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{{Infobox video game
|title =Terraria
|image = ]
|caption = ''Terraria'' logo
|developer = Re-Logic<br />] <small>(consoles)</small><br />Codeglue <small>(mobile)</small>
|publisher = Re-Logic<br />]<br/>] <small>(Japan)</small>
|programmer = Andrew "Redigit" Spinks
|released = '''Microsoft Windows'''<br/>May 16, 2011<br/>'''PlayStation Network'''<ref name="psneurelease">{{cite web|url=http://www.terrariaonline.com/threads/psn-eu-release-date-confirmed.99413/|publisher=Terraria Online|accessdate=2013-04-30|title=PSN EU Release date CONFIRMED!}}</ref><br/>{{vgrelease|NA=March 26, 2013|PAL=May 15, 2013}}{{vgrelease|JP=May 23, 2013}}'''Xbox Live Arcade'''<br/>March 27, 2013<ref>{{cite web|url=http://www.terrariaonline.com/threads/release-date-is-confirmed.96505/|publisher=Terraria Online|title=Release date is confirmed}}</ref><br/>'''PlayStation Vita'''<ref name="Terraria coming to PS Vita">{{cite web|url=http://www.terrariaonline.com/threads/terraria-confirmed-for-ps-vita.96797/page-56|title=Terraria confirmed for PS Vita!|publisher=]}}</ref><ref>2014-01-15, , Siliconera</ref><br/>{{vgrelease|NA=December 17, 2013|PAL=December 11, 2013|JP=February 6, 2014}}<br/>'''iOS'''<br/>August 29, 2013<ref name="terrariaonline.com">{{cite web|url=http://www.terrariaonline.com/threads/grab-your-gear-%E2%80%93-terraria-is-going-mobile.100972/ |title=Forums |publisher=Terraria Online |date= |accessdate=2013-10-03}}</ref><br/>'''Android'''<br/>September 13, 2013<ref name="Google Play - Terraria">{{cite web|url=https://play.google.com/store/apps/details?id=com.and.games505.Terraria|title=Terraria|publisher=]}}</ref><br/>'''Windows Phone'''<br/>TBA
|genre = ]
|modes = ], ]
|media = ], ]
|platform = ]<br/>]<br/>]<br/>]<br/>]<br/>]<br/>]<br/>]<br />]
}}


'''''Terraria''''' is an ] ] ], developed by game studio Re-Logic, available on ] with ports for ], ], ] and ]. The game features exploration, crafting, construction, and combat with a variety of creatures in a randomly generated ] world. It's music is largely composed of Chiptunes. '''''Terraria''''' is an game about farting monsters to death] ] ], developed by game studio Re-Logic, available on ] with ports for ], ], ] and ]. The game features exploration, crafting, construction, and combat with a variety of creatures in a randomly generated ] world. It's music is largely composed of Chiptunes.

Originally released for Microsoft Windows on May 16, 2011, the game is estimated to have sold about 50,000 copies during its first day of release, with over 17,000 players online at the same time during the first day's peak.<ref>{{cite web |url=http://www.pcgamer.com/2011/05/17/terraria-launch-a-huge-success/ |title=Terraria launch a huge success |first=Tom |last=Senior |work=] |date=May 17, 2011 |accessdate=2011-05-18 |publisher=]}}</ref> 200,000 copies of the game were sold, making it the top-selling game on Steam for the week, ahead of '']'' and '']''.<ref>{{cite web |title=Minecraft Links Help Indie Game Sell 200,000 Copies in Nine Days |author=Plunkett, Luke |url=http://kotaku.com/5805747/minecraft-links-help-indie-game-sell-200000-copies-in-nine-days |work=] |date=May 26, 2011 |accessdate=May 28, 2011}}</ref> It remained number one on Steam for the first six days of its release,<ref>{{cite web |title=2D Word-of-Mouth Hit Terraria Sells 200K in Nine Days |author=Cifaldi, Frank |url=http://www.gamasutra.com/view/news/34836/MinecraftLike_Terraria_Sells_200K_In_Nine_Days.php |work=] |date=May 25, 2011 |accessdate=May 28, 2011}}</ref> and as of January 2013 has sold over 2,000,000 copies.<ref>{{cite web|url=http://uk.ign.com/articles/2013/01/16/is-terraria-the-next-minecraft|title=Is Terraria the next Minecraft|publisher=IGN}}</ref>

