Tchangov, created the hits Harbor Master and Temple Run. Originally, the game was released for 99 cents, but soon enough they released Temple Run as a ] app, which quintupled revenue with in game coin purchasing.<ref name="SuccessSecrets">{{cite web | url=http://www.redrome.com/2012/02/secrets-to-the-success-of-temple-run-on-the-iphone/ | title=Secrets to the Success of Temple Run on the iPhone | publisher=Red Rome | accessdate=February 04, 2012}}</ref><ref name="GoingFreeQuintuples">{{cite web | url=http://www.macgasm.net/2012/01/24/free-quintupled-temple-runs-revenue/ | title=Going free quintupled Temple Run’s revenue | publisher=macgasm | accessdate=February 04, 2012}}</ref> Both Shepherd and Luckyanova developed, while Tchangov created the graphics. Imangi Studios is based in ]. Although Imangi Studios is small, the company's game Temple Run is more popular than Zynga Games.<ref name="vsZynga">{{Cite web | url = http://bits.blogs.nytimes.com/2012/03/01/temple-run/ | title = How Temple Run Became More Popular Than Zynga Games | publisher = ] }}</ref>

Originally, Temple Run was only released on the iOS App Store, but later on released it on Google Play, the successor to ]. The game was supposed to be released for Android systems sometime in February, but was eventually pulled over to March, as announced on their Facebook page.

== Popularity == == Popularity ==
The game has been available on the App Store for 6 months, and since then, its popularity has soared.<ref name="SmashRecords">{{cite web | url=http://www.inentertainment.co.uk/20120221/temple-run-to-smash-android-app-records/ | title=Temple Run To Smash Records | publisher=InEntertainment | date=February 21, 2012 | accessdate=February 21, 2012 | author=Chubb, Peter | pages=1}}</ref> Many imitators have made games such as "Temple Guns" and "Temple Jump". <ref name="SmashRecords" /> The popularity of Temple Run prompted Imangi Studios to create an Android version of Temple Run. After Temple Run was released on the Android platform, the game was downloaded 1 million times in under 3 days.<ref name="AndroidPopularity">{{Cite web | url = http://androidcommunity.com/temple-run-android-gets-a-whopping-1-million-downloads-in-three-days-20120330/ | title = Temple Run for Android Gets A Whopping 1 Million Downloads In Three Days | publisher = Android Community}}</ref> The game has been available on the App Store for 6 months, and since then, its popularity has soared,<ref name="SmashRecords">{{cite web | url=http://www.inentertainment.co.uk/20120221/temple-run-to-smash-android-app-records/ | title=Temple Run To Smash Records | publisher=InEntertainment | date=February 21, 2012 | accessdate=February 21, 2012 | author=Chubb, Peter | pages=1}}</ref> Many imitators have made games such as "Temple Guns" and "Temple Jump". <ref name="SmashRecords" /> to the point that it has made Imgaini Studios more popular than Zynga Games.<ref name="vsZynga">{{Cite web | url = http://bits.blogs.nytimes.com/2012/03/01/temple-run/ | title = How Temple Run Became More Popular Than Zynga Games | publisher = ] }}</ref> The popularity of ''Temple Run'' prompted Imangi Studios to create an initially unplanned Android version. After ''Temple Run'' was released on Android, it was downloaded 1 million times in under 3 days.<ref name="AndroidPopularity">{{Cite web | url = http://androidcommunity.com/temple-run-android-gets-a-whopping-1-million-downloads-in-three-days-20120330/ | title = Temple Run for Android Gets A Whopping 1 Million Downloads In Three Days | publisher = Android Community}}</ref>

== Android release ==
On January 12, 2012, Imangi Studios announced on the ''Temple Run'' ] page that the game would be released to the ] platform in February 2012, saying "We're so excited to announce this and appreciate all of our fans' support across both platforms!".<ref>{{Cite web | url = http://www.facebook.com/photo.php?fbid=301394146577518&set=a.229085540475046.76637.215459165171017&type=1 | title = Facebook | publisher = Imangi Studios, Facebook}}</ref> The game was released for the Android platform on March 27, 2012.<ref name="AndroidRelease">{{cite web|title=Temple Run for Android to be released on March 27 |publisher=Android Central |url=http://www.androidcentral.com/temple-run-android-be-released-march-27 |date=March 6, 2012 |accessdate=March 7, 2012}}</ref>


== References == == References ==

Revision as of 01:36, 16 April 2012

2011 video game
Temple Run
App logo
Developer(s)Imangi Studios
Publisher(s)Imangi Studios
Producer(s)Keith Shepherd and Natalia Luckyanova
Designer(s)Keith Shepherd and Natalia Luckyanova
Programmer(s)Keith Shepherd and Natalia Luckyanova
Artist(s)Kiril Tchangov
Composer(s)None
Platform(s)iOS, Android
ReleaseAugust 4, 2011 (iOS)
March 27, 2012 (Android)
Genre(s)Action
Mode(s)Single-player

Temple Run is an endless action video game developed by the Washington, D.C.-based Imangi Studios. The game revolves around curious explorers attempting to steal an idol from a temple and being chased by demonic monkeys. The player controls the explorers and aims to run as far as possible without being eaten. It is currently available for iOS systems, including the iPhone and the iPad, and the Android platform.

