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==Development== ==Development==
{{Video game requirements
| platform1=]<ref name="SR">{{cite web |url=http://www.shacknews.com/onearticle.x/60971 |title=Modern Warfare 2 PC System Requirements Listed (Updated) |date= 2009-10-23 |accessdate=2010-09-11 | publisher=Shacknews }}</ref>
| os1=], ] and ] (Windows 95/98/ME/2000 are unsupported)
| cpu1=] ] 2.3 ] or ] ] 64 3200+ ] or better
| memory1=1 ] RAM
| gpu1=512 MB ] ] 6600GT or ] ] 1600XT or better
| sound1=100% DirectX 9.0c compatible sound card
| network1=Broadband connection required for multiplayer connectivity. Internet connection required for activation
| hdspace1=12 GB of free hard drive space
}}

''Modern Warfare 2'' was originally referred to under the working title of ''Call of Duty 6''.<ref name="CoD6 Announced"/> The game was first announced under the title ''Call of Duty: Modern Warfare 2'' by Activision on December 3, 2008.<ref name="ModWar2 Confirmed">{{cite web |url=http://www.g4tv.com/thefeed/blog/post/691461/Activision_Announces_New_Call_of_Duty_Guitar_Hero_and_Tony_Hawk_Games.html |title=Activision Announces New 'Call of Duty', 'Guitar Hero', and 'Tony Hawk' Games |date=2008-12-03 |accessdate=2008-12-03 |last=Leahy |first=Brian |publisher=G4 }}</ref> Activision subsequently retracted its announcement, stating that any information about an upcoming ''Call of Duty'' game was "speculative."<ref>{{cite web |url=http://www.videogamer.com/news/04-12-2008-10107.html |title=Activision: CoD Modern Warfare 2 reports 'speculative' |date=2008-12-04 |accessdate=2009-01-29 |last=Yin-Poole |first=Wesley |publisher=Videogamer}}{{dead link|date=July 2011}}</ref> Infinity Ward then asserted that it had not officially confirmed its latest project at that time.<ref>{{cite web |url=http://www.fourzerotwo.com/2009/01/11/beware-of-fake-cod5-beta-invites/ |title=Beware of fake "COD5" Beta Invites |date=2009-01-11 |accessdate=2009-01-29 |last=Bowling |first=Robert |publisher=Infinity Ward}}{{Dead link|date=March 2010}}</ref> On February 11, 2009, Activision officially announced ''Modern Warfare 2'' and set a tentative release date for "] 2009."<ref name="Reannounced">{{cite web |url=http://pc.ign.com/articles/953/953538p1.html |title=Call of Duty: Modern Warfare 2 This Holiday |date=2009-02-11 |accessdate=2009-02-11 |last=Ocampo |first=Jason |publisher=IGN}}</ref> The game was tested in an internal ] by the development team. While both ''Call of Duty 4'' and '']'' had been preceded by public multiplayer betas, no such beta was released for ''Modern Warfare 2'' because it was determined that, according to Community Manager Robert Bowling, no public beta was needed unless the internal beta did not provide adequate feedback.<ref name="No beta">{{cite web |url=http://xbox360.ign.com/articles/101/1015777p1.html |title=No Public Beta for Modern Warfare 2 |last=Brudvig |first=Erik |date=2009-08-19 |accessdate=2009-08-19 |publisher=IGN}}</ref>