The game was released on ] and ] (worldwide except for Europe and Australia) at the end of March 2013 with exclusive content. The PS3 European and Australian release date was May 15, 2013.<ref name="psneurelease" /> It was announced on March 28, 2013 that ''Terraria'' is coming to the PlayStation Vita. It was released on December 11, 2013.<ref name="Terraria coming to PS Vita"/> The PlayStation, Xbox 360 and PlayStation Vita versions were developed by Dutch studio ]. On August 29, 2013, ''Terraria'' came out on ] phones and tablets.<ref>{{cite web | url=http://www.cinemablend.com/games/Terraria-Digs-iOS-Crosses-Over-With-Edge-Space-58695.html | author=Winslett, Author | title=Terraria Digs Into iOS, Crosses Over With Edge Of Space | publisher=] | date=August 29, 2013 | accessdate=September 1, 2013}}</ref> The developers are the Dutch studio Codeglue.<ref name="terrariaonline.com"/>

== Gameplay ==
]
''Terraria'' is an open-ended sandbox ] game with gameplay revolved around exploration, building, and action.<ref name="gamespotreview"/><ref name="Kotaku2011"/> The game has a 2D ] tile-based graphical style reminiscent of the 16-bit sprites found on the ].<ref name="Kotaku2011"/> The game is noted for its classic exploration-adventure style of play, similar to titles such as '']'' and '']''.<ref name="Kotaku2011">{{cite web |url=http://kotaku.com/5801827/somewhere-between-super-metroid-and-minecraft-lies-the-intriguing-terraria |title=Somewhere Between Super Metroid and Minecraft Lies the Intriguing Terraria |work=] |publisher=] |first=Michael |last=McWhertor |date=May 13, 2011 |accessdate=2011-05-18}}</ref><ref>{{cite web |url=http://www.destructoid.com/minecraft-in-2d-you-say-terraria-looks-legit-199603.phtml |title=Minecraft in 2D, you say? Terraria looks legit |work=] |first=Jordan |last=Devore |date=April 25, 2011 |accessdate=2011-05-22}}</ref><ref>{{cite web |url=http://www.wired.co.uk/news/archive/2011-05/18/terraria-released |title=Terraria offers two-dimensional mining, exploring and giant eyeballs |work=] |publisher=] |first=Duncan |last=Geere |date=May 18, 2011 |accessdate=2001-05-22}}</ref>

The game starts in a ] world and the player is given three basic tools, including a pickaxe for mining, a short sword for combat, and an axe for woodcutting.<!--gamespotreview"--> Many resources, notably ores, can be found while mining or exploring underground caves.<!--gamespotreview"--> Some resources and most items may only be found in certain areas of the map, stored in common and rare chests, or only dropped by certain enemies.<ref name="gamespotreview"/> Players must use resources to craft new items and equipment at an appropriate crafting station for that recipe. For example, torches can be crafted at a crafting bench or ingots smelted from ore at a furnace. Many advanced items in ''Terraria'' require several crafting operations, where the product of one recipe will be used as the ingredient for another.

Players encounter many different enemies in ''Terraria'' such as common ones like slimes or zombies and various region-specific enemies. The occurrence of certain enemies depends on several factors including time, location, random events and player interactions.<ref name="gamespotreview"/> Players may also summon powerful ] with various combat mechanics that drop rare loot. Each map will have several zones with unique items and unusual enemies, and each map will have a place were the mobs are harder, so you will either have the "Crimson" or the "Corruption". Each place will spread across your world and will have a different boss that you can find by breaking objects either called "Pulsating Hearts", which are found in the Crimson, or a "Shadow Orb", which are found in the Corruption. Both will drop an weapon upon destruction. breaking three will summon the boss. breaking the first one will make the sentence; "a chill goes down your spine" on the bottom-left corner. the second time it will say; "screams echo around you". Many of the powerful items and equipment require defeating many monsters.