In the iTunes Store, it was included in the top 50 most-downloaded apps in December 2011, and eventually became the number one free iOS app. It has also reached the position of the top grossing iOS app. The game itself was formerly 99 cents, but now it is a freemium, and instead relies on players purchasing in-game coins.

Gameplay

Temple Run centers around a group of explorers, who steal an idol from an ancient temple. The players control the characters moments after they have stolen the idol. These characters are Guy Dangerous, Scarlett Fox, Barry Bones, Karma Lee, Montana Smith, Francisco Montoya, and Zack Wonder. However, immediately upon acquiring the idol, the player is pursued by a group of malignant demonic monkeys who chase the player out of the temple, thus initiating a "run."

There is no finish line; the object of the game is to run as far as possible by avoiding obstacles that require the player to either jump (slide finger forward), duck (slide finger backwards), or turn (slide finger to the right or left) in a precise manner. While all of this is happening, the player will continue to be pursued by the monkeys. While playing, the player is required to tilt their device either to the left or the right to collect coins. These coins are primarily in the shape of yellow diamonds, but according to their point value, they can also be red or blue (a 2-point coin and a 3-point coin, respectively). As well as the coins, players also encounter sporadic bonus items during their run.

Powerups

The coins the player collects in the game can be spent in the game's "store." At the store, the player is able to purchase upgrades to the various bonuses found throughout the run, as well as perks and unlockable characters and wallpapers. The bonuses, when fully upgraded, are

  • Mega Coin (worth 150 coins)
  • Coin Magnet (multiplies coin value by 3)
  • Invisibility (lasts 30 seconds)
  • Boost (for 1000 meters)
  • 2-point coins start at 1000 meters
  • 3-point coins start at 2000 meters

Objectives

There is no objective per se. The longer a player survives, the more points their acquire. However, a player's score can only be used to unlock objectives. Their score is determined by their distance, plus five times the number of coins collected, plus 600 times the ordinal number of the total number of coins divisible by 100. These three values are then added and multiplied. The value of the multiplier is 10 more than the number of objectives unlocked. The formula is s = ( m ) ( d + 5 c + t ) {\displaystyle s=(m)(d+5c+t)} ; "S" being number of points; "m" number of objectives unlocked + 10; "d" being distance; "c" being number of coins; "t" being the coin multiplier of 600 times the whole number remaining of c/100.

Development

Husband-and-wife team Keith Shepherd and Natalia Luckyanova, along with artist Kiril Tchangov, created Temple Run. Originally, the game cost 99 cents, but was soon released as a freemium app, which quintupled revenue with in game coin purchasing. Both Shepherd and Luckyanova developed the gameplay, while Tchangov created the graphics.

Originally, the game was only available for the App Store, but it was later released on Google Play, the successor to Android Market. On January 12, 2012, Imangi Studios announced on the Temple Run Facebook page that the game would be released to the Android platform in February 2012, saying "We're so excited to announce this and appreciate all of our fans' support across both platforms!". The game was released for the Android platform on March 27, 2012.

Popularity

The game has been available on the App Store for 6 months, and since then, its popularity has soared, Many imitators have made games such as "Temple Guns" and "Temple Jump". to the point that it has made Imgaini Studios more popular than Zynga Games. The popularity of Temple Run prompted Imangi Studios to create an initially unplanned Android version. After Temple Run was released on Android, it was downloaded 1 million times in under 3 days.

References

  1. "Temple Run Release Date". GameSpot. Retrieved December 17, 2011.
  2. http://www.facebook.com/TempleRun/posts/328440260537593
  3. ^ "Imangi Studios - About". Imangi Studios. Retrieved February 03, 2012. {{cite web}}: Check date values in: |accessdate= (help)
  4. "Temple Run - Android Apps on Google Play". Google Inc. Retrieved March 28, 2012.
  5. "They're Apps to Make Money". The Washington Post. Retrieved February 2012. {{cite web}}: Check date values in: |accessdate= (help)
  6. "Imangi Studios". Imangi Studios. Retrieved December 17, 2011.
  7. "Temple Run Android app release, cheats and fans". phones review. Retrieved January 15, 2012.
  8. "Temple Run becomes popular throughout the app world". MSD Eagle's Landing. Retrieved January 15, 2012.
  9. "Temple Run". TechCrunch. Retrieved January 15, 2012.
  10. "Secrets to the Success of Temple Run on the iPhone". Red Rome. Retrieved February 04, 2012. {{cite web}}: Check date values in: |accessdate= (help)
  11. "Going free quintupled Temple Run's revenue". macgasm. Retrieved February 04, 2012. {{cite web}}: Check date values in: |accessdate= (help)
  12. "Facebook". Imangi Studios, Facebook.
  13. "Temple Run for Android to be released on March 27". Android Central. March 6, 2012. Retrieved March 7, 2012.
  14. ^ Chubb, Peter (February 21, 2012). "Temple Run To Smash Records". InEntertainment. p. 1. Retrieved February 21, 2012.
  15. "How Temple Run Became More Popular Than Zynga Games". The New York Times.
  16. "Temple Run for Android Gets A Whopping 1 Million Downloads In Three Days". Android Community.
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