Infinity Ward announced on October 2009 that the PC version of ''Modern Warfare 2'' would not support the use of user-run dedicated servers or in-game console commands. Such announcement was received poorly by some members of the PC community,<ref name="ars_tech_pc"/> a negative response that eventually drew Infinity Ward's own response on the matter in an effort to put the community at ease.<ref name="IWNET"/><ref>{{cite web|last=Salty |first=Sir |url=http://gameinformer.com/b/news/archive/2009/10/20/modern-warfare-2-dedicated-server-response.aspx |title=Infinity Ward Responds To PC Fanboys' Dedicated Server Woes – News |publisher=GameInformer.com |date=2009-10-20 |accessdate=2009-11-08}}</ref> During brainstorming sessions, an idea came forth on what if the ending of Modern Warfare was a loss, leading to the sequel.<ref name="Ideas">{{cite news|url=http://www.usatoday.com/life/lifestyle/2009-11-03-warfare03_ST_N.htm|title='Call of Duty: Modern Warfare 2' benefits from 'NCIS' writer|date=2009-11-03|accessdate=2009-12-02|publisher=]|author=Mike Snider}}</ref> In an interview with Jesse Stern, he talked to producers of Infinity Ward with ideas such as "outbreaks, viruses, chemical warfare, and even outlandish things such as aliens and the living dead."<ref name="Jesse Stern">{{cite web|url=http://www.gamepro.com/article/features/213011/modern-warfare-2-writer-the-airport-level-was-a-risk-we-had-to-take/|title=Modern Warfare 2 writer: "the airport level was a risk we had to take"|publisher=GamePro.com|date=2009-11-19|accessdate=2009-12-03|archiveurl=http://web.archive.org/web/20091122045327/http://www.gamepro.com/article/features/213011/modern-warfare-2-writer-the-airport-level-was-a-risk-we-had-to-take/|archivedate=2009-11-22}}</ref> Stern mentioned having the game based on real-life conflicts before they halted further planning at first due to events in the ] and in the ].<ref name="Jesse Stern"/>

===Audio===
On August 20, 2009, Robert Bowling revealed through Twitter that ], ], ], ], and ] were confirmed voice actors for the game.<ref>{{cite web |url=http://www.gamespot.com/news/6215853.html |title=Modern Warfare 2 casts Keith David, Kevin McKidd |last=Tor Thorsen |date=2009-08-20 |accessdate=2009-08-20 |publisher=Gamespot}}</ref> It was later confirmed that McKidd would voice the protagonist, "Soap" MacTavish.<ref>{{cite web |url=http://forums.infinityward.com/viewtopic.php?f=13&t=78084&p=1465868#p1465868|title=Re: Modern Warfare 2 Voices Announced (And Database)|last=Fourzertwo aka Robert Bowling|date=2009-08-21|accessdate=2009-08-27|publisher=Infinity Ward}}</ref> Fairbrass, who voiced Gaz in ''Call of Duty 4'', provided voice work for "Ghost". ] confirmed that he would reprise his role as Captain Price from ''Call of Duty 4''.<ref>{{cite web|url=http://www.07766575100.com/richardjohntaylor/clients/billyamurray/news.html |title=news |publisher=07766575100.com |date= |accessdate=2009-11-08}}{{dead link|date=July 2011}}</ref> Rapper ] provided voice work for the Special Ops and multiplayer modes, portraying "one of the squad voices."<ref>{{cite web |url=http://www.destructoid.com/50-cent-to-be-appearing-in-modern-warfare-2-143297.phtml |title=50 Cent to be appearing in Modern Warfare 2 |last=Stirling |first=Jim |date=2009-08-08 |accessdate=2009-08-08 |publisher=Destructoid}}</ref><ref>{{cite web |url=http://thisis50.com/profiles/blogs/50-cent-visits-infinity-ward |title=50 Cent Visits Infinity Ward |last=50 Cent |date=2009-07-07 |accessdate=2009-08-08 |publisher=This Is 50}}</ref> The main theme of ''Call of Duty: Modern Warfare 2'' was provided by Hollywood composer ],<ref>{{cite news|url=http://www.reuters.com/article/musicNews/idUSTRE57R0HL20090828 |title=Composer Hans Zimmer game for Call of Duty &#124; Entertainment &#124; Music |publisher=Reuters |date=2009-08-27 |accessdate=2009-11-27}}</ref> while the soundtrack was composed by Lorne Balfe who co-produced 2009 film ] with Zimmer.<ref>{{cite web|url=http://www.mobygames.com/game/windows/call-of-duty-modern-warfare-2/credits |title=Game Credits for Call of Duty: Modern Warfare 2|publisher=Moby Games |accessdate=2009-09-12}}</ref> The soundtrack was officially released on June 1.