By completing specific goals (such as defeating a boss, or finding a gun), characters can attract ]s (NPCs) to occupy structures or rooms they have built, such as a merchant, nurse, or wizard.<ref name="gamespotreview"/> Some NPCs can be acquired by finding them throughout the world and will then reside in the player's house. Characters may then buy or sell items and certain services from NPCs with coins found in the world.

After defeating the boss "Skeletron", you will get access to the dungeon, which is the only place you can get gold and shadow keys, which open locked chests.

By summoning and defeating a powerful boss called "Wall of Flesh" located in hell, the player will activate the game's "hard mode", which is a much tougher version of the game.<ref>{{cite web|url=http://www.pcgamer.com/2011/11/28/terrraria-patch-1-1-to-add-new-bosses-monsters-npcs-hard-mode-and-unreal-megashark/ |title=Terraria patch 1.1 to add new bosses, monsters, NPCs, hard mode and Unreal Megashark &#124; News |publisher=PC Gamer |date=2011-11-28 |accessdate=2013-10-21}}</ref> This adds many new and harder to defeat enemies to the game in all zones. This also unlocks new NPCs, new bosses and tougher versions of normal bosses, and makes many new items available for crafting or acquiring from mob and boss drops. A much larger part of the world becomes corrupted and a new "Hallowed" biome emerges with new enemies and loot.

==Development==
''Terraria'' was developed by Re-Logic, with development starting in January 2011, and is built on the ] framework. The game was released on May 16, 2011. Re-Logic is composed of Andrew Spinks, who designed and programmed the game, and Finn Brice, who along with Spinks did the graphic design for the game. The music was composed by Scott Lloyd Shelley through his Resonance Array studio.<ref>{{cite web|url=http://www.resonancearray.com/news.ews |title=news.ews &#124; Scott Lloyd Shelly |publisher=Resonancearray.com |date= |accessdate=2012-04-07}}</ref>

In February 2012, the developers announced that they would not be continuing active development, but would release a final bug-fix patch.<ref>{{cite web|url=http://www.terrariaonline.com/threads/my-fellow-terrarians.81455 |title=My Fellow Terrarians |publisher=Terraria Online |date=February 21, 2012 |accessdate=2012-11-27}}</ref><ref>{{cite web|url=http://www.terrariaonline.com/threads/my-fellow-terrarians-pt-2.82165 |title=My Fellow Terrarians (Pt. 2) |publisher=Terraria Online |date=February 28, 2012 |accessdate=2012-11-27}}</ref> However, development would resume in 2013 with the release of version 1.2. Additionally, ] has ] the game to several ]s and added new content, but does not have any rights to the PC version of the game.<ref>{{cite web|url=https://www.facebook.com/TerrariaOfficial/posts/401694703229769|title=Facebook post "At 505 Games, we’re really excited to bring Terraria to more gamers through XBLA and PSN."|publisher=Facebook.com|accessdate=2012-11-27}}</ref><ref>{{cite web |url=https://twitter.com/Terraria_Logic/status/251235656662138880 |title=Twitter / Terraria_Logic: @JoANSanxhez We don't own the ...|publisher=Twitter.com|accessdate=2012-11-27}}</ref> On 24 January 2013, Spinks requested suggestions of features for possible future updates to the PC version. This question was put to people on the official Terraria forum.<ref>{{cite web|url=http://www.terrariaonline.com/threads/something-about-a-possible-pc-update.95324/|publisher=Terraria Online|title=Something about a possible PC update}}</ref> As of April 3, 2013, Spinks posted a spoiler on the possible update for ''Terraria'', showing the possibility of the update.<ref>{{cite web|url=http://www.terrariaonline.com/threads/its-been-a-while-since-i-posted-a-spoiler.97577/|publisher=Terraria Online|title=Its been a while since I posted a spoiler}}</ref> While initially the release was slated for July 2013,<ref>{{cite web|url=http://www.pcgamer.com/2013/05/24/check-out-terrarias-pc-only-1-2-update/ |title=Check out Terraria's PC-only 1.2 update &#124; News |publisher=PC Gamer |date=2013-05-24 |accessdate=2013-10-21}}</ref> it was later moved to October 1, 2013.<ref>{{cite web|url=http://www.pcgamer.com/2013/09/12/terraria-1-2-release-date-announced-major-update-due-out-beginning-of-october/ |title=Terraria 1.2 release date announced: major update due out beginning of October &#124; News |publisher=PC Gamer |date= |accessdate=2013-10-21}}</ref><ref>{{cite web|url=http://www.pcgamer.com/2013/10/02/terraria-1-2-update-released-tweaks-almost-every-part-of-the-game/ |title=Terraria 1.2 update released, tweaks almost every part of the game &#124; News |publisher=PC Gamer |date=2013-10-02 |accessdate=2013-10-21}}</ref>

