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'''Todd Howard''' is the current ] for ], creators of ] universe and videogame series. Todd has stated that Bethesda's philosophy for the Elder Scrolls games is to allow people to "Live another life, in another world."
{{cleanup-date|April 2006}}


==Career==
'''Todd Howard''' is the current ] for ], creators of '']'' game series. Howard began working for Bethesda in 1994 when '']'', the first installment in the series, was first released.
Todd has spent over a decade working in the ] industry. Having been educated at the ] in ] he joined the fledgling Bethesda game development studio in 1994. One of Todds first assignments was to work on the first Elder Scrolls game : ]. Over the years he continued to contribute to various titles, and is currently ] of the ] series, and of ]. Todd has commented that he intends to avoid inclusion of mindless ] in any of Bethesda's games, especially ], something that he admits has happened in the past - saying that despite the fact each game is the previous one's sequel, total reinvention is the prerogative.


His major credits include being project leader and designer of ], design on ], ] and designer of ]: ] and SkyNET. He was also the project leader and designer of ]
<!-- Image with unknown copyright status removed: ] -->


Todd and his games have been featured in ], ], ], ], and numerous gaming magazines and game development books.
'''Todd''' has spent over a decade working in the ] industry. He joined ] in 1994, and is currently ] of The ] series, and of ].
== External links ==


His major credits include Project Leader and Designer of ] (2002 RPG of the Year - ] & ]), design on ] (1996 Role Playing Game of the Year - ] & ]), ] and Designer of ]: ] and SkyNET (1996 PC Gamer Editor's Choice, 5 Stars - Next Generation), and Project Leader and Designer of ] (1998 Adventure Game of the Year Finalist - ] & ]).

'''Todd''' and his games have been featured in ], ], ], ], and numerous gaming magazines and game development books. He is a graduate of the ] in Virginia.

''From the E3 Conferance Bio'' --


] ]

Revision as of 14:44, 25 April 2006

Todd Howard is the current executive producer for Bethesda Softworks, creators of The Elder Scrolls universe and videogame series. Todd has stated that Bethesda's philosophy for the Elder Scrolls games is to allow people to "Live another life, in another world."

Career

Todd has spent over a decade working in the video game industry. Having been educated at the College of William and Mary in Virginia he joined the fledgling Bethesda game development studio in 1994. One of Todds first assignments was to work on the first Elder Scrolls game : Elder Scrolls I: Arena. Over the years he continued to contribute to various titles, and is currently Executive Producer of the Elder Scrolls series, and of Fallout 3. Todd has commented that he intends to avoid inclusion of mindless filler in any of Bethesda's games, especially Oblivion, something that he admits has happened in the past - saying that despite the fact each game is the previous one's sequel, total reinvention is the prerogative.

His major credits include being project leader and designer of Morrowind, design on Daggerfall, Producer and designer of The Terminator: Future Shock and SkyNET. He was also the project leader and designer of The Elder Scrolls Adventures: Redguard

Todd and his games have been featured in Newsweek, USA Today, CNN, The Today Show, and numerous gaming magazines and game development books.

External links

Todd Howard discussing the nature of the Elder Scrolls series.

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