{{Infobox album
| Name = Call of Duty: Modern Warfare 2 (Original Game Score)
| Cover = MW2 ost.jpg
| Type = Soundtrack
| Longtype =
| Artist = Hans Zimmer
| Released = {{Start date|2010|6|1}} {{Small|(Digital)}}
| Recorded =
| Genre = ]
| Length = 52:29
| Label =
| Last album =
| This album =
| Next album =
}}

{{Track listing
| collapsed = yes
| writing_credits = yes
| headline = Call of Duty: Modern Warfare 2 (Original Game Score) (Digital Release) (52:29)
| title1 = Opening Titles
| writer1 = Zimmer
| length1 = 3:25
| title2 = Extraction Point
| writer2 = Zimmer
| length2 = 3:35
| title3 = Breach
| writer3 = Zimmer
| length3 = 3:22
| title4 = Guerrilla Tactics
| writer4 = Zimmer
| length4 = 2:58
| title5 = Siege
| writer5 = Zimmer
| length5 = 4:06
| title6 = Infiltration
| writer6 = Zimmer
| length6 = 4:28
| title7 = Esprit de corps
| writer7 = Zimmer
| length7 = 3:07
| title8 = Retreat and Reveille
| writer8 = Zimmer
| length8 = 2:58
| title9 = Ordinance
| writer9 = Zimmer
| length9 = 1:58
| title10 = Contingency
| writer10 = Zimmer
| length10 = 2:16
| title11 = Onwards
| writer11 = Zimmer
| length11 = 2:28
| title12 = Code of Conduct
| writer12 = Zimmer
| length12 = 2:09
| title13 = Chain of Command
| writer13 = Zimmer
| length13 = 2:01
| title14 = Safeguard
| writer14 = Zimmer
| length14 = 2:43
| title15 = Deadline
| writer15 = Zimmer
| length15 = 3:56
| title16 = Protocol
| writer16 = Zimmer
| length16 = 3:47
| title17 = Coup de grâce
| writer17 = Zimmer
| length17 = 3:22
}}

===Game engine===
]
The game utilizes the in-house ], which is claimed to be a generation beyond the capabilities of the engine used in ''Call of Duty 4''.<ref name="Engine">{{cite web |url=http://xbox360.ign.com/articles/100/1003728p2.html |title=The 10 Best Game Engines of This Generation |last=Stead |first=Chris |date=2009-07-15 |accessdate=2009-07-15 |publisher=IGN}}</ref> Although proprietary, it is based on an unspecified ] engine, and can accommodate larger worlds, enhanced graphic detail, and more efficient rendering.<ref name="TexStream">{{cite web |url=http://www.fourzerotwo.com/?p=686|title=Modern Warfare 2: Texture Streaming|author=fourzertwo aka Robert Bowling|date=2009-08-20}}{{Dead link|date=April 2010}}</ref> ] has addressed the issue of enemies that continually respawn at different points of a level.<ref name="GS Early Reveal" /> The developer demonstrated that the game engine uses a "dynamic ]", which has replaced the infinite respawn system and allows enemies to act more independently. These "smarter" enemies are designed to actively seek out and drive the player forward through a level, and can break away from set behaviors such as following a designated route in order to attack. The player cannot depend on enemies to be found in the same locations as a previous play-through because enemies will behave differently each time a level is played.<ref name="standard box" />


==Marketing and release== ==Marketing and release==

Revision as of 23:54, 15 January 2013

2009 video game
Call of Duty: Modern Warfare 2
File:Modern Warfare 2 cover.PNGCover of Modern Warfare 2 released in North America
Developer(s)Infinity Ward
Publisher(s)Activision
Designer(s)Mackey McCandlish
Writer(s)Jesse Stern
Composer(s)Hans Zimmer
Lorne Balfe
SeriesCall of Duty
EngineIW 4.0
Platform(s)Microsoft Windows
PlayStation 3
Xbox 360
ReleaseNovember 10, 2009
November 11, 2009 (Steam)
  • JP: December 10, 2009
  • JP: December 23, 2009 (PC)
Genre(s)First-person shooter
Mode(s)Single-player, cooperative, multiplayer

Call of Duty: Modern Warfare 2 is a first-person shooter video game developed by Infinity Ward and published by Activision for the Xbox 360 and PlayStation 3 video game consoles and the Microsoft Windows operating system. Officially announced on February 11, 2009, the game was released worldwide on November 10, 2009. It is the sixth installment of the Call of Duty series and the direct sequel to Call of Duty 4: Modern Warfare, continuing the same storyline, with Call of Duty: Modern Warfare 3 set to end the storyline.