In an October 2013 interview with ], Spinks said he was working on further endgame progression for ''Terraria'', as well as a possible Halloween update.<!--RPS--> He also announced that he is planning a sequel, ''Terraria 2''.<ref>{{cite web|url=http://www.rockpapershotgun.com/2013/10/03/terraria-2-announced/ |title=Well Here’s A Thing: Redigit Tells RPS There’s A Terraria 2 |publisher=Rock, Paper, Shotgun |date= |accessdate=2013-10-21}}</ref>

==Reception==
{{Video game reviews
| MC = 83/100<ref name=metacritic/>
| Destruct = 8/10<ref name=destructoid-review>{{cite web | url=http://www.destructoid.com/review-terraria-251533.phtml | author=Nakamura, Darren | title=Review: Terraria | date=April 17, 2013 | accessdate=January 11, 2013}}</ref>
| GSpot = 8/10<ref name="gamespotreview"/>
| GameZone = 9/10<ref name=gamezone/>
}}
''Terraria'' has received favorable reviews from critics with an 83/100 metascore on ].<ref name=metacritic>{{cite web |url=http://www.metacritic.com/game/pc/terraria |title=Terraria for PC Reviews, Ratings, Credits and More |work=] |publisher=] |accessdate=November 20, 2011}}</ref> A review for ] included praise for ''Terraria'' as "full of depth".<ref name=destruct-imp>{{cite web |title=Impressions: Terraria |author=Devore, Jordan |url=http://www.destructoid.com/impressions-terraria-201941.phtml |publisher=] |date=May 25, 2011 |accessdate=May 28, 2011}}</ref> Another reviewer praised ''Terraria''{{'}}s integration of some of ''Minecraft''{{'}}s concepts into two dimensions.<ref>{{cite news |title=Un tris di mini-recensioni |author=Castelli, Stefano |url=http://www.videogame.it/indie-games/97025/un-tris-di-mini-recensioni.html |newspaper=Videogame.it |date=May 23, 2011 |accessdate=May 28, 2011}}</ref> ] gave the game a 9 out of 10.<ref name=gamezone>{{cite web|last=Sanchez |first=David |url=http://pc.gamezone.com/reviews/item/terraria/ |title=Terraria Review |publisher=] |date= |accessdate=2012-04-07}}</ref>

GameSpot praised ''Terraria''{{'}}s exploration and feeling of accomplishment but criticized its lack of tutorial or explicit directions.<ref name="gamespotreview">{{cite web| title = Terraria Review, Terraria PC Review |url = http://www.gamespot.com/reviews/terraria-review/1900-6316247/ |date = May 31, 2011 |last=Mc Shea |first=Tim}}</ref> ''Terraria'' received the #1 of 2011 Indie of the Year Player Choice on ].<ref>{{cite web|title=Space Station Room With a View|url=http://www.indiedb.com/events/2011-indie-of-the-year-awards/features/ioty-players-choice-indie-of-the-year|publisher=]|accessdate=2012-11-27}}</ref> ] released the PlayStation 3 version in Japan, including exclusive items such as a costume based on Monokuma from '']''.

==References==
{{reflist|2}}

==External links==
*{{Official website|http://www.terraria.org}}
*{{URL|http://terraria.gamepedia.com/Terraria_Wiki|Official wiki}}

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Revision as of 00:38, 5 February 2014

Terraria is an game about farting monsters to death] sandbox indie video game, developed by game studio Re-Logic, available on Microsoft Windows with ports for Xbox Live, PlayStation Network, Android and iOS. The game features exploration, crafting, construction, and combat with a variety of creatures in a randomly generated 2D world. It's music is largely composed of Chiptunes.