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Revision as of 10:05, 23 October 2013 editAnd Thus, I Can Do It (talk | contribs)90 edits edited shutdown information← Previous edit Revision as of 10:09, 23 October 2013 edit undoAnd Thus, I Can Do It (talk | contribs)90 edits I removed the multiplayer section for now, I will work on it.Tag: section blankingNext edit →
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==Features== ==Features==
* '''Over 70 weapons''' allows for a magazine of weapons unseen in any other SOCOM game for the PSP before. * '''Over 70 weapons''' allows for a magazine of weapons unseen in any other SOCOM game for the PSP before.

==Multiplayer==
The online multiplayer infrastructure mode was terminated on September 20, 2012.


==Plot== ==Plot==

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2010 video game
SOCOM: U.S. Navy SEALs Fireteam Bravo 3
Developer(s)Slant Six Games
Publisher(s)Sony Computer Entertainment America
SeriesSOCOM
EngineModified Logan's Shadow engine
Platform(s)PlayStation Portable
ReleaseFebruary 16, 2010 (2010-02-16)
Genre(s)Third-person shooter
Mode(s)Single-player, Multiplayer (Infrastructure & Ad Hoc)

SOCOM: U.S. Navy SEALs Fireteam Bravo 3 is a video game for the PlayStation Portable handheld and the Slant Six sequel to SOCOM: U.S. Navy SEALs Fireteam Bravo 2. The game was released on February 16, 2010. Fireteam Bravo 3 features a new campaign and features like the all new online campaign co-op as well as online play supporting medals and ribbons and leaderboards. There will also be a "limitless", as described by the developers, combination of custom missions, weapons, gear, and multiple difficulty levels. The title will also support the ability to unlock these weapons and gear. It also boasts team focused gameplay that will allow new ways for players to interact, expanding on the team orientated, authentic, military experience that the franchise is famous for as well as a compelling narrative story in a cutting edge presentation. The online multiplayer servers were shut down on August 31st, 2012

Features

  • Over 70 weapons allows for a magazine of weapons unseen in any other SOCOM game for the PSP before.

Plot

The player assumes the role of Calvin "WRAITH" Hopper leading a SEAL team in a covert operation in a matter of national security to track down and interrogate former KGB agent, Vasyli Gozorov, who is believed to be withholding information on a forthcoming attack with weapons of mass destruction. His team members are TORO, who is right of BUD/S training and is new to the team, who is in the Able element, and the Bravo element which are SANDMAN, his past commander, and RAVEN. After breaching Gozorov's office in the fictional country of Koratvia, they discover a weapons cache and after being ambushed by a RPG blast, WRAITH commands everybody to take the submachine guns in the weapons cache. After finding an injured KRA gunman, the team questions him and he proceeds to tell the team that he is from the Koratvian Revolutionary Army but says nothing more other than where they were stationed in. The team heads for the KRA outpost only to find out that there is a large stash of weapons caches, and a hostage which identifies himself as DeBruyn, a member of the private military contractor (PMC) Talon International, and reveals that the KRA are attempting to eliminate them because of something that their boss said. WRAITH and his team then arrive at the PMC headquarters, while combat is still in place. In the last cutscene that follows the mission, SANDMAN, and the rest of the team realizes that the person DeBruyn refers to as "Rawlins" was actually LONESTAR, a former SEAL. WRAITH continued on to ask about why is the KRA attempting to eliminate the PMCs, and LONESTAR replied that he discovered a chemical WMD of some kind, that his firm was asked to transport, but the request was declined, and that the KRA are going to kill them to keep the chemical weapons a secret. The team heads off to an old decommissioned missile base, as indicated by LONESTAR's intel, to where the chemical weapons would be located, to have it destroyed. Once they move into the building where the barrels are, TORO confirms that it's cyclosarin gas. But fortunately, the scientists knew what they were doing, and separated into binary forms, making it easier to destroy. As the team head to extraction under fire, TORO discovers an opportunity to get at the buyer, but failed when an enemy tosses a stun grenade, and when the rest of the team recovers from the grenade, they see TORO being kidnapped, and loaded into a truck. but is soon rescued by his teammates but LONESTAR is killed by a sniper. The team locates Gozorov and kill him after he refuses to surrender. They also find out that the KRA is targeting the president of Koratvia. They successfully rescue him and at the ending, WRAITH says that he will treat all his men for drink and will go on vacation

Reception

Socom: U.S. Navy SEALs Fireteam Bravo 3 has generally received mixed to positive reviews. GameSpot stated that it is "Fairly easy, with little tactical depth", while IGN said that "the story was short, but the multiplayer kept it going."

References

  1. Server shut down information
  2. http://www.metacritic.com/games/platforms/psp/socomusnavysealsfireteambravo3

External links

SOCOM U.S. Navy SEALs
Main series
Fireteam Bravo
Other
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