However, while the working title 'Call of Duty 6' was used by Infinity Ward to refer to the game, an official statement from the company stated that "It would be incorrect to refer to 'Call of Duty: Modern Warfare 2' as Call of Duty 6". It was released in conjunction with two other Call of Duty games: Call of Duty: Modern Warfare – Mobilized for the Nintendo DS, and Call of Duty: Modern Warfare: Reflex, a port of Call of Duty 4 adapted by Treyarch for the Wii console. In addition, a comic book series based on one of the game's characters was also produced, entitled Modern Warfare 2: Ghost.

Modern Warfare 2 has received positive reviews from various gaming websites, attaining a 94% aggregate score on Metacritic, with praise stemming primarily from its in-depth multiplayer component. Within 24 hours of release, the game sold approximately 4.7 million copies in North America and the United Kingdom. On August 3, 2011, Activision confirmed that the game had sold over 22 million copies worldwide and it is the second best-selling game of all time in both the UK and the U.S.

Synopsis

Template:Call of Duty chronology

Characters

Plot

Development

Marketing and release

On March 25, 2009, a teaser trailer for the game was revealed at the Game Developer Choice Awards ceremony in San Francisco. The teaser was posted on Infinity Ward's website, and released on the Xbox Live Marketplace and the PlayStation Network a short time later. A second teaser was released on May 10, 2009 and showed gameplay features such as snowmobile driving and underwater actions. The teaser announced that the game would be "revealed" on TNT during the NBA Eastern Conference Finals on May 24, 2009. The "reveal" was the first full-length trailer, which debuted extended sequences of actual in-game scenes and combat; the trailer was subsequently made available on the Modern Warfare 2 official website, which was kept updated for the occasion. A fourth trailer was released on July 27, 2009, and showed the first footage of the game's multiplayer mode. On October 4, 2009, a second full-length cinematic trailer was released and revealed that part of the game would take place in a war-torn Washington, D.C.

On July 21, 2009, Infinity Ward's Robert Bowling revealed through Twitter that a Modern Warfare 2 controller was in the works. Peripherals manufacturer Mad Catz was contracted by Activision to create a line of Modern Warfare 2 controllers and accessories for all platforms that the game would be available on. Activision stated, in its quarterly earnings report, that pre-orders for the game had broken a company record; more copies of Modern Warfare 2 had been pre-ordered than any other game that the company had published before. In September 2009, Monster Energy teamed up with Activision to bring special redeemable codes on the Monster Energy website, where people may submit codes included in Monster Energy packs to redeem items such as Xbox 360 Premium Themes and a Modern Warfare 2 Map Pack code.

Title

File:MW2logo.jpg
Former promotional logo used now on limited editions' packaging as well as in-game menus.

The original teaser trailer confirmed that the game's title of Call of Duty: Modern Warfare 2 was officially (and initially) shortened to just Modern Warfare 2. After photographs of the official retail boxes were posted by Robert Bowling, Activision confirmed that the standard-edition Modern Warfare 2 packaging would feature the Call of Duty brand logo in order to reflect the game's association with the Call of Duty franchise. It is speculated that the decision was influenced by findings that brand awareness for the game was significantly lower without the Call of Duty logo. However, the developers still prefer to simply call the game Modern Warfare 2 as they consider it a new IP. The menus in the game also refer to the title as simply Modern Warfare 2.

Retail versions

Modern Warfare 2 was released in four different retail versions across the PlayStation 3 and Xbox 360 platforms: Standard, Hardened, Veteran, and Prestige. The standard version consists of the game and an instructional manual, and is the only version available for the Microsoft Windows platform. The Hardened Edition consists of the game and manual (which are packaged in a steel book case), an art book, and a token that allows one to download Call of Duty Classic, a hi-definition version of the original Call of Duty game, from Xbox Live Arcade or the PlayStation Store (Classic was released individually on December 2, 2009). The Prestige Edition contains all of the elements of the Hardened Edition, but also includes a set of fully functioning night vision goggles, imprinted with the Modern Warfare 2 logo, and a stand modeled after the head of the character "Soap" MacTavish. The goggles are powered by five AA batteries and can see up to 50 feet in absolute darkness.

