Misplaced Pages

Club Caribe: Difference between revisions

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
Browse history interactively← Previous editNext edit →Content deleted Content addedVisualWikitext
Revision as of 07:19, 10 November 2013 editJIP (talk | contribs)Administrators68,671 edits more specific category← Previous edit Revision as of 20:06, 28 January 2014 edit undoὉ οἶστρος (talk | contribs)Extended confirmed users15,259 editsm judging by start screens of games and the like, not usually written in CamelCase (as opposed to "LucasArts")Next edit →
Line 7: Line 7:
| platforms = ] | platforms = ]
| modes = ] | modes = ]
| developer = ] (now ]) | developer = ] (now ])
| publisher = ] | publisher = ]
}} }}

Revision as of 20:06, 28 January 2014

This article does not cite any sources. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.
Find sources: "Club Caribe" – news · newspapers · books · scholar · JSTOR (December 2009) (Learn how and when to remove this message)
Video game
Club Caribe
File:Club Caribe title screen.gifThe title screen of Club Caribe
Developer(s)Lucasfilm Games (now LucasArts)
Publisher(s)Quantum Link
Platform(s)Commodore 64
Genre(s)Virtual world
Mode(s)Multiplayer

Club Caribe was one of the first graphical online worlds. It was available in the 1980s on the exclusively Commodore 64 online service Quantum Link. Originally available in limited release as Habitat, Club Caribe was eventually released to the public as an extension of Q-Link's "People Connection".

Famous personalities in the Club Caribe virtual world included Tahiba the island witch, and BLURR2, a writer for the Island Times newspaper.

Stub icon

This online game-related article is a stub. You can help Misplaced Pages by expanding it.

Categories: