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|Nintendo||]||align="center"|1990||align="right"|49.10 million<ref name=nintendosales/><ref name="snes">{{cite web|url=http://images.businessweek.com/ss/06/10/game_consoles/source/9.htm|title=Super Nintendo Entertainment System|accessdate=2007-09-07 |work=A Brief History of Game Console Warfare|publisher=]}}</ref><ref name="nintendoreport2006">{{cite web|url=http://www.nintendo.com/corp/report/06AnnualReport.pdf#page=14|title=Annual Report 2006|accessdate=2008-07-30|format=PDF|publisher=]|pages=14}}</ref>
|Nintendo||]||align="center"|1990||align="right"|49.10 million<ref name=nintendosales/><ref name="snes">{{cite web|url=http://images.businessweek.com/ss/06/10/game_consoles/source/9.htm|title=Super Nintendo Entertainment System|accessdate=2007-09-07 |work=A Brief History of Game Console Warfare|publisher=]}}</ref><ref name="nintendoreport2006">{{cite web|url=http://www.nintendo.com/corp/report/06AnnualReport.pdf#page=14|title=Annual Report 2006|accessdate=2008-07-30|format=PDF|publisher=]|pages=14}}</ref>
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|]||]| / ]|align="center"|1988||align="right"|40 million{{#tag:ref|United States: 20 million,<ref name=NYT>{{cite news |url=http://www.nytimes.com/1998/03/14/business/international-business-sega-enterprises-pulls-its-saturn-video-console-us-market.html?pagewanted=1 |title=Sega Enterprises Pulls Its Saturn Video Console From the U.S. Market |accessdate=2010-01-02 |author=Stephanie Strom | work=The New York Times | date=1998-03-14}}</ref> Rest of the world: 15 million,<ref>{{cite web |title=Chronology of Sega Video Games 1952–1993 |Ken Polsson |url=http://www.islandnet.com/~kpolsson/segavid/index.htm |quote=Total North American sales in its lifetime: 14 million. Total world sales: 29 million.}}</ref> ]: 3 million,<ref name="jogos.uol.com.br">http://jogos.uol.com.br/ultimas-noticias/2012/07/30/vinte-anos-depois-master-system-e-mega-drive-vendem-150-mil-unidades-por-ano-no-brasil.htm</ref> ]: 2 million<ref name="MDB">{{cite web | url=http://gamehall.uol.com.br/site/a-historia-do-mega-drive/ | title=A História do Mega Drive|language=Portuguese|accessdate=2008-03-06|publisher=gamehall.uol.com.br|author=Alucard em Quarta-feira|date=2005-08-31}}</ref>|group=cn|name=SalesNote}}
|]||] / ]||align="center"|1988||align="right"|40 million{{#tag:ref|United States: 20 million,<ref name=NYT>{{cite news |url=http://www.nytimes.com/1998/03/14/business/international-business-sega-enterprises-pulls-its-saturn-video-console-us-market.html?pagewanted=1 |title=Sega Enterprises Pulls Its Saturn Video Console From the U.S. Market |accessdate=2010-01-02 |author=Stephanie Strom | work=The New York Times | date=1998-03-14}}</ref> Rest of the world: 15 million,<ref>{{cite web |title=Chronology of Sega Video Games 1952–1993 |Ken Polsson |url=http://www.islandnet.com/~kpolsson/segavid/index.htm |quote=Total North American sales in its lifetime: 14 million. Total world sales: 29 million.}}</ref> ]: 3 million,<ref name="jogos.uol.com.br">http://jogos.uol.com.br/ultimas-noticias/2012/07/30/vinte-anos-depois-master-system-e-mega-drive-vendem-150-mil-unidades-por-ano-no-brasil.htm</ref> ]: 2 million<ref name="MDB">{{cite web | url=http://gamehall.uol.com.br/site/a-historia-do-mega-drive/ | title=A História do Mega Drive|language=Portuguese|accessdate=2008-03-06|publisher=gamehall.uol.com.br|author=Alucard em Quarta-feira|date=2005-08-31}}</ref>|group=cn|name=SalesNote}}
This is a list of video game consoles and handheld game consoles that have sold or shipped at least one million units. Figures on this page for current consoles are generally updated by each financial quarter.
^ Buchanan, Levi (2009-03-20). "Genesis vs. SNES: By the Numbers". IGN. Retrieved 2010-03-15. The Master System sold an anemic 13 million to the NES count of 62 million.
^ Sheff, David; Eddy, Andy (1999), Game Over: How Nintendo Conquered the World, GamePress, p. 27, ISBN978-0-9669617-0-6, Nintendo entered the home market in Japan with the dramatic unveiling of Color TV Game 6, which played six versions of light tennis. It was followed by a more powerful sequel, Color TV Game 15. A million units of each were sold. The engineering team also came up with systems that played a more complex game, called "Blockbuster," as well as a racing game. Half a million units of these were sold.{{citation}}: More than one of |author= and |last= specified (help)
^ Coleco Industries sales report, PR Newswire, 1984-04-17, 'First quarter sales of ColecoVision were substantial, although much less that [sic] those for the year ago quarter,' Greenberg said in a prepared statement. He said the company has sold 2 million ColecoVision games since its introduction in 1982.
^ Herman, Leonard (1997). Phoenix: the fall & rise of videogames (2nd ed. ed.). Union, NJ: Rolenta Press. p. 20. ISBN0-9643848-2-5. Retrieved 16 February 2012. Like Pong, Telstar could only play video tennis but it retailed at an inexpensive $50 that made it attractive to most families that were on a budget. Coleco managed to sell over a million units that year.{{cite book}}: |edition= has extra text (help)