On September 15, 2009, Activision and Microsoft jointly announced a special, limited Modern Warfare 2 version of the Xbox 360 with a 250GB hard disk. The unit is highlighted by special game product branding and includes two wireless controllers and a headset. This is the first Xbox 360 to come with a 250GB hard drive. On September 18, UK and rep of Ireland retailer GAME announced a Veteran Edition of Modern Warfare 2 would be exclusive to rep of Ireland and UK. It will come with a 12" (30.5 cm) tall statue of "Soap" MacTavish with interchangeable arms and weapons; has the same contents as the Hardened Edition. In September 2009, a Veteran Statue Bundle of Modern Warfare 2 was posted on the EBGames website and is available for all platforms.

Downloadable content

Activision announced that two downloadable map packs would be released for Modern Warfare 2. At E3 2009, Microsoft stated that these map packs would first be made available for the Xbox 360 via Xbox Live before they would be released for other platforms. Robert Bowling stated that the community response to the game and the first ten downloadable map packs would be used in designing other potential map packs.

The first map pack, titled the "Stimulus Package," was released first for Xbox Live on March 30, 2010 and for PlayStation Network and PC on May 4, 2010 in North America. The pack contains five maps: reincarnations of the Crash and Overgrown maps from Call of Duty 4, and three new maps: Bailout, a multi-level apartment complex; Storm, an industrial park littered with heavy machinery; and Salvage, an abandoned car junkyard in the middle of the snow. Within 24 hours of its release, it was downloaded over one million times. Within the first week it had been downloaded 2.5 million times, breaking Xbox Live DLC records. In addition to integrating the maps into all existing game types, the Stimulus Package adds two new game modes, randomizing the built-in game types in either normal or hardcore mode.

Activision released the second downloadable map pack, titled the "Resurgence Package", exclusively for Xbox Live on June 3, 2010 in North America. This release was followed by the PlayStation Network and PC versions on July 6 in North America and on July 7 worldwide. The package includes five new multiplayer maps: reincarnations of the Strike and Vacant maps from Call of Duty 4, and three new maps: Carnival, a desolated amusement park; Trailer Park, a mobile home park; and Fuel, an oil refinery.

Sales and revenue

According to preliminary sales figures from Activision, Modern Warfare 2 sold approximately 4.7 million units in the United States and the UK combined in the first 24 hours of its release. The total revenue from first day sales in the U.S. and the UK was $310 million, making Modern Warfare 2 the biggest entertainment launch in history, surpassing in revenue its predecessor, Grand Theft Auto IV, as well as items from other media types. After five days of sales, the game had earned revenue figures of $550 million worldwide. As of January 18, 2010, it has taken over $1 billion in sales. Activision also claims that Modern Warfare 2 had 8 million players online within the first five days, constituting the largest 'army' of players in the world. On March 8, 2010, Robert Bowling announced that the game had amassed 25 million unique players.

According to the NPD Group, Modern Warfare 2 sold approximately 4.2 million units for the Xbox 360 and 1.87 million units for the PlayStation 3 in the U.S. during the month of November 2009. In Japan, Modern Warfare 2 sold 64,000 copies for the PlayStation 3 and 42,000 copies for the Xbox 360 in its first week of sales. The game later sold 117,000 copies on the PlayStation 3 and 61,000 on the Xbox 360. Anita Frazier of the NPD Group reported in March 2010 that the game had sold slightly under 10 million copies in the U.S. alone.

Comic

Main article: Modern Warfare 2: Ghost

A six-part comic book mini-series related to the game has also been produced. Announced by Robert Bowling on August 17, 2009, Modern Warfare 2: Ghost is focused on the backstory of the character Ghost, who appears in the video game as a member of Task Force 141. The series is published by WildStorm. The first issue of the series debuted on November 11, 2009.

Short film

Main article: Find Makarov: Operation Kingfish

A fan made prequel to Call of Duty: Modern Warfare 2, entitled Find Makarov: Operation Kingfish, premiered at Call of Duty XP. The video was produced by We Can Pretend, visual effects by The Junction, and was endorsed by Activision. The first film, Find Makarov, was a non-canon fan made film. Activision contacted We Can Pretend about the video and helped produce a second canon short film, Find Makarov: Operation Kingfish. The prequel tells the story of how Task Force 141 first tried to capture Vladimir Makarov, who was known then as Kingfish. It also tells how Soap got his facial scars, and how Price was captured and incarcerated in a gulag.

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings(X360) 93.39%
(PS3) 93.35%
(PC) 88.05%
Metacritic(X360) 94/100
(PS3) 94/100
(PC) 86/100
Review scores
PublicationScore
1Up.comA
AllGame
Computer and Video Games9.4/10
Famitsu39/40
G4
Game Informer9.75/10
GamePro
GameSpot9.0/10
GameSpy
GamesRadar+10/10
GameTrailers9.5/10
IGN9.5/10
Official Xbox Magazine (UK)10/10
Official Xbox Magazine (US)9.5/10
PC Gamer (UK)80%
PC Gamer (US)80%
TeamXbox9.7/10
X-Play
Destructoid9.5/10
Joystiq
The Escapist
The Daily Telegraph10/10
The Guardian
Awards
PublicationAward
IGNEditor's Choice
GameProEditor's Choice
BAFTAPC Game of the Year (2009)
GameTrailersGame of the Year 2009
PakGamersBest Xbox 360 Game of 2009
GamespotBest Shooter/Readers Choice
GameTrailersBest First-Person Shooter
DestructoidEditor's Choice
Academy of Interactive Arts & SciencesAction Game of the Year

Modern Warfare 2 received critical acclaim from reviewers, especially its console versions. Positive reviews cite a "compelling story mode, a slick package of mini missions and a multiplayer which is pretty much unparalleled in depth."

1UP.com stated "Mixing real-world locations with bombastic set-pieces MW2 continues the guided, thrill-ride experiences of its predecessor, and adds even more depth to its multiplayer offerings. It might not have fixed all the problems from the first game, but there's just so much quality content packed into this game that it will almost certainly be one of the most-played games in your library for a long time to come". Game Informer noted "Modern Warfare 2 is a masterpiece of careful iteration, with an unmatched presentation and a well of content that will take months to run dry". IGN commented "For those planning to check out everything Modern Warefare 2 has to offer – online competition, full co-op Spec Ops mode, as well as the campaign – you're looking at a no-brainer purchase". GameTrailers stated "The air of unpredictability and the care that was paid to each separate element puts it in lofty company. The multiplayer hasn't received an overhaul, but considering most shooters are still playing catch-up with Call of Duty 4, the tweaks and twists make it the best multiplayer shooting experience in the industry. Few games manage to meet such high expectations". Computer and Video Games called the game "Loud, epic and incredibly polished, this year's biggest must-have shooter".

Criticisms of the game are directed towards a variety of aspects, but focus on the short length of the single player campaign. IGN's Mark Bozon remarks that the single-player of "Modern Warfare 2 is surprisingly short, and doesn't live up to the standard set by previous Call of Duty games." In addition, many reviewers have complained about the lack of innovation to the formula of the series.

Famitsu named Modern Warfare 2 as the number one game on the top 10 video games sold in 2009, beating games such as Metal Gear Solid 4, Uncharted 2: Among Thieves, Halo 3 and Grand Theft Auto IV. It also gave the game a score of 39/40, being one of the few Western games released in Japan to have the same score as Grand Theft Auto IV.

The accolades heaped on the title were not limited to gameplay, either—in June 2010, composers Hans Zimmer and Lorne Balfe were presented with the ASCAP Top Video Game Award for their work on Modern Warfare 2.

Awards

Modern Warfare 2 received awards from various gaming sites and publications, it gained high praise from some video game magazines. At the 2009 Spike Video Game Awards, Modern Warfare 2 received the Best Shooter and Best Multiplayer awards. Both GameSpy and GameTrailers gave the game the Best Overall Game of 2009 award and received from GameTrailers overall six awards. GameSpot and Metacritic, both gave it the Best Xbox 360 Game award, the Pakistani game reviewing site, PakGamers, has awarded Modern Warfare 2 with 'Best Xbox 360 Game of 2009'. and from GameTrailers received the game the Best Multiplayer award including the Best First-Person Shooter award.

Controversy

Main article: Controversies surrounding Call of Duty: Modern Warfare 2

Various portions of the campaign have caused some controversy, including the depiction of a massacre carried out in a Russian airport.

Anders Behring Breivik claims in his manifesto that he used this video game to perpetrate the 2011 Norway attacks. Coop Norway, a chain of retail stores in Norway, removed this video game from its shelves as a result of this attack.

Technical problems

After the successful hack on the PlayStation 3 in January 2011, some Modern Warfare 2 players on the PlayStation 3 have had their stats hacked or completely deleted. Infinity Ward replied that their advice was to play in private games, waiting for Sony to fix the problems on the platform side, saying that they could not patch the security problem themselves.

Notes

References

  1. "Call of Duty 4: Modern Warfare – MobyGames". MobyGames. 2009-11-16. Retrieved 2009-11-16.
  2. ^ Cite error: The named reference Reannounced was invoked but never defined (see the help page).
  3. ^ "Modern Warfare 2 Coming November 10, 2009". Activision Publishing, Inc. 2009-03-26. Retrieved 2009-03-26.
  4. ^ Sinclair, Brendan (2008-09-16). "Infinity Ward enlisted for Call of Duty 6". GameSpot. Retrieved 2008-12-03.
  5. Cite error: The named reference IGN Early Reveal was invoked but never defined (see the help page).
  6. "Call of Duty: Modern Warfare: Mobilized in Development for Nintendo DS". IGN. 2009-08-03. Retrieved 2009-08-03.
  7. "Call of Duty: Modern Warfare Coming to Wii". IGN. 2009-08-05. Retrieved 2009-08-05.
  8. ^ McElroy, Griffin (2009-08-17). "Wildstorm publishing Modern Warfare 2 comic mini-series (update)". Joystiq. Retrieved 2009-08-17.
  9. Johnson, Robert (2009-11-13). "Call of Duty: Modern Warfare 2 destroys records in first day sales rampage, pulls in $310M". New York: Nydailynews.com. Retrieved 2009-11-27.
  10. "Activision reveals sales figures for Black Op - Shacknews.com - Video Game News, Trailers, Game Videos, and Files". Shacknews.com. Retrieved 2011-12-07.
  11. "Modern Warfare 2 tops 20 million sales - for News - VideoGamer.com". Retrieved 2011-12-07.
  12. Sinclair, Brandon (2010-06-14). "Modern Warfare 2 sells 20 million, Activision eyeing used market". Gamespot. Retrieved 2011-03-20.
  13. Hargreaves, Roger (29 June 2011). "Call of Duty: Black Ops becomes best-selling UK game ever as fourth map pack hinted | Metro.co.uk". metro.co.uk. Retrieved 13 July 2011.
  14. Call Of Duty: Modern Warfare 2 is UK's second bestselling game ever | Metro.co.uk
  15. ^ Modern Warfare 2 is the best-selling game in the US – for News – VideoGamer.com
  16. "Call of Duty: Modern Warfare 2". IGN. Retrieved 2009-10-28.
  17. "Modern Warfare 2 Teaser Trailer". Infinity Ward. 2009-03-25. Retrieved 2009-03-25.
  18. "PlayStation Store Update". PlayStation.Blog. April 2, 2009. Retrieved April 13, 2009.
  19. Goldstein, Hillary (2009-05-10). "Modern Warfare 2 Gameplay Glimpsed". IGN. Retrieved 2009-05-11.
  20. "Modern Warfare 2 Xbox 360 Trailer- Reveal 2". Infinity Ward. 2009-05-24. Retrieved 2009-05-24.
  21. Cite error: The named reference Multiplayer Reveal was invoked but never defined (see the help page).
  22. "IGN Video: Call of Duty: Modern Warfare 2 Campaign Trailer". IGN. 2009-10-04. Retrieved 2009-10-05.
  23. Nelson, Randy (2009-07-20). "Infinity Ward helping design Modern Warfare 2 controller". Joystiq. Retrieved 2009-07-21.
  24. Lowe, Scott (2009-08-11). "Mad Catz Modern Warfare 2 Range Announced". IGN. Retrieved 2009-08-11.
  25. Plunkett, Luke (2009-08-05). "Modern Warfare 2, Marvel Ultimate Alliance Breaking Pre-Order Records". Kotaku. Retrieved 2009-08-11.
  26. "Monster Energy Drink – Unleash The Beast – modern-warfare-2 – home". Monsterenergy.com. Retrieved 2009-11-08.
  27. "Modern Warfare 2 downloadable maps revealed". Inquisitr.com. 2009-10-01. Retrieved 2009-11-08.
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